Subject | Re: [dq-pub] Roleplaying |
---|---|
From | carojono |
Date | Tue, 17 Apr 2007 01:07:35 +1200 |
Now thats odd. Ok odd enough that I have to ask - why? Why publish to the list? Terry did you take this up with Andrew Withy? Did Andrew not take action over this, which you feel is fare or reasonable? Am I miss understanding? I am sure Andrew will post regarding dambing post, but what do the other players have to say about this, if anything? Jono -----Original Message----- From: dq-pub-owner@dq.sf.org.nz [mailto:dq-pub-owner@dq.sf.org.nz]On Behalf Of Seagate Editors Sent: Monday, 16 April 2007 5:46 a.m. To: dq-pub@dq.sf.org.nz Subject: [dq-pub] Roleplaying Hi All, I was in NZ in February, across from the UK. As Andrew Withy had previous ask to was use my character as an NPC in my game, and I was in the country, he and was kind enough to let me play for an evening. http://www.dragonquest.org.nz/dqwiki/index.php/Festival_of_the_Arts Andrew introduced my character the evening before I was due to play. The players attacked the character (Sabastian) on sight, beat him and imprisoned him in a stasis field. I believe they almost killing him when he was captured. Andrew pointed out to the players I was only going to be there for the one evening and hinted I could provide proof their employers were up to something. The players continued with their actions and, in Andrew words, "they turned all loyal to their employers (a first)." There are in-game mechanisms (the guild) to punish players that attack another character. I was stunned that players would prevent another player from participating, one that *the GM* was introducing to the game. Role playing is about having fun and you have a care of duty to other players to ensure they also have fun. What is the point roleplaying a genuinely unpleasant character? Wheres the fun in upsetting other players? Thats just nasty behaviour. It's a shame Chris wasn't there that night, since I'm sure he would not have let this happen. To Dean, Kelsie, Struan and Ian: Following guild rules, and think about how your playing impacts other people. You went out of your way to make sure I couldn't play, there is no justification for this – I don't care what your 'roleplaying' excuses were. I look forward to hearing what punishment was doled out on the characters. I am very disappointed by this incident, and would like to make others aware of this incident, in the hopes that it will avoid another like it. Terry -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- -- No virus found in this incoming message. Checked by AVG Free Edition. Version: 7.5.446 / Virus Database: 269.4.0/761 - Release Date: 14/04/2007 9:36 p.m. -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | |
Date | Tue, 17 Apr 2007 9:59:50 +1200 |
hi all, public vilification may be the most effective method of stopping a repeat of such behaviour. And a public rant may be what the agrieved needs to put it to rest. It appears from Terry's post that he is not a aware of any GM-punishment of the characters. The Grievance Tribunal can look at complaints, after the GM has had a chance to effect a remedy, and if the complainant still feels agrieved. BTW - Just to confirm no conflict of interest, the 'Ian' in question was someone else. Cheers Ian (Wood) ---- carojono <carojono@slingshot.co.nz> wrote: > > Now thats odd. Ok odd enough that I have to ask - why? > > Why publish to the list? Terry did you take this up with Andrew Withy? Did > Andrew not take action over this, which you feel is fare or reasonable? Am I > miss understanding? > > I am sure Andrew will post regarding dambing post, but what do the other > players have to say about this, if anything? > > Jono > > -----Original Message----- > From: dq-pub-owner@dq.sf.org.nz [mailto:dq-pub-owner@dq.sf.org.nz]On > Behalf Of Seagate Editors > Sent: Monday, 16 April 2007 5:46 a.m. > To: dq-pub@dq.sf.org.nz > Subject: [dq-pub] Roleplaying > > > Hi All, > > I was in NZ in February, across from the UK. As Andrew Withy had > previous ask to was use my character as an NPC in my game, and I was > in the country, he and was kind enough to let me play for an evening. > > http://www.dragonquest.org.nz/dqwiki/index.php/Festival_of_the_Arts > > Andrew introduced my character the evening before I was due to play. > The players attacked the character (Sabastian) on sight, beat him and > imprisoned him in a stasis field. I believe they almost killing him > when he was captured. Andrew pointed out to the players I was only > going to be there for the one evening and hinted I could provide proof > their employers were up to something. The players continued with their > actions and, in Andrew words, "they turned all loyal to their > employers (a first)." > > There are in-game mechanisms (the guild) to punish players that attack > another character. I was stunned that players would prevent another > player from participating, one that *the GM* was introducing to the > game. Role playing is about having fun and you have a care of duty to > other players