From owner-dq@dq.sf.org.nz Thu May 4 08:16:45 2000 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id IAA03766; Thu, 4 May 2000 08:13:42 +1200 Received: from enterprise.iconz.co.nz (enterprise.iconz.co.nz [210.48.22.40]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id IAA03761 for ; Thu, 4 May 2000 08:13:35 +1200 Received: (qmail 24543 invoked by alias); 3 May 2000 20:03:33 -0000 Received: from fe0.firewall.ak.iconz.net.nz (HELO escher) (202.14.100.208) by enterprise.iconz.co.nz with SMTP; 3 May 2000 20:03:33 -0000 Date: Thu, 4 May 2000 08:03:32 +1200 Message-ID: MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook IMO, Build 9.0.2416 (9.0.2910.0) X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 Subject: RE: Languages [this time *WITH* the attachment] From: "Mandos Mitchinson" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Just looking over the language doc and I note that Common has a Max rank of 9. While I can see the reasoning behind it I just wonder if it might not be easier and require less Eagle eyed GM's if it went to 10. I am fairly certain there are characters out their that have rank 10 in error already. It might make things easier to increase the rankalbility of the language. Of other PC languages in the game the only one I can think of from any of my characters or games is Termite which I doubt requires inclusion on the table :_) Mandos /s -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- From owner-dq@dq.sf.org.nz Thu May 4 08:46:45 2000 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id IAA03953; Thu, 4 May 2000 08:43:18 +1200 Received: from fclaklmr02.fcl.co.nz ([202.14.23.202] (may be forged)) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with SMTP id IAA03948 for ; Thu, 4 May 2000 08:43:14 +1200 Received: from falaklex00.falum.co.nz (10.8.1.28) by fclaklmr02.fcl.co.nz Thursday, May 04, 2000 08:29:56 Message-ID: Received: by falaklex00.fcl.co.nz with Internet Mail Service (5.5.2448.0) id <2T6C0CS1>; Thu, 4 May 2000 08:31:48 +1200 Message-ID: <311B3C3DD32FD311B33900805F770A72010B13F9@falaklex00.fcl.co.nz> Date: Thu, 4 May 2000 08:31:47 +1200 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: multipart/alternative; boundary="----_=_NextPart_001_01BFB53E.9ADA6A50" Subject: Languages, Fire, Rule Errors From: "Andrew Withy (FAL AKL)" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01BFB53E.9ADA6A50 Content-Type: text/plain Languages All the languages in the language doc are Alusian, with the exception of Purple Drow & Old Purple Drow. Are these languages really needed, given only one(?) GM runs games in Purple? Fire A lot of the language in Fire v2.0 is not DQ-standard - references to saves rather than resists, standard rules repeated for specific spells, standard effects written in non-standard langauge etc. Is there any problem if Rosemary & I tidy it up in the editing we are doing for the new rulebook, as long as Paul Schmidt agrees that we have not changed the intent of any of the rules? Or should we give up on the pedantry of trying to have a consistent rules writing style? Rules If there are any sections of the rulebook which bug you because of typo's or similar (like "4xRank/2" in Navigator, or Thief's reference to a non-existent falling damage section in Combat), please either e-mail Ross Alexander directly, or e-mail me, as I am collating these errors. Andrew ------_=_NextPart_001_01BFB53E.9ADA6A50 Content-Type: text/html Content-Transfer-Encoding: quoted-printable Languages, Fire, Rule Errors

Languages
All the languages = in the language doc are Alusian, with the exception of Purple Drow = & Old Purple Drow. Are these languages really needed, given only = one(?) GM runs games in Purple?

Fire
A lot of the = language in Fire v2.0 is not DQ-standard - references to saves rather = than resists, standard rules repeated for specific spells, standard = effects written in non-standard langauge etc. Is there any problem if = Rosemary & I tidy it up in the editing we are doing for the new = rulebook, as long as Paul Schmidt agrees that we have not changed the = intent of any of the rules? Or should we give up on the pedantry of = trying to have a consistent rules writing style?

Rules
If there are any = sections of the rulebook which bug you because of typo's or similar = (like "4xRank/2" in Navigator, or Thief's reference to a = non-existent falling damage section in Combat), please either e-mail = Ross Alexander directly, or e-mail me, as I am collating these = errors.

Andrew

------_=_NextPart_001_01BFB53E.9ADA6A50-- -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- From owner-dq@dq.sf.org.nz Thu May 4 13:40:00 2000 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id NAA06133; Thu, 4 May 2000 13:37:48 +1200 Received: from mailhost.auckland.ac.nz (mailhost.auckland.ac.nz [130.216.1.4]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id NAA06128 for ; Thu, 4 May 2000 13:37:43 +1200 Received: from sci4 (lbr-122-42.lbrsc.auckland.ac.nz [130.216.122.42]) by mailhost.auckland.ac.nz (8.9.2/8.9.2/8.9.2-ua) with SMTP id NAA04309 for ; Thu, 4 May 2000 13:27:32 +1200 (NZST) Date: Thu, 4 May 2000 13:24:44 +1200 Message-ID: <000b01bfb567$86f95790$2a7ad882@sci4> MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 8bit X-Priority: 3 (Normal) X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0 X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 Subject: RE: Languages, Fire, Rule Errors From: "Michael Parkinson" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz > All the languages in the language doc are Alusian, with the exception > of Purple Drow & Old Purple Drow. Are these languages really > needed, given only one(?) GM runs games in Purple? Yes -- for example, knowledge of one language might effect how much they pick up of a related language. However -- perhaps the best thing would be that the "rules" ceased at the line before §38.6 and the remainder {§ 38.6-38.7} was on a web site & in a campaign supplement where it could be more easily updated ?? Or is that too messy for generating new characters, or confusing for someone reading the rules & uncertain of what is meant by "family" or "group" ? Michael -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- From owner-dq@dq.sf.org.nz Thu May 4 14:10:00 2000 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id OAA06336; Thu, 4 May 2000 14:09:04 +1200 Received: from kakapo.cs.auckland.ac.nz (kakapo.cs.auckland.ac.nz [130.216.34.10]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id OAA06331 for ; Thu, 4 May 2000 14:09:00 +1200 Received: from [130.216.108.110] (clare.cs.auckland.ac.nz [130.216.108.110]) by kakapo.cs.auckland.ac.nz (8.8.6/8.8.6/cs-master) with ESMTP id NAA11893 for ; Thu, 4 May 2000 13:58:49 +1200 (NZST) (sender clare@cs.auckland.ac.nz) Date: Thu, 04 May 2000 13:58:51 +1200 Message-ID: Mime-version: 1.0 Content-type: text/plain; charset="ISO-8859-1" Content-transfer-encoding: quoted-printable Subject: Re: Languages, Fire, Rule Errors From: Clare West To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz on 4/5/2000 13:24, Michael Parkinson at m.parkinson@auckland.ac.nz wrote: >> All the languages in the language doc are Alusian, with the exception >> of Purple Drow & Old Purple Drow. Are these languages really >> needed, given only one(?) GM runs games in Purple? >=20 > Yes -- for example, knowledge of one language might effect how much they = pick > up of a related > language. >=20 > However -- perhaps the best thing would be that the "rules" ceased at the= line > before =A738.6 and the > remainder {=A7 38.6-38.7} was on a web site & in a campaign supplement wher= e it > could be more easily > updated ?? >=20 > Or is that too messy for generating new characters, or confusing for some= one > reading the rules & > uncertain of what is meant by "family" or "group" ? I certainly think that we need all the sections in the rules. Exactly which languages belong is tricky, but unless we are totally crammed for room putting in more rather than less sounds better to me. clare --=20 Clare West, Rm 111, Ext 8266 clare@cs.auckland.ac.nz -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- From owner-dq@dq.sf.org.nz Thu May 4 14:25:00 2000 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id OAA06377; Thu, 4 May 2000 14:10:32 +1200 Received: from bo.nznet.gen.nz (ns1.nznet.gen.nz [203.167.232.34]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id OAA06371 for ; Thu, 4 May 2000 14:10:27 +1200 Received: from takitimu.co.nz (ms2-28.nznet.gen.nz [203.167.232.158]) by bo.nznet.gen.nz (8.8.7/8.8.7) with ESMTP id OAA27941 for ; Thu, 4 May 2000 14:00:15 +1200 Received: from takitimu.co.nz by takitimu.co.nz; Thu, 04 May 00 13:36:18 +1200 Message-ID: <3910D4C5.D6F542B9@takitimu.co.nz> Date: Thu, 04 May 2000 13:39:27 +1200 X-Mailer: Mozilla 4.5 (Macintosh; I; PPC) X-Accept-Language: en MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Subject: Re: Languages, Fire, Rule Errors From: Kelsie To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: kelsie@takitimu.co.nz Michael Parkinson wrote: > > > All the languages in the language doc are Alusian, with the exception > > of Purple Drow & Old Purple Drow. Are these languages really > > needed, given only one(?) GM runs games in Purple? > > Yes -- for example, knowledge of one language might effect how much they pick up of a related > language. > > However -- perhaps the best thing would be that the "rules" ceased at the line before §38.6 and the > remainder {§ 38.6-38.7} was on a web site & in a campaign supplement where it could be more easily > updated ?? No, it needs to be in the general rules, but off-planar languages should probably be separate campaign stuff and/or in writeups given to individuals with the obscure languages. Kelsie -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- From owner-dq@dq.sf.org.nz Thu May 4 14:40:00 2000 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id OAA06512; Thu, 4 May 2000 14:26:21 +1200 Received: from qedweb.qed.co.nz ([203.97.23.140] (may be forged)) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id OAA06507 for ; Thu, 4 May 2000 14:26:17 +1200 Received: by localhost with Internet Mail Service (5.5.2448.0) id ; Thu, 4 May 2000 14:13:10 +1200 Message-ID: Date: Thu, 4 May 2000 14:13:07 +1200 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.5.2448.0) Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Subject: RE: Languages, Fire, Rule Errors From: Stephen Martin To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: dq@dq.sf.org.nz Include as many Alusian languages as are known to be used but exclude off-planar languages. Information about the off-planar languages can be sourced from the = relevant GM. Normally off-planar languages are only relevant on that plane with = a specific GM and usually from the point of view of I speak x, y, and z, = how well do I understand their babble. If a character learns an off-planar language then the GM should give = them a write-up including where it is normally spoken, and the group and = family it belongs to. The more organised/diligent GMs will no doubt have a document or web = page detailing the known languages from their plane. Cheers, Stephen. > -----Original Message----- > From: Clare West [SMTP:clare@cs.auckland.ac.nz] > Sent: Thursday, 4 May 2000 13:59 > To: dq@dq.sf.org.nz > Subject: Re: Languages, Fire, Rule Errors >=20 > on 4/5/2000 13:24, Michael Parkinson at m.parkinson@auckland.ac.nz = wrote: >=20 > >> All the languages in the language doc are Alusian, with the = exception > >> of Purple Drow & Old Purple Drow. Are these languages really > >> needed, given only one(?) GM runs games in Purple? > >=20 > > Yes -- for example, knowledge of one language might effect how much = they > pick > > up of a related > > language. > >=20 > > However -- perhaps the best thing would be that the "rules" ceased = at > the line > > before =A738.6 and the > > remainder {=A7 38.6-38.7} was on a web site & in a campaign = supplement > where it > > could be more easily > > updated ?? > >=20 > > Or is that too messy for generating new characters, or confusing = for > someone > > reading the rules & > > uncertain of what is meant by "family" or "group" ? >=20 > I certainly think that we need all the sections in the rules. Exactly > which > languages belong is tricky, but unless we are totally crammed for = room > putting in more rather than less sounds better to me. >=20 > clare >=20 >=20 -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- From owner-dq@dq.sf.org.nz Thu May 4 16:10:00 2000 Received: (from bin@localhost) by mail.sf.org.nz (8.8.6/NZSFI-19980830) id QAA07144; Thu, 4 May 2000 16:06:24 +1200 Received: from smtp4.ihug.co.nz (smtp4.ihug.co.nz [203.109.252.5]) by mail.sf.org.nz (8.8.6/NZSFI-19980830) with ESMTP id QAA07139 for ; Thu, 4 May 2000 16:06:19 +1200 Received: from paul (p84-max14.akl.ihug.co.nz [203.109.243.120]) by smtp4.ihug.co.nz (8.9.3/8.9.3/Debian/GNU) with SMTP id PAA16856 for ; Thu, 4 May 2000 15:56:02 +1200 Message-ID: <005301bfb57c$c5934b40$6564640a@paul> Date: Thu, 4 May 2000 15:56:40 +1200 MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="----=_NextPart_000_004E_01BFB5E1.55F127C0" X-Priority: 3 X-MSMail-Priority: Normal X-Mailer: Microsoft Outlook Express 5.00.2615.200 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 Subject: Re: Languages, Fire, Rule Errors From: "Rod King" To: dq@dq.sf.org.nz Sender: owner-dq@dq.sf.org.nz Errors-To: owner-dq@dq.sf.org.nz Precedence: bulk X-Loop: dq@dq.sf.org.nz X-Requests: To unsubscribe from this list, or change your subscription address, send a request to dq-request@dq.sf.org.nz. To unsubscribe from all lists on this site, send a request to all-request@dq.sf.org.nz. Reply-To: rodking@ihug.co.nz This is a multi-part message in MIME format. ------=_NextPart_000_004E_01BFB5E1.55F127C0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Languages, Fire, Rule ErrorsAndrew - sounds like a good idea - its = easier if we all speak the same game lingo. Cheers Paul ----- Original Message -----=20 From: Andrew Withy (FAL AKL)=20 To: dq@dq.sf.org.nz=20 Sent: Thursday, May 04, 2000 8:31 AM Subject: Languages, Fire, Rule Errors Languages=20 All the languages in the language doc are Alusian, with the exception = of Purple Drow & Old Purple Drow. Are these languages really needed, = given only one(?) GM runs games in Purple? Fire=20 A lot of the language in Fire v2.0 is not DQ-standard - references to = saves rather than resists, standard rules repeated for specific spells, = standard effects written in non-standard langauge etc. Is there any = problem if Rosemary & I tidy it up in the editing we are doing for the = new rulebook, as long as Paul Schmidt agrees that we have not changed = the intent of any of the rules? Or should we give up on the pedantry of = trying to have a consistent rules writing style? Rules=20 If there are any sections of the rulebook which bug you because of = typo's or similar (like "4xRank/2" in Navigator, or Thief's reference to = a non-existent falling damage section in Combat), please either e-mail = Ross Alexander directly, or e-mail me, as I am collating these errors. Andrew=20 ------=_NextPart_000_004E_01BFB5E1.55F127C0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Languages, Fire, Rule Errors
Andrew - sounds like a good idea - its = easier if we=20 all speak the same game lingo.
 
Cheers
Paul
----- Original Message -----
From:=20 Andrew Withy=20 (FAL AKL)
Sent: Thursday, May 04, 2000 = 8:31=20 AM
Subject: Languages, Fire, Rule=20 Errors

Languages =
All the languages in the = language doc are=20 Alusian, with the exception of Purple Drow & Old Purple Drow. Are = these=20 languages really needed, given only one(?) GM runs games in = Purple?

Fire
A lot of the language in Fire v2.0 is not = DQ-standard -=20 references to saves rather than resists, standard rules repeated for = specific=20 spells, standard effects written in non-standard langauge etc. Is = there any=20 problem if Rosemary & I tidy it up in the editing we are doing for = the new=20 rulebook, as long as Paul Schmidt agrees that we have not changed the = intent=20 of any of the rules? Or should we give up on the pedantry of trying to = have a=20 consistent rules writing style?

Rules
If there are any sections of the rulebook which = bug you=20 because of typo's or similar (like "4xRank/2" in Navigator, or Thief's = reference to a non-existent falling damage section in Combat), please = either=20 e-mail Ross Alexander directly, or e-mail me, as I am collating these=20 errors.

Andrew=20

------=_NextPart_000_004E_01BFB5E1.55F127C0-- -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html --