Subject[dq] Classes of target
From"=?iso-8859-1?Q?Ian__Wood_&_Ellen__Hume=A0&_Adara_Wood?="
DateFri, 23 Feb 2001 21:36:57 +1300
Dear All,

I have become confused over the types of target used in the DQ rules.

Until now, I thought the target list available for spells was:
    1    entity
    2    object
    3    area

Can you please advise me what should be used for things like the following:
    A    trees
    B    lesser undead (an animate)
    C    greater undead (an animate)
    D    golems (another animate)

Is there a fourth category?
    4    construct


yours aye, Ian




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SubjectRe: [dq] Classes of target
FromJim Arona
DateFri, 23 Feb 2001 20:53:59 +1300

Ian Wood & Ellen Hume & Adara Wood wrote:
> 
> Dear All,
> 
> I have become confused over the types of target used in the DQ rules.
> 
> Until now, I thought the target list available for spells was:
>     1    entity
>     2    object
>     3    area
> 
> Can you please advise me what should be used for things like the following:
>     A    trees
Answer: Tree

>     B    lesser undead (an animate)
Answer: lesser undead (an animate)

>     C    greater undead (an animate)
Answer: greater undead (not necessarily an animate)

>     D    golems (another animate)
Answer: golem (another animate)

If a spell indicates a specific target, then that's fine. There is no
threat to the game, because you can only cast an animate lesser undead
on lesser undead.
> 
> Is there a fourth category?
>     4    construct

There could be, if one is needed, or indicated by a spell

Jim



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SubjectRe: [dq] Classes of target
From"=?iso-8859-1?Q?Ian__Wood_&_Ellen__Hume=A0&_Adara_Wood?="
DateFri, 23 Feb 2001 23:18:56 +1300
Thanks for the prompt reply Jim,

I need help on all spells with a Target of entity. Can they be used on
undead etc...or are they different somehow??

such as E&E Charm ?? Necrosis?? Whirlwind vortex??


cheers Ian

-----Original Message-----
From: Jim Arona <jimarona@ihug.co.nz>
To: dq@dq.sf.org.nz <dq@dq.sf.org.nz>
Date: Friday, 23 February 2001 23:05
Subject: Re: [dq] Classes of target


>
>
>Ian Wood & Ellen Hume & Adara Wood wrote:
>>
>> Dear All,
>>
>> I have become confused over the types of target used in the DQ rules.
>>
>> Until now, I thought the target list available for spells was:
>>     1    entity
>>     2    object
>>     3    area
>>
>> Can you please advise me what should be used for things like the
following:
>>     A    trees
>Answer: Tree
>
>>     B    lesser undead (an animate)
>Answer: lesser undead (an animate)
>
>>     C    greater undead (an animate)
>Answer: greater undead (not necessarily an animate)
>
>>     D    golems (another animate)
>Answer: golem (another animate)
>
>If a spell indicates a specific target, then that's fine. There is no
>threat to the game, because you can only cast an animate lesser undead
>on lesser undead.
>>
>> Is there a fourth category?
>>     4    construct
>
>There could be, if one is needed, or indicated by a spell
>
>Jim
>
>
>
>-- to unsubscribe see http://www.kurahaupo.gen.nz/mailing-lists.html --
>




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