From owner-dq@dq.sf.org.nz Wed Oct 6 07:51:24 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id HAA09606; Wed, 6 Oct 1999 07:51:24 +1300 Received: from enterprise.iconz.co.nz (enterprise.iconz.co.nz [210.48.22.40]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id HAA09603 for ; Wed, 6 Oct 1999 07:51:21 +1300 Received: (qmail 8168 invoked from network); 5 Oct 1999 18:52:04 -0000 Received: from e0.firewall.ak.iconz.net.nz (HELO schroedinger) (202.14.100.208) by enterprise.iconz.co.nz with SMTP; 5 Oct 1999 18:52:04 -0000 Subject: RE: Rule book changes Date: Wed, 6 Oct 1999 07:47:07 +1300 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 From: "Mandos D Shadowspawn Esq" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz > Can I suggest either of the following quick changes: > a) Evading becomes the same as retreating - a 20% increase to > defence. This > is fast to administer and in line with other defence bonuses from movement > (c/f retreating and missile evasion). The parry calculation on a > d10 would > remain the same but also be extended to retreating. After all > retreating is > just evading - backwards. This would speed the game up, be simple to > administer and help address defence. > OR > b) The defence bonus from evading be reduced to 10% +2/Rank and retreating > characters be able to parry. I would prefer evasion to remain as it is. As a GM I have no problem with it and as a player it is written on my character sheet so there would be no speed increase as long as players are prepared. I do think that your defence should be rank dependant, surely you get hit less when you are good with a weapon? Mandos /s -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 08:03:44 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id IAA09643; Wed, 6 Oct 1999 08:03:44 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id IAA09640 for ; Wed, 6 Oct 1999 08:03:43 +1300 Message-ID: <37FA4AC7.97ED9DA6@peace.com> Date: Wed, 06 Oct 1999 08:00:23 +1300 MIME-Version: 1.0 Subject: Re: Rule book additions Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Jim Arona wrote: > .... anti-scrying magics... > >> > I like Martin's idea, although I'd rather have a much smaller area of > effect and duration for the spell cast version. Hi Jim, I agree that the duration for the spell version could be lowered. The area is a bit large -- specifically the 60 foot base -- but I'm not sure what the problem with effecting spell ranges *inside* the sphere is. Could you explain a bit? > I hate the idea of componentry, though...Expensive componentry is > valueless when the pc's mangage to get lots of money, and crippling when > they have bugger all. It doesn't provide the kind of control that's > effective to a game. You may well be right, although I am loath to toss away one of the logical game controls because we don't currently have it under tight control. There are some other ways of dealing with this -- a very long cast time for the ritual (24 hours or more) and/or high FT cost will make it only cast as a ritual when there is substantial gain to be made. As for actual componentry, I am still in favour of the "five ounces of Foo" idea, where Foo has a nominal street value, but having the ingredient named gives the players a chance to beg, borrow, steal or otherwise acquire it without hard cash. > As far as the effect is concerned, I don't see a problem with it. It > foils things like Wizard's Eyes and Crystals of Vision, which means it tends > to provide players with more interesting adventures. Yes. Paul has it foiling Mind magic too -- Telepathy and ESP... I guess I'm not so sure about these, although I don't have a strong opinion on it. (I just hadn't grouped them in my mind with "scrying" magics). Cheers, Martin -- _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com _/ Martin Dickson Fax : +64-9-373-0401 Analyst Phone: +64-9-373-0400 -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 09:28:11 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id JAA09734; Wed, 6 Oct 1999 09:28:11 +1300 Received: from westpac.co.nz (firewall1.westpac.co.nz [210.55.236.18]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id JAA09731 for ; Wed, 6 Oct 1999 09:28:07 +1300 Received: by firewall1.westpac.co.nz id <32277>; Wed, 6 Oct 1999 08:28:22 +1200 X-Lotus-FromDomain: WESTPACTRUST Message-Id: <99Oct6.082822nzst.32277@firewall1.westpac.co.nz> Date: Wed, 6 Oct 1999 09:25:11 +1200 Subject: Re: Rule book additions Mime-Version: 1.0 Content-type: text/plain; charset=us-ascii Content-Disposition: inline From: "Mark Simpson" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Martin Wrote: >Yes. Paul has it foiling Mind magic too -- Telepathy and ESP... I guess I'm not >so sure about these, although