SubjectRe: [dq] Awards Query
FromAndrew\ Withy\ \(DSL\ AK\)
DateMon, 21 Jun 2004 08:11:11 +1200
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The "stupidest" award is more often vied for than avoided. If anything,
I think that "stupidest" encourages bad play by rewarding ridiculous
actions. The players are laughing at themselves, and this is healthy.
I've never heard of anyone who was upset at being nominated for
"stupidest".
=20
Given that, I do agree that "funniest vignette" or "most typical/classic
moment", both of which can encompass stupid actions, would also give a
better range of options for telling short but amusing tales that
acknowledge players who cause others to roll around on the floor
laughing. There were some classic moments in the last session that
didn't quite fit into the award categories, but that had me clutching at
the carpet - thanks Keith!
=20
I'd go for (with better names)
Most cunning plan (successful or otherwise)
Most spectacular (includes deaths, explosions, posing)
Classic moment (stupid, things going wrong, foot in mouth)
Funniest scene (general giggles, great lines)
When things go wrong (stupid, surprises, unlucky)
=20
Andrew

	-----Original Message-----
	From: owner-dq@dq.sf.org.nz [mailto:owner-dq@dq.sf.org.nz] On
Behalf Of Julia McSpadden
	Sent: Sunday, 20 June 2004 8:57 a.m.
	To: dq@dq.sf.org.nz
	Subject: Re: [dq] Awards Query
=09
=09
	I have to admit to being an attendee that leaves when the awards
start
	=20
	this is for one simple reason and that is that I personally
object to the "Stupidest Adventurer" award all this does is encourage
bad play from people who are too scared to do things incase someone
tells stories that make them look bad at the DQ meeting.  I play DQ to
have fun and I don't find listening to ppl being belittled at all
amusing.
	=20
	I don't understand why we can't have one or two awards that are
for best characterisation / funniest and keep the star of alusia=20

		=20


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<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN =
class=3D920580020-20062004>The=20
"stupidest" award is more often vied for than avoided. If anything, I =
think that=20
"stupidest" encourages bad play by rewarding ridiculous actions. The =
players are=20
laughing at themselves, and this is healthy. I've never heard of anyone =
who was=20
upset at being nominated for "stupidest".</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D920580020-20062004></SPAN></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN =
class=3D920580020-20062004>Given=20
that, I do agree that "funniest vignette" or "most typical/classic =
moment", both=20
of which can encompass stupid actions, would also give a better range of =
options=20
for telling short but amusing tales that acknowledge players who cause =
others to=20
roll around on the floor laughing. </SPAN></FONT><FONT face=3DArial =
color=3D#0000ff=20
size=3D2><SPAN class=3D920580020-20062004>There were some classic =
moments in the=20
last session that didn't quite fit into the award categories, but that =
had me=20
clutching at the carpet - thanks Keith!</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D920580020-20062004></SPAN></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN =
class=3D920580020-20062004>I'd go=20
for (with better names)</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN =
class=3D920580020-20062004>Most=20
cunning plan (successful or otherwise)</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN =
class=3D920580020-20062004>Most=20
spectacular (includes deaths, explosions, posing)</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D920580020-20062004>Classic moment (stupid, things going wrong, =
foot in=20
mouth)</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D920580020-20062004>Funniest scene (general giggles, great=20
lines)</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN =
class=3D920580020-20062004>When=20
things go wrong (stupid, surprises, unlucky)</SPAN></FONT></DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D920580020-20062004></SPAN></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20
class=3D920580020-20062004>Andrew</SPAN></FONT></DIV>
<BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px">
  <DIV></DIV>
  <DIV class=3DOutlookMessageHeader lang=3Den-us dir=3Dltr =
align=3Dleft><FONT=20
  face=3DTahoma size=3D2>-----Original Message-----<BR><B>From:</B>=20
  owner-dq@dq.sf.org.nz [mailto:owner-dq@dq.sf.org.nz] <B>On Behalf Of =
</B>Julia=20
  McSpadden<BR><B>Sent:</B> Sunday, 20 June 2004 8:57 a.m.<BR><B>To:</B> =

  dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Awards =
Query<BR><BR></FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>I have to admit to being an attendee =
that leaves=20
  when the awards start</FONT></DIV>
  <DIV>&nbsp;</DIV>
  <DIV><FONT face=3DArial size=3D2>this is for one simple reason and =
that is that I=20
  personally object to the "Stupidest Adventurer" award all this does is =

  encourage bad play from people who are too scared to do things incase =
someone=20
  tells stories that make them look bad at the DQ meeting.&nbsp; I play =
DQ to=20
  have fun and I don't find listening to ppl being belittled at all=20
  amusing.</FONT></DIV>
  <DIV>&nbsp;</DIV>
  <DIV><FONT face=3DArial size=3D2>I don't understand why we can't have =
one or two=20
  awards that are for best characterisation / funniest and keep the star =
of=20
  alusia </FONT></DIV>
  <BLOCKQUOTE=20
  style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"><FONT=20
    face=3DArial color=3D#0000ff=20
size=3D2></FONT>&nbsp;</BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>
=00
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SubjectRe: [dq] Awards Query
FromJulia McSpadden
DateMon, 21 Jun 2004 09:29:25 +1200
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MessageI like those Categories alot lot better...  Puts hand up and =
votes we institute a change... omg what am I saying ( bring back the =
1988 rule book ~! :P)

I guess my antipathy towards "stupidest" comes from bringing someone =
along to a DQ game and having them win Stupidest adventurer on their =
first session out infront of a room full of ppl they didn't know.  =
suffice it to say they never came back.

  ----- Original Message -----=20
  From: Andrew Withy (DSL AK)=20
  To: dq@dq.sf.org.nz=20
  Sent: Monday, June 21, 2004 8:11 AM
  Subject: Re: [dq] Awards Query


  The "stupidest" award is more often vied for than avoided. If =
anything, I think that "stupidest" encourages bad play by rewarding =
ridiculous actions. The players are laughing at themselves, and this is =
healthy. I've never heard of anyone who was upset at being nominated for =
"stupidest".
  =20
  Given that, I do agree that "funniest vignette" or "most =
typical/classic moment", both of which can encompass stupid actions, =
would also give a better range of options for telling short but amusing =
tales that acknowledge players who cause others to roll around on the =
floor laughing. There were some classic moments in the last session that =
didn't quite fit into the award categories, but that had me clutching at =
the carpet - thanks Keith!
  =20
  I'd go for (with better names)
  Most cunning plan (successful or otherwise)
  Most spectacular (includes deaths, explosions, posing)
  Classic moment (stupid, things going wrong, foot in mouth)
  Funniest scene (general giggles, great lines)
  When things go wrong (stupid, surprises, unlucky)
  =20
  Andrew
    -----Original Message-----
    From: owner-dq@dq.sf.org.nz [mailto:owner-dq@dq.sf.org.nz] On Behalf =
Of Julia McSpadden
    Sent: Sunday, 20 June 2004 8:57 a.m.
    To: dq@dq.sf.org.nz
    Subject: Re: [dq] Awards Query


    I have to admit to being an attendee that leaves when the awards =
start

    this is for one simple reason and that is that I personally object =
to the "Stupidest Adventurer" award all this does is encourage bad play =
from people who are too scared to do things incase someone tells stories =
that make them look bad at the DQ meeting.  I play DQ to have fun and I =
don't find listening to ppl being belittled at all amusing.

    I don't understand why we can't have one or two awards that are for =
best characterisation / funniest and keep the star of alusia=20
      =20


  __________ NOD32 1.680 (20040318) Information __________

  This message was checked by NOD32 antivirus system.
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<HTML><HEAD><TITLE>Message</TITLE>
<META content=3D"text/html; charset=3Diso-8859-1" =
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<DIV><FONT face=3DArial size=3D2>I like those Categories alot lot =
better...&nbsp;=20
Puts hand up and votes we institute a change... omg what am I saying ( =
bring=20
back the 1988 rule book ~! :P)</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>I guess my antipathy towards =
"stupidest" comes from=20
bringing someone along to a DQ game and having them win Stupidest =
adventurer on=20
their first session out infront of a room full of ppl they didn't =
know.&nbsp;=20
suffice it to say they never came back.</FONT></DIV>
<DIV>&nbsp;</DIV>
<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; MARGIN-RIGHT: =
0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px">
  <DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
  <DIV=20
  style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
  <A href=3D"mailto:AndrewW@datacom.co.nz" =
title=3DAndrewW@datacom.co.nz>Andrew=20
  Withy (DSL AK)</A> </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A =
href=3D"mailto:dq@dq.sf.org.nz"=20
  title=3Ddq@dq.sf.org.nz>dq@dq.sf.org.nz</A> </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Monday, June 21, 2004 =
8:11 AM</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Subject:</B> Re: [dq] Awards =
Query</DIV>
  <DIV><BR></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN =
class=3D920580020-20062004>The=20
  "stupidest" award is more often vied for than avoided. If anything, I =
think=20
  that "stupidest" encourages bad play by rewarding ridiculous actions. =
The=20
  players are laughing at themselves, and this is healthy. I've never =
heard of=20
  anyone who was upset at being nominated for =
"stupidest".</SPAN></FONT></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN=20
  class=3D920580020-20062004></SPAN></FONT>&nbsp;</DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN=20
  class=3D920580020-20062004>Given that, I do agree that "funniest =
vignette" or=20
  "most typical/classic moment", both of which can encompass stupid =
actions,=20
  would also give a better range of options for telling short but =
amusing tales=20
  that acknowledge players who cause others to roll around on the floor=20
  laughing. </SPAN></FONT><FONT color=3D#0000ff face=3DArial =
size=3D2><SPAN=20
  class=3D920580020-20062004>There were some classic moments in the last =
session=20
  that didn't quite fit into the award categories, but that had me =
clutching at=20
  the carpet - thanks Keith!</SPAN></FONT></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN=20
  class=3D920580020-20062004></SPAN></FONT>&nbsp;</DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN =
class=3D920580020-20062004>I'd=20
  go for (with better names)</SPAN></FONT></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN =
class=3D920580020-20062004>Most=20
  cunning plan (successful or otherwise)</SPAN></FONT></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN =
class=3D920580020-20062004>Most=20
  spectacular (includes deaths, explosions, posing)</SPAN></FONT></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN=20
  class=3D920580020-20062004>Classic moment (stupid, things going wrong, =
foot in=20
  mouth)</SPAN></FONT></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN=20
  class=3D920580020-20062004>Funniest scene (general giggles, great=20
  lines)</SPAN></FONT></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN =
class=3D920580020-20062004>When=20
  things go wrong (stupid, surprises, unlucky)</SPAN></FONT></DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN=20
  class=3D920580020-20062004></SPAN></FONT>&nbsp;</DIV>
  <DIV><FONT color=3D#0000ff face=3DArial size=3D2><SPAN=20
  class=3D920580020-20062004>Andrew</SPAN></FONT></DIV>
  <BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px">
    <DIV></DIV>
    <DIV align=3Dleft class=3DOutlookMessageHeader dir=3Dltr =
lang=3Den-us><FONT=20
    face=3DTahoma size=3D2>-----Original Message-----<BR><B>From:</B>=20
    owner-dq@dq.sf.org.nz [mailto:owner-dq@dq.sf.org.nz] <B>On Behalf Of =

