Subject[dq] Mind College Conversion doco
Fromadara@ihug.co.nz
DateSun, 1 Jul 2001 20:28:30 +1200
Dear all, after reasonable acknowledgements of Martin's copyrighting...

I propose...

**Mind Conversion Document Draft 0.01 -- From Mind 1.0 to Mind v1.6**

With the introduction of the clarified Mind college, players may wish to
convert their Mind mage characters, and this document will attempt to make
conversion as simple as possible. Conversion should be undertaken with the
assistance of a GM and will need to be verified and signed off by that GM at
the completion of conversion.  The following are GM and Player guidelines
for conversion.

*General*
Scope for altering characters is given so that existing characters may
partially rearrange EP spent on Mind college magics.

Characters cannot completely restructure their character, however, as that
would provide a large benefit not offered to other colleges.
Therefore a maximum of 25% of total EP spent on Mind College talents, spells
and ritual may be reassigned, solely within the college, ignoring training
time. Any alterations beyond these limits should be run past Ian Wood.

Should a character decide to exit the college, then they may transfer 90% of
EP so spent onto a new college, with the remaining 10% lost to the ether and
guild taxes. A 6 months 'in game time' cost applies. This 'golden parachute'
offer expires on 1 July 2003.

Some spells have new statistics, and so character sheets and templates will
need revision (I think it is limited to Disruption, whose Base Chance is now
25%).

*Odd Stuff*
mostly as is

Non Mind Characters who gained Mind college spells (EG hypnotism), should
convert to the clarified spell.
Should a non-Mind character have TK or Mind Cloak, then they must specify
either E&E Mage Force or Mind Telekinesis, Wiccan Mind Cloak or Mind Mind
Shield.

*End Note*
These guidelines are obviously not exhaustive and GMs will need to
adjudicate for fairness, intent, flavour, etc. as usual.


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Subject[dq] of names and effects
Fromadara@ihug.co.nz
DateSun, 1 Jul 2001 19:46:21 +1200
Dear everyone,

here are what I have taken from the missives emailed around recently. Hope I
got it right...

major points are in between * *'s. I have included spell effects for
information only.

I am also suggesting we place an advisory within E&E TK/Mage Force...

I would like responses (in favour or against - with alternatives?), off list
if you wish. adara@ihug.co.nz



___
#1
*name of mind Mind Cloak becomes Mind Shield.*
Effect: The Adept cloaks their own mind so that their thoughts cannot be
detected or “read”, e.g. by Telepathy or other mind reading talents, spells
or rituals. The Adept’s Resistance versus Mental Attack is increased by 10
(+ 2 / Rank) while the spell is in effect. Mind Cloak does not block ESP or
Empathy. The Adept can cast Mind Speech as normal, and may choose to decline
Mind Speech from an external source.

#2
*name of wiccan Mind Cloak stays as Mind Cloak*
Effects: The Adept creates a cloak around their
own mind so that their thoughts cannot be detected
or read. This spell does not prevent the Adept’s presence
or emotions from being detected, but their mind
will simply not appear to be there when an attempt is
made to “read” it.

#3
*Name of E&E Telekinesis becomes Mage Force*
Effects: Allows the Adept to lift a target of weight up to 2 pounds and move
it at the rate of 2 TMR. For each Rank of the spell Adept may move an
additional 5 pounds or increase the speed by an additional 3 TMR.

*Perhaps we should add a final sentence such as "Fine manipulation of
objects is not normally achievable through this spell." *

#4
Name of mind TK stays as Telekinesis...
____

cheers Ian


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