SubjectRe: [dq] The Role of Guild Meetings
Fromraro002@ec.auckland.ac.nz
DateTue, 14 Mar 2006 01:44:24 +1300
Quoting Menolly <menolly@es.co.nz>:

> Umm, as a newbie who has only been coming along for just over a year now,
> I've been finding the lack of been given the option abit depressing. I've got
> this cool character I want to play, but I can't because the only thing on
> offer isn't what would suit my PC. And if I do take up the only game on
> offer, I feel I'm not really doing my character justice... so to speak. And
> if I wait for a game that will suit, I'll have nothing to play for 3
> months.... And this is with 2 bunny characters atm. I've had to take the only
> game available, even if my character might not be so keen, just so I can
> actually play.
>
> And to be completely honest, I'm not telling people at America or anywhere
> atm about the guild because the couple of possible bunnies I/we have brought
> along to try and encourage to try DQ/join haven't had anything to play and
> have gone away already.

Yes, well, frankly I don't blame you. It's pretty embarrassing if you encourage
people to turn up to a Guild Meeting only to have to stand around while you're
not invited on anything...

However, in large part, there is a pervasive notion that you have to be high
level to play on high level games. Being high level doesn't mean that your
character can play on high level games. It means that the type of game your
character can routinely play on and be challenged are at the top end of the
game.

>
> Ok, so my characters aren't high powered, or even medium powered atm, but
> that doesn't mean they might not like to know about the other "jobs" being
> offered to the Guild, just incase they might have something to contribute. Or
> even think they could do it, and turn up and get rebuffed in character by the
> employer etc for being too weenie... if it's in character.

In any game that I have ever seen, played in or DMed,(aside from AD&D) level has
meant much less than having an active party member along. It's another action,
it's another meat shield to protect whoever is critically important at any
given moment.

I've seen you play. I wouldn't worry about the level of the games you go out on,
you'll be fine. I don't think your dog will last long, but then who cares, it's
a dog.
>
> At the Guild meetings we have the "employers" offering jobs. How about all
> the GM's, even if they already have players posting a "job" notice somewhere
> from the employer, with a "Full" message scrawled/written across it. So that
> characters can at least know what had been on offer, instead of only hearing
> about them afterwards at the Guild Meeting, and I'm pretty sure not all of
> the adventures were recapped at the last meeting. Unless the adventure is so
> secretive that no-one in the Guild actually knows it exists. I know my
> Menolly character would be reading all the notice boards any time she is in
> the Guild, just to learn snippets of goss, or old news, or even give a hint
> of an adventure that's happening somewhere else, just so she could be nosey
> when people got back, asking "how did it go, did anyone get hurt, see
> anything wierd in <>, did you see any dragons/cute hamsters/unicorns/big
> puppies/fae/whatever" is of interest to her at the time...

Yes, charming.

Personally, if I wanted a game, I would badger someone into running one for me.
The trick is in knowing which DM is vulnerable at any particular time. Bags of
sweeties have been known to work on some...Others, you have to leave pizzas on
top of pit traps.
>
> It would mean that players could talk in character on their own adventures
> about who was doing what this quarter, "oh, I wonder how <> are going on
> fixing <> over up <> way" sort of thing. So that when emails on the public
> board happen with some sort of gossip, we know what/who it might be relating
> to.
>
The pub deals with that sort of carry on.

> I really like the way characters from one game can
> interact/help/share-sell-lend items/share tales etc with other
> characters/players during a quarter, if it's in character and they are
> available, but it's hard to do that if you have no idea what "jobs" people
> have/are doing.

Why not work out what Menolly would like to do, and then hunt down a DM who is
too lame to run fast?

Jim.


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SubjectRe: [dq] The Role of Guild Meetings
Frommhyoung
DateTue, 14 Mar 2006 02:29:07 +1300
Well there will be cheers from some and groans from others because I intend
to return to GMing next session. So sharpen your weapons, polish your armour
and practice your spells because its going to be brutal.  Oh and bring extra
large loot sacks.....

Regards,
Michael


----- Original Message ----- 
From: "Stephen Martin" <stephenm@castle.pointclark.net>
To: <dq@dq.sf.org.nz>
Sent: Monday, March 13, 2006 11:47 AM
Subject: [dq] The Role of Guild Meetings


> We had a low turnout at this guild meeting in terms of adventures and
people attending.
> Six and a half adventures were organised and filled before the guild
meeting, 2 GMs volunteered to
> run adventures at the last minute for the dozen or so who turned up
needing an adventure.
>
> There were 30-40 people attending the meeting at the start of it, and
20-ish after the adventures
> were sorted.
>
> Is this just an odd exception to the norm or is it the new norm?
>
> Is it time for a change in the way we do things?
>
> What are the reasons to attend guild meetings?
>
> For those that don't, why don't you attend?
>
>
> Cheers, Stephen.
>
>
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>


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SubjectRe: [dq] Scribe Notes in the Wiki
FromKeith Smith
DateTue, 14 Mar 2006 08:10:46 +1300
> > And clear delineation between the
> > in-character bits and the ooc bits - the difference between
> > what the scribing character thought of
> > the hick town with only one pub and what the GM described to
> > the players which is reusable by
> > others.
>
>The Wiki isn't always strong on this distinction. Pubs entries 
>should have comments sections! :-)

Either that, or use a different colour .. IC stuff on one colour OOC 
stuff in another. As long as the reader knows which is which, it should work.

> > Unique formatting and style is a bit harder on the wiki than
> > in a word doc (or publishing program)
> > but quite a lot can be achieved once you learn how.  But it's
> > important to remember that the font
> > that looks cool on your pc in your browser may be unreadable
> > on another pc/browser or when
> > printed.
>
>How hard is it to write in standard formatting during the season, 
>then export to html for tarting up before formally submitting? 
>Benefits of maximum utility while playing, but extra flavour later.

Personally I prefer to type freeform as I go, then tidy it up later 
(or some kind person does it for me - thanks Stephen). Besides, what 
works in HTML may not work on the wiki as, in many cases, the control 
codes are different.

Keith


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SubjectRe: [dq] The Role of Guild Meetings
FromKeith Smith
DateTue, 14 Mar 2006 08:22:25 +1300
>We had a low turnout at this guild meeting in terms of adventures 
>and people attending.
>Six and a half adventures were organised and filled before the guild 
>meeting, 2 GMs volunteered to
>run adventures at the last minute for the dozen or so who turned up 
>needing an adventure.
>
>There were 30-40 people attending the meeting at the start of it, 
>and 20-ish after the adventures
>were sorted.
>
>Is this just an odd exception to the norm or is it the new norm?

There has always been pre-filled adventures, I just believe this is 
the first time that it's became noticable. It's definately easier to 
pre-book these days, what with the wiki and email lists, and other 
media that is more visible to people.

>Is it time for a change in the way we do things?

Certainly some adaptations may need to be made. Not sure what though.

>What are the reasons to attend guild meetings?

Get the adventure for next session, find out what's been going on 
with other guild members, swap ideas, and generally socialise

Keith


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SubjectRe: [dq] The Role of Guild Meetings
FromKeith Smith
DateTue, 14 Mar 2006 08:44:45 +1300
>Umm, as a newbie who has only been coming along for just over a year 
>now, I've been finding the lack of been given the option abit 
>depressing. I've got this cool character I want to play, but I can't 
>because the only thing on offer isn't what would suit my PC. And if 
>I do take up the only game on offer, I feel I'm not really doing my 
>character justice... so to speak. And if I wait for a game that will 
>suit, I'll have nothing to play for 3 months.... And this is with 2 
>bunny characters atm. I've had to take the only game available, even 
>if my character might not be so keen, just so I can actually play.

I've had similar situations with some of my PCs .. but sometimes 
that's going to happen, sometimes there isn't going to be an 
adventure that 'best suits'. So I take what I can and try to work 
with it .. and in doing so, get to meet other characters IC and get 
to know them. Having friends and contacts IC is always good for starting PCs.

>And to be completely honest, I'm not telling people at America or 
>anywhere atm about the guild because the couple of possible bunnies 
>I/we have brought along to try and encourage to try DQ/join haven't 
>had anything to play and have gone away already.

That's extremely unfortunate .. do you have any suggestions about how 
we can fix this? Maybe a GM could be persuaded to run a 'bunnies 
only' session every so often to introduce new players ... or PCs ... 
Heck .. maybe I should stick my neck out and do it myself.

>Ok, so my characters aren't high powered, or even medium powered 
>atm, but that doesn't mean they might not like to know about the 
>other "jobs" being offered to the Guild, just incase they might have 
>something to contribute. Or even think they could do it, and turn up 
>and get rebuffed in character by the employer etc for being too 
>weenie... if it's in character.

Got the reverse once .. was told one of my PCs was too tough .. even 
though it looked like a very interesting adventure. But that comes 
down to party balance .. and I can understand why the GM would want 
to limit the levels.

>At the Guild meetings we have the "employers" offering jobs. How 
>about all the GM's, even if they already have players posting a 
>"job" notice somewhere from the employer, with a "Full" message 
>scrawled/written across it. So that characters can at least know 
>what had been on offer, instead of only hearing about them 
>afterwards at the Guild Meeting, and I'm pretty sure not all of the 
>adventures were recapped at the last meeting.

Probably that's the role of the email lists and/or the Wiki. I know 
that's putting more dependance on having access to electronic media 
but .. it could be rather disappointing hearing about these really 
neat sounding adventures at the Guild meeting only to discover that 
they're full.

>  Unless the adventure is so secretive that no-one in the Guild 
> actually knows it exists. I know my Menolly character would be 
> reading all the notice boards any time she is in the Guild, just to 
> learn snippets of goss, or old news, or even give a hint of an 
> adventure that's happening somewhere else, just so she could be 
> nosey when people got back, asking "how did it go, did anyone get 
> hurt, see anything wierd in <>, did you see any dragons/cute 
> hamsters/unicorns/big puppies/fae/whatever" is of interest to her 
> at the time...

Oh I'm sure several PCs would be doing the same. I know mine would .. 
especially the one that works for the SGT *g*

The other thing with the Wiki .. (do you have a login by the way?) - 
I would like to encourage as many guild members as possible to get 
entry access - even if it is only to enter details on your own PCs, 
including their hopes and asperations. GMs reading that could find 
adventure hooks.

Just a thought

Keith


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SubjectRe: [dq] The Role of Guild Meetings
FromKeith Smith
DateTue, 14 Mar 2006 08:46:56 +1300
>Well there will be cheers from some and groans from others because I intend
>to return to GMing next session. So sharpen your weapons, polish your armour
>and practice your spells because its going to be brutal.  Oh and bring extra
>large loot sacks.....

Welcome back Michael ..

Keith


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Subject[dq-announce] Updates to the Library
FromKeith Smith
DateTue, 14 Mar 2006 09:58:00 +1300
The latest SGT, Issue #52, has been posted. It includes an article 
about the Dark Circle which was accidently left out of the printed 
version., i.e. was buried under someone's spam.

The update also incudes a set of scribe notes for the last season 
called 'Mayhem  in the Dwarven Mines"

Keith


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Subject[dq] Wiki formatting - scribe note page
FromKeith Smith
DateTue, 14 Mar 2006 10:54:03 +1300
I'm trying a bit of an experiment on the scribe note page in the Wiki 
- basically converting the lists to tables, as I think it looks 
neater (and matches the layout in the library).

I'd like your feedback on (a) is this a good idea - if not I'll 
change it back and (b) is there a better way to present this data so 
it's easy to read.

I've only changed the first three months so far so you can see what 
it looks like

Thanks
Keith


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SubjectRe: [dq] Wiki formatting - scribe note page
FromMandos Mitchinson
DateTue, 14 Mar 2006 10:57:52 +1300
> I'd like your feedback on (a) is this a good idea - if not I'll 
> change it back and (b) is there a better way to present this data so 
> it's easy to read.

I come down on the bad idea side of the fence. 

This is a section that lots of people will edit and the tables add
complexity to the additions without actually adding much to the
presentation IMO. 

So far everyone had kept to a nice standar layout on the list and I
think it was ok. 

I am guessing Stephen wasn't a fan either it looks like he rolled back
the changes. 

Mandos
/s


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SubjectRe: [dq] Wiki formatting - scribe note page
FromStephen Martin
DateTue, 14 Mar 2006 11:05:49 +1300 (NZDT)
As per the discussion page, I've changed it back already.  The table formatted page can be viewed
via History:
http://www.dragonquest.org.nz/dqwiki/index.php?title=Scribe_Notes&direction=next&oldid=9859

While the tables give nice columns to pick out the GM/scribe quickly, tables in the wiki are not
that friendly.  I want to keep it easy to add to this page for wiki novices.

Cheers, Stephen.

Keith Smith said:
> I'm trying a bit of an experiment on the scribe note page in the Wiki  - basically converting
> the lists to tables, as I think it looks
> neater (and matches the layout in the library).
>
> I'd like your feedback on (a) is this a good idea - if not I'll
> change it back and (b) is there a better way to present this data so  it's easy to read.
>
> I've only changed the first three months so far so you can see what  it looks like
>
> Thanks
> Keith


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SubjectRe: [dq] Wiki formatting - scribe note page
FromJonathan Bean - TME
DateTue, 14 Mar 2006 11:04:44 +1300
Little point in posting anything to do with the Wiki or Experiments Keith
without running them passed Stephen and/or Mandos first as they have already
rolled it back so is not viewable by others.

Get the OK from them first, or play with a test page maybe.

Jono


> -----Original Message-----
> From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of
> Keith Smith
> Sent: Tuesday, 14 March 2006 10:54 a.m.
> To: dq@dq.sf.org.nz
> Subject: [dq] Wiki formatting - scribe note page
>
>
> I'm trying a bit of an experiment on the scribe note page in the Wiki
> - basically converting the lists to tables, as I think it looks
> neater (and matches the layout in the library).
>
> I'd like your feedback on (a) is this a good idea - if not I'll
> change it back and (b) is there a better way to present this data so
> it's easy to read.
>
> I've only changed the first three months so far so you can see what
> it looks like
>
> Thanks
> Keith
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Wiki formatting - scribe note page
FromErrol Cavit
DateTue, 14 Mar 2006 11:14:20 +1300
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> -----Original Message-----
> From: Mandos Mitchinson [mailto:MandosM@adhb.govt.nz]
> Sent: Tuesday, 14 March 2006 10:58
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Wiki formatting - scribe note page
> 
> 
> 
> > I'd like your feedback on (a) is this a good idea - if not I'll 
> > change it back and (b) is there a better way to present 
> this data so 
> > it's easy to read.
> 
> I come down on the bad idea side of the fence. 
> 
> This is a section that lots of people will edit and the tables add
> complexity to the additions without actually adding much to the
> presentation IMO. 
> 
> So far everyone had kept to a nice standar layout on the list and I
> think it was ok. 
> 
> I am guessing Stephen wasn't a fan either it looks like he rolled back
> the changes. 
> 

I agree, the presentation improvement doesn't out-weigh the editing hassles.


We should probably decide which of the Wiki and Library is the complete
record of the Scribe Notes that we have. The current situation of the
Library missing ones that are Wiki-only (presumably because people haven't
sent a file to Keith) isn't the best IMO.

No time to say more at the moment, or I'd offer something more constructive.

Cheers
Errol

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<P><FONT SIZE=3D2>&gt; -----Original Message-----</FONT>
<BR><FONT SIZE=3D2>&gt; From: Mandos Mitchinson [<A =
HREF=3D"mailto:MandosM@adhb.govt.nz">mailto:MandosM@adhb.govt.nz</A>]</F=
ONT>
<BR><FONT SIZE=3D2>&gt; Sent: Tuesday, 14 March 2006 10:58</FONT>
<BR><FONT SIZE=3D2>&gt; To: dq@dq.sf.org.nz</FONT>
<BR><FONT SIZE=3D2>&gt; Subject: Re: [dq] Wiki formatting - scribe note =
page</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; &gt; I'd like your feedback on (a) is this a =
good idea - if not I'll </FONT>
<BR><FONT SIZE=3D2>&gt; &gt; change it back and (b) is there a better =
way to present </FONT>
<BR><FONT SIZE=3D2>&gt; this data so </FONT>
<BR><FONT SIZE=3D2>&gt; &gt; it's easy to read.</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; I come down on the bad idea side of the fence. =
</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; This is a section that lots of people will edit =
and the tables add</FONT>
<BR><FONT SIZE=3D2>&gt; complexity to the additions without actually =
adding much to the</FONT>
<BR><FONT SIZE=3D2>&gt; presentation IMO. </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; So far everyone had kept to a nice standar =
layout on the list and I</FONT>
<BR><FONT SIZE=3D2>&gt; think it was ok. </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; I am guessing Stephen wasn't a fan either it =
looks like he rolled back</FONT>
<BR><FONT SIZE=3D2>&gt; the changes. </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
</P>

<P><FONT SIZE=3D2>I agree, the presentation improvement doesn't =
out-weigh the editing hassles.</FONT>
</P>
<BR>

<P><FONT SIZE=3D2>We should probably decide which of the Wiki and =
Library is the complete record of the Scribe Notes that we have. The =
current situation of the Library missing ones that are Wiki-only =
(presumably because people haven't sent a file to Keith) isn't the best =
IMO.</FONT></P>

<P><FONT SIZE=3D2>No time to say more at the moment, or I'd offer =
something more constructive.</FONT>
</P>

<P><FONT SIZE=3D2>Cheers</FONT>
<BR><FONT SIZE=3D2>Errol</FONT>
</P>

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SubjectRe: [dq] Wiki formatting - scribe note page
FromJonathan Bean - TME
DateTue, 14 Mar 2006 11:19:05 +1300
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RE: [dq] Wiki formatting - scribe note pageKeith could link from the library
to the wiki as a external link for each of the scribe notes.
This way the library would be up to date also.

Jono
  -----Original Message-----
  From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of
Errol Cavit
  Sent: Tuesday, 14 March 2006 11:14 a.m.
  To: dq@dq.sf.org.nz
  Subject: Re: [dq] Wiki formatting - scribe note page





  > -----Original Message-----
  > From: Mandos Mitchinson [mailto:MandosM@adhb.govt.nz]
  > Sent: Tuesday, 14 March 2006 10:58
  > To: dq@dq.sf.org.nz
  > Subject: Re: [dq] Wiki formatting - scribe note page
  >
  >
  >
  > > I'd like your feedback on (a) is this a good idea - if not I'll
  > > change it back and (b) is there a better way to present
  > this data so
  > > it's easy to read.
  >
  > I come down on the bad idea side of the fence.
  >
  > This is a section that lots of people will edit and the tables add
  > complexity to the additions without actually adding much to the
  > presentation IMO.
  >
  > So far everyone had kept to a nice standar layout on the list and I
  > think it was ok.
  >
  > I am guessing Stephen wasn't a fan either it looks like he rolled back
  > the changes.
  >

  I agree, the presentation improvement doesn't out-weigh the editing
hassles.



  We should probably decide which of the Wiki and Library is the complete
record of the Scribe Notes that we have. The current situation of the
Library missing ones that are Wiki-only (presumably because people haven't
sent a file to Keith) isn't the best IMO.

  No time to say more at the moment, or I'd offer something more
constructive.

  Cheers
  Errol

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<DIV><SPAN class=3D280361722-13032006><FONT face=3DArial color=3D#0000ff =
size=3D2>Keith=20
could link from the library to the wiki as a external link for each of =
the=20
scribe notes.</FONT></SPAN></DIV>
<DIV><SPAN class=3D280361722-13032006><FONT face=3DArial color=3D#0000ff =
size=3D2>This=20
way the library would be up to date also.</FONT></SPAN></DIV>
<DIV><SPAN class=3D280361722-13032006><FONT face=3DArial color=3D#0000ff =

size=3D2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=3D280361722-13032006><FONT face=3DArial color=3D#0000ff =

size=3D2>Jono</FONT></SPAN></DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px =
solid; MARGIN-RIGHT: 0px">
  <DIV class=3DOutlookMessageHeader dir=3Dltr align=3Dleft><FONT =
face=3DTahoma=20
  size=3D2>-----Original Message-----<BR><B>From:</B> =
dq-owner@dq.sf.org.nz=20
  [mailto:dq-owner@dq.sf.org.nz]<B>On Behalf Of </B>Errol =
Cavit<BR><B>Sent:</B>=20
  Tuesday, 14 March 2006 11:14 a.m.<BR><B>To:</B>=20
  dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Wiki formatting - scribe =
note=20
  page<BR><BR></FONT></DIV><BR><BR>
  <P><FONT size=3D2>&gt; -----Original Message-----</FONT> <BR><FONT =
size=3D2>&gt;=20
  From: Mandos Mitchinson [<A=20
  =
href=3D"mailto:MandosM@adhb.govt.nz">mailto:MandosM@adhb.govt.nz</A>]</FO=
NT>=20
  <BR><FONT size=3D2>&gt; Sent: Tuesday, 14 March 2006 10:58</FONT> =
<BR><FONT=20
  size=3D2>&gt; To: dq@dq.sf.org.nz</FONT> <BR><FONT size=3D2>&gt; =
Subject: Re: [dq]=20
  Wiki formatting - scribe note page</FONT> <BR><FONT size=3D2>&gt;=20
  </FONT><BR><FONT size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; =
</FONT><BR><FONT=20
  size=3D2>&gt; &gt; I'd like your feedback on (a) is this a good idea - =
if not=20
  I'll </FONT><BR><FONT size=3D2>&gt; &gt; change it back and (b) is =
there a=20
  better way to present </FONT><BR><FONT size=3D2>&gt; this data so=20
  </FONT><BR><FONT size=3D2>&gt; &gt; it's easy to read.</FONT> =
<BR><FONT=20
  size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; I come down on the bad =
idea side of=20
  the fence. </FONT><BR><FONT size=3D2>&gt; </FONT><BR><FONT =
size=3D2>&gt; This is a=20
  section that lots of people will edit and the tables add</FONT> =
<BR><FONT=20
  size=3D2>&gt; complexity to the additions without actually adding much =
to=20
  the</FONT> <BR><FONT size=3D2>&gt; presentation IMO. </FONT><BR><FONT=20
  size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; So far everyone had kept =
to a nice=20
  standar layout on the list and I</FONT> <BR><FONT size=3D2>&gt; think =
it was ok.=20
  </FONT><BR><FONT size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; I am =
guessing=20
  Stephen wasn't a fan either it looks like he rolled back</FONT> =
<BR><FONT=20
  size=3D2>&gt; the changes. </FONT><BR><FONT size=3D2>&gt; </FONT></P>
  <P><FONT size=3D2>I agree, the presentation improvement doesn't =
out-weigh the=20
  editing hassles.</FONT> </P><BR>
  <P><FONT size=3D2>We should probably decide which of the Wiki and =
Library is the=20
  complete record of the Scribe Notes that we have. The current =
situation of the=20
  Library missing ones that are Wiki-only (presumably because people =
haven't=20
  sent a file to Keith) isn't the best IMO.</FONT></P>
  <P><FONT size=3D2>No time to say more at the moment, or I'd offer =
something more=20
  constructive.</FONT> </P>
  <P><FONT size=3D2>Cheers</FONT> <BR><FONT size=3D2>Errol</FONT>=20
</P></BLOCKQUOTE></BODY></HTML>

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SubjectRe: [dq] The Wiki - Governance and the big stick.
FromMandos Mitchinson
DateTue, 14 Mar 2006 11:34:28 +1300
> Little point in posting anything to do with the Wiki or 
> Experiments Keith without running them passed Stephen and/or 
> Mandos first as they have already rolled it back so is not 
> viewable by others.
> 
> Get the OK from them first, or play with a test page maybe.

