From owner-dq@dq.sf.org.nz Tue Oct 26 13:05:21 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id NAA26889; Tue, 26 Oct 1999 13:05:21 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id NAA26886 for ; Tue, 26 Oct 1999 13:05:19 +1300 Message-ID: <3814EE46.64D9F116@peace.com> Date: Tue, 26 Oct 1999 12:56:55 +1300 MIME-Version: 1.0 Subject: Namer - Straw Poll Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Hi All, Quick straw poll question... well, OK, maybe not quick... In DQ2 even never-living things such as iron or granite had names (and one supposes, auras), although this was not necessarily unambiguous, or carried through consistently. In later revisions we removed this, and so now never-living things have no names or auras. And my question is: Do people prefer never-living things to have or not have names and auras? There are some implications with giving them names -- DA would work on stone floors (for example) much the same as it does on wood at the moment (aura or previously living over-rides "magic" and so the aura of the ward, for example, is not immediately obvious), and there is the question of auras for air and so-forth. The flip side is that perhaps it is a little more consistent, currently there is no aura for water, but is there an aura for soup? Wine? Beer? American beer? :) This seems to me more of a flavour question than anything -- does "Granite" have a true name? Even if it does, and even if Namers can command things by the power of their names, I can't see Namers able to command granite outside of its nature... I guess "Lie still!" and "Play dead!" would be OK. Cheers, Martin -- _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com _/ Martin Dickson Fax : +64-9-373-0401 Analyst Phone: +64-9-373-0400 -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 13:23:17 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id NAA26915; Tue, 26 Oct 1999 13:23:17 +1300 Received: from enterprise.iconz.co.nz (enterprise.iconz.co.nz [210.48.22.40]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id NAA26912 for ; Tue, 26 Oct 1999 13:23:16 +1300 Received: (qmail 2264 invoked from network); 26 Oct 1999 00:15:59 -0000 Received: from e0.firewall.ak.iconz.net.nz (HELO schroedinger) (202.14.100.208) by enterprise.iconz.co.nz with SMTP; 26 Oct 1999 00:15:59 -0000 Subject: RE: Namer - Straw Poll Date: Tue, 26 Oct 1999 13:13:59 +1300 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-Mimeole: Produced By Microsoft MimeOLE V4.72.3110.3 From: "Mandos D Shadowspawn Esq" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz > There are some implications with giving them names -- DA would work on > stone floors (for example) much the same as it does on wood at the > moment (aura or previously living over-rides "magic" and so the aura of > the ward, for example, is not immediately obvious), and there is the > question of auras for air and so-forth. I don't currently have an opinion as yet as to what the best option is but I do have another implication. With non living things having an aura it means that you cannot have an area where the characters do not know what plane they are on. Not a huge implication but it has come up in my games as a plot point occasionally. Mandos /s -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 13:51:58 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id NAA27002; Tue, 26 Oct 1999 13:51:58 +1300 Received: from akl-notes.aj.co.nz (ns.aj.co.nz [202.27.194.165]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id NAA26999 for ; Tue, 26 Oct 1999 13:51:56 +1300 Subject: Re: Namer - Should 'Never Living' have an aura? X-Mailer: Lotus Notes Release 5.0 (Intl) 30 March 1999 Message-ID: Date: Tue, 26 Oct 1999 13:39:40 +1300 X-Priority: 3 (Normal) X-MIMETrack: Serialize by Router on akl-notes.aj.co.nz/AJNzl/NZ(Release 5.0.1a (Intl)|17 August 1999) at 10/26/99 01:40:11 PM, Serialize complete at 10/26/99 01:40:11 PM MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="=_alternative 0003980CCC256816_=" From: RMansfield@aj.co.nz To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz This is a multipart message in MIME format. --=_alternative 0003980CCC256816_= Content-Type: text/plain; charset="us-ascii" Some implications that occurred to me if we gave everything names: 1. magical auras would not be so easily detected as they would be covered by the aura of the name (eg. DA'ing an empty volume for wards would show the aura level as'never living' not 'magical'). 2. more information could be discovered about an object. (eg. currently you can't DA anything without an aura). In the long term it will change some uses of DA and on balance I think it a good idea (but it's pretty close). **** One sideways idea on the subject occured ... What say never living stuff that just exists doesn't have a name (or aura) but objects or areas which have been changed for a specific purpose MAY have a name? EG No name or aura: air, random dirt, rocks or water Named stuff: any made object like a daggers or cut gems, areas with a long term specific use like a plowed field or a mill race, random cut stone may not have an aura but the finished building might. It's a more diffcult idea to GM consistently but it might have more flavour and opportunities for the GM. **** Martin Wrote: Hi All, Quick straw poll question... well, OK, maybe not quick... In DQ2 even never-living things such as iron or granite had names (and one supposes, auras), although this was not necessarily unambiguous, or carried through consistently. In later revisions we removed this, and so now never-living things have no names or auras. And my question is: Do people prefer never-living things to have or not have names and auras? There are some implications with giving them names -- DA would work on stone floors (for example) much the same as it does on wood at the moment (aura or previously living over-rides "magic" and so the aura of the ward, for example, is not immediately obvious), and there is the question of auras for air and so-forth. The flip side is that perhaps it is a little more consistent, currently there is no aura for water, but is there an aura for soup? Wine? Beer? American beer? :) This seems to me more of a flavour question than anything -- does "Granite" have a true name? Even if it does, and even if Namers can command things by the power of their names, I can't see Namers able to command granite outside of its nature... I guess "Lie still!" and "Play dead!" would be OK. Cheers, Martin --=_alternative 0003980CCC256816_= Content-Type: text/html; charset="us-ascii"
Some implications that occurred to me if we gave everything names:
1.        magical auras would not be so easily detected as they would be covered by the aura of the name (eg. DA'ing an empty volume for wards would show the aura level as'never living' not 'magical').
2.        more information could be discovered about an object. (eg. currently you can't DA anything without an  aura).

In the long term it will change some uses of DA and on balance I think it a good idea (but it's pretty close).  
****

One sideways idea on the subject occured ...
        What say never living stuff that just exists doesn't have a name (or aura) but objects or areas which have been changed for a specific purpose MAY have a name?  EG
No name or aura:
        air, random dirt, rocks or water
Named stuff:
        any made object like a daggers or cut gems, areas with a long term specific use like a plowed field or a mill race, random cut stone may not have an aura but the finished building might.

It's a more diffcult idea to GM consistently but it might have more flavour and opportunities for the GM.
****

Martin Wrote:
Hi All,

Quick straw poll question... well, OK, maybe not quick...

In DQ2 even never-living things such as iron or granite had names (and
one supposes, auras), although this was not necessarily unambiguous, or
carried through consistently.

In later revisions we removed this, and so now never-living things have
no names or auras.

And my question is:  Do people prefer never-living things to have or not
have names and auras?

There are some implications with giving them names -- DA would work on
stone floors (for example) much the same as it does on wood at the
moment (aura or previously living over-rides "magic" and so the aura of
the ward, for example, is not immediately obvious), and there is the
question of auras for air and so-forth.

The flip side is that perhaps it is a little more consistent, currently
there is no aura for water, but is there an aura for soup? Wine? Beer?
American beer?  :)

This seems to me more of a flavour question than anything -- does
"Granite" have a true name?  Even if it does, and even if Namers can
command things by the power of their names, I can't see Namers able to
command granite outside of its nature... I guess "Lie still!" and "Play
dead!" would be OK.

Cheers,
            Martin
--=_alternative 0003980CCC256816_=-- -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 14:08:25 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id OAA27046; Tue, 26 Oct 1999 14:08:25 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id OAA27043 for ; Tue, 26 Oct 1999 14:08:19 +1300 Message-ID: <3814FD2A.650E8454@peace.com> Date: Tue, 26 Oct 1999 14:00:27 +1300 MIME-Version: 1.0 Subject: Re: Namer - Straw Poll Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Michael Woodhams To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Martin Dickson wrote: > And my question is: Do people prefer never-living things to have or not > have names and auras? I have no strong preference on the inherrent merits of either method. Lacking a compelling reason to change, I therefore vote for the status quo. (At least until somebody comes up with a reason for change I find compelling.) There is a potential problem with mixtures of nonliving stuff (e.g. what do you get if you ask for the GTN of bronze?) However, this is no worse than the current situation with the GTN of vegetable soup. I suggest that processes such as melting, forging etc. disrupt the aura of non-living things - so you can determine the plane on which a sword was forged, but not from where the metal came. This reduces somewhat the ambiguities of mixtures (metals from several planes forged together would have a 'plane of origin' of the plane where they were forged together) and fits well with current rules (E.g. that when something dies, the aura is now different and old DA questions are no longer in force. (I hope that really is a rule, not my memory playing tricks.)) Michael W. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 14:15:43 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id OAA27073; Tue, 26 Oct 1999 14:15:43 +1300 Received: from westpac.co.nz (firewall1.westpac.co.nz [210.55.236.18]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id OAA27070 for ; Tue, 26 Oct 1999 14:15:42 +1300 Received: by firewall1.westpac.co.nz id <32293>; Tue, 26 Oct 1999 14:10:04 +1300 X-Lotus-FromDomain: WESTPACTRUST Message-Id: <99Oct26.141004nzdt.32293@firewall1.westpac.co.nz> Date: Tue, 26 Oct 1999 15:07:36 +1300 Subject: Re: Namer - Straw Poll Mime-Version: 1.0 Content-type: text/plain; charset=us-ascii Content-Disposition: inline From: "Mark Simpson" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz In terms of DA questions - how is plane of origin determined for an entity? Is it the plane on which you are conceived? The plane on which you are born? The plane from which your species originated? It would be easy for forward thinking parents (and long-lived or immortal super villians/demons) to arrange to be off plane so that their offspring (future minions?) get the "plane of origin" they want, provided the anser to the above is one of the first two options - if only just to confuse and annoy namers. Just a thought. /\/\ark -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 14:31:53 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id OAA27118; Tue, 26 Oct 1999 14:31:53 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id OAA27115 for ; Tue, 26 Oct 1999 14:31:51 +1300 Message-ID: <381502B5.8C676966@peace.com> Date: Tue, 26 Oct 1999 14:24:06 +1300 MIME-Version: 1.0 Subject: Re: Namer - Straw Poll Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Michael Woodhams To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Mark Simpson wrote: > In terms of DA questions - how is plane of origin determined for an entity? > Is it the plane on which you are conceived? The plane on which you are > born? The plane from which your species originated? I suggest plane of birth. From life and death aspects, we already know this is a highly significant event. (It is birth, not conception, that causes a life event.) Would this make a stillborn would-be-entity 'never living'? What about animals that hatch from eggs? Seeds? (When they separate from the parent plant? If so, how much of the parent plant has to be detached before it counts?) > It would be easy for forward thinking parents (and long-lived or immortal > super villians/demons) to arrange to be off plane so that their offspring > (future minions?) get the "plane of origin" they want, provided the anser > to the above is one of the first two options - if only just to confuse and > annoy namers. I like this sort of devious thinking. Michael W. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 15:01:16 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id PAA27184; Tue, 26 Oct 1999 15:01:16 +1300 Received: from fclaklmr03.fcl.co.nz (mail.fcl.co.nz [203.98.14.148]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id PAA27181 for ; Tue, 26 Oct 1999 15:01:14 +1300 Received: from falaklex00.falum.co.nz - 10.8.1.28 by fclaklmr03.fcl.co.nz with Microsoft SMTPSVC(5.5.1774.114.11); Tue, 26 Oct 1999 14:53:31 +1300 Received: by FALAKLEX00 with Internet Mail Service (5.5.2448.0) id <4PK53BQJ>; Tue, 26 Oct 1999 14:58:00 +1300 Message-ID: <311B3C3DD32FD311B33900805F770A725FB3E5@FALAKLEX00> Subject: RE: Namer - Straw Poll Date: Tue, 26 Oct 1999 14:57:58 +1300 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: multipart/alternative; boundary="----_=_NextPart_001_01BF1F55.875D1210" From: "Andrew Withy (FAL AKL)" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01BF1F55.875D1210 Content-Type: text/plain This confirms that half-demons born to mortal women, or to succubi on-plane, can not be banished? Nor can they have avatar forms on this plane, only on other planes, and thus they are at their full power here, equivalent to a Demon Lord in their own plane of Hell (except for power level, of course)? Apart from that, I agree totally that Plane of Origin is as at birth. Plants don't normally matter unless they are mobile, and then it's GM whim/BDE. Lets not tie down too much trivia. Andrew > -----Original Message----- > > > In terms of DA questions - how is plane of origin determined for an > entity? > > Is it the plane on which you are conceived? The plane on which you are > > born? The plane from which your species originated? > > I suggest plane of birth. From life and death aspects, we already know > this is > a highly significant event. (It is birth, not conception, that causes a > life > event.) > ------_=_NextPart_001_01BF1F55.875D1210 Content-Type: text/html Content-Transfer-Encoding: quoted-printable RE: Namer - Straw Poll