to ensure they also have fun. What is the point > roleplaying a genuinely unpleasant character? Wheres the fun in > upsetting other players? Thats just nasty behaviour. > > It's a shame Chris wasn't there that night, since I'm sure he would > not have let this happen. To Dean, Kelsie, Struan and Ian: Following > guild rules, and think about how your playing impacts other people. > You went out of your way to make sure I couldn't play, there is no > justification for this – I don't care what your 'roleplaying' excuses > were. I look forward to hearing what punishment was doled out on the > characters. > > I am very disappointed by this incident, and would like to make others > aware of this incident, in the hopes that it will avoid another like > it. > > Terry > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.446 / Virus Database: 269.4.0/761 - Release Date: 14/04/2007 > 9:36 p.m. > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
---|---|
From | Neil Davies |
Date | Tue, 17 Apr 2007 11:03:48 +1200 |
It does seem a good idea to make players aware of the situation, and reiterate the problem now and again. I know I'd be very disappointed if I was in Terry's shoes. I urge all players (not just those involved) to think a little bit more about this, and think what they're doing while in-game. I would certainly expect some sort of guild punishment for the characters, from directly violating guild rules. Whether or not the punishments be made public is another matter... but I'd encourage it myself! I can even suggest a few if necessary.... 3 months kitchen duty or similar (ie no training or adventuring) would be nice... i'm sure adventuring parties can "meet" them at the guild as well, for some light amusement in-game. Oops. work time. On 4/17/07, dawnhaven@xtra.co.nz <dawnhaven@xtra.co.nz> wrote: > hi all, > > public vilification may be the most effective method of stopping a repeat of such behaviour. And a public rant may be what the agrieved needs to put it to rest. > > It appears from Terry's post that he is not a aware of any GM-punishment of the characters. The Grievance Tribunal can look at complaints, after the GM has had a chance to effect a remedy, and if the complainant still feels agrieved. > > BTW - Just to confirm no conflict of interest, the 'Ian' in question was someone else. > > Cheers > Ian (Wood) > > ---- carojono <carojono@slingshot.co.nz> wrote: > > > > Now thats odd. Ok odd enough that I have to ask - why? > > > > Why publish to the list? Terry did you take this up with Andrew Withy? Did > > Andrew not take action over this, which you feel is fare or reasonable? Am I > > miss understanding? > > > > I am sure Andrew will post regarding dambing post, but what do the other > > players have to say about this, if anything? > > > > Jono > > > > -----Original Message----- > > From: dq-pub-owner@dq.sf.org.nz [mailto:dq-pub-owner@dq.sf.org.nz]On > > Behalf Of Seagate Editors > > Sent: Monday, 16 April 2007 5:46 a.m. > > To: dq-pub@dq.sf.org.nz > > Subject: [dq-pub] Roleplaying > > > > > > Hi All, > > > > I was in NZ in February, across from the UK. As Andrew Withy had > > previous ask to was use my character as an NPC in my game, and I was > > in the country, he and was kind enough to let me play for an evening. > > > > http://www.dragonquest.org.nz/dqwiki/index.php/Festival_of_the_Arts > > > > Andrew introduced my character the evening before I was due to play. > > The players attacked the character (Sabastian) on sight, beat him and > > imprisoned him in a stasis field. I believe they almost killing him > > when he was captured. Andrew pointed out to the players I was only > > going to be there for the one evening and hinted I could provide proof > > their employers were up to something. The players continued with their > > actions and, in Andrew words, "they turned all loyal to their > > employers (a first)." > > > > There are in-game mechanisms (the guild) to punish players that attack > > another character. I was stunned that players would prevent another > > player from participating, one that *the GM* was introducing to the > > game. Role playing is about having fun and you have a care of duty to > > other players to ensure they also have fun. What is the point > > roleplaying a genuinely unpleasant character? Wheres the fun in > > upsetting other players? Thats just nasty behaviour. > > > > It's a shame Chris wasn't there that night, since I'm sure he would > > not have let this happen. To Dean, Kelsie, Struan and Ian: Following > > guild rules, and think about how your playing impacts other people. > > You went out of your way to make sure I couldn't play, there is no > > justification for this – I don't care what your 'roleplaying' excuses > > were. I look forward to hearing what punishment was doled out on the > > characters. > > > > I am very disappointed by this incident, and would like to make others > > aware of this incident, in the hopes that it will avoid another like > > it. > > > > Terry > > > > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.5.446 / Virus Database: 269.4.0/761 - Release Date: 14/04/2007 > > 9:36 p.m. > > > > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | Errol Cavit |
Date | Tue, 17 Apr 2007 11:30:23 +1200 |
This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01C7807F.345F7FDA Content-Type: text/plain; charset="iso-8859-1" Terry posting about this on a list is understandable, even if perhaps not the optimum approach. Un-involved players passing judgement and 'expecting' in-character punishment on the basis of hearing one veiwpoint is not appropriate IMO. This is not to say that in-game punishment _may_ not be appropriate in this case, however there are several other views on the incident that are not public, and non-public punishment _may_ have already occured (e.g. XP penalty). Cheers Errol -----Original Message----- From: dq-pub-owner@dq.sf.org.nz [mailto:dq-pub-owner@dq.sf.org.nz]On Behalf Of Neil Davies Sent: Tuesday, 17 April 2007 11:04 To: dq-pub@dq.sf.org.nz Subject: Re: [dq-pub] Roleplaying It does seem a good idea to make players aware of the situation, and reiterate the problem now and again. I know I'd be very disappointed if I was in Terry's shoes. I urge all players (not just those involved) to think a little bit more about this, and think what they're doing while in-game. I would certainly expect some sort of guild punishment for the characters, from directly violating guild rules. Whether or not the punishments be made public is another matter... but I'd encourage it myself! I can even suggest a few if necessary.... 3 months kitchen duty or similar (ie no training or adventuring) would be nice... i'm sure adventuring parties can "meet" them at the guild as well, for some light amusement in-game. Oops. work time. On 4/17/07, dawnhaven@xtra.co.nz <dawnhaven@xtra.co.nz> wrote: > hi all, > > public vilification may be the most effective method of stopping a repeat of such behaviour. And a public rant may be what the agrieved needs to put it to rest. > > It appears from Terry's post that he is not a aware of any GM-punishment of the characters. The Grievance Tribunal can look at complaints, after the GM has had a chance to effect a remedy, and if the complainant still feels agrieved. > > BTW - Just to confirm no conflict of interest, the 'Ian' in question was someone else. > > Cheers > Ian (Wood) > > ---- carojono <carojono@slingshot.co.nz> wrote: > > > > Now thats odd. Ok odd enough that I have to ask - why? > > > > Why publish to the list? Terry did you take this up with Andrew Withy? Did > > Andrew not take action over this, which you feel is fare or reasonable? Am I > > miss understanding? > > > > I am sure Andrew will post regarding dambing post, but what do the other > > players have to say about this, if anything? > > > > Jono > > > > -----Original Message----- > > From: dq-pub-owner@dq.sf.org.nz [mailto:dq-pub-owner@dq.sf.org.nz]On > > Behalf Of Seagate Editors > > Sent: Monday, 16 April 2007 5:46 a.m. > > To: dq-pub@dq.sf.org.nz > > Subject: [dq-pub] Roleplaying > > > > > > Hi All, > > > > I was in NZ in February, across from the UK. As Andrew Withy had > > previous ask to was use my character as an NPC in my game, and I was > > in the country, he and was kind enough to let me play for an evening. > > > > http://www.dragonquest.org.nz/dqwiki/index.php/Festival_of_the_Arts > > > > Andrew introduced my character the evening before I was due to play. > > The players attacked the character (Sabastian) on sight, beat him and > > imprisoned him in a stasis field. I believe they almost killing him > > when he was captured. Andrew pointed out to the players I was only > > going to be there for the one evening and hinted I could provide proof > > their employers were up to something. The players continued with their > > actions and, in Andrew words, "they turned all loyal to their > > employers (a first)." > > > > There are in-game mechanisms (the guild) to punish players that attack > > another character. I was stunned that players would prevent another > > player from participating, one that *the GM* was introducing to the > > game. Role playing is about having fun and you have a care of duty to > > other players to ensure they also have fun. What is the point > > roleplaying a genuinely unpleasant character? Wheres the fun in > > upsetting other players? Thats just nasty behaviour. > > > > It's a shame Chris wasn't there that night, since I'm sure he would > > not have let this happen. To Dean, Kelsie, Struan and Ian: Following > > guild rules, and think about how your playing impacts other people. > > You went out of your way to make sure I couldn't play, there is no > > justification for this - I don't care what your 'roleplaying' excuses > > were. I look forward to hearing what punishment was doled out on the > > characters. > > > > I am very disappointed by this incident, and would like to make others > > aware of this incident, in the hopes that it will avoid another like > > it. > > > > Terry > > > > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > > > > > > -- > > No virus found in this incoming message. > > Checked by AVG Free Edition. > > Version: 7.5.446 / Virus Database: 269.4.0/761 - Release Date: 14/04/2007 > > 9:36 p.m. > > > > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- ------_=_NextPart_001_01C7807F.345F7FDA Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <HTML> <HEAD> <META HTTP-EQUIV=3D"Content-Type" CONTENT=3D"text/html; = charset=3Diso-8859-1"> <META NAME=3D"Generator" CONTENT=3D"MS Exchange Server version = 5.5.2658.2"> <TITLE>RE: [dq-pub] Roleplaying</TITLE> </HEAD> <BODY> <P><FONT SIZE=3D2>Terry posting about this on a list is understandable, = even if perhaps not the optimum approach.