Subject | Re: [dq] Racial Modifiers - Rule change? |
---|---|
From | Jonathan Bean |
Date | Mon, 27 Aug 2007 09:26:08 +1200 |
This is a multi-part message in MIME format. ------_=_NextPart_001_01C7E827.D4DAFB05 Content-Type: multipart/alternative; boundary="----_=_NextPart_002_01C7E827.D4DAFB05" ------_=_NextPart_002_01C7E827.D4DAFB05 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Hi all, =20 Errol asked: > The original proposed method of 'buying off' of their mods will cost the giant 4.3 times as much as the elf.=20 > Is this the intent? If so, why? =20 I wanted a simple system. I wanted something that is constant and did not change or need reference to a table in the rule book for GMs. I wanted to make sure that the top end remains as slow and hard as it is now, while having the 'lighter' RM falling away more quickly. I don't care that is not 100% balanced as at the moment these races already pay some experience points to their RM, so any gain is fine with me. =20 If others would like to put forward a rule change for voting on at the next GMs meeting, that is fine with me. It could be based on the one I put forward or changed or whatever, I don't mind. I have put forward this one as I see it as addressing some issues while not being perfect, but better than we currently have. If we have more that one item on the rules agenda for voting on at the coming GM's meeting we will sort it out at the time. =20 Kind regards, Jonathan Bean Sales Executive M +64 21 917 173 Office Level 1, 4 Newton Road, Auckland (Click here for a Google map <http://maps.google.com/maps?f=3Dq&hl=3Den&geocode=3D&q=3D4+Newton+Rd,+Ne= wton,+A uckland+1010,+New+Zealand&sll=3D40.03804,-76.30126&sspn=3D0.125644,0.3213= 5&i e=3DUTF8&ll=3D-36.860068,174.753363&spn=3D0.008206,0.020084&z=3D16&iwloc=3D= addr&om =3D1> ) Postal PO Box 2343 Auckland 1140 Skype Time Disciple gtalk jonobean@gmail.com real time accountability software for clarity <http://www.timedisciple.com/>=20 T +64 9 361 6500 F +64 9 361 6504 E jonathanb@timedisciple.com W http://www.timedisciple.com <http://www.timedisciple.com/>=20 The information contained in this message and any files transmitted with it are private and confidential and are intended solely for the use of the individual(s) or entity to whom they are addressed. Any unauthorised disclosure, reproduction, distribution or improper use of this communication is strictly prohibited. If you are not the intended recipient please contact Time Disciple Limited on +6493616500 or notify sender by replying and deleting the message without copying or disclosing it. No warranties or assurances are made or given as to the accuracy of the information given or in relation to the safety of this e-mail and any attachments.=20 =20 =20 =20 =20 ________________________________ From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of Errol Cavit Sent: Sunday, 26 August 2007 4:47 p.m. To: dq@dq.sf.org.nz Subject: Re: [dq] Racial Modifiers - Rule change? =20 I'm not sure if people are realising the difference in cost currently vs. the cost to get to a mod of 1.0. I certainly didn't until I'd been thinking about it a bit. =20 Currently a giant 'pays' 33,333 EP per 100,000 EP earned for the pleasure of being a giant. An elf pays 16,667 per 100,000, that is, half as much. This effects both of them throughout their career. =20 The original proposed method of 'buying off' of their mods will cost the giant 4.3 times as much as the elf.=20 =20 Is this the intent? If so, why? =20 Bernard's suggestion is closer to the current ratio (the giant pays 2.4x the elf). =20 If we want the cost to remove the mods to reflect the relative cost that is being paid now, then all we need to say is 'when you have earned x,000 EP, your racial mod goes to 1.0'. =20 If x is 300, a giant has paid (3 x 33,333 =3D 100,000) at this stage, = and an elf (3 x 16,667 =3D 50,000). =20 By the way, elves currently pay 1.8x what dwarves/orcs/halflings do, buying off will take 2.8x (2.5x under Bernard). =20 Cheers Errol -----Original Message----- From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of Bernard Hoggins Sent: Saturday, 25 August 2007 21:55 To: dq@dq.sf.org.nz Subject: Re: [dq] Racial Modifiers - Rule change? Looking at the maths people are putting forwards for this idea, currently it seems to be proposed that a Giant will take somewhere in the region of 1 million to 1.5 million raw EP to pay off their racial modifier. Taking the standard EP awards that I see this means we are expecting the racial modifier to be paid off in something like 40-60 adventures. =09 While this doesn't sound too excessive, many people only play a given character once or maybe twice a year, so we are talking something like 20 years to pay off the EP modifier. To me this feels to be excessivly long term, even for a long running campaign. =09 Keeping Jono's simplicity system in mind, I'd like to propose a stepped system, which will reduce this amount somewhat. (taking into account that low level adventures award perhaps 1/2 the EP of high