SubjectRe: [dq] Factions
FromJonathan Bean
DateThu, 3 Nov 2005 11:57:49 +1300
Mandos Said: 
> 1. GM's need to be playing in shared locations. Most of us don't, we
> carve out our own small niches and avoid impinging on other GM's areas.
> In order to encourage more of this there needs to be enough information
> out there that people feel comfortable using other peoples creations.

True but if all we are doing is getting people to start recording things and
seeing if it works then this is minor impact. 

 
> 2. We then need to have detailed factions, Jono and William appear to be
> working on these at the moment but we don't have them now.

William and I are currently turning out sets of ready to use NPCs for GMs.

 
> I really think it is a good idea but I don't think it's time is now. I
> think we need to work more to create a shared world rather than a
> fragmented world and from there we can add in these kinds of effects but
> the detailing and world-sharing needs to be there first.

I think the time to start recording interaction is sooner than later.
 
> I think the next step in pushing this forward is for GM's to start
> collaborating more and using the resources of the Wiki and the Phone to
> start sharing information.

I think GMs will be able to start collaboration on stuff for there games if
they see a need for it - in the report.

> Once we have more regularly used area's we can then start detail the
> factions in that area and start to use Jono's system or a variant of it.

I hope that this will lower the resistance that some GMs have to running
games in the Baronies. 

Jono


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