This confirms that = half-demons born to mortal women, or to succubi on-plane, can not be = banished? Nor can they have avatar forms on this plane, only on other = planes, and thus they are at their full power here, equivalent to a = Demon Lord in their own plane of Hell (except for power level, of = course)?

Apart from that, I = agree totally that Plane of Origin is as at birth.
Plants don't = normally matter unless they are mobile, and then it's GM whim/BDE. Lets = not tie down too much trivia.

Andrew

    -----Original Message-----

    > In terms of DA questions - how is = plane of origin determined for an entity?
    > Is it the plane on which you are = conceived? The plane on which you are
    > born? The plane from which your = species originated?

    I suggest plane of birth. From life = and death aspects, we already know this is
    a highly significant event. (It is = birth, not conception, that causes a life
    event.)

------_=_NextPart_001_01BF1F55.875D1210-- -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 15:11:08 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id PAA27204; Tue, 26 Oct 1999 15:11:08 +1300 Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id PAA27201 for ; Tue, 26 Oct 1999 15:11:07 +1300 Received: from phaeton (p48-max28.akl.ihug.co.nz [206.18.99.240]) by smtp2.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id PAA27845 for ; Tue, 26 Oct 1999 15:03:35 +1300 Message-Id: <3.0.5.32.19991026145910.007b3100@pop.ihug.co.nz> X-Sender: phaeton@pop.ihug.co.nz X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.5 (32) Date: Tue, 26 Oct 1999 14:59:10 +1300 Subject: Re: Namer - Straw Poll Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" From: Keith Smith To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz >And my question is: Do people prefer never-living things to have or not >have names and auras? > >There are some implications with giving them names -- DA would work on >stone floors (for example) much the same as it does on wood at the >moment (aura or previously living over-rides "magic" and so the aura of >the ward, for example, is not immediately obvious), and there is the >question of auras for air and so-forth. > >The flip side is that perhaps it is a little more consistent, currently >there is no aura for water, but is there an aura for soup? Wine? Beer? >American beer? :) > >This seems to me more of a flavour question than anything -- does >"Granite" have a true name? Even if it does, and even if Namers can >command things by the power of their names, I can't see Namers able to >command granite outside of its nature... I guess "Lie still!" and "Play >dead!" would be OK. Namers taking pet rocks for a walk :-) My Earth mage would be happy using DA to identify rocks and minerals but, as a GM, I'm not sure that it is a good idea for non-living materal to have auras. Personally I equate aura to Kirilian aura and that is only something that living or pseudo living things have. Formally living objects have a 'ghost' of an aura which is why the aura strength is down. Magical items have an aura because of the mana energy that is in them. There is an aura for soup but it's all mixed up, being the sum of the formally living items in it. Asking GTN would result in a jumbled mess or no answer as there is no unambiguous answer. Wine and bheer I'd allow. If non-living things did have an aura my opinion is that it would be weaker than mana. Keith (phaeton@ihug.co.nz) -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 15:17:49 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id PAA27322; Tue, 26 Oct 1999 15:17:49 +1300 Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id PAA27319 for ; Tue, 26 Oct 1999 15:17:48 +1300 Received: from phaeton (p48-max28.akl.ihug.co.nz [206.18.99.240]) by smtp2.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id PAA28930 for ; Tue, 26 Oct 1999 15:10:20 +1300 Message-Id: <3.0.5.32.19991026150550.0091f8c0@pop.ihug.co.nz> X-Sender: phaeton@pop.ihug.co.nz X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.5 (32) Date: Tue, 26 Oct 1999 15:05:50 +1300 Subject: Re: Namer - Straw Poll Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" From: Keith Smith To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz >In terms of DA questions - how is plane of origin determined for an entity? >Is it the plane on which you are conceived? The plane on which you are >born? The plane from which your species originated? > >It would be easy for forward thinking parents (and long-lived or immortal >super villians/demons) to arrange to be off plane so that their offspring >(future minions?) get the "plane of origin" they want, provided the anser >to the above is one of the first two options - if only just to confuse and >annoy namers. Personally I'd go for 'plane at point of conception' or at whatever point the body was given life for the first time. I say first time because being resurrected on a different plane would otherwise change the contents of the plane of origin datum. Keith (phaeton@ihug.co.nz) -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 15:42:25 