From owner-dq@dq.sf.org.nz Fri Dec 17 00:13:05 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id XAA13328; Thu, 16 Dec 1999 23:58:56 +1300 Received: from letterbox.cs.auckland.ac.nz (letterbox.cs.auckland.ac.nz [130.216.34.10]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id XAA13324 for ; Thu, 16 Dec 1999 23:58:48 +1300 Received: from [130.216.108.110] (clare.cs.auckland.ac.nz [130.216.108.110]) by letterbox.cs.auckland.ac.nz (8.8.6/8.8.6/cs-master) with ESMTP id XAA24549 for ; Thu, 16 Dec 1999 23:52:51 +1300 (NZDT) (sender clare@cs.auckland.ac.nz) Mime-Version: 1.0 X-Sender: clare@staffpop.cs.auckland.ac.nz Message-Id: Date: Thu, 16 Dec 1999 23:52:51 +1300 Content-Type: text/plain; charset="us-ascii" ; format="flowed" Subject: Re: Minutes from the Guild Meeting From: clare@cs.auckland.ac.nz (Clare West) To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz >Surely this >could be squeezed into the hectic schedule of the God's meeting a week prior. >This way those running adventures will at least have the option of >incorporating "real world" events into their adventures. I seem to recall that the Dark Circle and what was going on was discussed at the Gods meeting. I can't recall which exact details were discussed however. clare -- Clare West, Rm 111, Ext 8266 clare@cs.auckland.ac.nz -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 00:43:40 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id AAA13574; Fri, 17 Dec 1999 00:39:06 +1300 Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id AAA13571 for ; Fri, 17 Dec 1999 00:39:04 +1300 Received: from dworkin (p174-tnt2.akl.ihug.co.nz [203.109.245.174]) by smtp2.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id AAA13772 for ; Fri, 17 Dec 1999 00:33:08 +1300 Message-ID: <005501bf47ba$eaa2f320$4301a8c0@dworkin.ihug.co.nz> Date: Fri, 17 Dec 1999 00:44:30 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Subject: Re: Hey You From: "Dworkin" To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz > >>If Phaeton's a dove then it's the only one of it's kind armed with a light >>ballista. > >"A rather blunt light ballista I think you'll find," Flamis chuckles. >"Considering he's pacted to that Healer Power, so he's not actually allowed >to kill anyone..." > Anyone is not such a broad catergory little girl. Once you throw in undead, demons, manavores and so on he's still got a range of enemies. Oh, sorry about the little girl remark. I have trouble remembering that people half my hieght are not children. Don't you think I make a nice stone giantess? Happened a few days ago. It's a far superior species. Liessa -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 08:28:05 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id IAA15997; Fri, 17 Dec 1999 08:27:49 +1300 Received: from mailhost.auckland.ac.nz (mailhost.auckland.ac.nz [130.216.1.4]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id IAA15993 for ; Fri, 17 Dec 1999 08:27:15 +1300 Received: from sci4 (lbr-122-42.lbrsc.auckland.ac.nz [130.216.122.42]) by mailhost.auckland.ac.nz (8.9.2/8.9.2/8.9.2-ua) with SMTP id IAA19571 for ; Fri, 17 Dec 1999 08:21:04 +1300 (NZDT) Date: Fri, 17 Dec 1999 08:19:48 +1300 Message-ID: <000201bf47fa$8514c430$2a7ad882@sci4> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Subject: RE: Minutes from the Guild Meeting From: "Michael Parkinson" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Concerning Fi's 1st pt. > A decent venue where it was possible to hear what was being said. > It doesn't > have to be at Uni, now they apparently have a policy of not opening their > rooms on holidays it probably shouldn't be. I suggest a church or > community > hall. We cannot consistently hire a room with AUSA. This year they changed their policy about hiring rooms, perhaps as some unfathonable revenue-cutting ploy, & will NOT hire them out during break-times (e.g. Last Sunday & the spring meeting), only during term-time (e.g. when we paid for the LCR, the time before) although we pay an hourly rate for the room PLUS an hourly rate for the Custodian. As the winter meeting showed, *if* we are paying for the room on an hourly basis we can get away with only 2-hours hirage. This would minimise the cost, if cost becomes a factor. regards, Michael -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 08:58:05 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id IAA16121; Fri, 17 Dec 1999 08:49:25 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id IAA16117 for ; Fri, 17 Dec 1999 08:49:20 +1300 Message-ID: <38594063.A44B462E@peace.com> Date: Fri, 17 Dec 1999 08:41:23 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Subject: Re: Minutes from the Guild Meeting From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Clare West wrote: > I seem to recall that the Dark Circle and what was going on was discussed at the > Gods meeting. I can't recall which exact details were discussed however. Hi Clare, The impending campaign events were outlined along with the way in which they would be handled through the Times... err.. Myrror... whatever. Most exact details were left for the newspaper articles but some were discussed. From the Times/Myrror I can surmise that the following applies to my characters: My character Athos, a former borderer should now report for service by the 3rd -- No GM given to handle this event. My character Mortimer, a Carzalan local, master seige engineer and acquaintance of Asurasave, Ieustus' alchemist, was completely unaware of the happenings in Borastor. * Mortimer, as a loyal subject of the Elven court, has been summoned to Alfheim -- No GM given to handle the event. * Mortimer, as a "good guy" is on some black circle hit list, the source of which was not revealed -- No GM given to handle this. * Mortimer, as a Wiccan, has been summonded to swear before the Duke or be arrested by the 7th -- No GM given to handle this. >Jim wrote: >I don't see what problem this causes players at all. This is a meta game effect, designed to introduce some new rules in a controlled fashion. >There is no particular need to have players forewarned. [snip] If a player's character has a reaction to the effect, all well and good. >This is done by doing something like [Michael Woodhams' story for Anathea] This has the virtue of offering a story to the situation. This is > >the arena in which players can