</FONT> <BR><FONT SIZE=3D2>Un-involved players passing judgement and = 'expecting' in-character punishment on the basis of hearing one = veiwpoint is not appropriate IMO.</FONT></P> <P><FONT SIZE=3D2>This is not to say that in-game punishment _may_ not = be appropriate in this case, however there are several other views on = the incident that are not public, and non-public punishment _may_ have = already occured (e.g. XP penalty).</FONT></P> <P><FONT SIZE=3D2>Cheers</FONT> <BR><FONT SIZE=3D2>Errol</FONT> </P> <P><FONT SIZE=3D2>-----Original Message-----</FONT> <BR><FONT SIZE=3D2>From: dq-pub-owner@dq.sf.org.nz [<A = HREF=3D"mailto:dq-pub-owner@dq.sf.org.nz">mailto:dq-pub-owner@dq.sf.org.= nz</A>]On</FONT> <BR><FONT SIZE=3D2>Behalf Of Neil Davies</FONT> <BR><FONT SIZE=3D2>Sent: Tuesday, 17 April 2007 11:04</FONT> <BR><FONT SIZE=3D2>To: dq-pub@dq.sf.org.nz</FONT> <BR><FONT SIZE=3D2>Subject: Re: [dq-pub] Roleplaying</FONT> </P> <BR> <P><FONT SIZE=3D2>It does seem a good idea to make players aware of the = situation, and</FONT> <BR><FONT SIZE=3D2>reiterate the problem now and again. I know = I'd be very disappointed</FONT> <BR><FONT SIZE=3D2>if I was in Terry's shoes. I urge all players (not = just those</FONT> <BR><FONT SIZE=3D2>involved) to think a little bit more about this, and = think what</FONT> <BR><FONT SIZE=3D2>they're doing while in-game.</FONT> </P> <P><FONT SIZE=3D2>I would certainly expect some sort of guild = punishment for the</FONT> <BR><FONT SIZE=3D2>characters, from directly violating guild rules. = Whether or not the</FONT> <BR><FONT SIZE=3D2>punishments be made public is another matter... but = I'd encourage it</FONT> <BR><FONT SIZE=3D2>myself! I can even suggest a few if = necessary.... 3 months kitchen</FONT> <BR><FONT SIZE=3D2>duty or similar (ie no training or adventuring) = would be nice... i'm</FONT> <BR><FONT SIZE=3D2>sure adventuring parties can "meet" them = at the guild as well, for</FONT> <BR><FONT SIZE=3D2>some light amusement in-game.</FONT> </P> <P><FONT SIZE=3D2>Oops. work time.</FONT> </P> <P><FONT SIZE=3D2>On 4/17/07, dawnhaven@xtra.co.nz = <dawnhaven@xtra.co.nz> wrote:</FONT> <BR><FONT SIZE=3D2>> hi all,</FONT> <BR><FONT SIZE=3D2>></FONT> <BR><FONT SIZE=3D2>> public vilification may be the most effective = method of stopping a repeat of such behaviour. And a public rant may be = what the agrieved needs to put it to rest.</FONT></P> <P><FONT SIZE=3D2>></FONT> <BR><FONT SIZE=3D2>> It appears from Terry's post that he is not a = aware of any GM-punishment of the characters. The Grievance Tribunal = can look at complaints, after the GM has had a chance to effect a = remedy, and if the complainant still feels agrieved.</FONT></P> <P><FONT SIZE=3D2>></FONT> <BR><FONT SIZE=3D2>> BTW - Just to confirm no conflict of interest, = the 'Ian' in question was someone else.</FONT> <BR><FONT SIZE=3D2>></FONT> <BR><FONT SIZE=3D2>> Cheers</FONT> <BR><FONT SIZE=3D2>> Ian (Wood)</FONT> <BR><FONT SIZE=3D2>></FONT> <BR><FONT SIZE=3D2>> ---- carojono <carojono@slingshot.co.nz> = wrote:</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > Now thats odd. Ok odd enough that I have = to ask - why?</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > Why publish to the list? Terry did you = take this up with Andrew Withy? Did</FONT> <BR><FONT SIZE=3D2>> > Andrew not take action over this, which = you feel is fare or reasonable? Am I</FONT> <BR><FONT SIZE=3D2>> > miss understanding?</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > I am sure Andrew will post regarding = dambing post, but what do the other</FONT> <BR><FONT SIZE=3D2>> > players have to say about this, if = anything?</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > Jono</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > -----Original Message-----</FONT> <BR><FONT SIZE=3D2>> > From: dq-pub-owner@dq.sf.org.nz [<A = HREF=3D"mailto:dq-pub-owner@dq.sf.org.nz">mailto:dq-pub-owner@dq.sf.org.= nz</A>]On</FONT> <BR><FONT SIZE=3D2>> > Behalf Of Seagate Editors</FONT> <BR><FONT SIZE=3D2>> > Sent: Monday, 16 April 2007 5:46 = a.m.</FONT> <BR><FONT SIZE=3D2>> > To: dq-pub@dq.sf.org.nz</FONT> <BR><FONT SIZE=3D2>> > Subject: [dq-pub] Roleplaying</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > Hi All,</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > I was in NZ in February, across from the = UK. As Andrew Withy had</FONT> <BR><FONT SIZE=3D2>> > previous ask to was use my character as an = NPC in my game, and I was</FONT> <BR><FONT SIZE=3D2>> > in the country, he and was kind enough to = let me play for an evening.</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > <A = HREF=3D"http://www.dragonquest.org.nz/dqwiki/index.php/Festival_of_the_A= rts" = TARGET=3D"_blank">http://www.dragonquest.org.nz/dqwiki/index.php/Festiva= l_of_the_Arts</A></FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > Andrew introduced my character the evening = before I was due to play.</FONT> <BR><FONT SIZE=3D2>> > The players attacked the character = (Sabastian) on sight, beat him and</FONT> <BR><FONT SIZE=3D2>> > imprisoned him in a stasis field. I = believe they almost killing him</FONT> <BR><FONT SIZE=3D2>> > when he was captured. Andrew pointed out = to the players I was only</FONT> <BR><FONT SIZE=3D2>> > going to be there for the one evening and = hinted I could provide proof</FONT> <BR><FONT SIZE=3D2>> > their employers were up to something. The = players continued with their</FONT> <BR><FONT SIZE=3D2>> > actions and, in Andrew words, = "they turned all loyal to their</FONT> <BR><FONT SIZE=3D2>> > employers (a first)."</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > There are in-game mechanisms (the guild) = to punish players that attack</FONT> <BR><FONT SIZE=3D2>> > another character. I was stunned that = players would prevent another</FONT> <BR><FONT SIZE=3D2>> > player from participating, one that *the = GM* was introducing to the</FONT> <BR><FONT SIZE=3D2>> > game. Role playing is about having fun and = you have a care of duty to</FONT> <BR><FONT SIZE=3D2>> > other players to ensure they also have = fun. What is the point</FONT> <BR><FONT SIZE=3D2>> > roleplaying a genuinely unpleasant = character? Wheres the fun in</FONT> <BR><FONT SIZE=3D2>> > upsetting other players? Thats just nasty = behaviour.</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > It's a shame Chris wasn't there that = night, since I'm sure he would</FONT> <BR><FONT SIZE=3D2>> > not have let this happen. To Dean, Kelsie, = Struan and Ian: Following</FONT> <BR><FONT SIZE=3D2>> > guild rules, and think about how your = playing impacts other people.</FONT> <BR><FONT SIZE=3D2>> > You went out of your way to make sure I = couldn't play, there is no</FONT> <BR><FONT SIZE=3D2>> > justification for this - I don't care what = your 'roleplaying' excuses</FONT> <BR><FONT SIZE=3D2>> > were. I look forward to hearing what = punishment was doled out on the</FONT> <BR><FONT SIZE=3D2>> > characters.</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > I am very disappointed by this incident, = and would like to make others</FONT> <BR><FONT SIZE=3D2>> > aware of this incident, in the hopes that = it will avoid another like</FONT> <BR><FONT SIZE=3D2>> > it.</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > Terry</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > -- to unsubscribe notify <A = HREF=3D"mailto:dq-pub-request@dq.sf.org.nz">mailto:dq-pub-request@dq.sf.= org.nz</A> --</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > --</FONT> <BR><FONT SIZE=3D2>> > No virus found in this incoming = message.</FONT> <BR><FONT SIZE=3D2>> > Checked by AVG Free Edition.</FONT> <BR><FONT SIZE=3D2>> > Version: 7.5.446 / Virus Database: = 269.4.0/761 - Release Date: 14/04/2007</FONT> <BR><FONT SIZE=3D2>> > 9:36 p.m.</FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> ></FONT> <BR><FONT SIZE=3D2>> > -- to unsubscribe notify <A = HREF=3D"mailto:dq-pub-request@dq.sf.org.nz">mailto:dq-pub-request@dq.sf.= org.nz</A> --</FONT> <BR><FONT SIZE=3D2>></FONT> <BR><FONT SIZE=3D2>></FONT> <BR><FONT SIZE=3D2>> -- to unsubscribe notify <A = HREF=3D"mailto:dq-pub-request@dq.sf.org.nz">mailto:dq-pub-request@dq.sf.= org.nz</A> --</FONT> <BR><FONT SIZE=3D2>></FONT> </P> <BR> <P><FONT SIZE=3D2>-- to unsubscribe notify <A = HREF=3D"mailto:dq-pub-request@dq.sf.org.nz">mailto:dq-pub-request@dq.sf.= org.nz</A> --</FONT> </P> </BODY> </HTML> ------_=_NextPart_001_01C7807F.345F7FDA-- -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | Stephen Martin |
Date | Tue, 17 Apr 2007 12:37:09 +1200 (NZST) |
I'm appalled by this post and some of the responses to it. A woman walks down the street in a black dress carrying a broom, a boy cries "Witch", the townsfolk grab torches and pitchforks to burn her! Does anyone else see the comparison? Shit sometimes happens. I'm not passing any judgement on the matter as I wasn't there and don't know the details. But there are simple ways to maturely settle a grievance. In this case a better sequence of actions would have been: 1) Raise it with the Players you have a grievance with. 2) If you fail to resolve it with them then raise it with the GM. 3) If you feel you are unjustly treated by the GM then raise it with the Grievance Tribunal. That's it! If the independent people of the tribunal decide that no further action is required then suck it up and get on with your life. - Stephen. -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | RPer 4eva |