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id PAA27370; Tue, 26 Oct 1999 15:42:25 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id PAA27367 for ; Tue, 26 Oct 1999 15:42:23 +1300 Message-ID: <3815133E.F731CF2E@peace.com> Date: Tue, 26 Oct 1999 15:34:38 +1300 MIME-Version: 1.0 Subject: Re: Namer - Straw Poll Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Michael Woodhams To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Michael Woodhams wrote: > I suggest plane of birth. From life and death aspects, we already know this is > a highly significant event. (It is birth, not conception, that causes a life > event.) > > Would this make a stillborn would-be-entity 'never living'? What about animals > that hatch from eggs? Seeds? (When they separate from the parent plant? If so, > how much of the parent plant has to be detached before it counts?) A random thought triggered by this: Do Wiccan (dragons/naga/lizardpersons/sentient turkeys) get to cast Blessing on Unhatched Egg? -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 16:20:50 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA27418; Tue, 26 Oct 1999 16:20:50 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id QAA27415 for ; Tue, 26 Oct 1999 16:20:16 +1300 Message-ID: <38151BDA.8229EB88@peace.com> Date: Tue, 26 Oct 1999 16:11:22 +1300 MIME-Version: 1.0 Subject: Re: Namer - Straw Poll Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Just how did we get from "Does granite have an aura?" to: > Michael Woodhams wrote: > > Do Wiccan...sentient turkeys... get to cast Blessing on Unhatched Egg? Arrrggghhhh! Focus guys, focus. Namer question.... -- _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com _/ Martin Dickson Fax : +64-9-373-0401 Analyst Phone: +64-9-373-0400 -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 16:33:24 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA27445; Tue, 26 Oct 1999 16:33:24 +1300 Received: from westpac.co.nz (firewall1.westpac.co.nz [210.55.236.18]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id QAA27442 for ; Tue, 26 Oct 1999 16:33:22 +1300 Received: by firewall1.westpac.co.nz id <32265>; Tue, 26 Oct 1999 16:28:01 +1300 X-Lotus-FromDomain: WESTPACTRUST Message-Id: <99Oct26.162801nzdt.32265@firewall1.westpac.co.nz> Date: Tue, 26 Oct 1999 17:25:37 +1300 Subject: Re: Namer - Straw Poll Mime-Version: 1.0 Content-type: text/plain; charset=us-ascii Content-Disposition: inline From: "Mark Simpson" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Its not a question of how we got there but whether we enjoyed the trip. Martin Dickson on 26/10/99 15:11:22 Please respond to dq@dq.sf.org.nz To: dq@dq.sf.org.nz cc: (bcc: Mark Simpson/WestpacTrust/NZ) Subject: Re: Namer - Straw Poll Just how did we get from "Does granite have an aura?" to: > Michael Woodhams wrote: > > Do Wiccan...sentient turkeys... get to cast Blessing on Unhatched Egg? Arrrggghhhh! Focus guys, focus. Namer question.... -- _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com _/ Martin Dickson Fax : +64-9-373-0401 Analyst Phone: +64-9-373-0400 -- see unsubscribe instructions in message headers -- The views expressed in this document do not necessarily reflect those of Westpac Banking Corporation Westpac Banking Corporation is incorporated in New South Wales, Australia -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 16:45:37 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA27483; Tue, 26 Oct 1999 16:45:37 +1300 Received: from hermes.telebusiness.co.nz ([203.97.136.3] (may be forged)) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id QAA27480 for ; Tue, 26 Oct 1999 16:45:35 +1300 Received: by hermes.telebusiness.co.nz with Internet Mail Service (5.5.2448.0) id <4P1SWX5Q>; Tue, 26 Oct 1999 16:36:42 +1300 Message-ID: <51F30BB9AB60D311B4130020AFF7E3230B1897@hermes.telebusiness.co.nz> Subject: RE: Namer - Straw Poll Date: Tue, 26 Oct 1999 16:36:38 +1300 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="ISO-8859-1" From: Terry Spencer To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz I don't have a strong opinion on this matter at this point. However an impact did occur to me that I thought worth mention. Namers receive a bonus casting on someone the target if they have the GTN. They gain the bonus if casting upon formerly living that has a GTN. A school of thought believes, which seems reasonable to me, that when casting upon a oak floor, you gain your bonus for your ranks in oak (i.e. zero ;). If _everything_ (never-living) has a name the possibly arises that you could always a bonus casting. NOTE: It take a LONG TIME to rank names so don't go imagining they'll have huge bonus every time they cast. Namers will usually have the possibility of a small bonus, however this will infrequently eventuate. Just my 5 pecos. Terry Terry Spencer SITEL Telebusiness NZ Ltd Phone +64 9 3738919 > Truth emerges more readily from error than confusion > > -----Original Message----- From: Martin Dickson [mailto:martind@peace.com] Sent: Tuesday, October 26, 1999 12:57 PM To: dq@dq.sf.org.nz Subject: Namer - Straw Poll Hi All, Quick straw poll