Subject[dq] Illusions: Deeppockets
Fromtdouglas@zoomtown.com
DateTue, 30 Apr 2002 11:25:39 -0400
Dose the weight carried in deeppockets count against the characters encumberance, or are the pockets extra-dimensional?

Cheers,
Todd


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SubjectRe: [dq] Illusions: Deeppockets
FromNeonGraal@paradise.net.nz
DateWed, 01 May 2002 09:28:19 +1200 (NZST)
I've always assumed that the pockets are extra dimensional and thus the weight doesn't count towards encumberance.

Then again, I play a relatively old Illusionist who really likes this spell along with his bag that weighs on 3 lbs and can caryy up to 57 lb.

TTFN

Quoting tdouglas@zoomtown.com:

> Dose the weight carried in deeppockets count against the characters
> encumberance, or are the pockets extra-dimensional?
> 
> Cheers,
> Todd
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Illusions: Deeppockets
FromAndrewW@datacom.co.nz
DateWed, 1 May 2002 09:52:46 +1200
The main "point" of the spell is the extra-dimensional space that saves
encumbrance. The spell is pretty limited and unfriendly to use apart from
that. Others have also had this query. Does the text need clarification ?

Andrew

-----Original Message-----
From: Struan Judd [mailto:NeonGraal@paradise.net.nz]
Sent: Wednesday, 1 May 2002 9:28 a.m.
To: dq@dq.sf.org.nz
Subject: Re: [dq] Illusions: Deeppockets


I've always assumed that the pockets are extra dimensional and thus the
weight doesn't count towards encumberance.

Then again, I play a relatively old Illusionist who really likes this spell
along with his bag that weighs on 3 lbs and can caryy up to 57 lb.

TTFN

Quoting tdouglas@zoomtown.com:

> Dose the weight carried in deeppockets count against the characters
> encumberance, or are the pockets extra-dimensional?
> 
> Cheers,
> Todd
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Illusions: Deeppockets
Fromjimarona@ihug.co.nz
DateWed, 1 May 2002 11:45:51 +1200
You cannot write a rule so that the reader needs not do ANY thinking at all.
It may not even be advisable.

It is hard to know what significant advantage it would be to have this spell
NOT provide some relief from the Encumbrance penalties.

One must assume that the reader actually has a brain. Pandering to stupidity
creates an environment where stupidity abounds.

Do you part for Natural Selection. Make the rules as difficult to understand
as possible, and improve the gene pool.

----- Original Message -----
From: "Andrew Withy (DSL AK)" <AndrewW@datacom.co.nz>
To: <dq@dq.sf.org.nz>
Sent: Wednesday, May 01, 2002 9:52 AM
Subject: Re: [dq] Illusions: Deeppockets


> The main "point" of the spell is the extra-dimensional space that saves
> encumbrance. The spell is pretty limited and unfriendly to use apart from
> that. Others have also had this query. Does the text need clarification ?
>
> Andrew
>
> -----Original Message-----
> From: Struan Judd [mailto:NeonGraal@paradise.net.nz]
> Sent: Wednesday, 1 May 2002 9:28 a.m.
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Illusions: Deeppockets
>
>
> I've always assumed that the pockets are extra dimensional and thus the
> weight doesn't count towards encumberance.
>
> Then again, I play a relatively old Illusionist who really likes this
spell
> along with his bag that weighs on 3 lbs and can caryy up to 57 lb.
>
> TTFN
>
> Quoting tdouglas@zoomtown.com:
>
> > Dose the weight carried in deeppockets count against the characters
> > encumberance, or are the pockets extra-dimensional?
> >
> > Cheers,
> > Todd
> >
> >
> > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> >
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Illusions: Deeppockets
FromAndrewW@datacom.co.nz
DateWed, 1 May 2002 11:55:28 +1200
Did that. The Gene Pool didn't like it. :)

Andrew

-----Original Message-----
From: Jim Arona [mailto:jimarona@ihug.co.nz]
Sent: Wednesday, 1 May 2002 11:46 a.m.
To: dq@dq.sf.org.nz
Subject: Re: [dq] Illusions: Deeppockets


You cannot write a rule so that the reader needs not do ANY thinking at all.
It may not even be advisable.