take a hand against things like this they don't like.Player's should react to game events like this and build it into >their character's stories. I think that Jim is right where it is PC background stories that are involved. The other way that one of my PC's is involved is that Mortimer's parent's live in Borastor. OK, fair enough, that's part of my character back-story and I need not impose on a GM to deal with it. I can presume they would have zero effect on the events and have either died or fled as I see it. Anathea can save the village of Charity -- presuming that Charity is not the province of a particular GM -- as the player sees fit, because the prime existence of Charity is in Anathea's story and Michael's head. I am free to save or damn Mortimer's parents in the same way. However, the limitation of this is that the player does not affect the world -- the world affects them and they can incorporate it into their story -- but their response is limited to the same story. When my character is required to report to the Duke for military service what are my options? I can choose to have no game world effect and build it into my story -- Athos is away north and didn't see the summons; Athos chooses not to go. But, if I choose for him to report... what then? Can I as a player determine the events from that point? Can I determine them providing they have no game world effect?? Or, at that point do I need a GM? Mortimer has been commanded to appear before the Duke and swear allegiance or be arrested on the 7th. I provided a letter for the Times from Mortimer explaining exactly why he is not going to do this. Should I presume that he has been arrested? Is GM moderation required at this point? Or, as the Duke has now be written into my story, can I choose to exit the Ducal throne room with Duke Le-toad in my pocket? :) When this proposed campaign event was discussed at the GM's meeting it appeared well organised, but I am dissapointed to see so little GM availability for interaction with the PCs involved. Cheers, Martin -- _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com _/ Martin Dickson Fax : +64-9-373-0401 Analyst Phone: +64-9-373-0400 -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 09:43:55 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id JAA16412; Fri, 17 Dec 1999 09:39:35 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id JAA16408 for ; Fri, 17 Dec 1999 09:39:24 +1300 Message-ID: <38594C64.4EC3EA1F@peace.com> Date: Fri, 17 Dec 1999 09:32:43 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Subject: Re: Minutes from the Guild Meeting From: Michael Woodhams To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Martin Dickson wrote: > >Jim wrote: > >I don't see what problem this causes players at all. This is a meta game effect, > designed to introduce some new rules in a controlled fashion. >There is no > particular need to have players forewarned. [snip] If a player's character has a > reaction to the effect, all well and good. > >This is done by doing something like [Michael Woodhams' story for Anathea] This > has the virtue of offering a story to the situation. This is > >the arena in which > players can take a hand against things like this they don't like.Player's should > react to game events like this and build it into >their character's stories. > > I think that Jim is right where it is PC background stories that are involved. > The other way that one of my PC's is involved is that Mortimer's parent's live in > Borastor. OK, fair enough, that's part of my character back-story and I need not > impose on a GM to deal with it. I can presume they would have zero effect on the > events and have either died or fled as I see it. Anathea can save the village of > Charity -- presuming that Charity is not the province of a particular GM -- as the > player sees fit, because the prime existence of Charity is in Anathea's story and > Michael's head. I am free to save or damn Mortimer's parents in the same way. Not quite - Charity appears (and I expect is named) in the Frontiers of Allusia supplement/maps. Dan had extra hand-produced information (including a map of the village) which has since been 'inherited' by Jon. More importantly, I find the 'just make it up' approach suitable for small events, but most unsatisfying for major events. Both as a follower of the 'Light Mothers' movement of witches (which is in my head) and as a Raphaelite, the protection of Charity is of paramount priority to Anathea - it is far more important than any adventure she has been on. There is no sense of satisfaction or achievement in merely writing an article for the next Times/Myrror describing how she shepherded the villagers into hiding in the Enchanted Forest, formed alliances with the unicorns and dryads for reconnaissance and harassment of enemy scouting groups sent into the forest, and finally ferried the refugees to safety across the Sweetwater by flying carpet. (It is even less satisfying if another article in the Times unexpectedly states that both banks of the Sweetwater were held by the undead hoard at the time of the ferrying.) > When this proposed campaign event was discussed at the GM's meeting it appeared > well organised, but I am dissapointed to see so little GM availability for > interaction with the PCs involved. I concur with this assessment. Much of the player interaction should have been anticipated and adventures provided to satisfy it (e.g. a Castilan Boarderers plus extra volunteers adventure) and at least one 'floating GM' to deal with other unexpected issues (such as if the planners hadn't realized Anathea would be mounting a 'rescue' mission.) Such surprises could have been greatly reduced if a month ago there had been a message to the newsgroups to say 'We are planning a big event in the Brastor region - who has characters who might be affected?'. As I have said before, any such major world event should have about half the GMs running related games - not zero. Michael W. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 09:44:52 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id JAA16403; Fri, 17 Dec 1999 09:35:56 +1300 Received: from bo.nznet.gen.nz (ns1.nznet.gen.nz [203.167.232.34]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id JAA16400 for ; Fri, 17 Dec 1999 09:35:54 +1300 Received: from takitimu.co.nz (ms2-28.nznet.gen.nz [203.167.232.158]) by bo.nznet.gen.nz (8.8.7/8.8.7) with ESMTP id JAA07855 for ; Fri, 17 Dec 1999 09:30:16 +1300 Received: from takitimu.co.nz by takitimu.co.nz; Fri, 17 Dec 99 09:19:50 +1300 Message-ID: <38594978.A0E0C5AF@takitimu.co.nz> Date: Fri, 17 Dec 1999 09:23:38 +1300 X-Mailer: Mozilla 4.5 (Macintosh; I; PPC) X-Accept-Language: en MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Subject: Re: Dark Circle From: Kelsie To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: kelsie@takitimu.co.nz, dq-pub@dq.sf.org.nz Michael Woodhams wrote: > > Kelsie wrote: > > > And I, and presumably others have characters who live in the area. Are > > they dead? Have they not noticed? > > > > Kelsie/Ash > > I do too. Unless anyone with authority declares otherwise, Anathea is heroically > leading her villagers through the enchanted forest to safety. I'll drug Jon some > night and get him to sign a piece of paper saying so. Or I'll drug Jon some > night and threaten not to give him the antidote unless Julia signs the piece of > paper. > > Would Ash be prepared to help a 'save the population of Charity' adventure if we > could find a GM? Charity? I've got the City in the Trees to worry about! There are portals set up so if we saw it coming, the guild is now overrun with a CITY of orcs, including royalty. Oh, and Batholemew Toadswart is married to the heir. Ash -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 10:43:05 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id KAA16796; Fri, 17 Dec 1999 10:42:23 +1300 Received: from mailhost.auckland.ac.nz (mailhost.auckland.ac.nz [130.216.1.4]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id KAA16792 for ; Fri, 17 Dec 1999 10:42:11 +1300 Received: from sci4 (lbr-122-42.lbrsc.auckland.ac.nz [130.216.122.42]) by mailhost.auckland.ac.nz (8.9.2/8.9.2/8.9.2-ua) with SMTP id KAA09427 for ; Fri, 17 Dec 1999 10:36:00 +1300 (NZDT) Date: Fri, 17 Dec 1999 10:34:45 +1300 Message-ID: <000301bf480d$5edd7650$2a7ad882@sci4> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Subject: RE: Minutes from the Guild Meeting From: "Michael Parkinson" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Martin, responding to Clare, wrote: > Clare West wrote: > > > I seem to recall that the Dark Circle and what was going on was discussed at the > > Gods meeting. I can't recall which exact details were discussed however. > > Hi Clare, > > The impending campaign events were outlined along with the way in which they would > be handled through the Times... err.. Myrror... whatever. Most exact details were > left for the newspaper articles but some were discussed. > > From the Times/Myrror I can surmise that the following applies to > my characters: > > My character Athos, a former borderer should now report for > service by the 3rd -- No GM given to handle this event. > > My character Mortimer, a Carzalan local, master seige engineer and acquaintance of > Asurasave, Ieustus' alchemist, was completely unaware of the happenings in Borastor. > * Mortimer, as a loyal subject of the Elven court, has been summoned to Alfheim -- > No GM given to handle the event. > * Mortimer, as a "good guy" is on some black circle hit list, the source of which > was not revealed -- No GM given to handle this. > * Mortimer, as a Wiccan, has been summonded to swear before the Duke or be > arrested by the 7th -- No GM given to handle this. This is the major problem that I suspect will emerge. Both my active characters arrived back the day of the Guild-meeting, so I have an excuse that the rumours had little impact -- especially since there was no apparent change to Seagate, apart from that Schrodinger's cat we like to call the Seagate Bridge. Next session, though, I trust that we will have enough informed GMs to run the characters who will want to do something about the circle. Of course the implication of this "nobody noticed" effect is that the Black circle does not exist, or has little impact. Yes there *was* a bloody coup in Novadom, but the BC rumours are clearly part of the standard accidental and deliberate misinformation that follow such an event. Clearly there is no effect, because the PCs who live South & East of Seagate are alive & have not been spending the last 2 months fighting the forces of evil in their homes, or -- as we would more realistically expect -- rushing to the Guild & personally contacting everyone who might be capable of helping. If there is a threat, others would have been assisting friends, dependants, & innocents-at-large with the evacuation to Seagate & places further North. > >Jim wrote: > >I don't see what problem this causes players at all. This is a > meta game effect, > designed to introduce some new rules in a controlled fashion. >There is no > particular need to have players forewarned. [snip] Actually some forewarning *is* obligatory to *all* players -- albeit merely enough for the players to plan with an informed GM what their characters' will be doing; and for players who are GMs to take into account "local" effects, and change or delay adventures which they had intended to run. E.g., If the BC is not sufficiently resolves, I won't be GMing next session because I doubt I could hook enough players who were disinterested in the BC's effect on Alusia. Furthermore I may not have time to GM because both characters will urgently & passionately want to do something constructive. At *least* one of my characters will have to take direct action in an outgoing party [because there is little he can do, behind the scenes]. The other will *have* to be assigned a vital and co-ordinated task that does not require a full session of being GMed, or else he too will be insisting on going out on adventure. Actually I like having a multi-GM, long-term, story arc. Frankly everything that happens ought to have an impact on the guild; even if we have to occasionally affirm that some things can *not* happen (e.g. guild-members being attacked inside the guild) as a practical, *Game* mechanic. Problems arise when the story arc forcibly intrudes on too many characters lives simultaneously. What we don't want is an insufficiency of informed GMs so that players want to do something but can't. And, conversely, We don't want players to be forced to throw away characters because they don't have time to play in a situation that