Date | Tue, 17 Apr 2007 13:11:15 +1200 |
------=_Part_66311_14318817.1176772275475 Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit Content-Disposition: inline I've played for about 5 years. I wouldn't have a clue how to contact the grivence tribunal. Now its just a guess but I doubt Terry knows how to either even if he is really aware of it. How would one contact them? Dylan On 4/17/07, Stephen Martin <stephenm@aklnz.net> wrote: > > I'm appalled by this post and some of the responses to it. > > A woman walks down the street in a black dress carrying a broom, a boy > cries "Witch", the > townsfolk grab torches and pitchforks to burn her! > > Does anyone else see the comparison? > > > Shit sometimes happens. I'm not passing any judgement on the matter as I > wasn't there and don't > know the details. But there are simple ways to maturely settle a > grievance. > In this case a better sequence of actions would have been: > 1) Raise it with the Players you have a grievance with. > 2) If you fail to resolve it with them then raise it with the GM. > 3) If you feel you are unjustly treated by the GM then raise it with the > Grievance Tribunal. > > That's it! If the independent people of the tribunal decide that no > further action is required > then suck it up and get on with your life. > > - Stephen. > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > ------=_Part_66311_14318817.1176772275475 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Content-Disposition: inline <div>I've played for about 5 years. I wouldn't have a clue how to contact the grivence tribunal. Now its just a guess but I doubt Terry knows how to either even if he is really aware of it. How would one contact them? </div> <div>Dylan<br><br> </div> <div><span class="gmail_quote">On 4/17/07, <b class="gmail_sendername">Stephen Martin</b> <<a href="mailto:stephenm@aklnz.net">stephenm@aklnz.net</a>> wrote:</span> <blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">I'm appalled by this post and some of the responses to it.<br><br>A woman walks down the street in a black dress carrying a broom, a boy cries "Witch", the <br>townsfolk grab torches and pitchforks to burn her!<br><br>Does anyone else see the comparison?<br><br><br>Shit sometimes happens. I'm not passing any judgement on the matter as I wasn't there and don't<br> know the details. But there are simple ways to maturely settle a grievance.<br>In this case a better sequence of actions would have been:<br>1) Raise it with the Players you have a grievance with.<br>2) If you fail to resolve it with them then raise it with the GM. <br>3) If you feel you are unjustly treated by the GM then raise it with the Grievance Tribunal.<br><br>That's it! If the independent people of the tribunal decide that no further action is required<br>then suck it up and get on with your life. <br><br>- Stephen.<br><br><br>-- to unsubscribe notify mailto:<a href="mailto:dq-pub-request@dq.sf.org.nz">dq-pub-request@dq.sf.org.nz</a> --<br></blockquote></div><br> ------=_Part_66311_14318817.1176772275475-- -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | Struan Judd |
Date | Tue, 17 Apr 2007 13:19:29 +1200 |
http://www.dragonquest.org.nz/dqwiki/index.php/Grievance_Tribunal provides their names. Though I'm sure a direct request here would result in at least a couple of them replying privately. TTFN, Struan. On 4/17/07, RPer 4eva <msnoverflow@gmail.com> wrote: > I've played for about 5 years. I wouldn't have a clue how to contact the > grivence tribunal. Now its just a guess but I doubt Terry knows how to > either even if he is really aware of it. How would one contact them? > Dylan > > > > On 4/17/07, Stephen Martin <stephenm@aklnz.net> wrote: > > I'm appalled by this post and some of the responses to it. > > > > A woman walks down the street in a black dress carrying a broom, a boy > cries "Witch", the > > townsfolk grab torches and pitchforks to burn her! > > > > Does anyone else see the comparison? > > > > > > Shit sometimes happens. I'm not passing any judgement on the matter as I > wasn't there and don't > > know the details. But there are simple ways to maturely settle a > grievance. > > In this case a better sequence of actions would have been: > > 1) Raise it with the Players you have a grievance with. > > 2) If you fail to resolve it with them then raise it with the GM. > > 3) If you feel you are unjustly treated by the GM then raise it with the > Grievance Tribunal. > > > > That's it! If the independent people of the tribunal decide that no > further action is required > > then suck it up and get on with your life. > > > > - Stephen. > > > > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | William Dymock-Johnson |
Date | Tue, 17 Apr 2007 15:49:58 +1200 |