It is hard to know what significant advantage it would be to have this spell
NOT provide some relief from the Encumbrance penalties.

One must assume that the reader actually has a brain. Pandering to stupidity
creates an environment where stupidity abounds.

Do you part for Natural Selection. Make the rules as difficult to understand
as possible, and improve the gene pool.

----- Original Message -----
From: "Andrew Withy (DSL AK)" <AndrewW@datacom.co.nz>
To: <dq@dq.sf.org.nz>
Sent: Wednesday, May 01, 2002 9:52 AM
Subject: Re: [dq] Illusions: Deeppockets


> The main "point" of the spell is the extra-dimensional space that saves
> encumbrance. The spell is pretty limited and unfriendly to use apart from
> that. Others have also had this query. Does the text need clarification ?
>
> Andrew
>
> -----Original Message-----
> From: Struan Judd [mailto:NeonGraal@paradise.net.nz]
> Sent: Wednesday, 1 May 2002 9:28 a.m.
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Illusions: Deeppockets
>
>
> I've always assumed that the pockets are extra dimensional and thus the
> weight doesn't count towards encumberance.
>
> Then again, I play a relatively old Illusionist who really likes this
spell
> along with his bag that weighs on 3 lbs and can caryy up to 57 lb.
>
> TTFN
>
> Quoting tdouglas@zoomtown.com:
>
> > Dose the weight carried in deeppockets count against the characters
> > encumberance, or are the pockets extra-dimensional?
> >
> > Cheers,
> > Todd
> >
> >
> > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> >
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Illusions: Deeppockets
Fromjimarona@ihug.co.nz
DateWed, 1 May 2002 12:03:18 +1200
Beat it with a stick until it barks like a dog, then.


----- Original Message -----
From: "Andrew Withy (DSL AK)" <AndrewW@datacom.co.nz>
To: <dq@dq.sf.org.nz>
Sent: Wednesday, May 01, 2002 11:55 AM
Subject: Re: [dq] Illusions: Deeppockets


> Did that. The Gene Pool didn't like it. :)
>
> Andrew
>
> -----Original Message-----
> From: Jim Arona [mailto:jimarona@ihug.co.nz]
> Sent: Wednesday, 1 May 2002 11:46 a.m.
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Illusions: Deeppockets
>
>
> You cannot write a rule so that the reader needs not do ANY thinking at
all.
> It may not even be advisable.
>
> It is hard to know what significant advantage it would be to have this
spell
> NOT provide some relief from the Encumbrance penalties.
>
> One must assume that the reader actually has a brain. Pandering to
stupidity
> creates an environment where stupidity abounds.
>
> Do you part for Natural Selection. Make the rules as difficult to
understand
> as possible, and improve the gene pool.
>
> ----- Original Message -----
> From: "Andrew Withy (DSL AK)" <AndrewW@datacom.co.nz>
> To: <dq@dq.sf.org.nz>
> Sent: Wednesday, May 01, 2002 9:52 AM
> Subject: Re: [dq] Illusions: Deeppockets
>
>
> > The main "point" of the spell is the extra-dimensional space that saves
> > encumbrance. The spell is pretty limited and unfriendly to use apart
from
> > that. Others have also had this query. Does the text need clarification
?
> >
> > Andrew
> >
> > -----Original Message-----
> > From: Struan Judd [mailto:NeonGraal@paradise.net.nz]
> > Sent: Wednesday, 1 May 2002 9:28 a.m.
> > To: dq@dq.sf.org.nz
> > Subject: Re: [dq] Illusions: Deeppockets
> >
> >
> > I've always assumed that the pockets are extra dimensional and thus the
> > weight doesn't count towards encumberance.
> >
> > Then again, I play a relatively old Illusionist who really likes this
> spell
> > along with his bag that weighs on 3 lbs and can caryy up to 57 lb.
> >
> > TTFN
> >
> > Quoting tdouglas@zoomtown.com:
> >
> > > Dose the weight carried in deeppockets count against the characters
> > > encumberance, or are the pockets extra-dimensional?
> > >
> > > Cheers,
> > > Todd
> > >
> > >
> > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> > >
> >
> >
> > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> >
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Illusions: Deeppockets
Frommandos@iconz.net
DateWed, 1 May 2002 12:09:02 +1200
> Do you part for Natural Selection. Make the rules as difficult to 
> understand
> as possible, and improve the gene pool.

Life would be a lot better if people would stop peeing in the gene pool. 

Mandos
/s


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SubjectRe: [dq] Illusions: Deeppockets
Fromm.parkinson@auckland.ac.nz
DateWed, 1 May 2002 12:22:32 +1200
Getting off-topic, as usual  --hey! I'm just following today's trend in DQ messages--
 ... my nomination for the Philip K. Dick Memorial Prize (for a so-so book with a great title) is 
Zombies of the gene pool / Sharyn McCrumb


Michael


> -----Original Message-----
> From: owner-dq@dq.sf.org.nz [mailto:owner-dq@dq.sf.org.nz]On Behalf Of
> Andrew Withy (DSL AK)
> Sent: Wednesday, 1 May 2002 11:55 
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Illusions: Deeppockets
> 
> 
> Did that. The Gene Pool didn't like it. :)
> 
> Andrew
> 
> -----Original Message-----
> From: Jim Arona [mailto:jimarona@ihug.co.nz]
> Sent: Wednesday, 1 May 2002 11:46 a.m.
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Illusions: Deeppockets
> 
> 
> You cannot write a rule so that the reader needs not do ANY thinking at all.
> It may not even be advisable.
> 
> It is hard to know what significant advantage it would be to have this spell
> NOT provide some relief from the Encumbrance penalties.
> 
> One must assume that the reader actually has a brain. Pandering to stupidity
> creates an environment where stupidity abounds.
> 
> Do you part for Natural Selection. Make the rules as difficult to understand
> as possible, and improve the gene pool.
> 
> ----- Original Message -----
> From: "Andrew Withy (DSL AK)" <AndrewW@datacom.co.nz>
> To: <dq@dq.sf.org.nz>
> Sent: Wednesday, May 01, 2002 9:52 AM
> Subject: Re: [dq] Illusions: Deeppockets
> 
> 
> > The main "point" of the spell is the extra-dimensional space that saves
> > encumbrance. The spell is pretty limited and unfriendly to use apart from
> > that. Others have also had this query. Does the text need clarification ?
> >
> > Andrew
> >
> > -----Original Message-----
> > From: Struan Judd [mailto:NeonGraal@paradise.net.nz]
> > Sent: Wednesday, 1 May 2002 9:28 a.m.
> > To: dq@dq.sf.org.nz
> > Subject: Re: [dq] Illusions: Deeppockets
> >
> >
> > I've always assumed that the pockets are extra dimensional and thus the
> > weight doesn't count towards encumberance.
> >
> > Then again, I play a relatively old Illusionist who really likes this
> spell
> > along with his bag that weighs on 3 lbs and can caryy up to 57 lb.
> >
> > TTFN
> >
> > Quoting tdouglas@zoomtown.com:
> >
> > > Dose the weight carried in deeppockets count against the characters
> > > encumberance, or are the pockets extra-dimensional?
> > >
> > > Cheers,
> > > Todd
> > >
> > >
> > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> > >
> >
> >
> > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> >
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --


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SubjectRe: [dq] Illusions: Deeppockets
Fromtdouglas@zoomtown.com
DateWed, 1 May 2002 3:19:57 -0400
bark
bark
bark
:o)



