From owner-dq@dq.sf.org.nz Tue Jul 20 08:41:14 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id IAA00160; Tue, 20 Jul 1999 08:41:14 +1200 Received: from fclaklmr01.fcl.co.nz (mail.fcl.co.nz [203.98.14.148]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id IAA00157 for ; Tue, 20 Jul 1999 08:41:11 +1200 Received: from falaklex00.falum.co.nz ([10.8.1.28]) by fclaklmr01.fcl.co.nz (Post.Office MTA v3.5.1 release 219 ID# 0-0U10L2S100) with ESMTP id nz for ; Tue, 20 Jul 1999 08:35:43 +1200 Received: by falaklex00.fcl.co.nz with Internet Mail Service (5.5.2448.0) id ; Tue, 20 Jul 1999 08:35:22 +1200 Message-ID: <311B3C3DD32FD311B33900805F770A7294CB@falaklex00.fcl.co.nz> Subject: RE: Undetectability Date: Tue, 20 Jul 1999 08:35:22 +1200 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: multipart/alternative; boundary="----_=_NextPart_001_01BED226.395AA910" From: "Andrew Withy (FAL AKL)" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01BED226.395AA910 Content-Type: text/plain How about: > ---------- > S11. Undetectability > Range: 5 feet + 5 / Rank > Duration: concentration: maximum 10 minutes + 10 / Rank > Experience Multiple: 450 > Base Chance: 15% > Resist: None > Storage: Potion > Target: Entity Effect: One (+1 / 3, or fraction, Ranks) targets may pass undetected by any entities (excluding targets of the same spell) while stealthing. Once an entity stops stealthing, they may be perceived normally, and may not be affected by the spell until they are not observed and are stealthing again. Leaving the spell range or initiating a melee attack dissipates the effect on the target. Targets may only be detected indirectly by observing footprints and other signs of passage that are outside the spell range. Direct sensory magics such as Witchsight will not allow perception of undetectable entities, but other detection magics will. (Needs some english work) Andrew ------_=_NextPart_001_01BED226.395AA910 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable RE: Undetectability

How about:

    ----------
            S11.=A0=A0=A0 Undetectability
    Range: 5 feet + 5 / Rank=20
    Duration: concentration: maximum 10 = minutes + 10 / Rank=20
    Experience Multiple: 450=20
    Base Chance: 15%=20
    Resist: None=20
    Storage: Potion
    Target: Entity
    Effect: One (+1 / = 3, or fraction, Ranks) targets may pass undetected by any entities = (excluding targets of the same spell) while stealthing. Once an entity = stops stealthing, they may be perceived normally, and may not be = affected by the spell until they are not observed and are stealthing = again.

    Leaving the spell = range or initiating a melee attack dissipates the effect on the target. = Targets may only be detected indirectly by observing footprints and = other signs of passage that are outside the spell range. Direct sensory = magics such as Witchsight will not allow perception of undetectable = entities, but other detection magics will.

    (Needs some english = work)

    Andrew

------_=_NextPart_001_01BED226.395AA910-- -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Jul 20 08:56:23 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id IAA00182; Tue, 20 Jul 1999 08:56:23 +1200 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id IAA00179 for ; Tue, 20 Jul 1999 08:56:22 +1200 Message-ID: <37938F66.FE7CECA@peace.com> Date: Tue, 20 Jul 1999 08:49:42 +1200 MIME-Version: 1.0 Subject: Re: Undetectability Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit From: Michael Woodhams To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz "Andrew Withy (FAL AKL)" wrote:
 

How about:

    ----------
            S11.    Undetectability
    Range: 5 feet + 5 / Rank
    Duration: concentration: maximum 10 minutes + 10 / Rank
    Experience Multiple: 450
    Base Chance: 15%
    Resist: None
    Storage: Potion
    Target: Entity
    Effect: One (+1 / 3, or fraction, Ranks) targets may pass undetected by any entities (excluding targets of the same spell) while stealthing.
If someone is standing still, how do we know if they are doing so stealthily or not?

Michael W.
  -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Jul 20 17:31:13 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id RAA00659; Tue, 20 Jul 1999 17:31:13 +1200 Received: from akl-notes.aj.co.nz (ns.aj.co.nz [202.27.194.165]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id RAA00656 for ; Tue, 20 Jul 1999 17:31:04 +1200 Received: by akl-notes.aj.co.nz(Lotus SMTP MTA v4.6.3 (778.2 1-4-1999)) id 4C2567B4.001B3CB5 ; Tue, 20 Jul 1999 16:57:30 +1200 X-Lotus-FromDomain: AJ.CO.NZ Message-ID: <4C2567B3.00706530.00@akl-notes.aj.co.nz> Date: Tue, 20 Jul 1999 08:27:38 +1200 Subject: Re: Undetectability Mime-Version: 1.0 Content-type: text/plain; charset=us-ascii Content-Disposition: inline From: Rosemary_Mansfield/AJNzl/NZ@aj.co.nz To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Scott wrote: While not at the Gods meeting that discussed this I feel this adds extra work on to the GM. A simpler approach is needed as in this case thr GM needs to keep checking for conditions which keep changing. At least the old write up was a singlre fail/suceed roll. **** Sorry you are wrong. Currently you need to make checks for every individual that is Undetectable, and if they are mobile, keep track of who can see or hear which particular individuals. The new write up is designed to create an area effect that: a) every one covered by the spell when cast can see each other b) the area moves with the adept c) if an observer detects one target then they detect all *** Andrew Wrote This spell descriptions is not as I remember the discussion. For instance, any melee attack, successful or otherwise (like E&E invis) breaks the spell for all targets. Other attacks had some multiple of PC Doing nothing had no multiple - i.e. targets could not be seen if successfully stealthing. Could others present confirm this, or was I just hallucinating? *** That was the theme of discussion. Individuals covered by the spell had to stay close to the adept was traded off against being Undectectable unless they 1) did something obvious like attacking or knocking into somebody, talking or spell casting etc 2) an observer was paying particular attention to they area, eg. alert guards, a person searching for something. I think Jacqui's write is mostly good, but didn't quite hit the right point. I'll reply directly to her with editing suggestions. Rosemary This message contains confidential information intended only for the individual or entity named above. If you are not the intended recipient any use, review, perusal, dissemination, distribution or copying of this document is strictly prohibited. If you have received this message in error please immediately telephone us on +64-9-356 4000 and destroy the original message. -- see unsubscribe instructions in message headers --