level adventures this will not be as much of a speed difference as the numbers seem to indicate) =09 1.5 to 1.4: 50,000 raw 1.4 to 1.3: 100,000 raw 1.3 to 1.2: 150,000 raw 1.2 to 1.1: 200,000 raw 1.1 to 1.0: 250,000 raw =09 The net result will be that a high em race will begin to get a lower EM fairly early on, but to get from 1.1 to 1.0 will take a while. Summing this up, a Giant would need a total of 750,000 ep raw, while a dwarf would need 250,000 raw to get rid of their racial mod totally. Bringing it more into the sensible lifespan of a character. =09 For simplicities sake, I'd apply the change in EP modifier on the adventure they make the cap in raw EP, (E.G Bob the Dwarf has earned 230,000 ep, then gets 25,000 on an adventure, as this will take him to over 250,000 ep total, he then uses the 1.0 modifier for that adventure), rather than trying to break it on exactly 250,000 e.t.c. since that will cause fractional maths. Existing characters should be able to summarise their raw EP fairly easily to work out where they should be now. =09 I'm also of the opinion that backdating the extra ep will be very difficult to calculate accuratly across the entire board, since it will need a GM to sign off on each and every backdating to make sure maths errors haven't crept into the system somewhere, as the formula to calculate across up to 5 variable steps isn't going to be the simplest. =09 Bernard =09 =09 From Bernard Hoggins nevyn0ad@yahoo.co.uk=20 =09 ________________________________ Feel safe with award winning spam protection on Yahoo!7 Mail.=20 Find out more <http://au.rd.yahoo.com/mail/taglines/optusnet/spam_protection/*http:/ma il.yahoo.com.au> .=20 ------_=_NextPart_002_01C7E827.D4DAFB05 Content-Type: text/html; charset="us-ascii" Content-Transfer-Encoding: quoted-printable <html xmlns:v=3D"urn:schemas-microsoft-com:vml" = xmlns:o=3D"urn:schemas-microsoft-com:office:office" = xmlns:w=3D"urn:schemas-microsoft-com:office:word" = xmlns:st1=3D"urn:schemas-microsoft-com:office:smarttags" = xmlns=3D"http://www.w3.org/TR/REC-html40"> <head> <META HTTP-EQUIV=3D"Content-Type" CONTENT=3D"text/html; = charset=3Dus-ascii"> <meta name=3DGenerator content=3D"Microsoft Word 11 (filtered medium)"> <!--[if !mso]> <style> v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} </style> <![endif]--><o:SmartTagType namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags" = name=3D"address"/> <o:SmartTagType = namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags" name=3D"City"/> <o:SmartTagType = namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags" name=3D"Street"/> <o:SmartTagType = namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags" name=3D"PersonName"/> <!--[if !mso]> <style> st1\:*{behavior:url(#default#ieooui) } </style> <![endif]--> <style> <!-- /* Font Definitions */ @font-face {font-family:"MS Mincho"; panose-1:2 2 6 9 4 2 5 8 3 4;} @font-face {font-family:Tahoma; panose-1:2 11 6 4 3 5 4 4 2 4;} @font-face {font-family:Verdana; panose-1:2 11 6 4 3 5 4 4 2 4;} @font-face {font-family:"Trebuchet MS"; panose-1:2 11 6 3 2 2 2 2 2 4;} @font-face {font-family:"\@MS Mincho"; panose-1:2 2 6 9 4 2 5 8 3 4;} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {margin:0cm; margin-bottom:.0001pt; font-size:12.0pt; font-family:"Times New Roman";} a:link, span.MsoHyperlink {color:blue; text-decoration:underline;} a:visited, span.MsoHyperlinkFollowed {color:blue; text-decoration:underline;} p {mso-margin-top-alt:auto; margin-right:0cm; mso-margin-bottom-alt:auto; margin-left:0cm; font-size:12.0pt; font-family:"Times New Roman";} span.EmailStyle18 {mso-style-type:personal-reply; font-family:Arial; color:navy;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt;} div.Section1 {page:Section1;} --> </style> <!--[if gte mso 9]><xml> <o:shapedefaults v:ext=3D"edit" spidmax=3D"1026" /> </xml><![endif]--><!--[if gte mso 9]><xml> <o:shapelayout v:ext=3D"edit"> <o:idmap v:ext=3D"edit" data=3D"1" /> </o:shapelayout></xml><![endif]--> </head> <body lang=3DEN-US link=3Dblue vlink=3Dblue> <div class=3DSection1> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Hi = all,<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Errol = asked:<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>> The original proposed method = of 'buying off' of their mods will cost the giant 4.3 times as much as = the elf. </span></font><o:p></o:p></p> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>> Is this the intent? If so, = why?</span></font><o:p></o:p></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I wanted a simple = system.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I wanted something that is constant = and did not change or need reference to a table in the rule book for = GMs.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I wanted to make sure that the top = end remains as slow and hard as it is now, while having the = ‘lighter’ RM falling away more quickly.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I don’t care that is not 100% balanced as at the moment these races already pay some experience points = to their RM, so any gain is fine with me.