SubjectRe: [dq] Summoner College
Fromflamis@ihug.co.nz
DateMon, 10 Dec 2001 11:00:48 +1300
At 20:06 9/12/01 +1300, you wrote:
>I take it that this is simply a college that a DM might choose to use if
>they wanted to run a Summoner?
>
>This is not some underhanded way of establishing the range of abilities that
>Summoners are heir to?
>
>If this is just one way of looking at a Summoner, then it's harmless,
>however uninteresting.
>
>If it is an attempt to codify a college that has always had the advantage of
>extreme vagueness, then I think this is bad for two reasons.

Might I ask whether you've read the version of Summoner in the rule book 
recently?

Because one of the things which I found frustrating about the college was 
its narrowness. As far as I could see there were very few things Summoners 
could do directly, especially if the Summoner was relatively inexperienced. 
All of their cool stuff depended on what they could get out of the Greater 
Demons they called. So what if the Summoner hadn't learned to do that yet? 
It's Special Knowledge, after all.

Furthermore, extremely badly written and extremely vague do not equate. 
Once you wade through the morass of verbiage, it wasn't that vague at all. 
Just complicated.

So I gave my Summoner a whole bunch of new, and deliberately vague 
abilities, in particular the ability to summon non-sentient denizens of the 
lower planes. It worked out quite well, as I explained at the meeting, so 
I've shared it with the group.

Jacqui


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Subject[dq-announce] Guild meeting minutes - Summer 802
Fromphaeton@ihug.co.nz
DateMon, 10 Dec 2001 11:00:49 -0800
Seagate Adventurers Guild
Guild Meeting Minutes
Summer 802WK

0) Pre-meeting voting

Binder is no longer in probation. Passed 7 for, 2 abstentions, none against

1) Adventures going out.

Abba - A guard from the County of Ravensy. The Duke's son, Godrick, has not 
returned from a hunting expedition and neither has the search party. 
Reasonable expenses will be reimbursed plus, if Godrick, is returned alive, 
a gold torc will be issued to each party member. In addition, if Godrick's 
squire is also returned alive, there is a reward from his father. Clare, 
Tuesdays.

California Smith - Requires a party to help explore the freshly risen 
island of Gydonia, in Pasifika, to find any sites of archeological 
significance before anyone else does. Also a nearby trading post had been 
set up by a merchant cartel but recently, the inhabitants have vanished. 
Payment is standard Guild rates plus salvage that doesn't have historical 
value. Keith, Tuesdays, Mangere Bridge, Medium+

Kali the Nameless. An earlier party was sent to a dwarven city near Alfheim 
but were not able to complete the mission owing to a civil war. During this 
time a balrog was let loose by the goblin invaders and a community of naga 
nearby want it dealt to. One of the items required is in the hands of the 
goblins. Experienced people are required. Rosemary, Mondays, Avondale, Medium+

Guild Security. There have been disturbing reports of vampire attacks in 
the Baronies but readings indicate it may not be vampires. Pay is at 
standard Guild rates. Andrew, Low overflow, Avondale.

Guild Security. A Lord has been kicked out of his castle and he needs a 
party to go in and get his stuff out, including the seal, which is the key 
to his scattered treasure hordes. The payment is 10% of the treasure value. 
Mandos, Lynfield, Medium.

Awards

Bravest.

Barth Wader - The party were creeping around the place and encountered a 
necrosis ward. Not having any means of disabling it, Barth charged in and 
took the effects.

Albion - The party had discovered an evil temple and detected the minds of 
Greater Undead inside. A small hole was created in the wall and Albion went 
through, by himself, in the dark, through the wards, to scout.

Faith - The mummies in the temple were attacking and Faith went head to 
head with one, with little hope of surviving, in order to keep it occupied 
while the party figured out how to kill it.


Winner - Faith.

Smartest Adventurer.

Tussock - They had 100 odd girls in their care, they were in hell, and 
there was no way out. Tussock managed to fast talk a demon to help them.

Armaud - The party needed to stop a boat so Armaud used a Wall of Bones.

Winner - Tussock


Stupidest Adventurer

Armaud - After the party (save Armaud who was hiding in the hold) was 
captured in the boat. Armaud summoned Sallis, a demon, and told him about 
the 100 virgins they were looking after. Sallis went off to look after them 
but Armand didn't ask him to rescue the others.

Clementine - The negotiations with the dragon had broken down and the 
dragon had attacked the party. They had escaped through a portal but the 
party employer was near death. Clementine had earlier refused the offer of 
putting a trollskin on the employer so when they came out of the portal, in 
mid air, the employer fell to the ground and was killed.

Gok - for pestering a dragon.

Faith - The virgins were trapped in hell with Sallis. The way through to 
his summer palace was through a door. Faith went straight through without 
checking first.

Tussock. She was determined to destroy this large boulder that she was sure 
the treasure was behind. When they finally did it, they were attacked by 
the mummies behind it.

Clementine. The party were fighting a noble that was wearing very good 
armour. Clemintine used an item to incinerate him, the area, and the armour 
that another party member wanted.

Albion - If a demon says "I've got someone who wants to talk to you", don't 
say yes.

Winner - Armaud


Best Death

Braven - While crossing a lake, a monster took her in two bites

Faith - Hacked and beaten to death.

Winner - No vote
Roll of Honour
         None

General Business

Beliel has a new chariot, small and black with a personalised monogram

Ithilmor requested that no more illusions of her are to go out.


Meeting Closed.


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SubjectRe: [dq] Summoner College
Fromjimarona@ihug.co.nz
DateMon, 10 Dec 2001 11:11:52 +1300
----- Original Message -----
From: "Jacqui Smith" <flamis@ihug.co.nz>
To: <dq@dq.sf.org.nz>
Sent: Monday, December 10, 2001 11:00 AM
Subject: Re: [dq] Summoner College


>
> Might I ask whether you've read the version of Summoner in the rule book
> recently?
>
> Because one of the things which I found frustrating about the college was
> its narrowness. As far as I could see there were very few things Summoners
> could do directly, especially if the Summoner was relatively
inexperienced.
> All of their cool stuff depended on what they could get out of the Greater
> Demons they called. So what if the Summoner hadn't learned to do that yet?
> It's Special Knowledge, after all.
>
> Furthermore, extremely badly written and extremely vague do not equate.
> Once you wade through the morass of verbiage, it wasn't that vague at all.
> Just complicated.
>
> So I gave my Summoner a whole bunch of new, and deliberately vague
> abilities, in particular the ability to summon non-sentient denizens of
the
> lower planes. It worked out quite well, as I explained at the meeting, so
> I've shared it with the group.


I suppose I am asking, again, if this is an attempt to codify the College of
Summoners. Is it?


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SubjectRe: [dq] Summoner College
Frommandos@nz.asiaonline.net
DateMon, 10 Dec 2001 11:24:19 +1300
> I suppose I am asking, again, if this is an attempt to codify the
> College of Summoners. Is it?

The answer is no. It is simply additional GM material that can be used or
ignored as you wish.

Mandos
/s


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Subject[dq] Rune College
Fromkelsie@e3.net.nz
DateMon, 10 Dec 2001 11:31:29 +1300
Would someone please send me a copy of the latest version of the rune
college asap as i am taking my rune mage out this session

Thanks
Hammer of the Gods/Kelsie


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SubjectRe: [dq] Ross Alexander
Fromjimarona@ihug.co.nz
DateMon, 10 Dec 2001 19:56:35 +1300
I have just had an email from Paul Schmidt, in sunny Angola, looking for
contact details for Ross Alexander:
Phone number:

Email address:

Physical address:

Can anyone help?


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SubjectRe: [dq] Summoner College
Fromflamis@ihug.co.nz
DateMon, 10 Dec 2001 23:56:20 +1300
At 11:11 10/12/01 +1300, you wrote:
>I suppose I am asking, again, if this is an attempt to codify the College of
>Summoners. Is it?

A more accurate term would be re-codify - and primarily for my own use. The 
College of Greater Summoners, like all Colleges, have their abilities 
codified in the rules. As they stand they're tighter than they need to be 
for an NPC college.

For example, in the existing rules, a Summoner may be given one of two 
specific types of lesser demon as a companion, but has no means of 
summoning them. I figured it would be much more fun if they could summon 
lesser demons - of whatever type they've learned the GTN for. So I gave my 
Summoner a ritual to achieve exactly that.

Jacqui


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