Todd


> 
> From: "Jim Arona" <jimarona@ihug.co.nz>
> Date: 2002/04/30 Tue PM 08:03:18 EDT
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Illusions: Deeppockets
> 
> Beat it with a stick until it barks like a dog, then.
> 
> 
> ----- Original Message -----
> From: "Andrew Withy (DSL AK)" <AndrewW@datacom.co.nz>
> To: <dq@dq.sf.org.nz>
> Sent: Wednesday, May 01, 2002 11:55 AM
> Subject: Re: [dq] Illusions: Deeppockets
> 
> 
> > Did that. The Gene Pool didn't like it. :)
> >
> > Andrew
> >
> > -----Original Message-----
> > From: Jim Arona [mailto:jimarona@ihug.co.nz]
> > Sent: Wednesday, 1 May 2002 11:46 a.m.
> > To: dq@dq.sf.org.nz
> > Subject: Re: [dq] Illusions: Deeppockets
> >
> >
> > You cannot write a rule so that the reader needs not do ANY thinking at
> all.
> > It may not even be advisable.
> >
> > It is hard to know what significant advantage it would be to have this
> spell
> > NOT provide some relief from the Encumbrance penalties.
> >
> > One must assume that the reader actually has a brain. Pandering to
> stupidity
> > creates an environment where stupidity abounds.
> >
> > Do you part for Natural Selection. Make the rules as difficult to
> understand
> > as possible, and improve the gene pool.
> >
> > ----- Original Message -----
> > From: "Andrew Withy (DSL AK)" <AndrewW@datacom.co.nz>
> > To: <dq@dq.sf.org.nz>
> > Sent: Wednesday, May 01, 2002 9:52 AM
> > Subject: Re: [dq] Illusions: Deeppockets
> >
> >
> > > The main "point" of the spell is the extra-dimensional space that saves
> > > encumbrance. The spell is pretty limited and unfriendly to use apart
> from
> > > that. Others have also had this query. Does the text need clarification
> ?
> > >
> > > Andrew
> > >
> > > -----Original Message-----
> > > From: Struan Judd [mailto:NeonGraal@paradise.net.nz]
> > > Sent: Wednesday, 1 May 2002 9:28 a.m.
> > > To: dq@dq.sf.org.nz
> > > Subject: Re: [dq] Illusions: Deeppockets
> > >
> > >
> > > I've always assumed that the pockets are extra dimensional and thus the
> > > weight doesn't count towards encumberance.
> > >
> > > Then again, I play a relatively old Illusionist who really likes this
> > spell
> > > along with his bag that weighs on 3 lbs and can caryy up to 57 lb.
> > >
> > > TTFN
> > >
> > > Quoting tdouglas@zoomtown.com:
> > >
> > > > Dose the weight carried in deeppockets count against the characters
> > > > encumberance, or are the pockets extra-dimensional?
> > > >
> > > > Cheers,
> > > > Todd
> > > >
> > > >
> > > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> > > >
> > >
> > >
> > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> > >
> >
> >
> > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> >
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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Subject[dq] Questions from the Gene Pool
Fromtdouglas@zoomtown.com
DateWed, 1 May 2002 5:10:10 -0400
Concerning Stun:

I am unclear on how often a character may attempt to recover from stun.  I think that they may attempt to recover twice a pulse, once on their (modified inishitive), and once at the end of every pulse.  Is that right?

Todd


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Subject[dq] Pole
Fromtdouglas@zoomtown.com
DateWed, 1 May 2002 5:28:05 -0400
If you could start a multi-gm game from the begnning would players be allowed to roll for points or should everyone start with a standard ammount? or Would you get rid of rolling all to geather by assigning say 95 character points and charging extra points fore special aspect/high social/unusual race/ambidexterity?

Todd


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SubjectRe: [dq] Questions from the Gene Pool
Fromerythrina@mac.com
DateWed, 1 May 2002 21:48:37 +1200
On Wednesday, May 1, 2002, at 09:10 , tdouglas@zoomtown.com wrote:

> Concerning Stun:
>
> I am unclear on how often a character may attempt to recover from 
> stun.  I think that they may attempt to recover twice a pulse, once on 
> their (modified inishitive), and once at the end of every pulse.  Is 
> that right?

No that is incorrect. Normally a character gets to attempt to recover 
from stun on their action. In the pulse they are stunned they can also 
attempt to recover from stun at the end of the pulse. This means that 
during the pulse they are stunned (and no other) they may attempt to 
recover from stun twice, f they have not yet acted when they are stunned 
(once on their action and once at the end of the pulse).

The above statements are correct for non-quickened characters.

cheers,

clare


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SubjectRe: [dq] Pole
Fromerythrina@mac.com
DateWed, 1 May 2002 21:49:43 +1200
On Wednesday, May 1, 2002, at 09:28 , tdouglas@zoomtown.com wrote:

> If you could start a multi-gm game from the begnning would players be 
> allowed to roll for points or should everyone start with a standard 
> ammount? or Would you get rid of rolling all to geather by assigning 
> say 95 character points and charging extra points fore special 
> aspect/high social/unusual race/ambidexterity?

In the Seagate Adventurers guild we allow both. A character may roll, 
and take what they get, or chose to have 90 points.

cheers

clare


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