SubjectRe: [dq] Awards Query
FromJulia McSpadden
DateSun, 20 Jun 2004 08:56:46 +1200
This is a multi-part message in MIME format.

------=_NextPart_000_0007_01C456A4.840D35A0
Content-Type: text/plain;
	charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

RE: [dq] Awards QueryI have to admit to being an attendee that leaves =
when the awards start

this is for one simple reason and that is that I personally object to =
the "Stupidest Adventurer" award all this does is encourage bad play =
from people who are too scared to do things incase someone tells stories =
that make them look bad at the DQ meeting.  I play DQ to have fun and I =
don't find listening to ppl being belittled at all amusing.

I don't understand why we can't have one or two awards that are for best =
characterisation / funniest and keep the star of alusia=20
  ----- Original Message -----=20
  From: Errol Cavit=20
  To: dq@dq.sf.org.nz=20
  Sent: Friday, June 18, 2004 8:01 AM
  Subject: Re: [dq] Awards Query


  > -----Original Message-----=20
  > From: Stephen Martin [mailto:stephen_martin@clear.net.nz]=20
  > Sent: Wednesday, 16 June 2004 8:11 p.m.=20
  > To: dq@dq.sf.org.nz=20
  > Subject: [dq] Awards Query=20
  >=20
  >=20
  > Half of the meeting attendees leaving when the awards start.=20
  > Not many nominations in some categories.=20
  >=20
  > Are these indications that the Awards have had their day?=20
  >=20

  it's a sign that characters aren't dying very often!=20
  Seriously, I agree with Mandos that it is partially an effect of =
people's busier lives.=20

  I have in the past made nominations not in the expectation that they =
would win, but because it's a good story to share. This format tends to =
work better than the SGT or Wiki for this aspect. I've also been in =
semi-organised discussions with other party members to pre-plan =
nominations for maximum chances of success and best story-telling.

  > Is there some way we could improve them?=20
  >=20

  Guild members die more often?=20
  I'll seriously consider any suggestions put forward. However I think a =
current mix of sharing and recognition is about right. Don't forget the =
public safety aspect of Stupidest - much more fun than say an official =
Guild probation list.

  > If we were to evolve them into something different, what are=20
  > the most=20
  > important aspects of them that should be kept?=20

  Humour and story-telling, along with recognition of the brave.=20

  >=20
  >=20
  > Is this a taboo subject that I should be shot for querying?=20

  Of course not! Slow roasting is the scheduled punishment. ;-)=20

  Cheers=20
  Errol=20



  __________ NOD32 1.680 (20040318) Information __________

  This message was checked by NOD32 antivirus system.
  http://www.nod32.com


------=_NextPart_000_0007_01C456A4.840D35A0
Content-Type: text/html;
	charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE>RE: [dq] Awards Query</TITLE>
<META content=3D"text/html; charset=3DISO-8859-1" =
http-equiv=3DContent-Type>
<META content=3D"MSHTML 5.00.2614.3500" name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT face=3DArial size=3D2>I have to admit to being an attendee =
that leaves=20
when the awards start</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>this is for one simple reason and that =
is that I=20
personally object to the "Stupidest Adventurer" award all this does is =
encourage=20
bad play from people who are too scared to do things incase someone =
tells=20
stories that make them look bad at the DQ meeting.&nbsp; I play DQ to =
have fun=20
and I don't find listening to ppl being belittled at all =
amusing.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>I don't understand why we can't have =
one or two=20
awards that are for best characterisation / funniest and keep the star =
of alusia=20
</FONT></DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: =
0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
  <DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
  <DIV=20
  style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
  <A href=3D"mailto:ecavit@tollnz.co.nz" =
title=3Decavit@tollnz.co.nz>Errol Cavit</A>=20
  </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A =
href=3D"mailto:dq@dq.sf.org.nz"=20
  title=3Ddq@dq.sf.org.nz>dq@dq.sf.org.nz</A> </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Friday, June 18, 2004 =
8:01 AM</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Subject:</B> Re: [dq] Awards =
Query</DIV>
  <DIV><BR></DIV>
  <P><FONT size=3D2>&gt; -----Original Message-----</FONT> <BR><FONT =
size=3D2>&gt;=20
  From: Stephen Martin [<A=20
  =
href=3D"mailto:stephen_martin@clear.net.nz">mailto:stephen_martin@clear.n=
et.nz</A>]</FONT>=20
  <BR><FONT size=3D2>&gt; Sent: Wednesday, 16 June 2004 8:11 p.m.</FONT> =
<BR><FONT=20
  size=3D2>&gt; To: <A =
href=3D"mailto:dq@dq.sf.org.nz">dq@dq.sf.org.nz</A></FONT>=20
  <BR><FONT size=3D2>&gt; Subject: [dq] Awards Query</FONT> <BR><FONT =
size=3D2>&gt;=20
  </FONT><BR><FONT size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; Half of =
the meeting=20
  attendees leaving when the awards start.</FONT> <BR><FONT =
size=3D2>&gt; Not many=20
  nominations in some categories.</FONT> <BR><FONT size=3D2>&gt; =
</FONT><BR><FONT=20
  size=3D2>&gt; Are these indications that the Awards have had their =
day?</FONT>=20
  <BR><FONT size=3D2>&gt; </FONT></P>
  <P><FONT size=3D2>it's a sign that characters aren't dying very =
often!</FONT>=20
  <BR><FONT size=3D2>Seriously, I agree with Mandos that it is partially =
an effect=20
  of people's busier lives.</FONT> </P>
  <P><FONT size=3D2>I have in the past made nominations not in the =
expectation=20
  that they would win, but because it's a good story to share. This =
format tends=20
  to work better than the SGT or Wiki for this aspect. I've also been in =

  semi-organised discussions with other party members to pre-plan =
nominations=20
  for maximum chances of success and best story-telling.</FONT></P>
  <P><FONT size=3D2>&gt; Is there some way we could improve them?</FONT> =
<BR><FONT=20
  size=3D2>&gt; </FONT></P>
  <P><FONT size=3D2>Guild members die more often?</FONT> <BR><FONT =
size=3D2>I'll=20
  seriously consider any suggestions put forward. However I think a =
current mix=20
  of sharing and recognition is about right. Don't forget the public =
safety=20
  aspect of Stupidest - much more fun than say an official Guild =
probation=20
  list.</FONT></P>
  <P><FONT size=3D2>&gt; If we were to evolve them into something =
different, what=20
  are</FONT> <BR><FONT size=3D2>&gt; the most</FONT> <BR><FONT =
size=3D2>&gt;=20
  important aspects of them that should be kept?</FONT> </P>
  <P><FONT size=3D2>Humour and story-telling, along with recognition of =
the=20
  brave.</FONT> </P>
  <P><FONT size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; </FONT><BR><FONT =
size=3D2>&gt;=20
  Is this a taboo subject that I should be shot for querying?</FONT> =
</P>
  <P><FONT size=3D2>Of course not! Slow roasting is the scheduled =
punishment.=20
  ;-)</FONT> </P>
  <P><FONT size=3D2>Cheers</FONT> <BR><FONT size=3D2>Errol</FONT>=20
  </P><BR><BR>__________ NOD32 1.680 (20040318) Information=20
  __________<BR><BR>This message was checked by NOD32 antivirus =
system.<BR><A=20
  =
href=3D"http://www.nod32.com">http://www.nod32.com</A><BR></BLOCKQUOTE></=
BODY></HTML>

------=_NextPart_000_0007_01C456A4.840D35A0--


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --