Subject | Re: [dq] DQ new rules |
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From | mandos@iconz.net |
Date | Fri, 29 Nov 2002 08:08:02 +1300 |
> >The Groups that I can come up with are > > > >Muggers - Those who take by force and speed. > > > >Pickpockets - Those who take by guile and dexterity. > > > >Burglars - Those who steal from buildings using stealth and cunning. > > > >Seducers - Those who use conversation and wit to gain access to > places from > >which to steal. > > > >Intimidators - Those who threaten and bully to gain income. > > Also consider: > > Shoplifters - those who by cunning and concealment steal goods > intended for > sell. Excellent addition. > Rustlers - those use their affinity for animals to assist in the > theft of same. Not too sure it fits with the rest of the skill, I suspect this is more the domain of the beastmaster who is also a thief :-) > Fraudsters - those who use pretense to steal, often through forging > documentation. > > Con-men - those who steal through trickery. These two are basically the same and I think that combined they happily replace the Seducer catagory from above. If other people can fire any idea's or comments through by the end of today I will work on Thief over the weekend. Mandos /s -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] DQ new rules |
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From | michael.woodhams@peace.com |
Date | Fri, 29 Nov 2002 09:24:58 +1300 |
mandos@iconz.net wrote: >>>The Groups that I can come up with are >>> >>>Muggers - Those who take by force and speed. >>> Mugging as such is (IMAO) not part of the thief skill. Evasion of persuit possibly is. >>> >>>Pickpockets - Those who take by guile and dexterity. >>> >>>Burglars - Those who steal from buildings using stealth and cunning. >>> >>>Seducers - Those who use conversation and wit to gain access to >>> >>> >>places from >> >> >>>which to steal. >>> >>>Intimidators - Those who threaten and bully to gain income. >>> Similarly, not part of thief, unless it is turning into more of a general criminal underworld skill. >>> >>> >>Also consider: >> >>Shoplifters - those who by cunning and concealment steal goods >>intended for >>sell. >> >> > >Excellent addition. > > > >>Rustlers - those use their affinity for animals to assist in the >>theft of same. >> >> > >Not too sure it fits with the rest of the skill, I suspect this is more the >domain of the beastmaster who is also a thief :-) > > I concur. > > >>Fraudsters - those who use pretense to steal, often through forging >>documentation. >> >>Con-men - those who steal through trickery. >> >> > >These two are basically the same and I think that combined they happily >replace the Seducer catagory from above. > >If other people can fire any idea's or comments through by the end of today >I will work on Thief over the weekend. > Here are some possible subskills, based on the above: * evade persuit * pickpocket * climbing * breaking and entering * lockpicking * stealth * thiefly slight-of-hand Some more peripheral possibilities: * forgery * gain confidence * underworld contacts * bribery * hold-out (conceal small weapons or objects on the thief's person.) * intimidation -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | [dq] DQ What I need is ... Mission Next Session |
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From | m.parkinson@auckland.ac.nz |
Date | Fri, 29 Nov 2002 12:41:48 +1300 |
According to your employer's spokesdwarf, *ideally* the party should have at least one person who #1 has met Medea (the missing object) #2 has met Pearl, Duchess of Avenal (the maritime province of Ranniterre) #3 has been to Avenal #4 speaks Bret #5 has some intimate knowledge of Margarita of Plaz'Toro #6 maybe has had past experience with methods of the smugglers (or assassins) of Plaz'Toro #7 has Detect Aura #8 has Divination #9 speaks Destinian but hates bad Destinians It could help to have someone who knows a bit about the late Raniterran Mistress, alias Nurse of MMHS -- don't worry, she's definitely irrevocably dead. The employer also suspects that some experience of St Charles or Lutice (Raniterre) MAY help, but is almost certainly not essential. Guild advised that he specifically asked for Arthur Pendragon, but Arthur is not about. Also their research indicates that Employer has Demigod-like, but limited(!) Astrologer skills -- There are certain things that he can never detect. ================ Player details: It appears that we'll be playing Monday or Wednesday -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] DQ new rules |
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From | dawnhaven@xtra.co.nz |
Date | Fri, 29 Nov 2002 18:18:45 +1300 |
good list so far. you could add: Merchant - twists the bargain to steal Lawyer - twists the law to steal Noble - twists your bones to steal Necro - steals your bones Priest - steals :)) Seriously: Fence - sale or distribution of loot Enforcement - getting your cut of other's booty Ian > The Groups that I can come up with are > > Muggers - Those who take by force and speed. > > Pickpockets - Those who take by guile and dexterity. > > Burglars - Those who steal from buildings using stealth and cunning. > > Seducers - Those who use conversation and wit to gain access to places from > which to steal. > > Intimidators - Those who threaten and bully to gain income. > > Comments? > > Mandos > /s > > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |