SubjectRe: [dq] Classes of target
FromJim Arona
DateSat, 24 Feb 2001 02:40:54 +1300

Ian Wood & Ellen Hume & Adara Wood wrote:
> 
> Thanks for the prompt reply Jim,
> 
> I need help on all spells with a Target of entity. Can they be used on
> undead etc...or are they different somehow??
> 
> such as E&E Charm ?? Necrosis??Whirlwind vortex??

I wouldn't have thought undead would be affected by any of these spells.

> 
> cheers Ian
> 
> -----Original Message-----
> From: Jim Arona <jimarona@ihug.co.nz>
> To: dq@dq.sf.org.nz <dq@dq.sf.org.nz>
> Date: Friday, 23 February 2001 23:05
> Subject: Re: [dq] Classes of target
> 
> >
> >
> >Ian Wood & Ellen Hume & Adara Wood wrote:
> >>
> >> Dear All,
> >>
> >> I have become confused over the types of target used in the DQ rules.
> >>
> >> Until now, I thought the target list available for spells was:
> >>     1    entity
> >>     2    object
> >>     3    area
> >>
> >> Can you please advise me what should be used for things like the
> following:
> >>     A    trees
> >Answer: Tree
> >
> >>     B    lesser undead (an animate)
> >Answer: lesser undead (an animate)
> >
> >>     C    greater undead (an animate)
> >Answer: greater undead (not necessarily an animate)
> >
> >>     D    golems (another animate)
> >Answer: golem (another animate)
> >
> >If a spell indicates a specific target, then that's fine. There is no
> >threat to the game, because you can only cast an animate lesser undead
> >on lesser undead.
> >>
> >> Is there a fourth category?
> >>     4    construct
> >
> >There could be, if one is needed, or indicated by a spell
> >
> >Jim
> >
> >
> >
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> >
> 
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