Actually due to the ease of rolling things back and so forth I would say
that people should go hog wild and have a play. 

If something gets screwed up it can always be rolled back and Stephen
and I are generally paying attention to changes being made. IF something
is rolled back, people should leave comments in the discussion pages put
other than that let the chips fall where they may :-)

There doesn't really need to be any arbiters unless we have a formatting
war between two users in which case the admins can lock the page until
things are sorted out. Given that these options are available, to roll
things back, stop changes if people are rolling back each others work
etc we don't need any other rules and can just let people go nuts :-)

While the admins have more access the Wiki is really for everyone to
play with and I don't think a culture of not doing things is going to
help people with using the Wiki. 

Or if you tend to be the kind of person who prefers to get permission
before you change something.....the answer is yes, save time by not
asking the question :0)

Mandos
<Wiki admin at large>
/s


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SubjectRe: [dq] Wiki formatting - scribe note page
FromMandos Mitchinson
DateTue, 14 Mar 2006 11:40:34 +1300
> Keith could link from the library to the wiki as a external link for
each of the scribe notes.
> This way the library would be up to date also.

Don't forget the online Database :0) 

My personal feeling is that we should move the library to the online
database, this may need a bit more work on the OD to ensure any missing
functionality is there (don't know what may be required). 

Then the Wiki Scribe notes can be externally connected to the OD and the
OD can either lik to the Wiki or non-wikied Scribe notes as appropriate.


It would at least cut down the locations to 2 rather than 3 places to
update the adventure details. 

Getting the OD to link straight into the Wiki would also be cool, but
might take even more work. 

Basically I think the Wiki is the best place to keep track as it is easy
to update. The OD is valuable because of the stats it can produce. The
trick is to merge these benefits as much as possible. 

Mandos
/s


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SubjectRe: [dq] Wiki formatting - scribe note page
FromKeith Smith
DateTue, 14 Mar 2006 11:57:39 +1300
>I am guessing Stephen wasn't a fan either it looks like he rolled back
>the changes.

Yeah .. so I noticed ...

Ah well .. it was worth a try I thought

Keith


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SubjectRe: [dq] Wiki formatting - scribe note page
FromKeith Smith
DateTue, 14 Mar 2006 11:58:38 +1300
>While the tables give nice columns to pick out the GM/scribe 
>quickly, tables in the wiki are not
>that friendly.  I want to keep it easy to add to this page for wiki novices.

Fair enough

Keith


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SubjectRe: [dq] Wiki formatting - scribe note page
FromKeith Smith
DateTue, 14 Mar 2006 12:01:37 +1300
>Keith could link from the library to the wiki as a external link for 
>each of the scribe notes.
>This way the library would be up to date also.

I'm not sure that's possible at the moment to be honest, but it's a 
good idea. I could list them on the library page with a note - see wiki

At the moment, I'm adding external links from the wiki to the library 
for scribe notes that are only in the library so that the wiki has a 
complete list of on-line notes.

Keith


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SubjectRe: [dq] The Wiki - Governance and the big stick.
FromKeith Smith
DateTue, 14 Mar 2006 12:07:20 +1300
>Actually due to the ease of rolling things back and so forth I would say
>that people should go hog wild and have a play.
>
>If something gets screwed up it can always be rolled back and Stephen
>and I are generally paying attention to changes being made. IF something
>is rolled back, people should leave comments in the discussion pages put
>other than that let the chips fall where they may :-)

I'm also keeping an eye on things as well, mainly keeping an eye out 
for spelling errors or links that should be added.  But yeah .. I 
agree .. have a go .. if you're not sure then create a test page and 
play around in that until you feel confident enough. There are also 
help pages that can assist. Or if you're really not sure .. ask .. 
someone else may well know the answer.

Keith


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SubjectRe: [dq] Wiki formatting - scribe note page
FromKeith Smith
DateTue, 14 Mar 2006 12:10:37 +1300
>Don't forget the online Database :0)
>
>My personal feeling is that we should move the library to the online
>database, this may need a bit more work on the OD to ensure any missing
>functionality is there (don't know what may be required).

Maybe that's something we should look into at some point, and that 
would save the work .. otherwise we're double entering the links .. 
and that can be undesirable.

I'll look into it some more.

Keith


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Subject[dq] The Role of Guild Meetings
FromMichael Parkinson
DateTue, 14 Mar 2006 12:25:31 +1300
> For those that don't, why don't you attend?
Normally I'm a regular attendee, but was too busy with last-minute real-life.  

Also, because it was yet another new location, it was too much hassle to get to  ... No personal criticism intended -- thank you indeed for organising the bookings; a job few of us would take on.

I don't know if anyone else has raised the point, but it might be easier to know if more games, especially games of specified levels, if the GMs could arrange a few weeks beforehand what they would be running so we could get a reasonable balance for the players -- like in the "good old days" when we had monthly Gods meetings, and players always had figures & dice, and icereams were only thruppence, ... 

Of course, advance listing brings on the problem of pre-booking, which means there's not the urgent need to attend because you've already got a game.    But what solution isn't also a problem in disguise ?

regards, Michael


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SubjectRe: [dq] Wiki formatting - scribe note page
FromStephen Martin
DateTue, 14 Mar 2006 12:44:46 +1300 (NZDT)
The wiki is an easy open format, anything can be added in almost any format.
The OD is limited to defined content but allows reports, stats, and potentially application like
functionality.

Cross linking between the two is a manual process but can be done.  In the adventure record in the
OD is a field for the scribe notes URL where you can paste in the wiki or library URL, and in the
wiki you can paste in a link to the read only OD record.

The OD could be significantly improved through re-design/re-engineering.  The tools have
significantly changed & improved since I started it, and I've learned a thing or two along the
way.
I'm yet to find sufficient time & motivation to do so. :-)

We could theoretically generate more stats/reports out of the wiki, but that would involve complex
regular expressions, queries and rigorous standard on wiki content. - It's not going to happen.


Mandos Mitchinson said:
>
> My personal feeling is that we should move the library to the online database, this may need a
> bit more work on the OD to ensure any missing functionality is there (don't know what may be
> required).
>
> Then the Wiki Scribe notes can be externally connected to the OD and the OD can either lik to
> the Wiki or non-wikied Scribe notes as appropriate.
>
> It would at least cut down the locations to 2 rather than 3 places to update the adventure
> details.
>
> Getting the OD to link straight into the Wiki would also be cool, but might take even more work.
>
> Basically I think the Wiki is the best place to keep track as it is easy to update. The OD is
> valuable because of the stats it can produce. The trick is to merge these benefits as much as
> possible.
>
> Mandos


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SubjectRe: [dq] Wiki formatting - Scribe notes....A Plan.
FromMandos Mitchinson
DateTue, 14 Mar 2006 12:50:06 +1300
Once the Wiki has moved servers and we can once again upload files, we
could use the wiki to store the PDF's of the scribe notes using the file
upload could we not? 

This would mean we are down to just the two places to update. 

Then all we need is a way to sync the OD with the Wiki to sort out the
problems :0)

Mandos
/s


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Subject[dq] Wanted
FromMandos Mitchinson
DateTue, 14 Mar 2006 13:35:52 +1300
Stephen is a bit swamped at the moment so I am looking for a PHP/MySQL
coder to work on an interface between the OD and the Wiki. 

No payment other than the satisfaction of a job well done :-)

Mandos
/s


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SubjectRe: [dq] Wanted
FromStephen Martin
DateTue, 14 Mar 2006 13:49:10 +1300 (NZDT)
So that the victims are going into it with their eyes open...

This primarily involves becoming familiar enough with MediaWiki http://www.mediawiki.org/ to work
out how to create/edit pages from an external php app on the same server without breaking
anything.
I'm guessing this to be about 10 to 50 hours work depending on your level of PHP & MediaWiki
expertise.

It would allow us to do lots of cool stuff.

Cheers, Stephen.

Mandos Mitchinson said:
>
> Stephen is a bit swamped at the moment so I am looking for a PHP/MySQL coder to work on an
> interface between the OD and the Wiki.
>
> No payment other than the satisfaction of a job well done :-)
>
> Mandos
> /s
>
>
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Subject[dq] Rune 2.1.4 meeting
FromJonathan Bean - TME
DateTue, 14 Mar 2006 13:51:50 +1300
Hi all,

Results of some of the people working on Rune has been added to the wiki at
the following URL:
http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by_Ross_Alexande
r#Review_Notes

If you are interested in this and wish to come to the next meeting please
contact me directly.
Thanks in advance,

Kind regards,

Jonathan Bean
Business Development Manager
TME -it's all about time
NZ Toll Free 0800 55 33 66
Aust Toll Free 1800 30 51 75
021 173 4060 www.tme.co.nz


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Subject[dq] Wanted
Fromraro002@ec.auckland.ac.nz
DateTue, 14 Mar 2006 14:16:10 +1300
I hear the sound of pounding feet, fading into the distance...

Jim.

Quoting Stephen Martin <stephenm@castle.pointclark.net>:

> So that the victims are going into it with their eyes open...
>
> This primarily involves becoming familiar enough with MediaWiki
> http://www.mediawiki.org/ to work
> out how to create/edit pages from an external php app on the same server
> without breaking
> anything.
> I'm guessing this to be about 10 to 50 hours work depending on your level of
> PHP & MediaWiki
> expertise.
>
> It would allow us to do lots of cool stuff.
>
> Cheers, Stephen.
>
> Mandos Mitchinson said:
> >
> > Stephen is a bit swamped at the moment so I am looking for a PHP/MySQL
> coder to work on an
> > interface between the OD and the Wiki.
> >
> > No payment other than the satisfaction of a job well done :-)
> >
> > Mandos
> > /s
> >
> >
> > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Wanted
FromMandos Mitchinson
DateTue, 14 Mar 2006 14:18:40 +1300
> I hear the sound of pounding feet, fading into the distance...