    </B>Julia McSpadden<BR><B>Sent:</B> Sunday, 20 June 2004 8:57=20
    a.m.<BR><B>To:</B> dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] =
Awards=20
    Query<BR><BR></FONT></DIV>
    <DIV><FONT face=3DArial size=3D2>I have to admit to being an =
attendee that=20
    leaves when the awards start</FONT></DIV>
    <DIV>&nbsp;</DIV>
    <DIV><FONT face=3DArial size=3D2>this is for one simple reason and =
that is that=20
    I personally object to the "Stupidest Adventurer" award all this =
does is=20
    encourage bad play from people who are too scared to do things =
incase=20
    someone tells stories that make them look bad at the DQ =
meeting.&nbsp; I=20
    play DQ to have fun and I don't find listening to ppl being =
belittled at all=20
    amusing.</FONT></DIV>
    <DIV>&nbsp;</DIV>
    <DIV><FONT face=3DArial size=3D2>I don't understand why we can't =
have one or two=20
    awards that are for best characterisation / funniest and keep the =
star of=20
    alusia </FONT></DIV>
    <BLOCKQUOTE=20
    style=3D"BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; =
MARGIN-RIGHT: 0px; PADDING-LEFT: 5px; PADDING-RIGHT: 0px"><FONT=20
      color=3D#0000ff face=3DArial=20
  size=3D2></FONT>&nbsp;</BLOCKQUOTE></BLOCKQUOTE><BR><BR>__________ =
NOD32 1.680=20
  (20040318) Information __________<BR><BR>This message was checked by =
NOD32=20
  antivirus system.<BR><A=20
  =
href=3D"http://www.nod32.com">http://www.nod32.com</A><BR></BLOCKQUOTE></=
BODY></HTML>

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SubjectRe: [dq] Awards Query
FromStephen Martin
DateMon, 21 Jun 2004 14:14:43 +1200 (NZST)
I've often found the same thing, some of the best stories don't quite fit
the categories.
- Misadventure from ill-luck rather than stupidity;
- Spectacular almost-death, but saved by efficient party or good preparation.
Also smartest is hard to apply, the best ideas/plans often come from
discussion between several party members who are working together rather
than a brilliant individual.

I'd be in favour of some changes to the categories.

Cheers, Stephen.

<quote who="DSL AK">
> Given that, I do agree that "funniest vignette" or "most typical/classic
> moment", both of which can encompass stupid actions, would also give a
> better range of options for telling short but amusing tales that
> acknowledge players who cause others to roll around on the floor
> laughing. There were some classic moments in the last session that
> didn't quite fit into the award categories, but that had me clutching at
> the carpet - thanks Keith!
>
> I'd go for (with better names)
> Most cunning plan (successful or otherwise)
> Most spectacular (includes deaths, explosions, posing)
> Classic moment (stupid, things going wrong, foot in mouth)
> Funniest scene (general giggles, great lines)
> When things go wrong (stupid, surprises, unlucky)
>
> Andrew
>
> 	-----Original Message-----
> 	From: owner-dq@dq.sf.org.nz [mailto:owner-dq@dq.sf.org.nz] On
> Behalf Of Julia McSpadden
> 	Sent: Sunday, 20 June 2004 8:57 a.m.
> 	To: dq@dq.sf.org.nz
> 	Subject: Re: [dq] Awards Query
>
>
> 	I have to admit to being an attendee that leaves when the awards
> start
>
> 	this is for one simple reason and that is that I personally
> object to the "Stupidest Adventurer" award all this does is encourage
> bad play from people who are too scared to do things incase someone
> tells stories that make them look bad at the DQ meeting.  I play DQ to
> have fun and I don't find listening to ppl being belittled at all
> amusing.
>
> 	I don't understand why we can't have one or two awards that are
> for best characterisation / funniest and keep the star of alusia
>
>


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