Subject | Re: [dq] Ranking Shields and Warrior |
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From | Stephen Martin |
Date | Tue, 25 Mar 2003 14:04:11 +1200 |
This was raised a couple of years ago and the majority concensus was one shield skill that can be used for all shield types (Main-Gauche is not a shield). Perhaps a clear and unambiguous statement of this should be inserted in the rules. >Just noiced a rule inconsistency. > >In Combat, it states that you get defence for a shield equal to the defence >bonus for the Shield type times your Rank with the Shield Skill plus 1. It >says approximately that anyway. Thus I would assume you rank Shield just the >once. > >But in Warrior, there are 5 shields listed in their own category, which >seems to imply that perhaps you do have to rank Shield for each Shield type. > >I've always ranked as the former, but now I'm not sure. How do other people >read this? > >TTFN >Struan. -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | [dq] What the Frag? |
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From | dworkin |
Date | Tue, 25 Mar 2003 23:38:58 +1200 |
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=Content-Type content="text/html; charset=iso-8859-1"> <META content="MSHTML 5.50.4134.100" name=GENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=#ffffff> <DIV><FONT face=Arial size=2><Engage rant mode></FONT></DIV> <DIV><FONT face=Arial size=2><Rant mode on></FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>There is a Rifts crossover character race in the game I'm playing in. </FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>The Race sheet is bad. All bonuses, regeneration ability (badly worded) and the character is a lizard. This makes for very limited role-playing oppotunities since the PC cannot talk to anyone but another PC. The player essentially sits there and vegetates.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>The character had Laser Pistol as a weapon skill. WTF! This is a fantasy game, in case people have not noticed. </FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>And when people started mentioning energy rifles...</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>This is a fantasy game with the elements and features of classic high fantasy. This means there should be no reaction drive spaceships, firearms, robots or any of the the other tropes of SF. You may be a hot SF game GM and we are not stopping you from running such games but please keep DQ in it's own genre. It totally ruins things in games when some player pulls out their 'blaster x-bow'. It didn't work the first time and it doesn't work now.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>Is a gentle reminder of the 10 commandments needed again for new GMs. Please keep tech in your other games. Please.</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2><Rant mode off></FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV> <DIV><FONT face=Arial size=2>William</FONT></DIV> <DIV><FONT face=Arial size=2></FONT> </DIV></BODY></HTML> |