Actually I have had a couple of offers off list :-)

Mandos
/s


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SubjectRe: [dq] Which Rune version for rulebook?
FromErrol Cavit
DateTue, 14 Mar 2006 15:05:27 +1300
This message is in MIME format. Since your mail reader does not understand
this format, some or all of this message may not be legible.

------_=_NextPart_001_01C6470B.C3302504
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	charset="iso-8859-1"

The design notes on the page below are:

March 2006 
The stop play on Rune Mages is being lifted. 

Jono Bean hosted a meeting of current rune mages (except Chris Caulfield) at
his place to gain agreement on which version of Rune should be in place
test. People at the meeting where: Kelsie McArthur, Michael Haycock
(Surfboard), Dean Ellis, Julia McSpadden, and Jonathan McSpadden.

Jono Bean is the currently driving this forward (because others do not want
to). 
Kelsie took notes of changes that are needed to 2.1.4 of Rune. 
It was agreed that 2.1.4 would be the standard version in 'playtest'. 
Version 3.0 is intended to be a major re-write. 
A re-worked 2.1.5 will be out shortly and another meeting is planned.



Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5)
version in the June 2006 Rulebook?
I'm thinking if the old version is not used by any PCs, and was put on hold
partially because it did bad things to the campaign, is there any value in
including it? Will 2.1.4 will give new players and GMs a better feel of what
is likely to result?

Cheers
Errol



> -----Original Message-----
> From: Jonathan Bean - TME [mailto:Jonathan@tme.co.nz]
> Sent: Tuesday, 14 March 2006 13:52
> To: dq@dq.sf.org.nz
> Subject: [dq] Rune 2.1.4 meeting
> 
> 
> Hi all,
> 
> Results of some of the people working on Rune has been added 
> to the wiki at
> the following URL:
> http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by
> _Ross_Alexande
> r#Review_Notes
> 
> If you are interested in this and wish to come to the next 
> meeting please
> contact me directly.
> Thanks in advance,
> 
> Kind regards,
> 
> Jonathan Bean
> Business Development Manager
> TME -it's all about time
> NZ Toll Free 0800 55 33 66
> Aust Toll Free 1800 30 51 75
> 021 173 4060 www.tme.co.nz
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> 

------_=_NextPart_001_01C6470B.C3302504
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	charset="iso-8859-1"
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<HTML>
<HEAD>
<META HTTP-EQUIV=3D"Content-Type" CONTENT=3D"text/html; =
charset=3Diso-8859-1">
<META NAME=3D"Generator" CONTENT=3D"MS Exchange Server version =
5.5.2658.2">
<TITLE>RE: [dq] Which Rune version for rulebook?</TITLE>
</HEAD>
<BODY>

<P><FONT SIZE=3D2>The design notes on the page below are:</FONT>
</P>

<P><FONT SIZE=3D2>March 2006 </FONT>
<BR><FONT SIZE=3D2>The stop play on Rune Mages is being lifted. </FONT>
</P>

<P><FONT SIZE=3D2>Jono Bean hosted a meeting of current rune mages =
(except Chris Caulfield) at his place to gain agreement on which =
version of Rune should be in place test. People at the meeting where: =
Kelsie McArthur, Michael Haycock (Surfboard), Dean Ellis, Julia =
McSpadden, and Jonathan McSpadden.</FONT></P>

<P><FONT SIZE=3D2>Jono Bean is the currently driving this forward =
(because others do not want to). </FONT>
<BR><FONT SIZE=3D2>Kelsie took notes of changes that are needed to =
2.1.4 of Rune. </FONT>
<BR><FONT SIZE=3D2>It was agreed that 2.1.4 would be the standard =
version in 'playtest'. </FONT>
<BR><FONT SIZE=3D2>Version 3.0 is intended to be a major re-write. =
</FONT>
<BR><FONT SIZE=3D2>A re-worked 2.1.5 will be out shortly and another =
meeting is planned.</FONT>
</P>
<BR>
<BR>

<P><FONT SIZE=3D2>Given this, would it be most useful to use the 2.1.4 =
(or perhaps 2.1.5) version in the June 2006 Rulebook?</FONT>
<BR><FONT SIZE=3D2>I'm thinking if the old version is not used by any =
PCs, and was put on hold partially because it did bad things to the =
campaign, is there any value in including it? Will 2.1.4 will give new =
players and GMs a better feel of what is likely to result?</FONT></P>

<P><FONT SIZE=3D2>Cheers</FONT>
<BR><FONT SIZE=3D2>Errol</FONT>
</P>
<BR>
<BR>

<P><FONT SIZE=3D2>&gt; -----Original Message-----</FONT>
<BR><FONT SIZE=3D2>&gt; From: Jonathan Bean - TME [<A =
HREF=3D"mailto:Jonathan@tme.co.nz">mailto:Jonathan@tme.co.nz</A>]</FONT>=

<BR><FONT SIZE=3D2>&gt; Sent: Tuesday, 14 March 2006 13:52</FONT>
<BR><FONT SIZE=3D2>&gt; To: dq@dq.sf.org.nz</FONT>
<BR><FONT SIZE=3D2>&gt; Subject: [dq] Rune 2.1.4 meeting</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; Hi all,</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; Results of some of the people working on Rune =
has been added </FONT>
<BR><FONT SIZE=3D2>&gt; to the wiki at</FONT>
<BR><FONT SIZE=3D2>&gt; the following URL:</FONT>
<BR><FONT SIZE=3D2>&gt; <A =
HREF=3D"http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by" =
TARGET=3D"_blank">http://www.dragonquest.org.nz/dqwiki/index.php/Rune_Co=
llege_by</A></FONT>
<BR><FONT SIZE=3D2>&gt; _Ross_Alexande</FONT>
<BR><FONT SIZE=3D2>&gt; r#Review_Notes</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; If you are interested in this and wish to come =
to the next </FONT>
<BR><FONT SIZE=3D2>&gt; meeting please</FONT>
<BR><FONT SIZE=3D2>&gt; contact me directly.</FONT>
<BR><FONT SIZE=3D2>&gt; Thanks in advance,</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; Kind regards,</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; Jonathan Bean</FONT>
<BR><FONT SIZE=3D2>&gt; Business Development Manager</FONT>
<BR><FONT SIZE=3D2>&gt; TME -it's all about time</FONT>
<BR><FONT SIZE=3D2>&gt; NZ Toll Free 0800 55 33 66</FONT>
<BR><FONT SIZE=3D2>&gt; Aust Toll Free 1800 30 51 75</FONT>
<BR><FONT SIZE=3D2>&gt; 021 173 4060 www.tme.co.nz</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
<BR><FONT SIZE=3D2>&gt; -- to unsubscribe notify <A =
HREF=3D"mailto:dq-request@dq.sf.org.nz">mailto:dq-request@dq.sf.org.nz</=
A> --</FONT>
<BR><FONT SIZE=3D2>&gt; </FONT>
</P>

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SubjectRe: [dq] Which Rune version for rulebook?
FromStruan Judd
DateTue, 14 Mar 2006 15:10:57 +1300
On 3/14/06, Errol Cavit <ecavit@tollnz.co.nz> wrote:
> Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5)
> version in the June 2006 Rulebook?
> I'm thinking if the old version is not used by any PCs, and was put on hold
> partially because it did bad things to the campaign, is there any value in
> including it? Will 2.1.4 will give new players and GMs a better feel of what
> is likely to result?

I agree.

Put 2.1.4 into the rule book (and update to 2.1.5 if practical before printing)

TTFN, Struan.


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Subject[dq] Which Rune version for rulebook?
FromHelen Saggers
DateTue, 14 Mar 2006 16:14:14 +1300
Grrr dam email program
> It seems silly to me to put into the rules a verson of the collage that
was
> a 'dead horse'
> when  the last rule book was printed 4 years ago.
> If those working on 2.1.4  think its ready  for play test, then with a
small
> amendent to sundays approved warning by all means put in the play test
> version.
> Then we all know whats in play test and any one taking the collage can see
> what the will/shouldbe playing - play testing
>
> Helen
> ----- Original Message ----- 
> From: "Struan Judd" <struan@scifi.geek.nz>
> To: <dq@dq.sf.org.nz>
> Sent: Tuesday, March 14, 2006 3:10 PM
> Subject: Re: [dq] Which Rune version for rulebook?
>
> I agree.
>
> Put 2.1.4 into the rule book (and update to 2.1.5 if practical before
> printing)
>
> TTFN, Struan.
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Which Rune version for rulebook?
FromKelsie
DateTue, 14 Mar 2006 15:51:53 +1300
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Content-Transfer-Encoding: 7bit

2.1.4 is not in English. Cleanup following notes taken is 85% done. 
 
We will also need spell prices in the player guide.
 
Kelsie


  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Errol Cavit
Sent: Tuesday, 14 March 2006 3:05 p.m.
To: dq@dq.sf.org.nz
Subject: Re: [dq] Which Rune version for rulebook?



The design notes on the page below are: 

March 2006 
The stop play on Rune Mages is being lifted. 

Jono Bean hosted a meeting of current rune mages (except Chris Caulfield) at
his place to gain agreement on which version of Rune should be in place
test. People at the meeting where: Kelsie McArthur, Michael Haycock
(Surfboard), Dean Ellis, Julia McSpadden, and Jonathan McSpadden.

Jono Bean is the currently driving this forward (because others do not want
to). 
Kelsie took notes of changes that are needed to 2.1.4 of Rune. 
It was agreed that 2.1.4 would be the standard version in 'playtest'. 
Version 3.0 is intended to be a major re-write. 
A re-worked 2.1.5 will be out shortly and another meeting is planned. 



Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5)
version in the June 2006 Rulebook? 
I'm thinking if the old version is not used by any PCs, and was put on hold
partially because it did bad things to the campaign, is there any value in
including it? Will 2.1.4 will give new players and GMs a better feel of what
is likely to result?

Cheers 
Errol 



> -----Original Message----- 
> From: Jonathan Bean - TME [mailto:Jonathan@tme.co.nz] 
> Sent: Tuesday, 14 March 2006 13:52 
> To: dq@dq.sf.org.nz 
> Subject: [dq] Rune 2.1.4 meeting 
> 
> 
> Hi all, 
> 
> Results of some of the people working on Rune has been added 
> to the wiki at 
> the following URL: 
> http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by 
> _Ross_Alexande 
> r#Review_Notes 
> 
> If you are interested in this and wish to come to the next 
> meeting please 
> contact me directly. 
> Thanks in advance, 
> 
> Kind regards, 
> 
> Jonathan Bean 
> Business Development Manager 
> TME -it's all about time 
> NZ Toll Free 0800 55 33 66 
> Aust Toll Free 1800 30 51 75 
> 021 173 4060 www.tme.co.nz 
> 
> 
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<DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
color=3D#0000ff size=3D2>2.1.4 is not in English. Cleanup following =
notes taken is=20
85% done. </FONT></SPAN></DIV>
<DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
color=3D#0000ff size=3D2></FONT></SPAN>&nbsp;</DIV>
<DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
color=3D#0000ff size=3D2>We will also need spell prices in the player=20
guide.</FONT></SPAN></DIV>
<DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
color=3D#0000ff size=3D2></FONT></SPAN>&nbsp;</DIV>
<DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
color=3D#0000ff size=3D2>Kelsie</FONT></SPAN></DIV><BR>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px =
solid; MARGIN-RIGHT: 0px">
  <DIV class=3DOutlookMessageHeader lang=3Den-us dir=3Dltr align=3Dleft>
  <HR tabIndex=3D-1>
  <FONT face=3DTahoma size=3D2><B>From:</B> dq-owner@dq.sf.org.nz=20
  [mailto:dq-owner@dq.sf.org.nz] <B>On Behalf Of </B>Errol =
Cavit<BR><B>Sent:</B>=20
  Tuesday, 14 March 2006 3:05 p.m.<BR><B>To:</B>=20
  dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Which Rune version for=20
  rulebook?<BR></FONT><BR></DIV>
  <DIV></DIV>
  <P><FONT size=3D2>The design notes on the page below are:</FONT> </P>
  <P><FONT size=3D2>March 2006 </FONT><BR><FONT size=3D2>The stop play =
on Rune Mages=20
  is being lifted. </FONT></P>
  <P><FONT size=3D2>Jono Bean hosted a meeting of current rune mages =
(except Chris=20
  Caulfield) at his place to gain agreement on which version of Rune =
should be=20
  in place test. People at the meeting where: Kelsie McArthur, Michael =
Haycock=20
  (Surfboard), Dean Ellis, Julia McSpadden, and Jonathan =
McSpadden.</FONT></P>
  <P><FONT size=3D2>Jono Bean is the currently driving this forward =
(because=20
  others do not want to). </FONT><BR><FONT size=3D2>Kelsie took notes of =
changes=20
  that are needed to 2.1.4 of Rune. </FONT><BR><FONT size=3D2>It was =
agreed that=20
  2.1.4 would be the standard version in 'playtest'. </FONT><BR><FONT=20
  size=3D2>Version 3.0 is intended to be a major re-write. =
</FONT><BR><FONT=20
  size=3D2>A re-worked 2.1.5 will be out shortly and another meeting is=20
  planned.</FONT> </P><BR><BR>
  <P><FONT size=3D2>Given this, would it be most useful to use the 2.1.4 =
(or=20
  perhaps 2.1.5) version in the June 2006 Rulebook?</FONT> <BR><FONT =
size=3D2>I'm=20
  thinking if the old version is not used by any PCs, and was put on =
hold=20
  partially because it did bad things to the campaign, is there any =
value in=20
  including it? Will 2.1.4 will give new players and GMs a better feel =
of what=20
  is likely to result?</FONT></P>
  <P><FONT size=3D2>Cheers</FONT> <BR><FONT size=3D2>Errol</FONT> =
</P><BR><BR>
  <P><FONT size=3D2>&gt; -----Original Message-----</FONT> <BR><FONT =
size=3D2>&gt;=20
  From: Jonathan Bean - TME [<A=20
  =
href=3D"mailto:Jonathan@tme.co.nz">mailto:Jonathan@tme.co.nz</A>]</FONT> =

  <BR><FONT size=3D2>&gt; Sent: Tuesday, 14 March 2006 13:52</FONT> =
<BR><FONT=20
  size=3D2>&gt; To: dq@dq.sf.org.nz</FONT> <BR><FONT size=3D2>&gt; =
Subject: [dq]=20
  Rune 2.1.4 meeting</FONT> <BR><FONT size=3D2>&gt; </FONT><BR><FONT =
size=3D2>&gt;=20
  </FONT><BR><FONT size=3D2>&gt; Hi all,</FONT> <BR><FONT size=3D2>&gt;=20
  </FONT><BR><FONT size=3D2>&gt; Results of some of the people working =
on Rune has=20
  been added </FONT><BR><FONT size=3D2>&gt; to the wiki at</FONT> =
<BR><FONT=20
  size=3D2>&gt; the following URL:</FONT> <BR><FONT size=3D2>&gt; <A=20
  =
href=3D"http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by"=20
  =
target=3D_blank>http://www.dragonquest.org.nz/dqwiki/index.php/Rune_Colle=
ge_by</A></FONT>=20
  <BR><FONT size=3D2>&gt; _Ross_Alexande</FONT> <BR><FONT size=3D2>&gt;=20
  r#Review_Notes</FONT> <BR><FONT size=3D2>&gt; </FONT><BR><FONT =
size=3D2>&gt; If=20
  you are interested in this and wish to come to the next =
</FONT><BR><FONT=20
  size=3D2>&gt; meeting please</FONT> <BR><FONT size=3D2>&gt; contact me =

  directly.</FONT> <BR><FONT size=3D2>&gt; Thanks in advance,</FONT> =
<BR><FONT=20
  size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; Kind regards,</FONT> =
<BR><FONT=20
  size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; Jonathan Bean</FONT> =
<BR><FONT=20
  size=3D2>&gt; Business Development Manager</FONT> <BR><FONT =
size=3D2>&gt; TME=20
  -it's all about time</FONT> <BR><FONT size=3D2>&gt; NZ Toll Free 0800 =
55 33=20
  66</FONT> <BR><FONT size=3D2>&gt; Aust Toll Free 1800 30 51 75</FONT> =
<BR><FONT=20
  size=3D2>&gt; 021 173 4060 www.tme.co.nz</FONT> <BR><FONT =
size=3D2>&gt;=20
  </FONT><BR><FONT size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; -- to =
unsubscribe=20
  notify <A=20
  =
href=3D"mailto:dq-request@dq.sf.org.nz">mailto:dq-request@dq.sf.org.nz</A=
>=20
  --</FONT> <BR><FONT size=3D2>&gt; =
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SubjectRe: [dq] Which Rune version for rulebook?
FromStephen Martin
DateTue, 14 Mar 2006 15:59:30 +1300 (NZDT)
Our process is that the accepted rules are in the Rulebook.  Playtest stuff isn't.

But Rune is broken, the process around the development of Rune has broken down several times, the
new version is broken (presumably less than the old).  So breaking our standard process fits in
fairly well.

Old rune is a pain in terms of paperwork but at least its issues are known and can be worked around.
Until we have a new tested and working version, I would prefer to stick with the devil we know.

Cheers, Stephen.

Errol Cavit said:
> The design notes on the page below are:
>
> March 2006
> The stop play on Rune Mages is being lifted.
>
> Jono Bean hosted a meeting of current rune mages (except Chris Caulfield) at his place to gain
> agreement on which version of Rune should be in place test. People at the meeting where: Kelsie
> McArthur, Michael Haycock (Surfboard), Dean Ellis, Julia McSpadden, and Jonathan McSpadden.
>
> Jono Bean is the currently driving this forward (because others do not want to).
> Kelsie took notes of changes that are needed to 2.1.4 of Rune.
> It was agreed that 2.1.4 would be the standard version in 'playtest'.  Version 3.0 is intended
> to be a major re-write.
> A re-worked 2.1.5 will be out shortly and another meeting is planned.
>
>
>
> Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5) version in the June 2006
> Rulebook?
> I'm thinking if the old version is not used by any PCs, and was put on hold partially because it
> did bad things to the campaign, is there any value in including it? Will 2.1.4 will give new
> players and GMs a better feel of what is likely to result?
>
> Cheers
> Errol
>
>
>
>> -----Original Message-----
>> From: Jonathan Bean - TME [mailto:Jonathan@tme.co.nz]
>> Sent: Tuesday, 14 March 2006 13:52
>> To: dq@dq.sf.org.nz
>> Subject: [dq] Rune 2.1.4 meeting
>>
>>
>> Hi all,
>>
>> Results of some of the people working on Rune has been added
>> to the wiki at
>> the following URL:
>> http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by
>> _Ross_Alexande
>> r#Review_Notes
>>
>> If you are interested in this and wish to come to the next
>> meeting please
>> contact me directly.
>> Thanks in advance,
>>
>> Kind regards,
>>
>> Jonathan Bean
>> Business Development Manager
>> TME -it's all about time
>> NZ Toll Free 0800 55 33 66
>> Aust Toll Free 1800 30 51 75
>> 021 173 4060 www.tme.co.nz
>>
>>
>> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>>


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SubjectRe: [dq] Which Rune version for rulebook?
FromErrol Cavit
DateTue, 14 Mar 2006 16:05:16 +1300
This message is in MIME format. Since your mail reader does not understand
this format, some or all of this message may not be legible.

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If you can provide 2.1.5 by say April 9th this won't cause undue stress to
the production process.
 
Cheers
Errol

-----Original Message-----
From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of
Kelsie
Sent: Tuesday, 14 March 2006 15:52
To: dq@dq.sf.org.nz
Subject: Re: [dq] Which Rune version for rulebook?


2.1.4 is not in English. Cleanup following notes taken is 85% done. 
 
We will also need spell prices in the player guide.
 
Kelsie


  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Errol Cavit
Sent: Tuesday, 14 March 2006 3:05 p.m.
To: dq@dq.sf.org.nz
Subject: Re: [dq] Which Rune version for rulebook?



The design notes on the page below are: 

March 2006 
The stop play on Rune Mages is being lifted. 

Jono Bean hosted a meeting of current rune mages (except Chris Caulfield) at
his place to gain agreement on which version of Rune should be in place
test. People at the meeting where: Kelsie McArthur, Michael Haycock
(Surfboard), Dean Ellis, Julia McSpadden, and Jonathan McSpadden.

Jono Bean is the currently driving this forward (because others do not want
to). 
Kelsie took notes of changes that are needed to 2.1.4 of Rune. 
It was agreed that 2.1.4 would be the standard version in 'playtest'. 
Version 3.0 is intended to be a major re-write. 
A re-worked 2.1.5 will be out shortly and another meeting is planned. 



Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5)
version in the June 2006 Rulebook? 
I'm thinking if the old version is not used by any PCs, and was put on hold
partially because it did bad things to the campaign, is there any value in
including it? Will 2.1.4 will give new players and GMs a better feel of what
is likely to result?