question... well, OK, maybe not quick... In DQ2 even never-living things such as iron or granite had names (and one supposes, auras), although this was not necessarily unambiguous, or carried through consistently. In later revisions we removed this, and so now never-living things have no names or auras. And my question is: Do people prefer never-living things to have or not have names and auras? There are some implications with giving them names -- DA would work on stone floors (for example) much the same as it does on wood at the moment (aura or previously living over-rides "magic" and so the aura of the ward, for example, is not immediately obvious), and there is the question of auras for air and so-forth. The flip side is that perhaps it is a little more consistent, currently there is no aura for water, but is there an aura for soup? Wine? Beer? American beer? :) This seems to me more of a flavour question than anything -- does "Granite" have a true name? Even if it does, and even if Namers can command things by the power of their names, I can't see Namers able to command granite outside of its nature... I guess "Lie still!" and "Play dead!" would be OK. Cheers, Martin -- _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com _/ Martin Dickson Fax : +64-9-373-0401 Analyst Phone: +64-9-373-0400 -- see unsubscribe instructions in message headers -- -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Tue Oct 26 16:44:28 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA27475; Tue, 26 Oct 1999 16:44:28 +1300 Received: from fclaklmr03.fcl.co.nz (mail.fcl.co.nz [203.98.14.148]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id QAA27472 for ; Tue, 26 Oct 1999 16:44:26 +1300 Received: from falaklex00.falum.co.nz - 10.8.1.28 by fclaklmr03.fcl.co.nz with Microsoft SMTPSVC(5.5.1774.114.11); Tue, 26 Oct 1999 16:36:39 +1300 Received: by FALAKLEX00 with Internet Mail Service (5.5.2448.0) id <4PK53BTZ>; Tue, 26 Oct 1999 16:41:06 +1300 Message-ID: <311B3C3DD32FD311B33900805F770A725FB3EC@FALAKLEX00> Subject: RE: Namer - Straw Poll Date: Tue, 26 Oct 1999 16:41:01 +1300 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: multipart/alternative; boundary="----_=_NextPart_001_01BF1F63.EEF21490" From: "Andrew Withy (FAL AKL)" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a message to dq-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01BF1F63.EEF21490 Content-Type: text/plain What do we want in auras? If we want stuff that rock has, then rock has an aura. If we only want stuff that living things and magic have, then they have auras. * Is GTN, plane of origin in an aura? I think so. * Are skills in an aura? Name of his second highest non-weapon skill other than Courtier? * Does this include all magic skills - spells, talents, etc and all mundane skills? * Are all details (college, name, rank, range, duration, method of removing, MA of caster) of all magics in the last three months? * Is genetic heritage (was your paternal grandmother an elf)? * Is pacting? Common name of being pacted to? likelihood of master turning up on death? * Favourite spell/colour/relative? * Remaining combined EN&FT? * Whether the person is lying (one used by some overseas GMs)? * Emotions? * The whole kirilian (?sp?) aura thing and so on. If an aura contains only the intrinsic properties of the being (or their essence), then the information should be fundamental, not trivia. I'm keen on just the basics. Say... A living entity has GTN, aura strength, plane of origin, age, significant deviations from GTN (stats/skills well over limit, extra gills ?), distinguishing features of individual (e.g. signature skill - generally highest ranked or favourite + all at Rank 8+), strongest emotion?, innate weaknesses (sunlight to vampires, etc). A sentient (creature with MA) has some magical info about them - College, signature magic + all at Rank 20 A magic has name, college, rank, method of removal, age/duration. If a magic has affected an individual, you can get information on the magic from the person's aura. Or something on these lines. This would give granite an aura with something like "GTN granite", "aura strength never-living backgroundy stuff", "plane of origin alusia", "contains streaks of quartz","is hollow". The right questions could then find out as much as a ranger with a hammer. Of course, only a ranger would think of the right questions... Andrew > -----Original Message----- > From: Martin Dickson [SMTP:martind@peace.com] > Sent: Tuesday, October 26, 1999 4:11 PM > To: dq@dq.sf.org.nz > Subject: Re: Namer - Straw Poll > > Just how did we get from "Does granite have an aura?" to: > > > Michael Woodhams wrote: > > > > Do Wiccan...sentient turkeys... get to cast Blessing on Unhatched Egg? > > Arrrggghhhh! > > Focus guys, focus. Namer question.... > > -- > > _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com > _/ Martin Dickson Fax : +64-9-373-0401 > Analyst Phone: +64-9-373-0400 > > > > -- see unsubscribe instructions in message headers -- ------_=_NextPart_001_01BF1F63.EEF21490 Content-Type: text/html Content-Transfer-Encoding: quoted-printable RE: Namer - Straw Poll

What do we want in = auras? If we want stuff that rock has, then rock has an aura. If we = only want stuff that living things and magic have, then they have = auras.

* Is GTN, plane of = origin in an aura? I think so.
* Are skills in an = aura? Name of his second highest = non-weapon skill other = than Courtier?
* Does this include all magic skills - spells, = talents, etc and all mundane skills?
* Are all details = (college, name, rank, range, duration, method of removing, MA of = caster) of all magics in the last three months?

* Is genetic = heritage (was your paternal grandmother an elf)?
* Is pacting? = Common name of being pacted to? likelihood of master turning up on = death?
* Favourite = spell/colour/relative?
* Remaining = combined EN&FT?
* Whether the = person is lying (one used by some overseas GMs)?
* Emotions?
* The whole = kirilian (?sp?) aura thing

and so on.

If an aura contains = only the intrinsic properties of the being (or their essence), then the = information should be fundamental, not trivia.

I'm keen on just the = basics.
Say...

A living entity has = GTN, aura strength, plane of origin, age, significant deviations from = GTN (stats/skills well over limit, extra gills ?), distinguishing = features of individual (e.g. signature skill - generally highest ranked = or favourite + all at Rank 8+), strongest emotion?, innate weaknesses = (sunlight to vampires, etc).

A sentient (creature = with MA) has some magical info about them - College, signature magic + = all at Rank 20

A magic has name, = college, rank, method of removal, age/duration.

If a magic has = affected an individual, you can get information on the magic from the = person's aura.

Or something on = these lines.

This would give = granite an aura with something like "GTN granite", "aura = strength never-living backgroundy stuff", "plane of origin = alusia", "contains streaks of quartz","is = hollow". The right questions could then find out as much as a = ranger with a hammer. Of course, only a ranger would think of the right = questions...

Andrew

    -----Original Message-----
    From:   Martin Dickson [SMTP:martind@peace.com]
    Sent:   Tuesday, October 26, 1999 4:11 PM
    To:     dq@dq.sf.org.nz
    Subject:       = Re: Namer - Straw Poll

    Just how did we get from "Does = granite have an aura?" to:

    > Michael Woodhams wrote:
    >
    > Do Wiccan...sentient turkeys... = get to cast Blessing on Unhatched Egg?

    Arrrggghhhh!

    Focus guys, focus.  Namer = question....

    --

    _/_/  Peace Software New Zealand = Ltd   Email: Martin.Dickson@peace.com
    _/     Martin = Dickson           = ;        Fax  : = +64-9-373-0401
           = Analyst           = ;            = ;   Phone: +64-9-373-0400



    -- see unsubscribe instructions in = message headers --

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