Subject[dq-announce] Seagate Times - Articles and Editor wanted
FromKeith Smith
DateMon, 06 Mar 2006 08:20:18 +1300
It's that time again .. could you please send in your stuff for the 
Seagate Times

We want, news, articles, rumours, quotes, what's hot/not etc etc ... 
well I guess you know the drill by now.

Also, owing to circumstances, we may not be able to edit the next 
issue so we're asking for a guest editor. Please have a think about 
it before the next meeting.

Keith


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Subject[dq] March - Rules Votes (Climbing)
FromErrol Cavit
DateMon, 6 Mar 2006 09:16:21 +1300
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OK, looks like a reasonable level of support for nixing the add-on costs. We
can vote on this on Sunday.

There seems to be differences of opinion on what the add-ons covered. I
think some more guidance for GMs would be useful, and perhaps we want to
specify a rank you can set ropes up for others so they don't kill themselves
when they slip. I've set up a Wiki page with the current skill, and how it
would look if I just took the add-on abilities away.

http://www.dragonquest.org.nz/dqwiki/index.php/Climbing_Rewrite

If someone with more knowledge would like to draft something more useful up,
that would be cool.

Cheers
Errol

> -----Original Message-----
> From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of
> Stephen Martin
> Sent: Friday, 3 March 2006 16:13
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Guild Meeting Sunday 12th March - Rules Votes
> (Climbing)
> 
> 
> I'm convinced.  Remove Ropes and Claws as purchaseable skills/add-ons.
> 
> If you have them you can use them to a level of competency 
> based on your rank in Climbing.
> From memory claws give you a BC bonus, and rope reduces the 
> number of rolls per climb.
> The downside of using them is that you have to carry them 
> around when you're not climbing.
> 
> Cheers, Stephen.
> 
> DSL AK said:
> > I support removing this rule.
> >
> > 	-----Original Message-----
> > 	From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On
> > Behalf Of Kelsie
> >
> > 	4.Time taken for learning Claws and Ropes for Climbing. I
> > suggest 2 weeks and 1 week.
> >
> > 	Take it out.
> >
> > 	It's stupid.
> >
> > 	How can any rank of climber have to ignore a rope?
> >
> > 	Kelsie
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> 

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<P><FONT SIZE=3D2>OK, looks like a reasonable level of support for =
nixing the add-on costs. We can vote on this on Sunday.</FONT>
</P>

<P><FONT SIZE=3D2>There seems to be differences of opinion on what the =
add-ons covered. I think some more guidance for GMs would be useful, =
and perhaps we want to specify a rank you can set ropes up for others =
so they don't kill themselves when they slip. I've set up a Wiki page =
with the current skill, and how it would look if I just took the add-on =
abilities away.</FONT></P>

<P><FONT SIZE=3D2><A =
HREF=3D"http://www.dragonquest.org.nz/dqwiki/index.php/Climbing_Rewrite"=
 =
TARGET=3D"_blank">http://www.dragonquest.org.nz/dqwiki/index.php/Climbin=
g_Rewrite</A></FONT>
</P>

<P><FONT SIZE=3D2>If someone with more knowledge would like to draft =
something more useful up, that would be cool.</FONT>
</P>

<P><FONT SIZE=3D2>Cheers</FONT>
<BR><FONT SIZE=3D2>Errol</FONT>
</P>

<P><FONT SIZE=3D2>&gt; -----Original Message-----</FONT>
<BR><FONT SIZE=3D2>&gt; From: dq-owner@dq.sf.org.nz [<A =
HREF=3D"mailto:dq-owner@dq.sf.org.nz">mailto:dq-owner@dq.sf.org.nz</A>]O=
n Behalf Of</FONT>
<BR><FONT SIZE=3D2>&gt; Stephen Martin</FONT>
<BR><FONT SIZE=3D2>&gt; Sent: Friday, 3 March 2006 16:13</FONT>
<BR><FONT SIZE=3D2>&gt; To: dq@dq.sf.org.nz</FONT>
<BR><FONT SIZE=3D2>&gt; Subject: Re: [dq] Guild Meeting Sunday 12th =
March - Rules Votes</FONT>
<BR><FONT SIZE=3D2>&gt; (Climbing)</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; I'm convinced.&nbsp; Remove Ropes and Claws as =
purchaseable skills/add-ons.</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; If you have them you can use them to a level of =
competency </FONT>
<BR><FONT SIZE=3D2>&gt; based on your rank in Climbing.</FONT>
<BR><FONT SIZE=3D2>&gt; From memory claws give you a BC bonus, and rope =
reduces the </FONT>
<BR><FONT SIZE=3D2>&gt; number of rolls per climb.</FONT>
<BR><FONT SIZE=3D2>&gt; The downside of using them is that you have to =
carry them </FONT>
<BR><FONT SIZE=3D2>&gt; around when you're not climbing.</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; Cheers, Stephen.</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; DSL AK said:</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; I support removing this rule.</FONT>
<BR><FONT SIZE=3D2>&gt; &gt;</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; &nbsp;&nbsp;&nbsp; -----Original =
Message-----</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; &nbsp;&nbsp;&nbsp; From: =
dq-owner@dq.sf.org.nz [<A =
HREF=3D"mailto:dq-owner@dq.sf.org.nz">mailto:dq-owner@dq.sf.org.nz</A>] =
On</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; Behalf Of Kelsie</FONT>
<BR><FONT SIZE=3D2>&gt; &gt;</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; &nbsp;&nbsp;&nbsp; 4.Time taken for =
learning Claws and Ropes for Climbing. I</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; suggest 2 weeks and 1 week.</FONT>
<BR><FONT SIZE=3D2>&gt; &gt;</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; &nbsp;&nbsp;&nbsp; Take it out.</FONT>
<BR><FONT SIZE=3D2>&gt; &gt;</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; &nbsp;&nbsp;&nbsp; It's stupid.</FONT>
<BR><FONT SIZE=3D2>&gt; &gt;</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; &nbsp;&nbsp;&nbsp; How can any rank of =
climber have to ignore a rope?</FONT>
<BR><FONT SIZE=3D2>&gt; &gt;</FONT>
<BR><FONT SIZE=3D2>&gt; &gt; &nbsp;&nbsp;&nbsp; Kelsie</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; -- to unsubscribe notify <A =
HREF=3D"mailto:dq-request@dq.sf.org.nz">mailto:dq-request@dq.sf.org.nz</=
A> --</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
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SubjectRe: [dq] March - Rules Votes (Climbing)
Fromian at dawn haven
DateMon, 6 Mar 2006 10:03:39 +1300
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I think Jim has the right of it (if I read his posts correctly) on this.

 

Simple to use, straight forward with no hidden bits. Not complicated. Don't
worry about reality too much as long as it feels ok, does not require a roll
and is easy to gm. It is an adventuring skill, not a vocation.

 

 

Ian

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Errol Cavit
Sent: 06 March 2006 09:16
To: dq@dq.sf.org.nz
Subject: [dq] March - Rules Votes (Climbing)

 

OK, looks like a reasonable level of support for nixing the add-on costs. We
can vote on this on Sunday. 

There seems to be differences of opinion on what the add-ons covered. I
think some more guidance for GMs would be useful, and perhaps we want to
specify a rank you can set ropes up for others so they don't kill themselves
when they slip. I've set up a Wiki page with the current skill, and how it
would look if I just took the add-on abilities away.

http://www.dragonquest.org.nz/dqwiki/index.php/Climbing_Rewrite 

If someone with more knowledge would like to draft something more useful up,
that would be cool. 

Cheers 
Errol 

> -----Original Message----- 
> From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of 
> Stephen Martin 
> Sent: Friday, 3 March 2006 16:13 
> To: dq@dq.sf.org.nz 
> Subject: Re: [dq] Guild Meeting Sunday 12th March - Rules Votes 
> (Climbing) 
> 
> 
> I'm convinced.  Remove Ropes and Claws as purchaseable skills/add-ons. 
> 
> If you have them you can use them to a level of competency 
> based on your rank in Climbing. 
> From memory claws give you a BC bonus, and rope reduces the 
> number of rolls per climb. 
> The downside of using them is that you have to carry them 
> around when you're not climbing. 
> 
> Cheers, Stephen. 
> 
> DSL AK said: 
> > I support removing this rule. 
> > 
> >     -----Original Message----- 
> >     From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On 
> > Behalf Of Kelsie 
> > 
> >     4.Time taken for learning Claws and Ropes for Climbing. I 
> > suggest 2 weeks and 1 week. 
> > 
> >     Take it out. 
> > 
> >     It's stupid. 
> > 
> >     How can any rank of climber have to ignore a rope? 
> > 
> >     Kelsie 
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- 
> 


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<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>I think Jim has the right of it (if =
I read
his posts correctly) on this.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Simple to use, straight forward =
with no
hidden bits. Not complicated. Don&#8217;t worry about reality too much =
as long
as it feels ok, does not require a roll and is easy to gm. It is an =
adventuring
skill, not a vocation.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Ian<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

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0cm 4.0pt'>

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<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>Errol Cavit<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> 06 March 2006 =
09:16<br>
<b><span style=3D'font-weight:bold'>To:</span></b> dq@dq.sf.org.nz<br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> [dq] March - =
Rules Votes
(Climbing)</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p><font size=3D2 face=3D"Times New Roman"><span =
style=3D'font-size:10.0pt'>OK, looks
like a reasonable level of support for nixing the add-on costs. We can =
vote on
this on Sunday.</span></font> <o:p></o:p></p>

<p><font size=3D2 face=3D"Times New Roman"><span =
style=3D'font-size:10.0pt'>There
seems to be differences of opinion on what the add-ons covered. I think =
some
more guidance for GMs would be useful, and perhaps we want to specify a =
rank
you can set ropes up for others so they don't kill themselves when they =
slip.
I've set up a Wiki page with the current skill, and how it would look if =
I just
took the add-on abilities away.</span></font><o:p></o:p></p>

<p><font size=3D2 face=3D"Times New Roman"><span =
style=3D'font-size:10.0pt'><a
href=3D"http://www.dragonquest.org.nz/dqwiki/index.php/Climbing_Rewrite"
target=3D"_blank">http://www.dragonquest.org.nz/dqwiki/index.php/Climbing=
_Rewrite</a></span></font>
<o:p></o:p></p>

<p><font size=3D2 face=3D"Times New Roman"><span =
style=3D'font-size:10.0pt'>If someone
with more knowledge would like to draft something more useful up, that =
would be
cool.</span></font> <o:p></o:p></p>

<p><font size=3D2 face=3D"Times New Roman"><span =
style=3D'font-size:10.0pt'>Cheers</span></font>
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>Errol</span></font> =
<o:p></o:p></p>

<p><font size=3D2 face=3D"Times New Roman"><span =
style=3D'font-size:10.0pt'>&gt;
-----Original Message-----</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; From: =
dq-owner@dq.sf.org.nz [<a
href=3D"mailto:dq-owner@dq.sf.org.nz">mailto:dq-owner@dq.sf.org.nz</a>]On=
 Behalf
Of</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; Stephen =
Martin</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; Sent: Friday, 3 =
March 2006
16:13</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; To: =
dq@dq.sf.org.nz</span></font>
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; Subject: Re: [dq] =
Guild
Meeting Sunday 12th March - Rules Votes</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; =
(Climbing)</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; I'm =
convinced.&nbsp; Remove
Ropes and Claws as purchaseable skills/add-ons.</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; If you have them =
you can use
them to a level of competency </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; based on your rank =
in
Climbing.</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; From memory claws =
give you a
BC bonus, and rope reduces the </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; number of rolls per =
climb.</span></font>
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; The downside of =
using them is
that you have to carry them </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; around when you're =
not
climbing.</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; Cheers, =
Stephen.</span></font>
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; DSL AK =
said:</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; I support =
removing this
rule.</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt;</span></font> =
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; =
&nbsp;&nbsp;&nbsp;
-----Original Message-----</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; =
&nbsp;&nbsp;&nbsp; From:
dq-owner@dq.sf.org.nz [<a =
href=3D"mailto:dq-owner@dq.sf.org.nz">mailto:dq-owner@dq.sf.org.nz</a>]
On</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; Behalf Of =
Kelsie</span></font>
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt;</span></font> =
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; =
&nbsp;&nbsp;&nbsp; 4.Time
taken for learning Claws and Ropes for Climbing. I</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; suggest 2 =
weeks and 1
week.</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt;</span></font> =
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; =
&nbsp;&nbsp;&nbsp; Take
it out.</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt;</span></font> =
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; =
&nbsp;&nbsp;&nbsp; It's
stupid.</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt;</span></font> =
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; =
&nbsp;&nbsp;&nbsp; How
can any rank of climber have to ignore a rope?</span></font> <br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt;</span></font> =
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; &gt; =
&nbsp;&nbsp;&nbsp; Kelsie</span></font>
<br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; </span></font><br>
<font size=3D2><span style=3D'font-size:10.0pt'>&gt; -- to unsubscribe =
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Subject[dq] Healer Arch type
FromJonathan Bean - TME
DateMon, 6 Mar 2006 10:31:02 +1300
Hi all,

To let GMs in on what I am currently doing;

As some of you know Jaquie and I feel that they is a weakness with the
Healer as an Arch-type in the game.

I have put into play a couple of 'Titan Belts of Healing' which will last
for two years. I wish to see a few more go into play so that there is a
large enough sample pool to view.

The belts let healers heal in combat as a action.
For more info please see:
http://www.dragonquest.org.nz/dqwiki/index.php/Titan_Belt_of_Healing

I wish to see how this affects the game, and if its no good then let it die
a quite death.

If GMs see these belts in use over the next couple of years and have a view
please send me feedback.

Thanks in advance

Jonathan Bean
Business Development Manager
TME -it's all about time
NZ Toll Free 0800 55 33 66
Aust Toll Free 1800 30 51 75
021 173 4060 www.tme.co.nz


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Subject[dq] 12th March - Rules Votes - recap and darts
FromErrol Cavit
DateMon, 6 Mar 2006 12:36:32 +1300
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I'm re-posting my list from Friday to check if anyone has any further
comments (as last weeks comments all flowed from Zane's response).
 
Regarding the darts, the change from pulse to action in the note looks OK
(no one has suggested that you shouldn't be able to do whatever you can do
twice as fast while quickened).
I don't think I can add anything else useful to the rulebook at this point
regarding number of hands etc (which is a pity because people seem reluctant
to use this 'special feature' in practice).
 
Cheers
Errol
 

-----Original Message-----
From: Errol Cavit [mailto:ecavit@tollnz.co.nz]
Sent: Thursday, 2 March 2006 13:07
To: dq-announce@dq.sf.org.nz
Subject: Re: [dq-announce] Guild Meeting Sunday 12th March - Rules Votes



> 
> Voting Issues 
> 

Extracted from http://www.dragonquest.org.nz/dqwiki/index.php/Found_Issues
<http://www.dragonquest.org.nz/dqwiki/index.php/Found_Issues>  
Things I want specific confirmation of: 


1.Re-write to give Weaponsmiths discount on cost of silvering etc, and cost
formula per 
http://www.dragonquest.org.nz/dqwiki/index.php/Silvering_Change
<http://www.dragonquest.org.nz/dqwiki/index.php/Silvering_Change>  

2.Take references to rank-based limits for Control Weather off the Weather
Table. 
(If anyone wants to write a proposal to introduce rank-based limits to the
effects possible with Control Weather, feel free to do so).

3.A beefed-up warning for Rune College. 

4.Time taken for learning Claws and Ropes for Climbing. I suggest 2 weeks
and 1 week. 

5.Ignore December's vote re Alternate Spec Grev table. General note re
alternative rules/tables should be in other documents (or the Rulebook intro
if we had one).

If someone wants to do some design notes/suggestions for any tables, we can
include them. 

6.Clarifications (that might be thought rule changes) 
Namers get to learn (as well as rank higher than rk1) names in their extra
training slot. 
Golem Statistics. Change MA: 0 to MA: None to reflect text of rituals 
Stream of Corruption (S-14) reword 
Shaping Flesh Golems (R-4) Add sentence saying that they are sentient (to
match given MA of 0) 
Spy, Clarify that get to choose an optional ability at Rank 0 
Armourer says that Weaponsmiths get EP discount, should also be stated in
Weaponsmith 
Weapons Table, Note F s/be can throw 3 darts (at up to 3 targets) per
Action, not pulse. 

Note there are various things on the Found issues page that are suggested
changes, and I'm NOT putting forward to be voted on, or put in the Rulebook.

There are also many minor fixes that I will schedule out at a later stage so
people can check I haven't inadvertently changed a rule by e.g. moving a
comma or using clearer sentence construction.

Cheers 
Errol 


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<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<TITLE>RE: [dq-announce] Guild Meeting Sunday 12th March - Rules Votes</TITLE>

<META content="MSHTML 6.00.2800.1505" name=GENERATOR></HEAD>
<BODY>
<DIV><FONT face=Arial color=#0000ff size=2><SPAN class=709301422-05032006>I'm 
re-posting my list from Friday to check if anyone has any further comments (as 
last weeks comments all flowed from Zane's response).</SPAN></FONT></DIV>
<DIV><FONT face=Arial color=#0000ff size=2><SPAN 
class=709301422-05032006></SPAN></FONT>&nbsp;</DIV>
<DIV><FONT size=+0><SPAN class=709301422-05032006></SPAN></FONT><FONT face=Arial 
color=#0000ff size=2><SPAN class=709301422-05032006>Regarding the darts, the 
change from pulse to action in the note looks OK (no one has suggested that you 
shouldn't be able to do whatever you can do twice as fast while 
quickened).</SPAN></FONT></DIV>
<DIV><FONT face=Arial color=#0000ff size=2><SPAN class=709301422-05032006>I 
don't think I can add anything else useful to the rulebook at this point 
regarding number of hands etc (which is a pity because people seem reluctant to 
use this 'special feature' in practice).</SPAN></FONT></DIV>
<DIV><FONT face=Arial color=#0000ff size=2><SPAN 
class=709301422-05032006></SPAN></FONT>&nbsp;</DIV>
<DIV><FONT face=Arial color=#0000ff size=2><SPAN 
class=709301422-05032006>Cheers</SPAN></FONT></DIV>
<DIV><FONT face=Arial color=#0000ff size=2><SPAN 
class=709301422-05032006>Errol</SPAN></FONT></DIV>
<DIV><FONT face=Arial color=#0000ff size=2></FONT>&nbsp;</DIV>
<BLOCKQUOTE dir=ltr 
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px">
  <DIV class=OutlookMessageHeader dir=ltr align=left><FONT face=Tahoma 
  size=2>-----Original Message-----<BR><B>From:</B> Errol Cavit 
  [mailto:ecavit@tollnz.co.nz]<BR><B>Sent:</B> Thursday, 2 March 2006 
  13:07<BR><B>To:</B> dq-announce@dq.sf.org.nz<BR><B>Subject:</B> Re: 
  [dq-announce] Guild Meeting Sunday 12th March - Rules 
  Votes<BR><BR></FONT></DIV>
  <P><FONT size=2>&gt; </FONT><BR><FONT size=2>&gt; Voting Issues</FONT> 
  <BR><FONT size=2>&gt;</FONT> </P>
  <P><FONT size=2>Extracted from <A 
  href="http://www.dragonquest.org.nz/dqwiki/index.php/Found_Issues" 
  target=_blank>http://www.dragonquest.org.nz/dqwiki/index.php/Found_Issues</A></FONT> 
  <BR><FONT size=2>Things I want specific confirmation of:</FONT> </P><BR>
  <P><FONT size=2>1.Re-write to give Weaponsmiths discount on cost of silvering 
  etc, and cost formula per</FONT> <BR><FONT size=2><A 
  href="http://www.dragonquest.org.nz/dqwiki/index.php/Silvering_Change" 
  target=_blank>http://www.dragonquest.org.nz/dqwiki/index.php/Silvering_Change</A></FONT> 
  </P>
  <P><FONT size=2>2.Take references to rank-based limits for Control Weather off 
  the Weather Table.</FONT> <BR><FONT size=2>(If anyone wants to write a 
  proposal to introduce rank-based limits to the effects possible with Control 
  Weather, feel free to do so).</FONT></P>
  <P><FONT size=2>3.A beefed-up warning for Rune College.</FONT> </P>
  <P><FONT size=2>4.Time taken for learning Claws and Ropes for Climbing. I 
  suggest 2 weeks and 1 week.</FONT> </P>
  <P><FONT size=2>5.Ignore December's vote re Alternate Spec Grev table. General 
  note re alternative rules/tables should be in other documents (or the Rulebook 
  intro if we had one).</FONT></P>
  <P><FONT size=2>If someone wants to do some design notes/suggestions for any 
  tables, we can include them.</FONT> </P>
  <P><FONT size=2>6.Clarifications (that might be thought rule changes)</FONT> 
  <BR><FONT size=2>Namers get to learn (as well as rank higher than rk1) names 
  in their extra training slot.</FONT> <BR><FONT size=2>Golem Statistics. Change 
  MA: 0 to MA: None to reflect text of rituals </FONT><BR><FONT size=2>Stream of 
  Corruption (S-14) reword</FONT> <BR><FONT size=2>Shaping Flesh Golems (R-4) 
  Add sentence saying that they are sentient (to match given MA of 0) 
  </FONT><BR><FONT size=2>Spy, Clarify that get to choose an optional ability at 
  Rank 0 </FONT><BR><FONT size=2>Armourer says that Weaponsmiths get EP 
  discount, should also be stated in Weaponsmith</FONT> <BR><FONT size=2>Weapons 
  Table, Note F s/be can throw 3 darts (at up to 3 targets) per Action, not 
  pulse. </FONT></P>
  <P><FONT size=2>Note there are various things on the Found issues page that 
  are suggested changes, and I'm NOT putting forward to be voted on, or put in 
  the Rulebook.</FONT></P>
  <P><FONT size=2>There are also many minor fixes that I will schedule out at a 
  later stage so people can check I haven't inadvertently changed a rule by e.g. 
  moving a comma or using clearer sentence construction.</FONT></P>
  <P><FONT size=2>Cheers</FONT> <BR><FONT size=2>Errol</FONT> 
</P></BLOCKQUOTE></BODY></HTML>

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