Cheers 
Errol 



> -----Original Message----- 
> From: Jonathan Bean - TME [ mailto:Jonathan@tme.co.nz
<mailto:Jonathan@tme.co.nz> ] 
> Sent: Tuesday, 14 March 2006 13:52 
> To: dq@dq.sf.org.nz 
> Subject: [dq] Rune 2.1.4 meeting 
> 
> 
> Hi all, 
> 
> Results of some of the people working on Rune has been added 
> to the wiki at 
> the following URL: 
> http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by
<http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by>  
> _Ross_Alexande 
> r#Review_Notes 
> 
> If you are interested in this and wish to come to the next 
> meeting please 
> contact me directly. 
> Thanks in advance, 
> 
> Kind regards, 
> 
> Jonathan Bean 
> Business Development Manager 
> TME -it's all about time 
> NZ Toll Free 0800 55 33 66 
> Aust Toll Free 1800 30 51 75 
> 021 173 4060 www.tme.co.nz 
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz
<mailto:dq-request@dq.sf.org.nz>  -- 
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<DIV><SPAN class=689345502-14032006><FONT face=Arial color=#0000ff size=2>If you 
can provide 2.1.5 by say April 9th this won't cause undue stress to the 
production process.</FONT></SPAN></DIV>
<DIV><SPAN class=689345502-14032006><FONT face=Arial color=#0000ff 
size=2></FONT></SPAN>&nbsp;</DIV>
<DIV><SPAN class=689345502-14032006><FONT face=Arial color=#0000ff 
size=2>Cheers</FONT></SPAN></DIV>
<DIV><SPAN class=689345502-14032006><FONT face=Arial color=#0000ff 
size=2>Errol</FONT></SPAN></DIV>
<BLOCKQUOTE dir=ltr 
style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px">
  <DIV class=OutlookMessageHeader><FONT face="Times New Roman" 
  size=2>-----Original Message-----<BR><B>From:</B> dq-owner@dq.sf.org.nz 
  [mailto:dq-owner@dq.sf.org.nz]<B>On Behalf Of</B> Kelsie<BR><B>Sent:</B> 
  Tuesday, 14 March 2006 15:52<BR><B>To:</B> dq@dq.sf.org.nz<BR><B>Subject:</B> 
  Re: [dq] Which Rune version for rulebook?<BR><BR></FONT></DIV>
  <DIV dir=ltr align=left><SPAN class=875254902-14032006><FONT face=Arial 
  color=#0000ff size=2>2.1.4 is not in English. Cleanup following notes taken is 
  85% done. </FONT></SPAN></DIV>
  <DIV dir=ltr align=left><SPAN class=875254902-14032006><FONT face=Arial 
  color=#0000ff size=2></FONT></SPAN>&nbsp;</DIV>
  <DIV dir=ltr align=left><SPAN class=875254902-14032006><FONT face=Arial 
  color=#0000ff size=2>We will also need spell prices in the player 
  guide.</FONT></SPAN></DIV>
  <DIV dir=ltr align=left><SPAN class=875254902-14032006><FONT face=Arial 
  color=#0000ff size=2></FONT></SPAN>&nbsp;</DIV>
  <DIV dir=ltr align=left><SPAN class=875254902-14032006><FONT face=Arial 
  color=#0000ff size=2>Kelsie</FONT></SPAN></DIV><BR>
  <BLOCKQUOTE dir=ltr 
  style="PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px solid; MARGIN-RIGHT: 0px">
    <DIV class=OutlookMessageHeader lang=en-us dir=ltr align=left>
    <HR tabIndex=-1>
    <FONT face=Tahoma size=2><B>From:</B> dq-owner@dq.sf.org.nz 
    [mailto:dq-owner@dq.sf.org.nz] <B>On Behalf Of </B>Errol 
    Cavit<BR><B>Sent:</B> Tuesday, 14 March 2006 3:05 p.m.<BR><B>To:</B> 
    dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Which Rune version for 
    rulebook?<BR></FONT><BR></DIV>
    <DIV></DIV>
    <P><FONT size=2>The design notes on the page below are:</FONT> </P>
    <P><FONT size=2>March 2006 </FONT><BR><FONT size=2>The stop play on Rune 
    Mages is being lifted. </FONT></P>
    <P><FONT size=2>Jono Bean hosted a meeting of current rune mages (except 
    Chris Caulfield) at his place to gain agreement on which version of Rune 
    should be in place test. People at the meeting where: Kelsie McArthur, 
    Michael Haycock (Surfboard), Dean Ellis, Julia McSpadden, and Jonathan 
    McSpadden.</FONT></P>
    <P><FONT size=2>Jono Bean is the currently driving this forward (because 
    others do not want to). </FONT><BR><FONT size=2>Kelsie took notes of changes 
    that are needed to 2.1.4 of Rune. </FONT><BR><FONT size=2>It was agreed that 
    2.1.4 would be the standard version in 'playtest'. </FONT><BR><FONT 
    size=2>Version 3.0 is intended to be a major re-write. </FONT><BR><FONT 
    size=2>A re-worked 2.1.5 will be out shortly and another meeting is 
    planned.</FONT> </P><BR><BR>
    <P><FONT size=2>Given this, would it be most useful to use the 2.1.4 (or 
    perhaps 2.1.5) version in the June 2006 Rulebook?</FONT> <BR><FONT 
    size=2>I'm thinking if the old version is not used by any PCs, and was put 
    on hold partially because it did bad things to the campaign, is there any 
    value in including it? Will 2.1.4 will give new players and GMs a better 
    feel of what is likely to result?</FONT></P>
    <P><FONT size=2>Cheers</FONT> <BR><FONT size=2>Errol</FONT> </P><BR><BR>
    <P><FONT size=2>&gt; -----Original Message-----</FONT> <BR><FONT size=2>&gt; 
    From: Jonathan Bean - TME [<A 
    href="mailto:Jonathan@tme.co.nz">mailto:Jonathan@tme.co.nz</A>]</FONT> 
    <BR><FONT size=2>&gt; Sent: Tuesday, 14 March 2006 13:52</FONT> <BR><FONT 
    size=2>&gt; To: dq@dq.sf.org.nz</FONT> <BR><FONT size=2>&gt; Subject: [dq] 
    Rune 2.1.4 meeting</FONT> <BR><FONT size=2>&gt; </FONT><BR><FONT size=2>&gt; 
    </FONT><BR><FONT size=2>&gt; Hi all,</FONT> <BR><FONT size=2>&gt; 
    </FONT><BR><FONT size=2>&gt; Results of some of the people working on Rune 
    has been added </FONT><BR><FONT size=2>&gt; to the wiki at</FONT> <BR><FONT 
    size=2>&gt; the following URL:</FONT> <BR><FONT size=2>&gt; <A 
    href="http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by" 
    target=_blank>http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by</A></FONT> 
    <BR><FONT size=2>&gt; _Ross_Alexande</FONT> <BR><FONT size=2>&gt; 
    r#Review_Notes</FONT> <BR><FONT size=2>&gt; </FONT><BR><FONT size=2>&gt; If 
    you are interested in this and wish to come to the next </FONT><BR><FONT 
    size=2>&gt; meeting please</FONT> <BR><FONT size=2>&gt; contact me 
    directly.</FONT> <BR><FONT size=2>&gt; Thanks in advance,</FONT> <BR><FONT 
    size=2>&gt; </FONT><BR><FONT size=2>&gt; Kind regards,</FONT> <BR><FONT 
    size=2>&gt; </FONT><BR><FONT size=2>&gt; Jonathan Bean</FONT> <BR><FONT 
    size=2>&gt; Business Development Manager</FONT> <BR><FONT size=2>&gt; TME 
    -it's all about time</FONT> <BR><FONT size=2>&gt; NZ Toll Free 0800 55 33 
    66</FONT> <BR><FONT size=2>&gt; Aust Toll Free 1800 30 51 75</FONT> 
    <BR><FONT size=2>&gt; 021 173 4060 www.tme.co.nz</FONT> <BR><FONT 
    size=2>&gt; </FONT><BR><FONT size=2>&gt; </FONT><BR><FONT size=2>&gt; -- to 
    unsubscribe notify <A 
    href="mailto:dq-request@dq.sf.org.nz">mailto:dq-request@dq.sf.org.nz</A> 
    --</FONT> <BR><FONT size=2>&gt; 
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SubjectRe: [dq] Which Rune version for rulebook?
FromMandos Mitchinson
DateTue, 14 Mar 2006 17:06:31 +1300
> Old rune is a pain in terms of paperwork but at least its issues
> are known and can be worked around.
> Until we have a new tested and working version, I would prefer to
> stick with the devil we know.

Frankly noone has played old rune in years, as a GM I am more familiar with
the new version than the old and I suspect given that most people are
already playing the new version we should go with it.

Mandos
/s


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SubjectRe: [dq] Wiki formatting - scribe note page
FromAndrew Withy \(DSL AK\)
DateTue, 14 Mar 2006 17:17:25 +1300
Why do we need stats & reports? Is there a series of KPIs and a
governance committee? If its just curiousity, I would suggest that the
Wiki format serves generic curiousity far better, and we don't need to
crunch census numbers on PCs given the Wiki as an alternative.

Andrew

-----Original Message-----
From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Stephen Martin
Sent: Tuesday, 14 March 2006 12:45 p.m.
To: dq@dq.sf.org.nz
Subject: Re: [dq] Wiki formatting - scribe note page


The wiki is an easy open format, anything can be added in almost any
format. The OD is limited to defined content but allows reports, stats,
and potentially application like functionality.

Cross linking between the two is a manual process but can be done.  In
the adventure record in the OD is a field for the scribe notes URL where
you can paste in the wiki or library URL, and in the wiki you can paste
in a link to the read only OD record.

The OD could be significantly improved through re-design/re-engineering.
The tools have significantly changed & improved since I started it, and
I've learned a thing or two along the way. I'm yet to find sufficient
time & motivation to do so. :-)

We could theoretically generate more stats/reports out of the wiki, but
that would involve complex regular expressions, queries and rigorous
standard on wiki content. - It's not going to happen.


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SubjectRe: [dq] Which Rune version for rulebook?
From
DateTue, 14 Mar 2006 17:18:59 +1300
I GMed Kilroy recently, with the old style rune. Bad, bad and much worse.

If the proposed version is better than Keisha's college then bring it on. If it is marginally worse than Keisha's then lets play test it. If it is so bad that Keisha's looks good, put Keisha's in.

But by all means, remove the current version. My strong recommendation to all GMs is to add the proviso to their game that they will not accept old (current) rule rune mages. We knew it was broken 10 years ago, and by golly it still is.

So few play Rune, that consistency and 'what college are we playing' rarely comes up, so i feel Stephen's point is logical but unneeded in the circumstances.

Ian

> 
> From: Mandos Mitchinson <mandos@allowed.to>
> Date: 2006/03/14 Tue PM 05:06:31 GMT+13:00
> To: dq@dq.sf.org.nz
> Subject: Re: [dq] Which Rune version for rulebook?
> 
> > Old rune is a pain in terms of paperwork but at least its issues
> > are known and can be worked around.
> > Until we have a new tested and working version, I would prefer to
> > stick with the devil we know.
> 
> Frankly noone has played old rune in years, as a GM I am more familiar with
> the new version than the old and I suspect given that most people are
> already playing the new version we should go with it.
> 
> Mandos
> /s
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Which Rune version for rulebook?
Fromraro002@ec.auckland.ac.nz
DateTue, 14 Mar 2006 18:56:22 +1300
This was such a nested email, I couldn't follow all of it.

Which way are you jumping? I don't need to know why, I don't think.

Jim.