I don't have a strong opinion on it. (I just >hadn't grouped them in my mind with "scrying" magics). I agree with Martin. I think that the proposed new spell should not effect Telepathy, ESP and the like. Both Mind and Wicca have mind cloak. That spells' main (almost sole) purpose in practice is to protect the caster against telepathy. The proposed spell as written would make mind cloak almost redundant - why bother with a self only spell when with this new spell you could cover the whole party and a large area around them (including friendly NPC's contained therein), as well as get the other anti-scrying effects? /\/\ark PS. Just a thought on the charging bonus. I would personally give the charging character a bonus to hit but at the same time a subtraction from defence. After all it's harder to dodge blows when you are charging in. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 12:01:55 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id MAA09984; Wed, 6 Oct 1999 12:01:55 +1300 Received: from bo.nznet.gen.nz (ns1.nznet.gen.nz [203.167.232.34]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id MAA09981 for ; Wed, 6 Oct 1999 12:01:53 +1300 Received: from takitimu.co.nz (ms2-55.nznet.gen.nz [203.167.232.185]) by bo.nznet.gen.nz (8.8.7/8.8.7) with ESMTP id LAA23710 for ; Wed, 6 Oct 1999 11:59:04 +1300 Received: from takitimu.co.nz by takitimu.co.nz; Wed, 06 Oct 99 11:43:11 +1300 Message-ID: <37FA7F5E.55194EEF@takitimu.co.nz> Date: Wed, 06 Oct 1999 11:45:04 +1300 X-Mailer: Mozilla 4.5 (Macintosh; I; PPC) X-Accept-Language: en MIME-Version: 1.0 Subject: You are here Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Kelsie To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: kelsie@takitimu.co.nz, dq@dq.sf.org.nz > I suggest you try and track down a copy of the original SPI supplement > called "Frontiers of Alusia" which included the map and an expanalation > about all the towns and major areas in the near vicinity of Seagate. > Does anyone have this? I have the map but not the info. Kelsie -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 15:49:26 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id PAA10265; Wed, 6 Oct 1999 15:49:26 +1300 Received: from letterbox.cs.auckland.ac.nz (letterbox.cs.auckland.ac.nz [130.216.35.1]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id PAA10262 for ; Wed, 6 Oct 1999 15:49:23 +1300 Received: from [130.216.108.110] (clare.cs.auckland.ac.nz [130.216.108.110]) by letterbox.cs.auckland.ac.nz (8.8.6/8.8.6/cs-master) with ESMTP id PAA15841 for ; Wed, 6 Oct 1999 15:46:54 +1300 (sender clare@cs.auckland.ac.nz) Mime-Version: 1.0 X-Sender: clare@staffpop.cs.auckland.ac.nz Message-Id: Date: Wed, 6 Oct 1999 15:46:49 +1300 Subject: GMs guide Content-Type: text/plain; charset="us-ascii" ; format="flowed" From: clare@cs.auckland.ac.nz (Clare West) To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz I have mailed this large file (3.5MB before uuencoding) to the following people: if you want the file and you are not on this list then please let me know. Rosemary_Mansfield/AJNzl/NZ@aj.co.nz, "Mandos Mitchinson" , Martin Dickson , Stephen Martin , "Paul Schmidt" , "Jim Arona" , Jason Saggers , Karl Thiebolt , Terry Spencer , "Andrew Withy (FAL AKL)" , m.parkinson@auckland.ac.nz clare -- Clare West, Rm 111, Ext 8266 clare@cs.auckland.ac.nz -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 16:07:52 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA10300; Wed, 6 Oct 1999 16:07:52 +1300 Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id QAA10297 for ; Wed, 6 Oct 1999 16:07:51 +1300 Received: from paul (p34-max14.akl.ihug.co.nz [203.109.227.226]) by smtp2.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id QAA25963 for ; Wed, 6 Oct 1999 16:05:25 +1300 Message-ID: <004b01bf0fa7$998be320$6564640a@paul> Subject: Re: Rule book changes Date: Wed, 6 Oct 1999 16:05:07 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 From: "Paul Schmidt" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: "Paul Schmidt" , dq@dq.sf.org.nz >> b) The defence bonus from evading be reduced to 10% +2/Rank and retreating >> characters be able to parry. > >I would prefer evasion to remain as it is. As a GM I have no problem with it >and as a player it is written on my character sheet so there would be no >speed increase as long as players are prepared. I do think that your defence >should be rank dependant, surely you get hit less when you are good with a >weapon? Try option b) above then - this provides a bonus for skill. As it is evading does the opposite of what you want in a game. The heroic characters all get killed..... probably not what folks are after. Cheers Paul -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 16:14:15 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA10330; Wed, 6 Oct 1999 16:14:15 +1300 Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id QAA10327 for ; Wed, 6 Oct 1999 16:14:14 +1300 Received: from paul (p34-max14.akl.ihug.co.nz [203.109.227.226]) by smtp2.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id QAA27510 for ; Wed, 6 Oct 1999 16:11:46 +1300 Message-ID: <006b01bf0fa8$7c8e82e0$6564640a@paul> Subject: Re: Rule book additions Date: Wed, 6 Oct 1999 16:11:28 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 From: "Paul Schmidt" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: "Paul Schmidt" , dq@dq.sf.org.nz -----Original Message----- From: Mark Simpson To: dq@dq.sf.org.nz Date: Wednesday, 6 October 1999 09:26 Subject: Re: Rule book additions Mark wrote.. >I agree with Martin. I think that the proposed new spell should not effect >Telepathy, ESP and the like. Both Mind and Wicca have mind cloak. That >spells' main (almost sole) purpose in practice is to protect the caster >against telepathy. The proposed spell as written would make mind cloak >almost redundant - why bother with a self only spell when with this new >spell you could cover the whole party and a large area around them >(including friendly NPC's contained therein), as well as get the other >anti-scrying effects? Good point. To summarise everyones concerns then... how about this... Protection from Scrying - Namer Ritual Range: 30 foot radius+ 5ft/Rank Duration: 1 month + 1/Rank Exp. Mult: 300 Base Chance: 20% Storage: Ward, Investments, Magical Trap Target: Volume Cast Time 24hrs - 1/Rank This spell protects a fixed volume from scrying by Wizard Eyes, Crystals of Vision, and similar divinatory magics of a Rank equal to or lower than the rank of the Caster of Hide Volume (but not normal vision, infravision, Witchsight and similar spells). Hide Volume is similar to a shell over the protected volume, so once the protected area is penetrated by mundane means, e.g. by flying or by foot, spells cast inside this volume work normally, however they do so at 1/2 their normal Rank, rounded up. The adept can always choose to protect a smaller volume if he so chooses. Double and triple effects increase either duration or the volume protected - Adept's choice. At Rank 20 this ritual alarms the Adept that an attempt to divine the volume by magical means has taken place. Cheers Paul -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 16:15:13 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA10339; Wed, 6 Oct 1999 16:15:13 +1300 Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id QAA10336 for ; Wed, 6 Oct 1999 16:15:12 +1300 Received: from paul (p34-max14.akl.ihug.co.nz [203.109.227.226]) by smtp2.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id QAA27757 for ; Wed, 6 Oct 1999 16:12:46 +1300 Message-ID: <007401bf0fa8$a06725a0$6564640a@paul> Subject: Re: Rule book additions Date: Wed, 6 Oct 1999 16:12:28 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 From: "Paul Schmidt" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: "Paul Schmidt" , dq@dq.sf.org.nz >PS. Just a thought on the charging bonus. I would personally give the >charging character a bonus to hit but at the same time a subtraction from >defence. After all it's harder to dodge blows when you are charging in. Agreed - say -10%? Cheers Paul -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 16:35:31 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA10376; Wed, 6 Oct 1999 16:35:31 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id QAA10373 for ; Wed, 6 Oct 1999 16:35:29 +1300 Message-ID: <37FAC2A2.7F21CCD8@peace.com> Date: Wed, 06 Oct 1999 16:31:46 +1300 MIME-Version: 1.0 Subject: Re: Rule book additions Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Hi Paul, And if we want a single/spell ritual then: Protection from Scrying - Namer Special Spell Range: 30 feet + 5/Rank Duration: 5 minutes + 5/Rank EM: 300 Base Chance: 20% Storage: Ward, Investment, Magical Trap Target: Volume Resist: No Effects: This spell protects a fixed volume from scrying by Wizard Eyes, Crystals of Vision, and similar divinatory magics of a Rank equal to or lower than the rank of the caster, (but not from normal vision, infravision, Witchsight and similar spells). The spell effect is a shell over the protected volume, so once the protected area is penetrated by mundane means, e.g. by flying or by foot, spells operate inside this volume, however they do so at 1/2 their normal Rank, rounded up. At Rank 20 this spell will alarm the Adept that an attempt to divine the volume by magical means has taken place. Protection from scrying may be cast as a ritual, in which case the Cast Time is 24hrs (-1/Rank), and the duration is increased to 1 month (+1/Rank). -- Martin notes: It is standard with DQ magics that the adept can always choose to affect a smaller range, down to Rank 0 effect -- so unless this is a special case we don't need to specify this. And Double and triple effects can only usually increase range, duration of damage... and since there is no damage... One effect of doing the spell/ritual this way is that it could be argued that the caster will get the bonus of ritual spell preparation.... not sure if this need to be specified one way or the other. I changed "cast in the area" to operate in the area because presumably an E&E with Wiz Eye running could walk into the area and not have their spell *pop* as they walk through the wall. Cheers, Martin Paul Schmidt wrote: > -----Original Message----- > From: Mark Simpson > To: dq@dq.sf.org.nz > Date: Wednesday, 6 October 1999 09:26 > Subject: Re: Rule book additions > > Mark wrote.. > > >I agree with Martin. I think that the proposed new spell should not effect > >Telepathy, ESP and the like. Both Mind and Wicca have mind cloak. That > >spells' main (almost sole) purpose in practice is to protect the caster > >against telepathy. The proposed spell as written would make mind cloak > >almost redundant - why bother with a self only spell when with this new > >spell you could cover the whole party and a large area around them > >(including friendly NPC's contained therein), as well as get the other > >anti-scrying effects? > > Good point. > > To summarise everyones concerns then... how about this... > > Protection from Scrying - Namer Ritual > Range: 30 foot radius+ 5ft/Rank > Duration: 1 month + 1/Rank > Exp. Mult: 300 > Base Chance: 20% > Storage: Ward, Investments, Magical Trap > Target: Volume > Cast Time 24hrs - 1/Rank > > This spell protects a fixed volume from scrying by Wizard Eyes, Crystals of > Vision, and similar divinatory magics of a Rank equal to or > lower than the rank of the Caster of Hide Volume (but not normal vision, > infravision, Witchsight and similar spells). Hide Volume is similar to a > shell over the protected volume, so once the protected area is penetrated by > mundane means, e.g. by flying or by foot, spells cast inside this volume > work normally, however they do so at 1/2 their normal Rank, rounded up. The > adept can always choose to protect a smaller volume if he so chooses. Double > and triple effects increase either duration or the volume protected - > Adept's choice. At Rank 20 this ritual alarms the Adept that an attempt to > divine the volume by magical means has taken place. > > Cheers > Paul > > -- see unsubscribe instructions in message headers -- -- _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com _/ Martin Dickson Fax : +64-9-373-0401 Analyst Phone: +64-9-373-0400 -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 16:39:13 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA10385; Wed, 6 Oct 1999 16:39:13 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id QAA10382 for ; Wed, 6 Oct 1999 16:39:12 +1300 Received: from paul (p51-tnt6.akl.ihug.co.nz [216.100.154.51]) by smtp1.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id QAA19666 for ; Wed, 6 Oct 1999 16:36:45 +1300 Message-ID: <000801bf0fab$fa032e80$6564640a@paul> Subject: Re: Rule book additions Date: Wed, 6 Oct 1999 16:36:25 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 From: "Paul Schmidt" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: "Paul Schmidt" , dq@dq.sf.org.nz Good points. lets go with your version below. Cheers Paul -----Original Message----- From: Martin Dickson To: dq@dq.sf.org.nz Date: Wednesday, 6 October 1999 16:35 Subject: Re: Rule book additions >Hi Paul, > >And if we want a single/spell ritual then: > >Protection from Scrying - Namer Special Spell >Range: 30 feet + 5/Rank >Duration: 5 minutes + 5/Rank >EM: 300 >Base Chance: 20% >Storage: Ward, Investment, Magical Trap >Target: Volume >Resist: No >Effects: This spell protects a fixed volume from scrying by Wizard Eyes, >Crystals of Vision, and similar divinatory magics of a Rank equal to or lower >than the rank of the caster, (but not from normal vision, infravision, >Witchsight and similar spells). The spell effect is a shell over the protected >volume, so once the protected area is penetrated by mundane means, e.g. by >flying or by foot, spells operate inside this volume, however they do so at 1/2 >their normal Rank, rounded up. At Rank 20 this spell will alarm the Adept that >an attempt to divine the volume by magical means has taken place. Protection >from scrying may be cast as a ritual, in which case the Cast Time is 24hrs >(-1/Rank), and the duration is increased to 1 month (+1/Rank). > >-- >Martin notes: It is standard with DQ magics that the adept can always choose to >affect a smaller range, down to Rank 0 effect -- so unless this is a special >case we don't need to specify this. And Double and triple effects can only >usually increase range, duration of damage... and since there is no damage... >One effect of doing the spell/ritual this way is that it could be argued that >the caster will get the bonus of ritual spell preparation.... not sure if this >need to be specified one way or the other. I changed "cast in the area" to >operate in the area because presumably an E&E with Wiz Eye running could walk >into the area and not have their spell *pop* as they walk through the wall. > >Cheers, > Martin > > >Paul Schmidt wrote: > >> -----Original Message----- >> From: Mark Simpson >> To: dq@dq.sf.org.nz >> Date: Wednesday, 6 October 1999 09:26 >> Subject: Re: Rule book additions >> >> Mark wrote.. >> >> >I agree with Martin. I think that the proposed new spell should not effect >> >Telepathy, ESP and the like. Both Mind and Wicca have mind cloak. That >> >spells' main (almost sole) purpose in practice is to protect the caster >> >against telepathy. The proposed spell as written would make mind cloak >> >almost redundant - why bother with a self only spell when with this new >> >spell you could cover the whole party and a large area around them >> >(including friendly NPC's contained therein), as well as get the other >> >anti-scrying effects? >> >> Good point. >> >> To summarise everyones concerns then... how about this... >> >> Protection from Scrying - Namer Ritual >> Range: 30 foot radius+ 5ft/Rank >> Duration: 1 month + 1/Rank >> Exp. Mult: 300 >> Base Chance: 20% >> Storage: Ward, Investments, Magical Trap >> Target: Volume >> Cast Time 24hrs - 1/Rank >> >> This spell protects a fixed volume from scrying by Wizard Eyes, Crystals of >> Vision, and similar divinatory magics of a Rank equal to or >> lower than the rank of the Caster of Hide Volume (but not normal vision, >> infravision, Witchsight and similar spells). Hide Volume is similar to a >> shell over the protected volume, so once the protected area is penetrated by >> mundane means, e.g. by flying or by foot, spells cast inside this volume >> work normally, however they do so at 1/2 their normal Rank, rounded up. The >> adept can always choose to protect a smaller volume if he so chooses. Double >> and triple effects increase either duration or the volume protected - >> Adept's choice. At Rank 20 this ritual alarms the Adept that an attempt to >> divine the volume by magical means has taken place. >> >> Cheers >> Paul >> >> -- see unsubscribe instructions in message headers -- > >-- > > _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com >_/ Martin Dickson Fax : +64-9-373-0401 > Analyst Phone: +64-9-373-0400 > > > >-- see unsubscribe instructions in message headers -- > -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 16:41:46 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA10413; Wed, 6 Oct 1999 16:41:46 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id QAA10410 for ; Wed, 6 Oct 1999 16:41:43 +1300 Message-ID: <37FAC454.B4017C4D@peace.com> Date: Wed, 06 Oct 1999 16:39:01 +1300 MIME-Version: 1.0 Subject: Re: Rule book additions Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Michael Woodhams To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Paul Schmidt wrote: > > Adept's choice. At Rank 20 this ritual alarms the Adept that an attempt to > divine the volume by magical means has taken place. > This last bit allows for instantaneous long range communication - Namer sets up a rank 20 protected volume in Seagate, then goes to Nova Terra. Buddies at the guild then use scrying attempts to send morse code signals to the distant namer. Perhaps it would be better to make this only apply if the adept is in the volume. Logically, any long distance communications methods are extremely valuable and would be systematically used in Alusia. There should be 'post office's offering high speed communications. Some methods that spring to mind: * Flying couriers * Air mages with 'whispering winds' * Couriers doing the rounds of rune portal routes. * Crystals of vision used to view a blackboard at agreed upon times of day (and possibly relaying messages so they may be carried further than the range of a single crystal) There are other methods that carry less information but are more flexible in terms of time. These would be particularly useful in combination with the last point above to say "Look at our blackboard now! We have an urgent message". Some of these are: * The scrying alarm above (if it gets into the official rules) * E&E locates a known, distant, fragile object. Distant people can request attention by breaking the object. * A binder makes linked lifeforces for some rabbits. These are sent to distant places. Killing the rabbit signals the person with the linked lifeforce. (You can even send more complex messages by nearly killing then healing them in a morse-code like way.) I think this is the only one with potential cross-planar messaging. I'm sure there are more. The point is, these are too useful for governments to ignore - therefore they should be part of the game world. Michael W. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 17:13:32 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id RAA10477; Wed, 6 Oct 1999 17:13:32 +1300 Received: from letterbox.cs.auckland.ac.nz (letterbox.cs.auckland.ac.nz [130.216.35.1]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id RAA10474 for ; Wed, 6 Oct 1999 17:13:31 +1300 Received: from [130.216.108.110] (clare.cs.auckland.ac.nz [130.216.108.110]) by letterbox.cs.auckland.ac.nz (8.8.6/8.8.6/cs-master) with ESMTP id RAA17046 for ; Wed, 6 Oct 1999 17:11:02 +1300 (sender clare@cs.auckland.ac.nz) Mime-Version: 1.0 X-Sender: clare@staffpop.cs.auckland.ac.nz Message-Id: Date: Wed, 6 Oct 1999 17:10:57 +1300 Subject: Re: Rule book additions Content-Type: text/plain; charset="us-ascii" ; format="flowed" From: clare@cs.auckland.ac.nz (Clare West) To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz >Logically, any long distance communications methods are extremely valuable and >would be systematically used in Alusia. There should be 'post >office's offering >high speed communications. Some methods that spring to mind: Logically magic should have an enormous effect on the economy and lifestyle of Alusia. It doesn't seem to usually have much effect. Some places discourage magic extensively to "explain" this. But most places seem to allow magic, and have enough practitioners around to suggest that there should be an effect. I don't think applying logic to the macroscopic effects of magic does anyone much good in the long run. Considering how it will affect the players and GMs of the Guild is a more fruitful endeavour. Not that we should never consider the macroscopic effects of the spells available, just that we shouldn't necessarily allow them to override what is good for the game (rather than the world). IMHO of course. clare -- Clare West, Rm 111, Ext 8266 clare@cs.auckland.ac.nz -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 18:39:28 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id SAA10806; Wed, 6 Oct 1999 18:39:28 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id SAA10803 for ; Wed, 6 Oct 1999 18:39:27 +1300 Received: from jimarona.ihug.co.nz (p280-tnt6.akl.ihug.co.nz [203.109.136.40]) by smtp1.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id SAA14526 for ; Wed, 6 Oct 1999 18:36:57 +1300 Subject: Re: Rule book additions Date: Wed, 6 Oct 1999 17:39:36 +1300 Message-ID: <01bf0fb4$cb89d140$28886dcb@jimarona.ihug.co.nz> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 From: "Jim Arona" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz >Hi Jim, > >I agree that the duration for the spell version could be lowered. The area is a >bit large -- specifically the 60 foot base -- but I'm not sure what the problem >with effecting spell ranges *inside* the sphere is. Could you explain a bit? > Well, I just mean that inside the shell area, the range of scrying spells is halved. Which means that you may actually have to calculate out the range of the effects, because the spells may no longer have the necessary range to count...Which is a bit tedious...As a rule, I don't mind things like this, particularly if the effect is something that has to be planned, like with ritual cast times. But, a spell takes 10 seconds to cast, which means, given the way spells are individually ranked, and have their own range formulae, that the business is a bit too fiddly for me to be terribly bothered with. If the area of effect of the spell version is a megahex, then it doesn't make too much of a difference, only the ritual version has an area of effect that concerns me. I also meant that the megahex should move with the caster, if they wanted it to. >> I hate the idea of componentry, though...Expensive componentry is >> valueless when the pc's mangage to get lots of money, and crippling when >> they have bugger all. It doesn't provide the kind of control that's >> effective to a game. > >You may well be right, although I am loath to toss away one of the logical game >controls because we don't currently have it under tight control. There are some >other ways of dealing with this -- a very long cast time for the ritual (24 >hours or more) and/or high FT cost will make it only cast as a ritual when there >is substantial gain to be made. As for actual componentry, I am still in favour >of the "five ounces of Foo" idea, where Foo has a nominal street value, but >having the ingredient named gives the players a chance to beg, borrow, steal or >otherwise acquire it without hard cash. Okay, I can see a point there. It's a bit of a bugger for poor adventurers, though. Still, it may well provide them with the impetus to adventure, so I'm a bit up in the air, here... > >> As far as the effect is concerned, I don't see a problem with it. It >> foils things like Wizard's Eyes and Crystals of Vision, which means it tends >> to provide players with more interesting adventures. > >Yes. Paul has it foiling Mind magic too -- Telepathy and ESP... I guess I'm not >so sure about these, although I don't have a strong opinion on it. (I just >hadn't grouped them in my mind with "scrying" magics). Well, I must have been tired when I read it because I missed that bit, but, I like it. I don't mind that they are affected by this effect as well. Jim. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 18:39:30 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id SAA10812; Wed, 6 Oct 1999 18:39:30 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id SAA10809 for ; Wed, 6 Oct 1999 18:39:28 +1300 Received: from jimarona.ihug.co.nz (p280-tnt6.akl.ihug.co.nz [203.109.136.40]) by smtp1.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id SAA14532 for ; Wed, 6 Oct 1999 18:36:59 +1300 Subject: Re: Rule book additions Date: Wed, 6 Oct 1999 17:43:17 +1300 Message-ID: <01bf0fb5$4f253940$28886dcb@jimarona.ihug.co.nz> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.71.1712.3 X-MimeOLE: Produced By Microsoft MimeOLE V4.71.1712.3 From: "Jim Arona" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Mark wrote: >I agree with Martin. I think that the proposed new spell should not effect >Telepathy, ESP and the like. Both Mind and Wicca have mind cloak. That >spells' main (almost sole) purpose in practice is to protect the caster >against telepathy. The proposed spell as written would make mind cloak >almost redundant - why bother with a self only spell when with this new >spell you could cover the whole party and a large area around them >(including friendly NPC's contained therein), as well as get the other >anti-scrying effects? Well, I don't mind that it affects mind reading effects. I don't think Martin does, either. Whether or not the effect is something that Wiccans and/or Mind mages have is, I think, pretty irrelevant, given that they have a spell with heaps of duration, and is general knowledge. >PS. Just a thought on the charging bonus. I would personally give the >charging character a bonus to hit but at the same time a subtraction from >defence. After all it's harder to dodge blows when you are charging in. > Sounds good to me. Jim. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 20:16:19 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id UAA10934; Wed, 6 Oct 1999 20:16:19 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id UAA10931 for ; Wed, 6 Oct 1999 20:16:18 +1300 Received: from phaeton (p108-tnt7.akl.ihug.co.nz [203.109.203.108]) by smtp1.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id UAA32302; Wed, 6 Oct 1999 20:13:39 +1300 Message-Id: <3.0.5.32.19991006200101.009a8430@pop.ihug.co.nz> X-Sender: phaeton@pop.ihug.co.nz X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.5 (32) Date: Wed, 06 Oct 1999 20:01:01 +1300 Subject: Re: You are here Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" From: Keith Smith To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz At 11:45 06-10-1999 +1300, you wrote: >> I suggest you try and track down a copy of the original SPI supplement >> called "Frontiers of Alusia" which included the map and an expanalation >> about all the towns and major areas in the near vicinity of Seagate. >> > >Does anyone have this? I have the map but not the info. > We haven't... we're 3rd Edition DQers. You'll need to talk to some of the older players, who bought the 2nd edition boxed set. Try MTB or Bryan Holden. Jacqui -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 20:37:58 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id UAA10965; Wed, 6 Oct 1999 20:37:58 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id UAA10962 for ; Wed, 6 Oct 1999 20:37:57 +1300 Received: from paul (p19-max14.akl.ihug.co.nz [203.109.227.211]) by smtp1.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id UAA04377 for ; Wed, 6 Oct 1999 20:35:15 +1300 Message-ID: <001101bf0fcd$4ad2bb20$6564640a@paul> Subject: Re: Rule book additions Date: Wed, 6 Oct 1999 20:34:55 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 From: "Paul Schmidt" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: "Paul Schmidt" , dq@dq.sf.org.nz Damn cunning of you - have you ever considered a career as a spy? I know just the folks..... But you are right of course. Perhaps we could limit the alarm feature so that it works only is the Adept is present within the protected volume at the time penetration is made. Or get rid of the alarm feature. Cheers Paul -----Original Message----- From: Michael Woodhams To: dq@dq.sf.org.nz Date: Wednesday, 6 October 1999 16:44 Subject: Re: Rule book additions >Paul Schmidt wrote: > >> >> Adept's choice. At Rank 20 this ritual alarms the Adept that an attempt to >> divine the volume by magical means has taken place. >> > >This last bit allows for instantaneous long range communication - Namer sets up >a rank 20 protected volume in Seagate, then goes to Nova Terra. Buddies at the >guild then use scrying attempts to send morse code signals to the distant >namer. Perhaps it would be better to make this only apply if the adept is in >the volume. > >Logically, any long distance communications methods are extremely valuable and >would be systematically used in Alusia. There should be 'post office's offering >high speed communications. Some methods that spring to mind: > >* Flying couriers >* Air mages with 'whispering winds' >* Couriers doing the rounds of rune portal routes. >* Crystals of vision used to view a blackboard at agreed upon times of day (and >possibly relaying messages so they may be carried further than the range of a >single crystal) > >There are other methods that carry less information but are more flexible in >terms of time. These would be particularly useful in combination with the last >point above to say "Look at our blackboard now! We have an urgent message". >Some of these are: > >* The scrying alarm above (if it gets into the official rules) >* E&E locates a known, distant, fragile object. Distant people can request >attention by breaking the object. >* A binder makes linked lifeforces for some rabbits. These are sent to distant >places. Killing the rabbit signals the person with the linked lifeforce. (You >can even send more complex messages by nearly killing then healing them in a >morse-code like way.) I think this is the only one with potential cross-planar >messaging. > >I'm sure there are more. The point is, these are too useful for governments to >ignore - therefore they should be part of the game world. > >Michael W. > > > > >-- see unsubscribe instructions in message headers -- > -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Wed Oct 6 23:52:45 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id XAA11145; Wed, 6 Oct 1999 23:52:45 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id XAA11142 for ; Wed, 6 Oct 1999 23:52:44 +1300 Received: from dworkin (p25-max29.akl.ihug.co.nz [206.18.100.25]) by smtp1.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id XAA10732 for ; Wed, 6 Oct 1999 23:50:07 +1300 Message-ID: <002e01bf05e6$fa07dee0$4301a8c0@dworkin.ihug.co.nz> Subject: Re: Rule book additions Date: Fri, 24 Sep 1999 05:13:36 +1200 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 From: "Dworkin" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz ---- > >Logically, any long distance communications methods are extremely valuable and >would be systematically used in Alusia. There should be 'post office's offering >high speed communications. Some methods that spring to mind: > >* Flying couriers >* Air mages with 'whispering winds' >* Couriers doing the rounds of rune portal routes. >* Crystals of vision used to view a blackboard at agreed upon times of day (and >possibly relaying messages so they may be carried further than the range of a >single crystal) > >There are other methods that carry less information but are more flexible in >terms of time. These would be particularly useful in combination with the last >point above to say "Look at our blackboard now! We have an urgent message". >Some of these are: > >* The scrying alarm above (if it gets into the official rules) >* E&E locates a known, distant, fragile object. Distant people can request >attention by breaking the object. >* A binder makes linked lifeforces for some rabbits. These are sent to distant >places. Killing the rabbit signals the person with the linked lifeforce. (You >can even send more complex messages by nearly killing then healing them in a >morse-code like way.) I think this is the only one with potential cross-planar >messaging. > >I'm sure there are more. The point is, these are too useful for governments to >ignore - therefore they should be part of the game world. > >Michael W. Amazing. Just remember that this is rule's lawyering and on Allusia we kill all lawyers along with the rest of demonkind. Now up against the wall. William -- see unsubscribe instructions in message headers --