From owner-dq@dq.sf.org.nz Wed Jan 20 00:25:44 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id AAA03235; Wed, 20 Jan 1999 00:25:44 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id AAA03228 ; Wed, 20 Jan 1999 00:25:41 +1300 Received: via ESMTP (940816.SGI.8.6.9/pcnz2.7) id NAA18873; Wed, 20 Jan 1999 13:17:03 +1300 Message-ID: <36A522AC.3862152F@peace.com> Date: Wed, 20 Jan 1999 13:26:20 +1300 X-Mailer: Mozilla 4.5 [en] (WinNT; I) X-Accept-Language: en MIME-Version: 1.0 Subject: Re: fire re-write 8 Content-Type: multipart/mixed; boundary="------------7DE43BDCDC809A6FD50E21D6" From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Reply-To: dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. This is a multi-part message in MIME format. --------------7DE43BDCDC809A6FD50E21D6 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit "Andrew Withy (FAL AKL)" wrote: > Bolt of Fire was already the toughest bolt spell. It now does a little > more damage, is a general, and is resist for half, as well as the > whole serpent thing. I suggest that making it a general is > sufficiently tough to make it way better than any other bolt spell. It also provides a good slot for the Fire Serpent "hunter-killer" spell as a Special Knowlege spell which in turn provides good motivation to learn and Rank both. The benefit of the bolt is 1 FT to cast and EM reductions for high MA; the benefit of the other is its ability to seek around corners, pursue out of range, etc. (It could even have its damage increased just a little, say D-3, or D-2 rather than D-5 as the base). > Ball of Fire is too tough. > [snip] > The volume gets too big too quickly as well. This is exacerbated by > the volume being compressible - I think that I calculated hat a mile > and a quarter of 10'x10' corridor would be targetable by a rank 20 > fireball. I didn't do the maths the first time round, but seeing this... OK, biggest Fireball is rank 18 (since it is 1 hex +1/radius per 3 full ranks), so 13 hex diameter = 65 feet, radius = 32.5 feet Volume of a sphere is 4/3 PI r^3... errr... I think. So... volume in cubic feet = 143,793 The volume of a 1 foot length of 10' x 10' corridor (ahhh... the good old days, 10x10 corridors and 30 trolls in a room....)... is 100 cu ft, so divide the volume by 100 and we have the length of corridor filled.... Length = 143,793 / 100 = 1,438 feet. There are 5280 feet in a mile, so that divided by that = 0.272... or about quarter of a mile... or if you prefer... 479 yards, or 288 hexes. Hmmm.... not as big as Andrew thought (if my shaky maths is right), but perhaps still a little on the large side. 'Course throwing it in a corridor of this sort has its drawbacks too... the longest range for a Fireball is 260 feet at rank 20... and half of 1,438 feet is a lot longer than that... in fact only if you manage to triple the range will the caster not still be in the area of the backwash. :) > At a minimum, I suggest that you don't make the volume > compressible... That would mean that the Fireball would flash and fill as much of its volume as possible with no spill over effects... still a very worthwhile spell at that, with a max diameter of 13 hexes. > Martin - You've obviously just looked at fire too - what do you > think? New comments added.... Cheers, Martin --------------7DE43BDCDC809A6FD50E21D6 Content-Type: text/x-vcard; charset=us-ascii; name="martin.dickson.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Martin Dickson Content-Disposition: attachment; filename="martin.dickson.vcf" begin:vcard n:Dickson;Martin tel;fax:+64-9-373 0401 tel;work:+64-9-373 0400 x-mozilla-html:FALSE org:Peace Software;Software Development version:2.1 email;internet:martin.dickson@peace.com title:Team Leader adr;quoted-printable:;;Peace Tower =0D=0ASt. Martins Lane;Auckland;;;New Zealand fn:Martin Dickson end:vcard --------------7DE43BDCDC809A6FD50E21D6-- -- See message headers to unsubscribe from -- From owner-dq@dq.sf.org.nz Wed Jan 20 00:37:23 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id AAA03280; Wed, 20 Jan 1999 00:37:23 +1300 Received: from bo.nznet.gen.nz (ns1.nznet.gen.nz [203.167.232.34]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id AAA03272 ; Wed, 20 Jan 1999 00:37:21 +1300 Received: from takitimu.co.nz (max2-ak57.nznet.gen.nz [203.98.35.122]) by bo.nznet.gen.nz (8.8.7/8.8.8) with ESMTP id NAA01626 ; Wed, 20 Jan 1999 13:45:30 +1300 Received: from takitimu.co.nz by takitimu.co.nz; Wed, 20 Jan 99 13:26:57 +1300 Message-ID: <36A52375.26B7AF83@takitimu.co.nz> Date: Wed, 20 Jan 1999 13:30:09 +1300 X-Mailer: Mozilla 4.04 (Macintosh; I; PPC) MIME-Version: 1.0 Subject: Re: Fire College re-write Six Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: quoted-printable From: Kelsie To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Reply-To: kelsie@takitimu.co.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. > T1 Infravision > I=92d prefer =93to see heat sources=94 rather than =93to see infra-red = radiation=94. > Less tech feel. In fact these two are totally different. = to "see heat sources" as we know it (like those pictures of smokers hands= etc) is sensing EMITTED FAR infrared. to "see infrared radiation" includes REFLECTED NEAR infrared. This allows= vision in from reflected warmth, so even the heat from your body can be a= 'light source' as is any non cold light source. (It also allows you to te= ll whether plant life is healthy, BTW). Near infrared is just past the range= of 'visible' light. This seems to me much more likely as racial infravision,= as (a) its a slight extension of the normal spectrum and (b) it stops you ru= nning into walls in your cave. The former is more reasonable for fire mage infravision. Kelsie PS = IMO Yes put in bind fire ritual What were the problem that were supposed to be addresses by the rewrite. -- See message headers to unsubscribe from -- From owner-dq@dq.sf.org.nz Wed Jan 20 03:45:15 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id DAA03461; Wed, 20 Jan 1999 03:45:15 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id DAA03449 ; Wed, 20 Jan 1999 03:45:12 +1300 Received: from paul (p6-max35.akl.ihug.co.nz [209.76.151.134]) by smtp1.ihug.co.nz (8.8.8/8.8.8) with SMTP id QAA12257 ; Wed, 20 Jan 1999 16:36:28 +1300 Subject: RE: fire re-write 8 Date: Wed, 20 Jan 1999 16:37:40 +1300 Message-ID: <000001be4426$3b625a60$0264640a@paul> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 From: "P Schmidt" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Reply-To: dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. > > Bolt of Fire was already the toughest bolt spell. It now does a little > > more damage, is a general, and is resist for half, as well as the > > whole serpent thing. I suggest that making it a general is > > sufficiently tough to make it way better than any other bolt spell. I disagree but anyone else got any ideas/views on this? > > Ball of Fire is too tough. > That would mean that the Fireball would flash and fill as much of its > volume as possible with no spill over effects... still a very worthwhile > spell at that, with a max diameter of 13 hexes. Martin/Andrew: Good point and maths on fireball :smile: I've now deleted the reference to expanding/compression effects. The spell is now limited to its radius. One other change: Wildfires at Rank 20 will no longer let you slip through cracks etc as this negates a lot of roleplaying opportunities involving other skills people have. I've rewritten it to allow a character already under the effect of the spell to "burn" endurance to continue running if they have no fatigue left for a recast. The cost is 2 points of damage every 10 minutes. Cheers Paul PS: One thing I didn't do on the re-send was thank Jacqui and Ross for their input and Jim for most of the new spells. -- See message headers to unsubscribe from -- From owner-dq@dq.sf.org.nz Wed Jan 20 03:45:21 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id DAA03484; Wed, 20 Jan 1999 03:45:21 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id DAA03476 ; Wed, 20 Jan 1999 03:45:19 +1300 Received: from paul (p6-max35.akl.ihug.co.nz [209.76.151.134]) by smtp1.ihug.co.nz (8.8.8/8.8.8) with SMTP id QAA12267 ; Wed, 20 Jan 1999 16:36:32 +1300 Subject: RE: Fire College re-write Six Date: Wed, 20 Jan 1999 16:37:43 +1300 Message-ID: <000201be4426$3d05f840$0264640a@paul> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 From: "P Schmidt" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Reply-To: dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Ok > There are still a number of formatting issues to be addressed >,snip. > but when you do want formatting commentary let me know if you > would like some > input. Yep. Go for it. > could well be a problem with my text editor reading the rtf – so I’ve just > gone through them in the order that they have ended up in my copy. Hmmm don't know why this is - mine is indexed and produces a sorted list. > > I’d prefer “to see heat sources” rather than “to see infra-red radiation”. > Less tech feel. Agreed, Kelsie also bought this point up. Amended > Fire Bolt Spell G-rewrite > The “fiery serpent” aspect of this spell feels as though it > deserves to be a > spell in its own right. It and the “fire bolt” aspect have quite > different > properties including the former having a duration – since it has > a TMR – and > the later being purely Immediate, their ranges and targetting > methods being > different, etc. Also, the fire bolt is noted as being a G-rewrite which I > presume means that it will be general knowledge, and the fire > serpent aspect > feels too powerful to be a General. > I would also prefer to remove the “lock onto the fires of the soul of the > target” note and replace it with something about bodyheat, since a) it is > targeted by infravision, which sees body heat and nothing to do > with souls, No, I prefer Jims description of this. Fire has long been associated with souls etc and I don't agree that its too tough - I expect most people will still Rank Hellfire and Dragon Flames in preference due to sheer damage. > Cleansing Flame Spell S-new > This spell feels a bit more like a ritual to me, but that is a > minor quibble. > A bigger one is that I suggest that it does some damage. Players all to > easily shrug off a description of “hideous suffering” unless it > is accompanied > with some in-game effect such as damage. Suggestions? How about damage of 25 - 1 per Rank. Since it has to be cast on a willing target it can't be used as an attack spell very easily. Alternatively it could slow a person and reduce strike and casting chances by a like amount due to the intense pain. I believe the game needs something like this spell just to deal with Rank 15 poisons ex demons etc. At the same time I think you are right about it hindering the person somehow after all burning out an impurity shouldn't be a free lunch. > > Dragon Flames S-re-write > “The cone is one hex wide at the base and increases in width one > hex for every > two full ranks of the caster.” > Presumably the width and the depth (or length if you prefer) increase with > rank. Yes > > G7. Increase Temperature > I suggest that the Duration for the effect on gas is dropped to 5 > mins +5/Rank > like solids and liquids for simplicity – or that the 3 durations > end up the > same (whatever that may be). > The spell has a “May not be resisted” attribute. This will mean that > possessions can be automatically heated – is this intentional? Increase temp - I disagree with decreasing the duration for gases. The effect here is to prevent freezing to death and is far weaker than the effects on solids and liquids - the max temp raise is relatively small in comparison. Good point on the "may not be resisted" - I've rewritten it to give objects in the possession of an entity the resistance of the entity. > > S:. Pyrotechnics > “Storage: No” Why? -- this appears to be a completely standard > spell that > could logically be warded or placed in a magical trap. Yep... kinda didn't think of that. Amended. > “… who see the explosion must resist or be are dazzled and blinded…” I > suggest that the word “blinded be dropped. “Blinded entities have > their strike > chances…” I suggest a substitution of “Dazzled” for “Blinded”. The spell > does not actually “blind” it does something a bit different – the effects > being well explained in the spell. The removal of the word blinded is to > prevent confusion. Agreed. Amended. Dazzled as opposed to blinded will also prevent arguments re healer etc. Cheers Paul -- See message headers to unsubscribe from -- From owner-dq@dq.sf.org.nz Wed Jan 20 04:51:12 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id EAA03574; Wed, 20 Jan 1999 04:51:12 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id EAA03567 ; Wed, 20 Jan 1999 04:51:10 +1300 Received: via ESMTP (940816.SGI.8.6.9/pcnz2.7) id RAA06784; Wed, 20 Jan 1999 17:42:25 +1300 Message-ID: <36A560D6.3042D931@peace.com> Date: Wed, 20 Jan 1999 17:51:34 +1300 X-Mailer: Mozilla 4.5 [en] (WinNT; I) X-Accept-Language: en MIME-Version: 1.0 Subject: Re: Fire College re-write Six Content-Type: multipart/mixed; boundary="------------10FEA4A1976406B44C1DEE73" From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Reply-To: dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. This is a multi-part message in MIME format. --------------10FEA4A1976406B44C1DEE73 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit P Schmidt wrote: > > Fire Bolt Spell G-rewrite > > The “fiery serpent” aspect of this spell feels as though it > > deserves to be a > > spell in its own right. It and the “fire bolt” aspect have quite > > different > > properties including the former having a duration – since it has > > a TMR – and > > the later being purely Immediate, their ranges and targetting > > methods being > > different, etc. Also, the fire bolt is noted as being a G-rewrite which I > > presume means that it will be general knowledge, and the fire > > serpent aspect > > feels too powerful to be a General. > > I would also prefer to remove the “lock onto the fires of the soul of the > > target” note and replace it with something about bodyheat, since a) it is > > targeted by infravision, which sees body heat and nothing to do > > with souls, > > No, I prefer Jims description of this. Fire has long been associated with > souls etc and I don't agree that its too tough - I expect most people will > still Rank Hellfire and Dragon Flames in preference due to sheer damage. Hi Paul, I think we may be slighty at cross purposes here. I agree that the Fire Bolt spell is not too tough -- although the Fire Serpent aspect feels to me to be a different spell -- but I do think that it is way too tough to have as a General. I would suggest a comparison with the Necro general that causes wounds, which to the best of my knowledge/memory is the only other General that causes direct damage. The nature of the Fire college is such that I think a direct damage general is well within their flavour/rationale... I am just concerned that this one is too tough. Fire Bolt as written here has a very long range (25 per rank when 15 is standard), a medium-low multiple (200) and a high BC (40%) These things combined make it a worthwhile spell -- especially given the comparative reduction in the power of DFlames and Hellfire -- and as a General the spell is exceptional (EM reduction for MA, 1 FT to cast). The extra Fire Serpent bits (following around corners, special targetting ability, no range limit) move it well outside the bounds commonly occupied by General magic. I would suggest that if the Fire Bolt and Fire Serpent must remain 1 spell then it is going to have to be a Special. Otherwise, I would suggest splitting it into 2 spells, the General not-too-tough Bolt, and the Fire Serpent (possibly slightly upgraded) as a Special. Kind Regards, Martin PS: I'll try and get some formatting notes to you soon. --------------10FEA4A1976406B44C1DEE73 Content-Type: text/x-vcard; charset=us-ascii; name="martin.dickson.vcf" Content-Transfer-Encoding: 7bit Content-Description: Card for Martin Dickson Content-Disposition: attachment; filename="martin.dickson.vcf" begin:vcard n:Dickson;Martin tel;fax:+64-9-373 0401 tel;work:+64-9-373 0400 x-mozilla-html:FALSE org:Peace Software;Software Development version:2.1 email;internet:martin.dickson@peace.com title:Team Leader adr;quoted-printable:;;Peace Tower =0D=0ASt. Martins Lane;Auckland;;;New Zealand fn:Martin Dickson end:vcard --------------10FEA4A1976406B44C1DEE73-- -- See message headers to unsubscribe from -- From owner-dq@dq.sf.org.nz Wed Jan 20 04:54:07 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id EAA03600; Wed, 20 Jan 1999 04:54:07 +1300 Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id EAA03593 ; Wed, 20 Jan 1999 04:54:05 +1300 Received: from jimarona.ihug.co.nz (p55-max39.akl.ihug.co.nz [203.109.228.183]) by smtp2.ihug.co.nz (8.8.8/8.8.8) with ESMTP id RAA14826 ; Wed, 20 Jan 1999 17:45:20 +1300 Message-Id: <199901200445.RAA14826@smtp2.ihug.co.nz> Subject: Re: Fire College re-write Six Date: Wed, 20 Jan 1999 17:43:27 +1300 X-MSMail-Priority: Normal X-Priority: 3 X-Mailer: Microsoft Internet Mail 4.70.1155 MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit From: "Jim Arona" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Reply-To: dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. ---------- > From: Martin Dickson > I would suggest that if the Fire Bolt and Fire Serpent must remain 1 spell then > it is going to have to be a Special. Otherwise, I would suggest splitting it > into 2 spells, the General not-too-tough Bolt, and the Fire Serpent (possibly > slightly upgraded) as a Special. > Agreed. Jim. -- See message headers to unsubscribe from -- From owner-dq@dq.sf.org.nz Wed Jan 20 22:34:38 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id WAA04269; Wed, 20 Jan 1999 22:34:38 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id WAA04262 ; Wed, 20 Jan 1999 22:34:33 +1300 Received: via ESMTP (940816.SGI.8.6.9/pcnz2.7) id LAA06215; Thu, 21 Jan 1999 11:25:23 +1300 Message-ID: <36A65A04.9090F1FB@peace.com> Date: Thu, 21 Jan 1999 11:34:44 +1300 X-Mailer: Mozilla 4.5 [en] (WinNT; I) X-Accept-Language: en MIME-Version: 1.0 Subject: Re: Fire College re-write Six Content-Type: multipart/mixed; boundary="------------424CDF05D20709572CA00C30" From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Reply-To: dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. This is a multi-part message in MIME format. --------------424CDF05D20709572CA00C30 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit P Schmidt wrote: > Ok > > There are still a number of formatting issues to be addressed > >,snip. > > but when you do want formatting commentary let me know if you > > would like some > > input. > > Yep. Go for it. Hi Paul, I’ve tried to provide some further detailed comment on the Fire College. Most of this is simple formatting, and trying to get consistency in the way the spell attributes are written, in line with the other colleges. I’ve tried to cover some general points first (and then not cover these in every spell) and then go on to picky detail later. Other queries are noted as such. I’ve posted it here so that anyone can disagree with my analysis, and so that others can avoid checking the same things. Hope this is of some help. Kind Regards, Martin --- Spell/Talent/Ritual names Someone else might corrent me here, but I’m faiirly sure that we now put the spell’s number after its name so that the name is easier to see on the page. Formulae The standard formula for increasing with Rank in DQ is “ X units + Y/Rank”, if the unites for Rank 0 and higher ranks are the same and “X units + Y units2/Rank” if they are not. Hence, “1 hour + 1/Rank” or “1 hour + 30 minutes/Rank” Feet “ft” is not commonly used, the standard is “feet”. Pronouns Our version of the DQ rules do not use the masculine pronouns as inclusive (ie. using he, him, his to mean he/she, him/her, his/hers). We use the third peson singular indeterminate pronoun “they”, along with “them” and “their”. Some good information may be found on this structure at http://uts.cc.utexas.edu/~churchh/austheir.html and the author notes that while “your high-school English teacher may have told you not to use this construction, it actually dates back to at least the 14th century, and was used by the following authors (among others)… Geoffrey Chaucer, William Shakespeare, Jonathan Swift, Daniel Defoe, Percy Shelley, Lord Byron, Sir Walter Scott, George Eliot, Charles Dickens, Anthony Trollope, Robert Louis Stevenson, George Bernard Shaw, Lewis Carroll, Oscar Wilde, Rudyard Kipling, H. G. Wells, Lord Dunsany, George Orwell, and C. S. Lewis”. [list edited for brevity by me]. Experience Multiple The original standard was “Experience Multiple”. Some of the newer Colleges have “EM”. “Resist”. The original standard was “May not be resisted”, “May only be passively[actively] resisted”, “May be passively or actively resisted”. Some of the newer colleges seem to have adopted the form of “No” or “None”, “Passive only”, “Passive and Active”, “Passive only (half damage)”, etc. I’m not sure what the standard form is, but I suggest picking one, and probably the newer one ‘cos its less verbose, and then sticking with it throughout the college. Ritual Note Since rituals, unlike spells, take variable cast times the “Cast Time” is included as a ritual attribute. --- T2 Pyrogenisis “This amount is equal to 1oz + 1oz for every five full ranks the Adept has attained in the talent.” Full ranks are the standard and need not be specified, so: “This amount is equal to 1 oz +1/5 Ranks.” T3 Speak to Fire Creatures “at an effective language rank of 0 + 1/2 Ranks the adept