Quoting Stephen Martin <stephenm@castle.pointclark.net>:

> Our process is that the accepted rules are in the Rulebook.  Playtest stuff
> isn't.
>
> But Rune is broken, the process around the development of Rune has broken
> down several times, the
> new version is broken (presumably less than the old).  So breaking our
> standard process fits in
> fairly well.
>
> Old rune is a pain in terms of paperwork but at least its issues are known
> and can be worked around.
> Until we have a new tested and working version, I would prefer to stick with
> the devil we know.
>
> Cheers, Stephen.
>
> Errol Cavit said:
> > The design notes on the page below are:
> >
> > March 2006
> > The stop play on Rune Mages is being lifted.
> >
> > Jono Bean hosted a meeting of current rune mages (except Chris Caulfield)
> at his place to gain
> > agreement on which version of Rune should be in place test. People at the
> meeting where: Kelsie
> > McArthur, Michael Haycock (Surfboard), Dean Ellis, Julia McSpadden, and
> Jonathan McSpadden.
> >
> > Jono Bean is the currently driving this forward (because others do not want
> to).
> > Kelsie took notes of changes that are needed to 2.1.4 of Rune.
> > It was agreed that 2.1.4 would be the standard version in 'playtest'.
> Version 3.0 is intended
> > to be a major re-write.
> > A re-worked 2.1.5 will be out shortly and another meeting is planned.
> >
> >
> >
> > Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5)
> version in the June 2006
> > Rulebook?
> > I'm thinking if the old version is not used by any PCs, and was put on hold
> partially because it
> > did bad things to the campaign, is there any value in including it? Will
> 2.1.4 will give new
> > players and GMs a better feel of what is likely to result?
> >
> > Cheers
> > Errol
> >
> >
> >
> >> -----Original Message-----
> >> From: Jonathan Bean - TME [mailto:Jonathan@tme.co.nz]
> >> Sent: Tuesday, 14 March 2006 13:52
> >> To: dq@dq.sf.org.nz
> >> Subject: [dq] Rune 2.1.4 meeting
> >>
> >>
> >> Hi all,
> >>
> >> Results of some of the people working on Rune has been added
> >> to the wiki at
> >> the following URL:
> >> http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by
> >> _Ross_Alexande
> >> r#Review_Notes
> >>
> >> If you are interested in this and wish to come to the next
> >> meeting please
> >> contact me directly.
> >> Thanks in advance,
> >>
> >> Kind regards,
> >>
> >> Jonathan Bean
> >> Business Development Manager
> >> TME -it's all about time
> >> NZ Toll Free 0800 55 33 66
> >> Aust Toll Free 1800 30 51 75
> >> 021 173 4060 www.tme.co.nz
> >>
> >>
> >> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> >>
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Which Rune version for rulebook?
FromStephen Martin
DateTue, 14 Mar 2006 19:19:13 +1300 (NZDT)
I haven't gone through Rune 2.1.4 in detail, but I believe from comments that it has less issues
than the version in the 2004 Rules but it still has issues.

I think we should leave the old broken one in until we have a version that is fixed and tested.

Otherwise what will happen is that the version that goes in will become the final version by default.

Thinking further about it, I would prefer to remove the college from the rules and leave a
placeholder stating 'The college is undergoing a rewrite and playtest, refer to the Wiki for the
latest version.'

Cheers, Stephen.


> This was such a nested email, I couldn't follow all of it.
>
> Which way are you jumping? I don't need to know why, I don't think.
>
> Jim.
>
> Quoting Stephen Martin <stephenm@castle.pointclark.net>:
>
>> Our process is that the accepted rules are in the Rulebook.  Playtest stuff isn't.
>>
>> But Rune is broken, the process around the development of Rune has broken down several times,
>> the
>> new version is broken (presumably less than the old).  So breaking our standard process fits
>> in
>> fairly well.
>>
>> Old rune is a pain in terms of paperwork but at least its issues are known and can be worked
>> around.
>> Until we have a new tested and working version, I would prefer to stick with the devil we
>> know.
>>
>> Cheers, Stephen.
>>
>> Errol Cavit said:
>> > The design notes on the page below are:
>> >
>> > March 2006
>> > The stop play on Rune Mages is being lifted.
>> >
>> > Jono Bean hosted a meeting of current rune mages (except Chris Caulfield)
>> at his place to gain
>> > agreement on which version of Rune should be in place test. People at the
>> meeting where: Kelsie
>> > McArthur, Michael Haycock (Surfboard), Dean Ellis, Julia McSpadden, and
>> Jonathan McSpadden.
>> >
>> > Jono Bean is the currently driving this forward (because others do not want
>> to).
>> > Kelsie took notes of changes that are needed to 2.1.4 of Rune. It was agreed that 2.1.4
>> would be the standard version in 'playtest'.
>> Version 3.0 is intended
>> > to be a major re-write.
>> > A re-worked 2.1.5 will be out shortly and another meeting is planned.
>> >
>> >
>> >
>> > Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5)
>> version in the June 2006
>> > Rulebook?
>> > I'm thinking if the old version is not used by any PCs, and was put on hold
>> partially because it
>> > did bad things to the campaign, is there any value in including it? Will
>> 2.1.4 will give new
>> > players and GMs a better feel of what is likely to result?
>> >
>> > Cheers
>> > Errol
>> >
>> >
>> >
>> >> -----Original Message-----
>> >> From: Jonathan Bean - TME [mailto:Jonathan@tme.co.nz]
>> >> Sent: Tuesday, 14 March 2006 13:52
>> >> To: dq@dq.sf.org.nz
>> >> Subject: [dq] Rune 2.1.4 meeting
>> >>
>> >>
>> >> Hi all,
>> >>
>> >> Results of some of the people working on Rune has been added
>> >> to the wiki at
>> >> the following URL:
>> >> http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by _Ross_Alexande
>> >> r#Review_Notes
>> >>
>> >> If you are interested in this and wish to come to the next
>> >> meeting please
>> >> contact me directly.
>> >> Thanks in advance,
>> >>
>> >> Kind regards,
>> >>
>> >> Jonathan Bean
>> >> Business Development Manager
>> >> TME -it's all about time
>> >> NZ Toll Free 0800 55 33 66
>> >> Aust Toll Free 1800 30 51 75
>> >> 021 173 4060 www.tme.co.nz
>> >>
>> >>
>> >> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>> >>
>>
>>
>> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>>
>
>
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SubjectRe: [dq] Which Rune version for rulebook?
Fromraro002@ec.auckland.ac.nz
DateTue, 14 Mar 2006 20:43:38 +1300
So, you would prefer to leave a version that is known to be more flawed in the
game than one that most people think is less flawed because you're afraid it
might turn into the final version?

Jim.

Quoting Stephen Martin <stephenm@castle.pointclark.net>:

> I haven't gone through Rune 2.1.4 in detail, but I believe from comments that
> it has less issues
> than the version in the 2004 Rules but it still has issues.
>
> I think we should leave the old broken one in until we have a version that is
> fixed and tested.
>
> Otherwise what will happen is that the version that goes in will become the
> final version by default.
>
> Thinking further about it, I would prefer to remove the college from the
> rules and leave a
> placeholder stating 'The college is undergoing a rewrite and playtest, refer
> to the Wiki for the
> latest version.'
>
> Cheers, Stephen.
>
>
> > This was such a nested email, I couldn't follow all of it.
> >
> > Which way are you jumping? I don't need to know why, I don't think.
> >
> > Jim.
> >
> > Quoting Stephen Martin <stephenm@castle.pointclark.net>:
> >
> >> Our process is that the accepted rules are in the Rulebook.  Playtest
> stuff isn't.
> >>
> >> But Rune is broken, the process around the development of Rune has broken
> down several times,
> >> the
> >> new version is broken (presumably less than the old).  So breaking our
> standard process fits
> >> in
> >> fairly well.
> >>
> >> Old rune is a pain in terms of paperwork but at least its issues are known
> and can be worked
> >> around.
> >> Until we have a new tested and working version, I would prefer to stick
> with the devil we
> >> know.
> >>
> >> Cheers, Stephen.
> >>
> >> Errol Cavit said:
> >> > The design notes on the page below are:
> >> >
> >> > March 2006
> >> > The stop play on Rune Mages is being lifted.
> >> >
> >> > Jono Bean hosted a meeting of current rune mages (except Chris
> Caulfield)
> >> at his place to gain
> >> > agreement on which version of Rune should be in place test. People at
> the
> >> meeting where: Kelsie
> >> > McArthur, Michael Haycock (Surfboard), Dean Ellis, Julia McSpadden, and
> >> Jonathan McSpadden.
> >> >
> >> > Jono Bean is the currently driving this forward (because others do not
> want
> >> to).
> >> > Kelsie took notes of changes that are needed to 2.1.4 of Rune. It was
> agreed that 2.1.4
> >> would be the standard version in 'playtest'.
> >> Version 3.0 is intended
> >> > to be a major re-write.
> >> > A re-worked 2.1.5 will be out shortly and another meeting is planned.
> >> >
> >> >
> >> >
> >> > Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5)
> >> version in the June 2006
> >> > Rulebook?
> >> > I'm thinking if the old version is not used by any PCs, and was put on
> hold
> >> partially because it
> >> > did bad things to the campaign, is there any value in including it? Will
> >> 2.1.4 will give new
> >> > players and GMs a better feel of what is likely to result?
> >> >
> >> > Cheers
> >> > Errol
> >> >
> >> >
> >> >
> >> >> -----Original Message-----
> >> >> From: Jonathan Bean - TME [mailto:Jonathan@tme.co.nz]
> >> >> Sent: Tuesday, 14 March 2006 13:52
> >> >> To: dq@dq.sf.org.nz
> >> >> Subject: [dq] Rune 2.1.4 meeting
> >> >>
> >> >>
> >> >> Hi all,
> >> >>
> >> >> Results of some of the people working on Rune has been added
> >> >> to the wiki at
> >> >> the following URL:
> >> >> http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by
> _Ross_Alexande
> >> >> r#Review_Notes
> >> >>
> >> >> If you are interested in this and wish to come to the next
> >> >> meeting please
> >> >> contact me directly.
> >> >> Thanks in advance,
> >> >>
> >> >> Kind regards,
> >> >>
> >> >> Jonathan Bean
> >> >> Business Development Manager
> >> >> TME -it's all about time
> >> >> NZ Toll Free 0800 55 33 66
> >> >> Aust Toll Free 1800 30 51 75
> >> >> 021 173 4060 www.tme.co.nz
> >> >>
> >> >>
> >> >> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> >> >>
> >>
> >>
> >> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
> >>
> >
> >
> > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>


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SubjectRe: [dq] Which Rune version for rulebook?
FromKelsie
DateTue, 14 Mar 2006 21:40:30 +1300
This is a multi-part message in MIME format.

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	charset="us-ascii"
Content-Transfer-Encoding: 7bit

Absolutely.


  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Errol Cavit
Sent: Tuesday, 14 March 2006 4:05 p.m.
To: dq@dq.sf.org.nz
Subject: Re: [dq] Which Rune version for rulebook?


If you can provide 2.1.5 by say April 9th this won't cause undue stress to
the production process.
 
Cheers
Errol

-----Original Message-----
From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of
Kelsie
Sent: Tuesday, 14 March 2006 15:52
To: dq@dq.sf.org.nz
Subject: Re: [dq] Which Rune version for rulebook?


2.1.4 is not in English. Cleanup following notes taken is 85% done. 
 
We will also need spell prices in the player guide.
 
