| Subject | [dq] Classes of target |
|---|---|
| From | "=?iso-8859-1?Q?Ian__Wood_&_Ellen__Hume=A0&_Adara_Wood?=" |
| Date | Fri, 23 Feb 2001 21:36:57 +1300 |
Dear All,
I have become confused over the types of target used in the DQ rules.
Until now, I thought the target list available for spells was:
1 entity
2 object
3 area
Can you please advise me what should be used for things like the following:
A trees
B lesser undead (an animate)
C greater undead (an animate)
D golems (another animate)
Is there a fourth category?
4 construct
yours aye, Ian
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| |
| Subject | Re: [dq] Classes of target |
|---|---|
| From | Jim Arona |
| Date | Fri, 23 Feb 2001 20:53:59 +1300 |
Ian Wood & Ellen Hume & Adara Wood wrote: > > Dear All, > > I have become confused over the types of target used in the DQ rules. > > Until now, I thought the target list available for spells was: > 1 entity > 2 object > 3 area > > Can you please advise me what should be used for things like the following: > A trees Answer: Tree > B lesser undead (an animate) Answer: lesser undead (an animate) > C greater undead (an animate) Answer: greater undead (not necessarily an animate) > D golems (another animate) Answer: golem (another animate) If a spell indicates a specific target, then that's fine. There is no threat to the game, because you can only cast an animate lesser undead on lesser undead. > > Is there a fourth category? > 4 construct There could be, if one is needed, or indicated by a spell Jim -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- | |
| Subject | Re: [dq] Classes of target |
|---|---|
| From | "=?iso-8859-1?Q?Ian__Wood_&_Ellen__Hume=A0&_Adara_Wood?=" |
| Date | Fri, 23 Feb 2001 23:18:56 +1300 |
Thanks for the prompt reply Jim, I need help on all spells with a Target of entity. Can they be used on undead etc...or are they different somehow?? such as E&E Charm ?? Necrosis?? Whirlwind vortex?? cheers Ian -----Original Message----- From: Jim Arona <jimarona@ihug.co.nz> To: dq@dq.sf.org.nz <dq@dq.sf.org.nz> Date: Friday, 23 February 2001 23:05 Subject: Re: [dq] Classes of target > > >Ian Wood & Ellen Hume & Adara Wood wrote: >> >> Dear All, >> >> I have become confused over the types of target used in the DQ rules. >> >> Until now, I thought the target list available for spells was: >> 1 entity >> 2 object >> 3 area >> >> Can you please advise me what should be used for things like the following: >> A trees >Answer: Tree > >> B lesser undead (an animate) >Answer: lesser undead (an animate) > >> C greater undead (an animate) >Answer: greater undead (not necessarily an animate) > >> D golems (another animate) >Answer: golem (another animate) > >If a spell indicates a specific target, then that's fine. There is no >threat to the game, because you can only cast an animate lesser undead >on lesser undead. >> >> Is there a fourth category? >> 4 construct > >There could be, if one is needed, or indicated by a spell > >Jim > > > >-- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- > -- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html -- | |