has been forced on them. E.g., what happens for those players with 3 or more active characters, but only limited nights to play on because they have work commitments, or perhaps a social life? In the past it has been possible to have characters that adventure only part-time or sporadically because of long training times. Presumably, for practical reasons, such players may have to run 2 PCs, simultaneously, in the same party. E.g., what happens to those players out of the country? There is only so much that can be done by email (assuming we have the time to run a scenario or situation that way). Do we say to those players such game-destroying lines as "Your character HAD to take this action; and, by the way, you died." regards, Michael Michael Parkinson Mathematics & Statistics Subject Librarian Science Library, University of Auckland, Private Bag 92019, AUCKLAND, N.Z. Email: m.parkinson@auckland.ac.nz Phone: (09) 3737 599 x 5858 Fax: (09) 3082 304 ------------------------------------------------- Mathematics may be the queen of the sciences ... but the queen who loses touch with her subjects may lose support and even be deprived of her realm. Mathematicians may like to rise into the clouds of abstract thought, but they should, and indeed they must, return to earth for nourishing food or else they die of starvation. They are on safer and saner ground when they stay close to nature. -- Morris Kline, Mathematics and the physical world, 1959. ====================================== -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 11:13:53 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id LAA16929; Fri, 17 Dec 1999 11:00:15 +1300 Received: from enterprise.iconz.co.nz (enterprise.iconz.co.nz [210.48.22.40]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id LAA16926 for ; Fri, 17 Dec 1999 11:00:14 +1300 Received: (qmail 9055 invoked from network); 16 Dec 1999 21:54:55 -0000 Received: from e0.firewall.ak.iconz.net.nz (HELO Escher) (202.14.100.208) by enterprise.iconz.co.nz with SMTP; 16 Dec 1999 21:54:55 -0000 Date: Fri, 17 Dec 1999 10:52:14 +1300 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2918.2701 Subject: RE: Dark Circle From: "Mandos Mitchinson" To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz Dramus is willing to shelter up to 100 villagers from Charity. If it is much more than that I cannot create the rooms fast enought. I reside close to the sweetwater midway between Brastor and Seagate. No worshippers of the powers of light that are not members of the guild. Dramus Part of the powers of Darkness Making your community a safer, better place to live. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 11:45:26 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id LAA17110; Fri, 17 Dec 1999 11:29:08 +1300 Received: from peace.com (defacto.peace.co.nz [202.14.141.225]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id LAA17106 for ; Fri, 17 Dec 1999 11:29:04 +1300 Message-ID: <385965CD.C5289688@peace.com> Date: Fri, 17 Dec 1999 11:21:01 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Subject: Re: Minutes from the Guild Meeting From: Martin Dickson To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Michael Parkinson wrote: > Of course the implication of this "nobody noticed" effect is that the Black > circle does not exist, or has little impact. Yes there *was* a bloody coup > in Novadom, but the BC rumours are clearly part of the standard accidental > and deliberate misinformation that follow such an event. On the day of the Battle of Waterloo -- if I remember correctly -- as soon as the first guns fired one of Wellington's units routed. It was a Dutch unit consisting entirely of gentlemen who had supplied their own equipment. They promptly fled all the way back to Brussels where they announced to all and sundry that Wellington was defeated and that Napoleon's victorious army was marching on the city. A certain amount of panic ensued. :) Cheers, Martin -- _/_/ Peace Software New Zealand Ltd Email: Martin.Dickson@peace.com _/ Martin Dickson Fax : +64-9-373-0401 Analyst Phone: +64-9-373-0400 -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 11:49:34 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id LAA17101; Fri, 17 Dec 1999 11:28:51 +1300 Received: from fclaklmr03.fcl.co.nz ([202.14.23.148] (may be forged)) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id LAA17098 for ; Fri, 17 Dec 1999 11:28:49 +1300 Received: from falaklex00.falum.co.nz - 10.8.1.28 by fclaklmr03.fcl.co.nz with Microsoft SMTPSVC(5.5.1774.114.11); Fri, 17 Dec 1999 11:23:15 +1300 Received: by falaklex00.fcl.co.nz with Internet Mail Service (5.5.2448.0) id ; Fri, 17 Dec 1999 11:25:35 +1300 Message-ID: <311B3C3DD32FD311B33900805F770A725FB5D0@falaklex00.fcl.co.nz> Date: Fri, 17 Dec 1999 11:25:30 +1300 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: multipart/alternative; boundary="----_=_NextPart_001_01BF4814.79135190" Subject: RE: Dark Circle From: "Andrew Withy (FAL AKL)" To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01BF4814.79135190 Content-Type: text/plain Can we have Guild Security check on all "suspicious" guild members (or all of us - I'm sure we serving the Light have nothing to hide) to see if they are involved in this Dark Circle thing. Let's start with Dramus and the rest of the necro's, including that council member exGraf Grendal, and the undead in the guild. If Security won't check, I have this spell that strikes down the unholy (with minimal friendly casualties). Everyone get within a 45 foot circle, hold hands, and think happy thoughts... Sir Eidolon of the Light > -----Original Message----- > From: Mandos Mitchinson [SMTP:mandos@iconz.co.nz] > Sent: Friday, December 17, 1999 10:52 AM > To: dq-pub@dq.sf.org.nz > Subject: RE: Dark Circle > > Dramus is willing to shelter up to 100 villagers from Charity. If it is > much > more than that I cannot create the rooms fast enought. I reside close to > the > sweetwater midway between Brastor and Seagate. > > No worshippers of the powers of light that are not members of the guild. > > Dramus > Part of the powers of Darkness Making your community a safer, better place > to live. > > > > -- see unsubscribe instructions in message headers -- ------_=_NextPart_001_01BF4814.79135190 Content-Type: text/html Content-Transfer-Encoding: quoted-printable RE: Dark Circle