Kelsie


  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Errol Cavit
Sent: Tuesday, 14 March 2006 3:05 p.m.
To: dq@dq.sf.org.nz
Subject: Re: [dq] Which Rune version for rulebook?



The design notes on the page below are: 

March 2006 
The stop play on Rune Mages is being lifted. 

Jono Bean hosted a meeting of current rune mages (except Chris Caulfield) at
his place to gain agreement on which version of Rune should be in place
test. People at the meeting where: Kelsie McArthur, Michael Haycock
(Surfboard), Dean Ellis, Julia McSpadden, and Jonathan McSpadden.

Jono Bean is the currently driving this forward (because others do not want
to). 
Kelsie took notes of changes that are needed to 2.1.4 of Rune. 
It was agreed that 2.1.4 would be the standard version in 'playtest'. 
Version 3.0 is intended to be a major re-write. 
A re-worked 2.1.5 will be out shortly and another meeting is planned. 



Given this, would it be most useful to use the 2.1.4 (or perhaps 2.1.5)
version in the June 2006 Rulebook? 
I'm thinking if the old version is not used by any PCs, and was put on hold
partially because it did bad things to the campaign, is there any value in
including it? Will 2.1.4 will give new players and GMs a better feel of what
is likely to result?

Cheers 
Errol 



> -----Original Message----- 
> From: Jonathan Bean - TME [mailto:Jonathan@tme.co.nz] 
> Sent: Tuesday, 14 March 2006 13:52 
> To: dq@dq.sf.org.nz 
> Subject: [dq] Rune 2.1.4 meeting 
> 
> 
> Hi all, 
> 
> Results of some of the people working on Rune has been added 
> to the wiki at 
> the following URL: 
> http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by 
> _Ross_Alexande 
> r#Review_Notes 
> 
> If you are interested in this and wish to come to the next 
> meeting please 
> contact me directly. 
> Thanks in advance, 
> 
> Kind regards, 
> 
> Jonathan Bean 
> Business Development Manager 
> TME -it's all about time 
> NZ Toll Free 0800 55 33 66 
> Aust Toll Free 1800 30 51 75 
> 021 173 4060 www.tme.co.nz 
> 
> 
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- 
> 


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<HTML><HEAD><TITLE>RE: [dq] Which Rune version for rulebook?</TITLE>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Dus-ascii">
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<BODY>
<DIV dir=3Dltr align=3Dleft><SPAN class=3D375244008-14032006><FONT =
face=3DArial=20
color=3D#0000ff size=3D2>Absolutely.</FONT></SPAN></DIV><BR>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px =
solid; MARGIN-RIGHT: 0px">
  <DIV class=3DOutlookMessageHeader lang=3Den-us dir=3Dltr align=3Dleft>
  <HR tabIndex=3D-1>
  <FONT face=3DTahoma size=3D2><B>From:</B> dq-owner@dq.sf.org.nz=20
  [mailto:dq-owner@dq.sf.org.nz] <B>On Behalf Of </B>Errol =
Cavit<BR><B>Sent:</B>=20
  Tuesday, 14 March 2006 4:05 p.m.<BR><B>To:</B>=20
  dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Which Rune version for=20
  rulebook?<BR></FONT><BR></DIV>
  <DIV></DIV>
  <DIV><SPAN class=3D689345502-14032006><FONT face=3DArial =
color=3D#0000ff size=3D2>If=20
  you can provide 2.1.5 by say April 9th this won't cause undue stress =
to the=20
  production process.</FONT></SPAN></DIV>
  <DIV><SPAN class=3D689345502-14032006><FONT face=3DArial =
color=3D#0000ff=20
  size=3D2></FONT></SPAN>&nbsp;</DIV>
  <DIV><SPAN class=3D689345502-14032006><FONT face=3DArial =
color=3D#0000ff=20
  size=3D2>Cheers</FONT></SPAN></DIV>
  <DIV><SPAN class=3D689345502-14032006><FONT face=3DArial =
color=3D#0000ff=20
  size=3D2>Errol</FONT></SPAN></DIV>
  <BLOCKQUOTE dir=3Dltr=20
  style=3D"PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff 2px =
solid; MARGIN-RIGHT: 0px">
    <DIV class=3DOutlookMessageHeader><FONT face=3D"Times New Roman"=20
    size=3D2>-----Original Message-----<BR><B>From:</B> =
dq-owner@dq.sf.org.nz=20
    [mailto:dq-owner@dq.sf.org.nz]<B>On Behalf Of</B> =
Kelsie<BR><B>Sent:</B>=20
    Tuesday, 14 March 2006 15:52<BR><B>To:</B>=20
    dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Which Rune version for=20
    rulebook?<BR><BR></FONT></DIV>
    <DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
    color=3D#0000ff size=3D2>2.1.4 is not in English. Cleanup following =
notes taken=20
    is 85% done. </FONT></SPAN></DIV>
    <DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
    color=3D#0000ff size=3D2></FONT></SPAN>&nbsp;</DIV>
    <DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
    color=3D#0000ff size=3D2>We will also need spell prices in the =
player=20
    guide.</FONT></SPAN></DIV>
    <DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
    color=3D#0000ff size=3D2></FONT></SPAN>&nbsp;</DIV>
    <DIV dir=3Dltr align=3Dleft><SPAN class=3D875254902-14032006><FONT =
face=3DArial=20
    color=3D#0000ff size=3D2>Kelsie</FONT></SPAN></DIV><BR>
    <BLOCKQUOTE dir=3Dltr=20
    style=3D"PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #0000ff =
2px solid; MARGIN-RIGHT: 0px">
      <DIV class=3DOutlookMessageHeader lang=3Den-us dir=3Dltr =
align=3Dleft>
      <HR tabIndex=3D-1>
      <FONT face=3DTahoma size=3D2><B>From:</B> dq-owner@dq.sf.org.nz=20
      [mailto:dq-owner@dq.sf.org.nz] <B>On Behalf Of </B>Errol=20
      Cavit<BR><B>Sent:</B> Tuesday, 14 March 2006 3:05 =
p.m.<BR><B>To:</B>=20
      dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Which Rune version for =

      rulebook?<BR></FONT><BR></DIV>
      <DIV></DIV>
      <P><FONT size=3D2>The design notes on the page below are:</FONT> =
</P>
      <P><FONT size=3D2>March 2006 </FONT><BR><FONT size=3D2>The stop =
play on Rune=20
      Mages is being lifted. </FONT></P>
      <P><FONT size=3D2>Jono Bean hosted a meeting of current rune mages =
(except=20
      Chris Caulfield) at his place to gain agreement on which version =
of Rune=20
      should be in place test. People at the meeting where: Kelsie =
McArthur,=20
      Michael Haycock (Surfboard), Dean Ellis, Julia McSpadden, and =
Jonathan=20
      McSpadden.</FONT></P>
      <P><FONT size=3D2>Jono Bean is the currently driving this forward =
(because=20
      others do not want to). </FONT><BR><FONT size=3D2>Kelsie took =
notes of=20
      changes that are needed to 2.1.4 of Rune. </FONT><BR><FONT =
size=3D2>It was=20
      agreed that 2.1.4 would be the standard version in 'playtest'.=20
      </FONT><BR><FONT size=3D2>Version 3.0 is intended to be a major =
re-write.=20
      </FONT><BR><FONT size=3D2>A re-worked 2.1.5 will be out shortly =
and another=20
      meeting is planned.</FONT> </P><BR><BR>
      <P><FONT size=3D2>Given this, would it be most useful to use the =
2.1.4 (or=20
      perhaps 2.1.5) version in the June 2006 Rulebook?</FONT> <BR><FONT =

      size=3D2>I'm thinking if the old version is not used by any PCs, =
and was put=20
      on hold partially because it did bad things to the campaign, is =
there any=20
      value in including it? Will 2.1.4 will give new players and GMs a =
better=20
      feel of what is likely to result?</FONT></P>
      <P><FONT size=3D2>Cheers</FONT> <BR><FONT size=3D2>Errol</FONT> =
</P><BR><BR>
      <P><FONT size=3D2>&gt; -----Original Message-----</FONT> <BR><FONT =

      size=3D2>&gt; From: Jonathan Bean - TME [<A=20
      =
href=3D"mailto:Jonathan@tme.co.nz">mailto:Jonathan@tme.co.nz</A>]</FONT> =

      <BR><FONT size=3D2>&gt; Sent: Tuesday, 14 March 2006 13:52</FONT> =
<BR><FONT=20
      size=3D2>&gt; To: dq@dq.sf.org.nz</FONT> <BR><FONT size=3D2>&gt; =
Subject: [dq]=20
      Rune 2.1.4 meeting</FONT> <BR><FONT size=3D2>&gt; </FONT><BR><FONT =

      size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; Hi all,</FONT> =
<BR><FONT=20
      size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; Results of some of =
the people=20
      working on Rune has been added </FONT><BR><FONT size=3D2>&gt; to =
the wiki=20
      at</FONT> <BR><FONT size=3D2>&gt; the following URL:</FONT> =
<BR><FONT=20
      size=3D2>&gt; <A=20
      =
href=3D"http://www.dragonquest.org.nz/dqwiki/index.php/Rune_College_by"=20
      =
target=3D_blank>http://www.dragonquest.org.nz/dqwiki/index.php/Rune_Colle=
ge_by</A></FONT>=20
      <BR><FONT size=3D2>&gt; _Ross_Alexande</FONT> <BR><FONT =
size=3D2>&gt;=20
      r#Review_Notes</FONT> <BR><FONT size=3D2>&gt; </FONT><BR><FONT =
size=3D2>&gt;=20
      If you are interested in this and wish to come to the next=20
      </FONT><BR><FONT size=3D2>&gt; meeting please</FONT> <BR><FONT =
size=3D2>&gt;=20
      contact me directly.</FONT> <BR><FONT size=3D2>&gt; Thanks in=20
      advance,</FONT> <BR><FONT size=3D2>&gt; </FONT><BR><FONT =
size=3D2>&gt; Kind=20
      regards,</FONT> <BR><FONT size=3D2>&gt; </FONT><BR><FONT =
size=3D2>&gt;=20
      Jonathan Bean</FONT> <BR><FONT size=3D2>&gt; Business Development=20
      Manager</FONT> <BR><FONT size=3D2>&gt; TME -it's all about =
time</FONT>=20
      <BR><FONT size=3D2>&gt; NZ Toll Free 0800 55 33 66</FONT> =
<BR><FONT=20
      size=3D2>&gt; Aust Toll Free 1800 30 51 75</FONT> <BR><FONT =
size=3D2>&gt; 021=20
      173 4060 www.tme.co.nz</FONT> <BR><FONT size=3D2>&gt; =
</FONT><BR><FONT=20
      size=3D2>&gt; </FONT><BR><FONT size=3D2>&gt; -- to unsubscribe =
notify <A=20
      =
href=3D"mailto:dq-request@dq.sf.org.nz">mailto:dq-request@dq.sf.org.nz</A=
>=20
      --</FONT> <BR><FONT size=3D2>&gt;=20
</FONT></P></BLOCKQUOTE></BLOCKQUOTE></BLOCKQUOTE></BODY></HTML>

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