Subject[dq-pub] Carzarlan Grain Monopoly
FromNoel Livingston
DateWed, 30 May 2001 18:15:32 -0700 (PDT)
If we assume Faith is correct and food production in
Cazarla is fixed and all grain will need to be
imported we need to look more carefully at how this is
done. Assume 2/3 of the food of seagate ( cost wise),
the vegetables, meat, cheese etc is produced locally
and 98 thousand bushells of grain are needed

Food Production/Requirements vs Sale Cost(Historic
records from cities)
1/2   8xcost
5/8   6xcost <-- we are now at 2/3
3/4   4xcost
7/8   2xcost
1     1xcost

So if importers bring in enough grain for each level
the gain the following profits assuming 6sp bushell
purchase and shipping

3/4 of food needs 25% of grain req = 825Tons@28SP per
bushell = profit of 23x 24,500 = 563,500 SP

7/8 of food needs 60% of grain req = 1980Tons@14SP per
bushell = profit of 9x58,800 = 529,200 SP

Full food needs 3300Tons@7SP per bushell = profit of
2x 98,000 = 196,000 SP

It is in their best interests to have starvation in
the city for their maximum profits supplying
48,000bushells@18SP per bushell are realised = profit
of 13x48,000 = 624,000 sp. Any competing group of
grain merchants will form a cartel to maximise their
group profits 196,000 vs 624,000 profit ( yes they
will)

What I suggest is that we offer a monopoly to provide
the full requirements of seagate in grain in return
for a lower price, to do this we would have to
gurantee profits remain at 624,000 or near, the
monopoly being rather valuable. To do this would
require fixing prices at 11SP2CP per bushell for the
monopoly and requiring them to provide the full grain
needs for the city ( or be fined ) giving profits of
98,000 x (11.5-5) = 637,000sp for them.

This would increase living costs by about 270SP per
family in the city, they could have their pay
increased to partially compensate and the increased
costs past to seagates consumers ( farmers) who
seagate has a monopoly over, being the only city
nearby. The increase in living costs amounts to about 
a 16% increase for food or say 10% total, this would
represent about a 4% increase in costs to farmers. 

The only traders I know of who could be able to
provide this and are the Destinians. Seagate city
should negotiate this as soon as possible to avoid
starvation, disease, death and social collapse with
the resulting huge decrease in profits.

Arnaud De Montfort





















=====
cheers noel

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SubjectRe: [dq-pub] Carzarlan Grain Monopoly
From"Andrew Withy (DSL AK)"
DateThu, 31 May 2001 13:52:56 +1200
If you can get some grain from off-plane, you can avoid cartals across
planes (except for the most sophisticated planes, who would be too expensive
anyway). Seagate would hold the key to communication. You could offer to
take grain for varying rates as per the local economies or needs rather than
a single market assuming perfect communication. Any grain gained this way
decreases the value of the market to other traders dramatically (as per
Armand's table). At least it works that way if you say "wool" whereever
Armand says "money".

To a lesser extent this holds with land vs sea suppliers.

Oh, and if you think its a lot of money, 650,000sp is only a 6-inch cube of
gold (a human-weight). I think with cunning trading and using Seagate's
unusual strengths Carzala may be able to get away with a 4-inch cube of gold
of additional cost (a hobbit-weight).

Faith
-----Original Message-----
From: Noel Livingston [mailto:arnauddemontfort@yahoo.com]
Sent: Thursday, 31 May 2001 1:16 p.m.
To: dq-pub@dq.sf.org.nz
Subject: [dq-pub] Carzarlan Grain Monopoly


If we assume Faith is correct and food production in
Cazarla is fixed and all grain will need to be
imported we need to look more carefully at how this is
done. Assume 2/3 of the food of seagate ( cost wise),
the vegetables, meat, cheese etc is produced locally
and 98 thousand bushells of grain are needed



Any competing group of grain merchants will form a cartel to maximise their
group profits 196,000 vs 624,000 profit ( yes they will)

What I suggest is that we offer a monopoly to provide
the full requirements of seagate in grain in return
for a lower price, to do this we would have to
gurantee profits remain at 624,000 or near, the
monopoly being rather valuable. To do this would
require fixing prices at 11SP2CP per bushell for the
monopoly and requiring them to provide the full grain
needs for the city ( or be fined ) giving profits of
98,000 x (11.5-5) = 637,000sp for them.


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SubjectRe: [dq-pub] Carzarlan Grain Monopoly
From"Dworkin"
DateSun, 27 May 2001 23:12:58 +1200
----- Original Message -----
From: Andrew Withy (DSL AK) <AndrewW@datacom.co.nz>
To: <dq-pub@dq.sf.org.nz>
Sent: Thursday, May 31, 2001 1:52 PM
Subject: Re: [dq-pub] Carzarlan Grain Monopoly


> If you can get some grain from off-plane, you can avoid cartals across
> planes (except for the most sophisticated planes, who would be too
expensive
> anyway). Seagate would hold the key to communication. You could offer to
> take grain for varying rates as per the local economies or needs rather
than
> a single market assuming perfect communication. Any grain gained this way
> decreases the value of the market to other traders dramatically (as per
> Armand's table). At least it works that way if you say "wool" whereever
> Armand says "money".
>
> To a lesser extent this holds with land vs sea suppliers.
>
> Oh, and if you think its a lot of money, 650,000sp is only a 6-inch cube
of
> gold (a human-weight). I think with cunning trading and using Seagate's
> unusual strengths Carzala may be able to get away with a 4-inch cube of
gold
> of additional cost (a hobbit-weight).
>
> Faith
> -----Original Message-----
> From: Noel Livingston [mailto:arnauddemontfort@yahoo.com]
> Sent: Thursday, 31 May 2001 1:16 p.m.
> To: dq-pub@dq.sf.org.nz
> Subject: [dq-pub] Carzarlan Grain Monopoly
>
>
> If we assume Faith is correct and food production in
> Cazarla is fixed and all grain will need to be
> imported we need to look more carefully at how this is
> done. Assume 2/3 of the food of seagate ( cost wise),
> the vegetables, meat, cheese etc is produced locally
> and 98 thousand bushells of grain are needed
>
>
>
> Any competing group of grain merchants will form a cartel to maximise
their
> group profits 196,000 vs 624,000 profit ( yes they will)
>
> What I suggest is that we offer a monopoly to provide
> the full requirements of seagate in grain in return
> for a lower price, to do this we would have to
> gurantee profits remain at 624,000 or near, the
> monopoly being rather valuable. To do this would
> require fixing prices at 11SP2CP per bushell for the
> monopoly and requiring them to provide the full grain
> needs for the city ( or be fined ) giving profits of
> 98,000 x (11.5-5) = 637,000sp for them.
>
>

Right! So who are we invading, erm, trading with?
Yeah trading, with da real commercialised things.

Sven


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