Can we have Guild = Security check on all "suspicious" guild members (or all of = us - I'm sure we serving the Light have nothing to hide) to see if they = are involved in this Dark Circle thing. Let's start with Dramus and the = rest of the necro's, including that council member exGraf Grendal, and = the undead in the guild.

If Security won't = check, I have this spell that strikes down the unholy (with minimal = friendly casualties). Everyone get within a 45 foot circle, hold hands, = and think happy thoughts...

Sir Eidolon of the = Light

    -----Original Message-----
    From:   Mandos Mitchinson = [SMTP:mandos@iconz.co.nz]
    Sent:   Friday, December 17, 1999 10:52 AM
    To:     dq-pub@dq.sf.org.nz
    Subject:       = RE: Dark Circle

    Dramus is willing to shelter up to 100 = villagers from Charity. If it is much
    more than that I cannot create the = rooms fast enought. I reside close to the
    sweetwater midway between Brastor and = Seagate.

    No worshippers of the powers of light = that are not members of the guild.

    Dramus
    Part of the powers of Darkness Making = your community a safer, better place
    to live.



    -- see unsubscribe instructions in = message headers --

------_=_NextPart_001_01BF4814.79135190-- -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 12:15:17 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id MAA17375; Fri, 17 Dec 1999 12:06:00 +1300 Received: from bo.nznet.gen.nz (ns1.nznet.gen.nz [203.167.232.34]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id MAA17372 for ; Fri, 17 Dec 1999 12:05:58 +1300 Received: from takitimu.co.nz (ms2-59.nznet.gen.nz [203.167.232.189]) by bo.nznet.gen.nz (8.8.7/8.8.7) with ESMTP id MAA18299 for ; Fri, 17 Dec 1999 12:00:18 +1300 Received: from takitimu.co.nz by takitimu.co.nz; Fri, 17 Dec 99 11:54:06 +1300 Message-ID: <38596DA8.4CF820FA@takitimu.co.nz> Date: Fri, 17 Dec 1999 11:58:26 +1300 X-Mailer: Mozilla 4.5 (Macintosh; I; PPC) X-Accept-Language: en MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Subject: Re: Dark Circle From: Kelsie To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: kelsie@takitimu.co.nz, dq-pub@dq.sf.org.nz Mandos Mitchinson wrote: > > Dramus is willing to shelter up to 100 villagers from Charity. If it is much > more than that I cannot create the rooms fast enought. I reside close to the > sweetwater midway between Brastor and Seagate. > > No worshippers of the powers of light that are not members of the guild. > > Dramus > Part of the powers of Darkness Making your community a safer, better place > to live. > > -- see unsubscribe instructions in message headers -- Too close, or maybe too late, it's just outside the door. -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 12:23:51 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id MAA17383; Fri, 17 Dec 1999 12:08:49 +1300 Received: from enterprise.iconz.co.nz (enterprise.iconz.co.nz [210.48.22.40]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id MAA17380 for ; Fri, 17 Dec 1999 12:08:43 +1300 Received: (qmail 17069 invoked from network); 16 Dec 1999 23:03:27 -0000 Received: from e0.firewall.ak.iconz.net.nz (HELO Escher) (202.14.100.208) by enterprise.iconz.co.nz with SMTP; 16 Dec 1999 23:03:27 -0000 Date: Fri, 17 Dec 1999 12:00:46 +1300 Message-ID: MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0008_01BF4886.5A58CD90" X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2918.2701 Subject: RE: Dark Circle From: "Mandos Mitchinson" To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz This is a multi-part message in MIME format. ------=_NextPart_000_0008_01BF4886.5A58CD90 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit RE: Dark Circle Can we have Guild Security check on all "suspicious" guild members (or all of us - I'm sure we serving the Light have nothing to hide) to see if they are involved in this Dark Circle thing. Let's start with Dramus and the rest of the necro's, including that council member exGraf Grendal, and the undead in the guild. If Security won't check, I have this spell that strikes down the unholy (with minimal friendly casualties). Everyone get within a 45 foot circle, hold hands, and think happy thoughts... As per usual the powers of light are right there waiting to see the death and slaughter while it is we the powers of darkness that must fight to save innocent people. I think this Dark circle invasion is a plot by the powers of light to throw suspition upon those who seek to do good in the name of all that is dark and pure. I suggest Sir Eidolon be investigated as he seems to have magics that emminate in a circular form and harm people. Dramus ------=_NextPart_000_0008_01BF4886.5A58CD90 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable RE: Dark Circle
 

Can we have Guild = Security check on=20 all "suspicious" guild members (or all of us - I'm sure we serving the = Light=20 have nothing to hide) to see if they are involved in this Dark Circle = thing.=20 Let's start with Dramus and the rest of the necro's, including that = council=20 member exGraf Grendal, and the undead in the guild.

If Security = won't check,=20 I have this spell that strikes down the unholy (with minimal friendly=20 casualties). Everyone get within a 45 foot circle, hold hands, and = think happy=20 thoughts... 

As per usual the powers of light are right = there=20 waiting to see the death and slaughter while it is we the powers of = darkness=20 that must fight to save innocent people. I think this Dark circle = invasion is a=20 plot by the powers of light to throw suspition upon those who seek to do = good in=20 the name of all that is dark and = pure. 

I=20 suggest Sir Eidolon be investigated as he seems to have magics that = emminate in=20 a circular form and harm people.

Dramus

------=_NextPart_000_0008_01BF4886.5A58CD90-- -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 12:44:19 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id MAA17561; Fri, 17 Dec 1999 12:32:04 +1300 Received: from enterprise.iconz.co.nz (enterprise.iconz.co.nz [210.48.22.40]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id MAA17558 for ; Fri, 17 Dec 1999 12:32:02 +1300 Received: (qmail 19668 invoked from network); 16 Dec 1999 23:26:45 -0000 Received: from e0.firewall.ak.iconz.net.nz (HELO Escher) (202.14.100.208) by enterprise.iconz.co.nz with SMTP; 16 Dec 1999 23:26:45 -0000 Date: Fri, 17 Dec 1999 12:24:05 +1300 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2918.2701 Subject: RE: Dark Circle From: "Mandos Mitchinson" To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz > Too close, or maybe too late, it's just outside the door. The bonus's of owning magical and invunerable towers that if attacks may move planes to safety. I think summering in OZ might be an Idea. All aboard, tickets 1000sp per person 10000 if they are aligned with the powers of light and I don't know them personally. Dramus -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 12:45:28 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id MAA17617; Fri, 17 Dec 1999 12:40:32 +1300 Received: from fclaklmr03.fcl.co.nz ([202.14.23.148] (may be forged)) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id MAA17614 for ; Fri, 17 Dec 1999 12:40:31 +1300 Received: from falaklex00.falum.co.nz - 10.8.1.28 by fclaklmr03.fcl.co.nz with Microsoft SMTPSVC(5.5.1774.114.11); Fri, 17 Dec 1999 12:34:58 +1300 Received: by falaklex00.fcl.co.nz with Internet Mail Service (5.5.2448.0) id ; Fri, 17 Dec 1999 12:37:20 +1300 Message-ID: <311B3C3DD32FD311B33900805F770A725FB5D1@falaklex00.fcl.co.nz> Date: Fri, 17 Dec 1999 12:37:16 +1300 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: multipart/alternative; boundary="----_=_NextPart_001_01BF481E.7E33B770" Subject: RE: Dark Circle From: "Andrew Withy (FAL AKL)" To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01BF481E.7E33B770 Content-Type: text/plain I'll show you mine if you show me yours... I've nothing to hide, while I bet you're leaving town as soon as you can raise an off-plane adventure. Come on Dramus, lets go to Guild Security together and see what you're guilty of, I mean whether either of us are involved in this DC conspiracy. After that, we can march into the Dark Circle and deal to these Necro bastards & their undead. Eidolon > -----Original Message----- > From: Mandos Mitchinson [SMTP:mandos@iconz.co.nz] > Sent: Friday, December 17, 1999 12:01 PM > To: dq-pub@dq.sf.org.nz > Subject: RE: Dark Circle > > > > Can we have Guild Security check on all "suspicious" guild members > (or all of us - I'm sure we serving the Light have nothing to hide) to see > if they are involved in this Dark Circle thing. Let's start with Dramus > and the rest of the necro's, including that council member exGraf Grendal, > and the undead in the guild. > > If Security won't check, I have this spell that strikes down the > unholy (with minimal friendly casualties). Everyone get within a 45 foot > circle, hold hands, and think happy thoughts... > > As per usual the powers of light are right there waiting to see the death > and slaughter while it is we the powers of darkness that must fight to > save innocent people. I think this Dark circle invasion is a plot by the > powers of light to throw suspition upon those who seek to do good in the > name of all that is dark and pure. > > I suggest Sir Eidolon be investigated as he seems to have magics that > emminate in a circular form and harm people. > > Dramus > ------_=_NextPart_001_01BF481E.7E33B770 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable RE: Dark Circle

I'll show you mine = if you show me yours...
I've nothing to = hide, while I bet you're leaving town as soon as you can raise an = off-plane adventure.

Come on Dramus, lets = go to Guild Security together and see what you're guilty of, I mean = whether either of us are involved in this DC conspiracy. After that, we = can march into the Dark Circle and deal to these Necro bastards & = their undead.

Eidolon

    -----Original Message-----
    From:   Mandos Mitchinson = [SMTP:mandos@iconz.co.nz]
    Sent:   Friday, December 17, 1999 12:01 PM
    To:     dq-pub@dq.sf.org.nz
    Subject:       = RE: Dark Circle

    =A0

      Can we have Guild = Security check on all "suspicious" guild members (or all of = us - I'm sure we serving the Light have nothing to hide) to see if they = are involved in this Dark Circle thing. Let's start with Dramus and the = rest of the necro's, including that council member exGraf Grendal, and = the undead in the guild.

