Subject | Re: [dq] Phantasm & re-align other colleges to Mind |
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From | adara@ihug.co.nz |
Date | Sun, 24 Jun 2001 09:57:22 +1200 |
Dear all, thanks for all the comments on aligning Mind with other colleges. I propose the name for E&E TK change to 'Wizard Hands' I propose the name for Wiccan Mind Cloak change to 'Dream Sleep' cheers Ian -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | [dq] name of E&E tk |
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From | adara@ihug.co.nz |
Date | Sun, 24 Jun 2001 11:13:50 +1200 |
hi there it has been pointed out that the name "Wizards Hands" suggests fine motor controls. This was not the intention. alternatives have been proposed : "Wizards Thumbs"; "Clutz Hands"; "Wizard's Push"; "Wizards Force" E&E Telekinesis (G-2) Range: 15 feet + 15 / Rank Duration: 10 seconds + 10 / Rank Experience Multiple: 300 Base Chance: 20% Resist: None Storage: Investment, Ward Target: Entity or object Effects: Allows the Adept to lift a target of weight up to 2 pounds and move it at the rate of 2 TMR. For each Rank of the spell Adept may move an addi-tional 5 pounds or increase the speed by an additional 3 TMR. It has also been suggested that a sentence be added, something like "The spell only allows gross movements, and does not afford fine scale manipulations." Statistics, and other lies... E&E TK EM of 300 (minimum MA of 18 gives a ranking discount of atleast 15% = maximum effective EM of 255) Mind TK is special knowledge EM of 250 fixed. Mind Base change of 25% vs E&E 20% - more than made up for by difference in MA and twice fatigue costs. HOWEVER, if any complaints arise from a comparision between colleges, I have a list of complaints about MIND being under spec, over cost, improper scope and untimely (typical IT project really...). See the attachment (assuming your isp allows files of this size...) Ian -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] name of E&E tk |
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From | flamis@ihug.co.nz |
Date | Sun, 24 Jun 2001 16:12:17 +1200 |
At 11:13 24/06/01 +1200, you wrote: >it has been pointed out that the name "Wizards Hands" suggests fine motor >controls. This was not the intention. > >alternatives have been proposed : "Wizards Thumbs"; "Clutz Hands"; "Wizard's >Push"; "Wizards Force" "Wizard's Paws" perhaps? "Wizard's Punch"? or "Wizard's Hook" Jacqui -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] name of E&E tk |
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From | adara@ihug.co.nz |
Date | Sun, 24 Jun 2001 17:45:11 +1200 |
or 'wizard's spider thread' or more simply 'Wizard's Thread' Ian -----Original Message----- From: Jacqui Smith <flamis@ihug.co.nz> To: dq@dq.sf.org.nz <dq@dq.sf.org.nz> Date: Sunday, 24 June 2001 16:10 Subject: Re: [dq] name of E&E tk >At 11:13 24/06/01 +1200, you wrote: >>it has been pointed out that the name "Wizards Hands" suggests fine motor >>controls. This was not the intention. >> >>alternatives have been proposed : "Wizards Thumbs"; "Clutz Hands"; "Wizard's >>Push"; "Wizards Force" > >"Wizard's Paws" perhaps? "Wizard's Punch"? or "Wizard's Hook" > >Jacqui > > >-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] name of E&E tk |
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From | AndrewW@datacom.co.nz |
Date | Sun, 24 Jun 2001 18:25:30 +1200 |
Would much prefer that E&E and min spells worked identically. Why differentiate? The EM difference is not huge, (150-285 vs 250), and the Mind version actually has a higher BC!. Andrew -----Original Message----- hi there it has been pointed out that the name "Wizards Hands" suggests fine motor controls. This was not the intention. alternatives have been proposed : "Wizards Thumbs"; "Clutz Hands"; "Wizard's Push"; "Wizards Force" E&E Telekinesis (G-2) Range: 15 feet + 15 / Rank Duration: 10 seconds + 10 / Rank Experience Multiple: 300 Base Chance: 20% Resist: None Storage: Investment, Ward Target: Entity or object Effects: Allows the Adept to lift a target of weight up to 2 pounds and move it at the rate of 2 TMR. For each Rank of the spell Adept may move an addi-tional 5 pounds or increase the speed by an additional 3 TMR. It has also been suggested that a sentence be added, something like "The spell only allows gross movements, and does not afford fine scale manipulations." Statistics, and other lies... E&E TK EM of 300 (minimum MA of 18 gives a ranking discount of atleast 15% = maximum effective EM of 255) Mind TK is special knowledge EM of 250 fixed. Mind Base change of 25% vs E&E 20% - more than made up for by difference in MA and twice fatigue costs. HOWEVER, if any complaints arise from a comparision between colleges, I have a list of complaints about MIND being under spec, over cost, improper scope and untimely (typical IT project really...). See the attachment (assuming your isp allows files of this size...) Ian -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | [dq] Map of Eastern Aladar |
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From | salient@kcbbs.gen.nz |
Date | Sun, 24 Jun 2001 22:12:24 +1200 |
Does anyone have a map of Eastern Aladar/Dumar area, which it's possible for me (as a GM) to get a copy of? Regards, Sally -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |