SubjectRe: [dq] Quest Level XP Award
FromStephen Martin
DateMon, 20 Oct 2003 12:42:46 +1300
Ian & William replied directly by accident, below are their
replies...

----- Original Message Follows -----
From: William Dymock [mailto:dworkin@ihug.co.nz]
Sent: Thursday, 16 October 2003 12:31 a.m.

I would agree. Quest level should be awarded based on the
difficulty of the
quest. This includes the the amount and type of infomation 
required, the
competance (or lack) of the political opposition and what
all the locals
will do to help or hinder.
After all, there is often little help a very high level
party can easily get
(that is measurably helpful) compared to what even the
resources of a
well-to-do village can do to augment bunnies on a
comparitive basis.

William


----- Original Message Follows -----
From: dawnhaven@xtra.co.nz [mailto:dawnhaven@xtra.co.nz]
Sent: Wednesday, 15 October 2003 6:26 p.m.


You are absolutely correct Stephen.

IIRC the original intent was to enable higher level PCs to
progress at a reasonable rate. We were, at the time,
discussing a standard stucture for EP awards and had the
following categories for each evening (4 hours) of roleplay:

0-500 for turning up on time, prepared etc
0-500 for your roleplaying
0-500 for your contribution
These were felt to be good, and it was so. 

BUT what works for a begining level PC would stultify a high
level. So an extra award was designed, cunningly hidden in
the term Level, but really it was an experience bonus to
enable mid to high level characters to maintain a reasonable
rate of growth.

Therefore it is my understanding that a standard Level Award
per evening is required, based on the level of characters
the GM feels is appropriate for the adventure. 


Others obviously have an alternate view, and i am interested
in learning how they achieve the intent stated above.

Anyway, ask Rosemary, as i seem to recall Level Awards was
her brilliant idea (and no this is not meant as a hospital
pass).

regards,
Ian


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SubjectRe: [dq] Quest Level XP Award
Frompaul schmidt
DateMon, 20 Oct 2003 14:20:33 +1300
Guys.. when are the next ganes going out?

Cheers
Paul


>From: Stephen Martin <stephen_martin@clear.net.nz>
>Reply-To: stephen_martin@clear.net.nz
>To: dq@dq.sf.org.nz
>Subject: Re: [dq] Quest Level XP Award
>Date: Mon, 20 Oct 2003 12:42:46 +1300
>
>Ian & William replied directly by accident, below are their
>replies...
>
>----- Original Message Follows -----
>From: William Dymock [mailto:dworkin@ihug.co.nz]
>Sent: Thursday, 16 October 2003 12:31 a.m.
>
>I would agree. Quest level should be awarded based on the
>difficulty of the
>quest. This includes the the amount and type of infomation
>required, the
>competance (or lack) of the political opposition and what
>all the locals
>will do to help or hinder.
>After all, there is often little help a very high level
>party can easily get
>(that is measurably helpful) compared to what even the
>resources of a
>well-to-do village can do to augment bunnies on a
>comparitive basis.
>
>William
>
>
>----- Original Message Follows -----
>From: dawnhaven@xtra.co.nz [mailto:dawnhaven@xtra.co.nz]
>Sent: Wednesday, 15 October 2003 6:26 p.m.
>
>
>You are absolutely correct Stephen.
>
>IIRC the original intent was to enable higher level PCs to
>progress at a reasonable rate. We were, at the time,
>discussing a standard stucture for EP awards and had the
>following categories for each evening (4 hours) of roleplay:
>
>0-500 for turning up on time, prepared etc
>0-500 for your roleplaying
>0-500 for your contribution
>These were felt to be good, and it was so.
>
>BUT what works for a begining level PC would stultify a high
>level. So an extra award was designed, cunningly hidden in
>the term Level, but really it was an experience bonus to
>enable mid to high level characters to maintain a reasonable
>rate of growth.
>
>Therefore it is my understanding that a standard Level Award
>per evening is required, based on the level of characters
>the GM feels is appropriate for the adventure.
>
>
>Others obviously have an alternate view, and i am interested
>in learning how they achieve the intent stated above.
>
>Anyway, ask Rosemary, as i seem to recall Level Awards was
>her brilliant idea (and no this is not meant as a hospital
>pass).
>
>regards,
>Ian
>
>
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SubjectRe: [dq] Quest Level XP Award
FromKeith Smith
DateMon, 20 Oct 2003 15:07:04 +1300
>Guys.. when are the next ganes going out?

Next Guild meeting is the second Sunday in December isn't it?

Keith.


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SubjectRe: [dq] Quest Level XP Award
FromKeith Smith
DateMon, 20 Oct 2003 15:11:52 +1300
>Guys.. when are the next ganes going out?

No. My mistake. It's the first Sunday in December this time. The 7th.

Keith.


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