      If Security won't = check, I have this spell that strikes down the unholy (with minimal = friendly casualties). Everyone get within a 45 foot circle, hold hands, = and think happy thoughts...=A0

    As per usual the = powers of light are right there waiting to see the death and slaughter = while it is we the powers of darkness that must fight to save innocent = people. I think this Dark circle invasion is a plot by the powers of = light to throw suspition upon those who seek to do good in the name of = all that is dark and pure.=A0

    I suggest Sir = Eidolon be investigated as he seems to have magics that emminate in a = circular form and harm people.

    Dramus

------_=_NextPart_001_01BF481E.7E33B770-- -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 13:13:36 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id NAA17798; Fri, 17 Dec 1999 13:02:23 +1300 Received: from enterprise.iconz.co.nz (enterprise.iconz.co.nz [210.48.22.40]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id NAA17795 for ; Fri, 17 Dec 1999 13:02:22 +1300 Received: (qmail 23468 invoked from network); 16 Dec 1999 23:57:04 -0000 Received: from e0.firewall.ak.iconz.net.nz (HELO Escher) (202.14.100.208) by enterprise.iconz.co.nz with SMTP; 16 Dec 1999 23:57:04 -0000 Date: Fri, 17 Dec 1999 12:54:24 +1300 Message-ID: MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_0004_01BF488D.D7F50190" X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2918.2701 Subject: RE: Dark Circle From: "Mandos Mitchinson" To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz This is a multi-part message in MIME format. ------=_NextPart_000_0004_01BF488D.D7F50190 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit RE: Dark Circle I'll show you mine if you show me yours... I've nothing to hide, while I bet you're leaving town as soon as you can raise an off-plane adventure. Come on Dramus, lets go to Guild Security together and see what you're guilty of, I mean whether either of us are involved in this DC conspiracy. After that, we can march into the Dark Circle and deal to these Necro bastards & their undead. You mean you will not be supporting your Guild by adventuring? The guild needs taxes. Your slack attitude towards the guild is certainly reson to suspect your involvement in this affair. The guild may investigate me at any time I have nothing to hide. I have registered my collage although I do find this type of registering offensive. I mean you are not offensive because of your college but simply because of who you are. Dramus ------=_NextPart_000_0004_01BF488D.D7F50190 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable RE: Dark Circle
 

I'll show you mine if = you show me=20 yours...
I've = nothing to=20 hide, while I bet you're leaving town as soon as you can raise an = off-plane=20 adventure.

Come on = Dramus, lets go=20 to Guild Security together and see what you're guilty of, I mean = whether=20 either of us are involved in this DC conspiracy. After that, we can = march into=20 the Dark Circle and deal to these Necro bastards & their = undead. 

You mean you will not be supporting your = Guild by=20 adventuring? The guild needs taxes. Your slack attitude towards the = guild is=20 certainly reson to suspect your involvement in this affair. The = guild may=20 investigate me at any time I have nothing to hide. I have = registered=20 my collage although I do find this type of registering = offensive. I=20 mean you are not offensive because of your college but simply because of = who you=20 are.

Dramus

------=_NextPart_000_0004_01BF488D.D7F50190-- -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 17:29:54 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id RAA19150; Fri, 17 Dec 1999 17:16:27 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id RAA19147 for ; Fri, 17 Dec 1999 17:16:25 +1300 Received: from phaeton (p37-max28.akl.ihug.co.nz [206.18.99.229]) by smtp1.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id RAA25624 for ; Fri, 17 Dec 1999 17:09:57 +1300 Message-Id: <3.0.6.32.19991217170206.007f5d10@pop.ihug.co.nz> X-Sender: phaeton@pop.ihug.co.nz X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.6 (32) Date: Fri, 17 Dec 1999 17:02:06 +1300 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Subject: RE: Dark Circle From: Keith Smith To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz >Let's start with Dramus and the rest of the necro's, including that council >member exGraf Grendal, and the undead in the guild. If Security won't >check, I have this spell that strikes down the unholy (with minimal >friendly casualties). Everyone get within a 45 foot circle, hold hands, and >think happy thoughts... Sir Eidolon of the Light -----Original Message----- Minimal? Mine does none at all to the non-unholy/non-undead? Still that area of effect seems impressive. Phaeton -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 17:32:02 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id RAA19180; Fri, 17 Dec 1999 17:23:01 +1300 Received: from smtp1.ihug.co.nz (tk1.ihug.co.nz [203.29.160.13]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id RAA19177 for ; Fri, 17 Dec 1999 17:22:59 +1300 Received: from phaeton (p37-max28.akl.ihug.co.nz [206.18.99.229]) by smtp1.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id RAA26381 for ; Fri, 17 Dec 1999 17:16:36 +1300 Message-Id: <3.0.6.32.19991217170850.007f2e20@pop.ihug.co.nz> X-Sender: phaeton@pop.ihug.co.nz X-Mailer: QUALCOMM Windows Eudora Light Version 3.0.6 (32) Date: Fri, 17 Dec 1999 17:08:50 +1300 Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Subject: RE: Dark Circle From: Keith Smith To: dq-pub@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq-pub@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq-pub@dq.sf.org.nz >>Eidelon >>I'll show you mine if you show me yours... >>I've nothing to hide, while I bet you're leaving town as soon as you can >>raise an off-plane adventure. >>Come on Dramus, lets go to Guild Security together and see what you're guilty >>of, I mean whether either of us are involved in this DC conspiracy. After >>that, we can march into the Dark Circle and deal to these Necro bastards & >>their undead. >Dramus >You mean you will not be supporting your Guild by adventuring? The guild needs >taxes. Your slack attitude towards the guild is certainly reson to suspect >your involvement in this affair. The guild may investigate me at any time I >have nothing to hide. I have registered my collage although I do find this >type of registering offensive. I mean you are not offensive because of your >college but simply because of who you are. (Blasted Outlook. I've got to do the quoting manually) Guys, guys. Surely at this stage we need to present a unified front. Wouldn't the Dark Circle just love to see us split down the middle arguing with each other. So let's just put aside our differences and see what we can do about this threat and how we're, as a Guild, are going to kick them in their collective butts. (Drains glass of buttermilk) Anyway must go. My adventuring party is about to head out soon. Phaeton -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 17:43:05 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id RAA19221; Fri, 17 Dec 1999 17:28:48 +1300 Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id RAA19217 for ; Fri, 17 Dec 1999 17:28:44 +1300 Received: from dworkin (p66-tnt5.akl.ihug.co.nz [203.109.194.66]) by smtp2.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id RAA31873 for ; Fri, 17 Dec 1999 17:22:25 +1300 Message-ID: <002601bf4847$ea13b060$4301a8c0@dworkin.ihug.co.nz> Date: Fri, 17 Dec 1999 17:33:48 +1300 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 4.72.3110.1 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Subject: Re: Minutes from the Guild Meeting From: "Dworkin" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz To all and sundry concerning the Dark Circle which I think is a neat idea. [rant mode on] A few points. It takes a lot of work to prepare these games, work out consequences and in all make them the fun things we all expect. We do not get paid for this in anyway except in criticism when we somehow slip from our typical godlike standard. I imagine the Dark Circle is going to be arround for a while and people willing to do rescue missions should ask a GM (nicely) to run one next quarter. No GM has to run anything if they don't want to. Such complaining whenever a GM does something bold, new and interesting will result in more and more GMs deciding that GURPs (or ADD, etc) isn't so bad after all due to the lack of near constant whining. Above all, if you think a game concerning such and such should be run then WHY DONT YOU DO IT! William (wondering how much he should charge and if he'll get back pay) -- see unsubscribe instructions in message headers -- From owner-dq@dq.sf.org.nz Fri Dec 17 19:13:05 1999 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id TAA19855; Fri, 17 Dec 1999 19:12:00 +1300 Message-Id: <199912170612.TAA19855@mail.sf.org.nz> Received: from smtp2.ihug.co.nz (tk2.ihug.co.nz [203.29.160.14]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id TAA19851 for ; Fri, 17 Dec 1999 19:11:54 +1300 Received: from jimarona.ihug.co.nz (p251-tnt1.akl.ihug.co.nz [206.18.111.251]) by smtp2.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id TAA10790 for ; Fri, 17 Dec 1999 19:05:30 +1300 Date: Fri, 17 Dec 1999 19:03:40 +1300 Subject: Re: Minutes from the Guild Meeting From: "Jim Arona" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz William Dymock wrote: > A few points. >It takes a lot of work to prepare these games, work out consequences and in >all make them the fun things we all expect. >We do not get paid for this in anyway except in criticism when we somehow >slip from our typical godlike standard. >I imagine the Dark Circle is going to be arround for a while and people >willing to do rescue missions should ask a GM (nicely) to run one next >quarter. >No GM has to run anything if they don't want to. Such complaining whenever a >GM does something bold, new and interesting will result in more and more GMs >deciding that GURPs (or ADD, etc) isn't so bad after all due to the lack of >near constant whining. >Above all, if you think a game concerning such and such should be run then >WHY DONT YOU DO IT! I, also, endorse every word William has written. It seems to me that the complaints are simple whining. 'O, no...A story is in danger of happening to my character...'... What, exactly, are you worried about? That the world changed? So what? Change with it. Yes, there are degrees of change. One can't go around and institute a change of the nature of casually speaking to the Duke and turn him into your favourite chocolate covered amphibian. You can, however, make changes to your character that have no effect on the rest of the game, like move to points West or North of the effect. Or you can speak to a DM about the effect, and actively look for a game to roleplay through something, where it is a little too involved for a player on their own to administer themselves. A character only has the motivation that a player gives it. If that motivation becomes irksome to the player, then, clearly, the player alters the rationalisation, or finds a countering rationalisation so that they, as people, can choose to play or not. No character should have the power to determine whether or not their player enrolls in a game. Obviously, some games are going to be more interesting to a given character, but if you want to watch Buffy on Thursday nights more than you want to play a game, then you watch Buffy. There is no complex thought, here. It's simple. Roleplaying is an excercise of fun, and we owe no debt of duty to a piece of paper like a character, even if it is one's own. Especially if it is one's own. Living in a particular place does not give a character any story impetus. It gives them story weight, because, if the player wants to, it can have an effect on the character. But they can't affect it in anyway, unless they engage it at the game level. In other words, a player cannot affect a game artifact except from within the game. They must play the game that is offered, or find someone willing to run a game that deals with this. But the most appalling thing about this is nothing more than the grating, ignorant and egregious hectoring about what the DMs involved ought and ought not to have done. These DMs don't get paid for this. They do it for fun. They produce stories, even in the face of the ingratitude of people who have never DMed before. People who expect to have an equal right to commment on the work involved, yet show no signs of offering anything to replace what they would rather see gone. While I feel disgust at the reactions expressed to date, I am depressed to note that I don't feel any surprise at this negativity. Jim -- see unsubscribe instructions in message headers --