has attained in this talent.”, remove “the adept has attained in this talent “. “For the purposes of this spell”, should be “talent”. Fireball S-new Duration Instantaneous, change to “Immediate” Area of Effect 1 hex + 1 hex radius every 3 full ranks Damage d10 + 1 per rank. Area of Effect and Damage are not standard spell attributes because not every spell does damage or has an area of effect. This is certainly not to say that these should not be considered for addition – perhaps a proposal of this at a GM’s meeting? But in the meantime this information should be imbedded in the spell effects. Immolation S-new/rewrite Duration: ½ hour + ½ hour per Rank (30 minutes + 30/Rank) “Any entity that is within 5 ft must resist vs. Fire Special magic, or “; remove “vs. Fire Special magic”. “take 1 point of magical Fire damage for every 2 or fraction Ranks”. [Query] Is this per Pulse? Ever? Per contact, etc? Fire Bolt Spell G-rewrite Resist: Passive-10,Active (I am not sure what is meant by “Passive –10”. Cleansing Flame Spell S-new Range: 10 ft + an additional 10 ft per Rank for every Rank greater than 10 “Range: 10 feet + 10/Rank above Rank 10” Duration: (I’d make it “Special”) Resist: Always (Again, I’d make it “Special”) “Before they are cured of their ailment…”; suggest replacing with “During the cleansing…” as the SC, Def, and Cast Chance effects stem from the pain of the cleansing and not from the ailment Dragon Flames S-re-write Range: Caster (Range: Self) Duration: Instantaneous (Duration: Immediate) Storage: Ward, Investment Self ranged spells canot be warded or trapped, they may only be made into potions. Fire Arc S-new Duration: Instantaneous (Duration: Immediate) “in a burst of flame for d10 points of damage…” replace with “in a burst of flame for D damage”. “Any barriers, wards etc that are passed over effect the targets as per normal”. Effect should be “affect”. Wildfires S-new “speed of 20 mile an hours + 2 miles per rank”. Should be “speed of 20 miles per hour +2/Rank”. “equal to PS + 1 foot”; stat checks are usually written as “1 x PS…” “At rank twenty…” becomes “At Rank 20…” G7. Increase Temperature Resist: May not be resisted (We discussed this one yesterday, but I thought I’d just mention that if this is changed to “Passivle only” then it works. Objects that are possesion gain their owners MR, other objects technically get to passively resist but have an MR of 0, etc.) G9. Smoke Creation “The smoke reduces visual perception by one level plus one/five full ranks (but may not reduce it to less than once times perception). Thus at rank five a 4 x perception check reduces to 2 x perception check.” Change numbers like “five” to “5”. This is DQ standard notoation and is an exception to the prose rule that numbers nine or less (or ninety-nine and less, depending on your grammar manual) should be written in words. S1. Fire Armour “damage due to magical old…” Cold? :) S5. Control Fire Elemental Target: Summonable. fire elemental. {Query] Errr… Just “Fire Elemental” should be OK…. is there another kind? And even if the Fire Mage did somehow encounter a Fire Elemental that had not been summoned, then why would this spell not work? S14. Summoning Salamander Range: Works at any range [Query] Summonings often have no range but have to be undertaken in appropriate climatic/geographic places. Is this the case with this spell? G16. Wall of Fire “must resist or suffer d + 1/Rank fire damage.” “d” should be “D”. S:. Pyrotechnics Duration: Instantaneous (Duration: Immediate) “blinded by the flash for d-5 pulses +1/Rank or d-5 minutes + 1/Rank…” This formula is usually written as “[D-5] +1/Rank Pulses”; “[D-5] +1/Rank minutes”… actually “Pulses” are very seldom used in spell durations…. I don’t know if that means it shouldn’t be used here though. “At Rank 20 all who fail to resist are dazzled for 1 minute + 1/Rank or 1 hour +1/Rank if possessing infravision.” [Query] 1 hour +1/Rank seems very high to me, and the minutes to hours scale is out of proportion at 1:60 with the previous scale of pulse vs. minutes at 1:12. May I suggest that at Rank 20 persons with Infravision are dazzled for 10 minutes + 10/Rank. Actually since it only workd this way at Rank 20 why have a formula? Why not just make it something like 30 minutes or 6 hours with infravision? R3. 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