This is a multi-part message in MIME format. ------=_NextPart_000_0077_01C78108.0D4B0410 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable That's ok, we know who you are. :-) ----- Original Message -----=20 From: RPer 4eva=20 To: dq-pub@dq.sf.org.nz=20 Sent: Tuesday, April 17, 2007 1:11 PM Subject: Re: [dq-pub] Roleplaying I've played for about 5 years. I wouldn't have a clue how to contact = the grivence tribunal. Now its just a guess but I doubt Terry knows how = to either even if he is really aware of it. How would one contact them?=20 Dylan =20 On 4/17/07, Stephen Martin <stephenm@aklnz.net> wrote:=20 I'm appalled by this post and some of the responses to it. A woman walks down the street in a black dress carrying a broom, a = boy cries "Witch", the=20 townsfolk grab torches and pitchforks to burn her! Does anyone else see the comparison? Shit sometimes happens. I'm not passing any judgement on the matter = as I wasn't there and don't know the details. But there are simple ways to maturely settle a = grievance. In this case a better sequence of actions would have been: 1) Raise it with the Players you have a grievance with. 2) If you fail to resolve it with them then raise it with the GM.=20 3) If you feel you are unjustly treated by the GM then raise it with = the Grievance Tribunal. That's it! If the independent people of the tribunal decide that no = further action is required then suck it up and get on with your life.=20 - Stephen. -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- ------=_NextPart_000_0077_01C78108.0D4B0410 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META http-equiv=3DContent-Type content=3D"text/html; = charset=3Diso-8859-1"> <META content=3D"MSHTML 6.00.2900.2180" name=3DGENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT face=3DArial size=3D2>That's ok, we know who you are. = :-)</FONT></DIV> <BLOCKQUOTE=20 style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; = BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px"> <DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV> <DIV=20 style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: = black"><B>From:</B>=20 <A title=3Dmsnoverflow@gmail.com = href=3D"mailto:msnoverflow@gmail.com">RPer=20 4eva</A> </DIV> <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A = title=3Ddq-pub@dq.sf.org.nz=20 href=3D"mailto:dq-pub@dq.sf.org.nz">dq-pub@dq.sf.org.nz</A> </DIV> <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Tuesday, April 17, 2007 = 1:11=20 PM</DIV> <DIV style=3D"FONT: 10pt arial"><B>Subject:</B> Re: [dq-pub] = Roleplaying</DIV> <DIV><BR></DIV> <DIV>I've played for about 5 years. I wouldn't have a clue how to = contact the=20 grivence tribunal. Now its just a guess but I doubt Terry knows how to = either=20 even if he is really aware of it. How would one contact them? </DIV> <DIV>Dylan<BR><BR> </DIV> <DIV><SPAN class=3Dgmail_quote>On 4/17/07, <B = class=3Dgmail_sendername>Stephen=20 Martin</B> <<A = href=3D"mailto:stephenm@aklnz.net">stephenm@aklnz.net</A>>=20 wrote:</SPAN>=20 <BLOCKQUOTE class=3Dgmail_quote=20 style=3D"PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: = #ccc 1px solid">I'm=20 appalled by this post and some of the responses to it.<BR><BR>A = woman walks=20 down the street in a black dress carrying a broom, a boy cries = "Witch", the=20 <BR>townsfolk grab torches and pitchforks to burn her!<BR><BR>Does = anyone=20 else see the comparison?<BR><BR><BR>Shit sometimes = happens. I'm=20 not passing any judgement on the matter as I wasn't there and = don't<BR>know=20 the details. But there are simple ways to maturely settle = a=20 grievance.<BR>In this case a better sequence of actions would have=20 been:<BR>1) Raise it with the Players you have a grievance = with.<BR>2) If=20 you fail to resolve it with them then raise it with the GM. <BR>3) = If you=20 feel you are unjustly treated by the GM then raise it with the = Grievance=20 Tribunal.<BR><BR>That's it! If the independent people of = the=20 tribunal decide that no further action is required<BR>then suck it = up and=20 get on with your life. <BR><BR>- Stephen.<BR><BR><BR>-- to = unsubscribe=20 notify mailto:<A=20 = href=3D"mailto:dq-pub-request@dq.sf.org.nz">dq-pub-request@dq.sf.org.nz</= A>=20 --<BR></BLOCKQUOTE></DIV><BR></BLOCKQUOTE></BODY></HTML> ------=_NextPart_000_0077_01C78108.0D4B0410-- -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | |
Date | Tue, 17 Apr 2007 17:18:06 +1200 |
yeah, who do you think employs guild security? Ian ---- William Dymock-Johnson <dworkin@ihug.co.nz> wrote: > That's ok, we know who you are. :-) > ----- Original Message ----- > From: RPer 4eva > To: dq-pub@dq.sf.org.nz > Sent: Tuesday, April 17, 2007 1:11 PM > Subject: Re: [dq-pub] Roleplaying > > > I've played for about 5 years. I wouldn't have a clue how to contact the grivence tribunal. Now its just a guess but I doubt Terry knows how to either even if he is really aware of it. How would one contact them? > Dylan > > > On 4/17/07, Stephen Martin <stephenm@aklnz.net> wrote: > I'm appalled by this post and some of the responses to it. > > A woman walks down the street in a black dress carrying a broom, a boy cries "Witch", the > townsfolk grab torches and pitchforks to burn her! > > Does anyone else see the comparison? > > > Shit sometimes happens. I'm not passing any judgement on the matter as I wasn't there and don't > know the details. But there are simple ways to maturely settle a grievance. > In this case a better sequence of actions would have been: > 1) Raise it with the Players you have a grievance with. > 2) If you fail to resolve it with them then raise it with the GM. > 3) If you feel you are unjustly treated by the GM then raise it with the Grievance Tribunal. > > That's it! If the independent people of the tribunal decide that no further action is required > then suck it up and get on with your life. > > - Stephen. > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | Errol Cavit |
Date | Tue, 17 Apr 2007 17:25:38 +1200 |
This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01C780B0.D55B146D Content-Type: text/plain; charset="utf-8" Guild Security having employers implies that they can be fired, which doesn't seem likely! They're self-perpetuating, surely! Errol -----Original Message----- From: dq-pub-owner@dq.sf.org.nz [mailto:dq-pub-owner@dq.sf.org.nz]On Behalf Of dawnhaven@xtra.co.nz Sent: Tuesday, 17 April 2007 17:18 To: dq-pub@dq.sf.org.nz Subject: Re: [dq-pub] Roleplaying yeah, who do you think employs guild security? Ian ---- William Dymock-Johnson <dworkin@ihug.co.nz> wrote: > That's ok, we know who you are. :-) > ----- Original Message ----- > From: RPer 4eva > To: dq-pub@dq.sf.org.nz > Sent: Tuesday, April 17, 2007 1:11 PM > Subject: Re: [dq-pub] Roleplaying > > > I've played for about 5 years. I wouldn't have a clue how to contact the grivence tribunal. Now its just a guess but I doubt Terry knows how to either even if he is really aware of it. How would one contact them? > Dylan > > ------_=_NextPart_001_01C780B0.D55B146D Content-Type: text/html; charset="utf-8" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <HTML> <HEAD> <META HTTP-EQUIV=3D"Content-Type" CONTENT=3D"text/html; = charset=3Dutf-8"> <META NAME=3D"Generator" CONTENT=3D"MS Exchange Server version = 5.5.2658.2"> <TITLE>RE: [dq-pub] Roleplaying</TITLE> </HEAD> <BODY> <P><FONT SIZE=3D2>Guild Security having employers implies that they can = be fired, which doesn't seem likely! They're self-perpetuating, = surely!</FONT></P> <P><FONT SIZE=3D2>Errol</FONT> </P> <P><FONT SIZE=3D2>-----Original Message-----</FONT> <BR><FONT SIZE=3D2>From: dq-pub-owner@dq.sf.org.nz [<A = HREF=3D"mailto:dq-pub-owner@dq.sf.org.nz">mailto:dq-pub-owner@dq.sf.org.= nz</A>]On</FONT> <BR><FONT SIZE=3D2>Behalf Of dawnhaven@xtra.co.nz</FONT> <BR><FONT SIZE=3D2>Sent: Tuesday, 17 April 2007 17:18</FONT> <BR><FONT SIZE=3D2>To: dq-pub@dq.sf.org.nz</FONT> <BR><FONT SIZE=3D2>Subject: Re: [dq-pub] Roleplaying</FONT> </P> <BR> <P><FONT SIZE=3D2>yeah, who do you think employs guild security?</FONT> </P> <P><FONT SIZE=3D2>Ian</FONT> <BR><FONT SIZE=3D2>---- William Dymock-Johnson = <dworkin@ihug.co.nz> wrote: </FONT> <BR><FONT SIZE=3D2>> That's ok, we know who you are. :-)</FONT> <BR><FONT SIZE=3D2>> ----- Original Message ----- = </FONT> <BR><FONT SIZE=3D2>> From: RPer 4eva </FONT> <BR><FONT SIZE=3D2>> To: dq-pub@dq.sf.org.nz </FONT> <BR><FONT SIZE=3D2>> Sent: Tuesday, April 17, 2007 1:11 = PM</FONT> <BR><FONT SIZE=3D2>> Subject: Re: [dq-pub] = Roleplaying</FONT> <BR><FONT SIZE=3D2>> </FONT> <BR><FONT SIZE=3D2>> </FONT> <BR><FONT SIZE=3D2>> I've played for about 5 years. I = wouldn't have a clue how to contact the grivence tribunal. Now its just = a guess but I doubt Terry knows how to either even if he is really = aware of it. How would one contact them? </FONT></P> <P><FONT SIZE=3D2>> Dylan</FONT> <BR><FONT SIZE=3D2>> </FONT> <BR><FONT SIZE=3D2>> </FONT> </P> </BODY> </HTML> ------_=_NextPart_001_01C780B0.D55B146D-- -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |
Subject | Re: [dq-pub] Roleplaying |
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From | |
Date | Tue, 17 Apr 2007 17:40:55 +1200 |
er, does that mean they employ _us_? gulp, may be i will replace that wine ... <whistle> Ian ---- Errol Cavit <ecavit@tollnz.co.nz> wrote: > Guild Security having employers implies that they can be fired, which > doesn't seem likely! They're self-perpetuating, surely! > > Errol > > -----Original Message----- > From: dq-pub-owner@dq.sf.org.nz [mailto:dq-pub-owner@dq.sf.org.nz]On > Behalf Of dawnhaven@xtra.co.nz > Sent: Tuesday, 17 April 2007 17:18 > To: dq-pub@dq.sf.org.nz > Subject: Re: [dq-pub] Roleplaying > > > yeah, who do you think employs guild security? > > Ian > ---- William Dymock-Johnson <dworkin@ihug.co.nz> wrote: > > That's ok, we know who you are. :-) > > ----- Original Message ----- > > From: RPer 4eva > > To: dq-pub@dq.sf.org.nz > > Sent: Tuesday, April 17, 2007 1:11 PM > > Subject: Re: [dq-pub] Roleplaying > > > > > > I've played for about 5 years. I wouldn't have a clue how to contact the > grivence tribunal. Now its just a guess but I doubt Terry knows how to > either even if he is really aware of it. How would one contact them? > > Dylan > > > > -- to unsubscribe notify mailto:dq-pub-request@dq.sf.org.nz -- |