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>If others would like to put forward = a rule change for voting on at the next GMs meeting, that is fine with me. It = could be based on the one I put forward or changed or whatever, I don’t = mind.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I have put forward this one as I = see it as addressing some issues while not being perfect, but better than we = currently have.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>If we have more that one item on = the rules agenda for voting on at the coming GM’s meeting we will sort it = out at the time.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <div> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>Kind = regards,<o:p></o:p></span></font></p> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;margin-bottom:12.0pt'><st1:PersonName style=3D"BACKGROUND-POSITION: left bottom; BACKGROUND-IMAGE: = url(res://ietag.dll/#34/#1001); BACKGROUND-REPEAT: repeat-x" tabIndex=3D"0" w:st=3D"on"><strong><b><font size=3D3 color=3D"#52717f" face=3D"Trebuchet MS"><span lang=3DEN-NZ = style=3D'font-size:12.0pt;font-family:"Trebuchet MS"; color:#52717F'>Jonathan = Bean</span></font></b></strong></st1:PersonName><font color=3Dnavy><span lang=3DEN-NZ style=3D'color:navy'><br> </span></font><font size=3D1 color=3D"#52717f" face=3DVerdana><span = lang=3DEN-NZ style=3D'font-size:7.5pt;font-family:Verdana;color:#52717F'>Sales = Executive</span></font><font color=3Dnavy><span style=3D'color:navy'><o:p></o:p></span></font></p> <table class=3DMsoNormalTable border=3D0 cellspacing=3D5 cellpadding=3D0 = width=3D637 style=3D'width:477.7pt;margin-left:-5.25pt'> <tr height=3D12 style=3D'height:9.1pt'> <td width=3D12 height=3D12 bgcolor=3D"#EBEFF0" = style=3D'width:8.8pt;background:#EBEFF0; padding:0cm 0cm 0cm .75pt;height:9.1pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.1pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>M</span></font><font size=3D1 color=3D"#859ba5" = face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana;color:#859BA5'><o:p></o:p></= span></font></p> </td> <td width=3D181 height=3D12 style=3D'width:135.65pt;padding:0cm 0cm = 0cm 6.0pt; height:9.1pt'> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:9.1pt'><font size=3D1 color=3Dblack face=3DVerdana><span = lang=3DEN-NZ style=3D'font-size:7.5pt;font-family:Verdana;color:black'>+64 21 917 = 173</span></font><font size=3D1 color=3Dblack face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt; font-family:Verdana;color:black'><o:p></o:p></span></font></p> </td> <td width=3D199 rowspan=3D5 valign=3Dtop = style=3D'width:149.3pt;border:none; border-left:dotted #CCCCCC 1.5pt;padding:0cm 0cm 0cm = 0cm;height:9.1pt'> <table class=3DMsoNormalTable border=3D0 cellspacing=3D5 = cellpadding=3D0 width=3D253 style=3D'width:189.7pt'> <tr height=3D12 style=3D'height:9.1pt'> <td width=3D38 height=3D12 bgcolor=3D"#EBEFF0" = style=3D'width:28.45pt;background: #EBEFF0;padding:0cm 0cm 0cm .75pt;height:9.1pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.1pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>Office</span></font><font size=3D1 color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'><o:p></o:p></span></font></p> </td> <td width=3D200 height=3D12 style=3D'width:150.15pt;padding:0cm 0cm = 0cm 6.0pt; height:9.1pt'> <p class=3DMsoNormal><font size=3D1 color=3Dnavy = face=3DVerdana><span lang=3DEN-NZ style=3D'font-size:7.5pt;font-family:Verdana;color:navy'>Level 1, = <st1:address tabIndex=3D"0" style=3D"BACKGROUND-POSITION: left bottom; BACKGROUND-IMAGE: = url(res://ietag.dll/#34/#1001); BACKGROUND-REPEAT: repeat-x" w:st=3D"on"><st1:Street w:st=3D"on">4 Newton Road</st1:Street>, = <st1:City w:st=3D"on">Auckland</st1:City></st1:address> </span></font><font = size=3D1 color=3Dnavy face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:6.0pt;font-family: Verdana;color:navy'>(<a = href=3D"http://maps.google.com/maps?f=3Dq&hl=3Den&geocode=3D&= q=3D4+Newton+Rd,+Newton,+Auckland+1010,+New+Zealand&sll=3D40.03804,-7= 6.30126&sspn=3D0.125644,0.32135&ie=3DUTF8&ll=3D-36.860068,174= .753363&spn=3D0.008206,0.020084&z=3D16&iwloc=3Daddr&om=3D= 1">Click here for a Google map</a>)</span></font><font size=3D1 color=3Dnavy face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:navy'><o:p></o:p></span></font></p> </td> </tr> <tr height=3D12 style=3D'height:9.1pt'> <td width=3D38 height=3D12 bgcolor=3D"#EBEFF0" = style=3D'width:28.45pt;background: #EBEFF0;padding:0cm 0cm 0cm .75pt;height:9.1pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.1pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>Postal</span></font><font size=3D1 color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'><o:p></o:p></span></font></p> </td> <td width=3D200 height=3D12 style=3D'width:150.15pt;padding:0cm 0cm = 0cm 6.0pt; height:9.1pt'> <p class=3DMsoNormal><st1:address tabIndex=3D"0" style=3D"BACKGROUND-POSITION: left bottom; BACKGROUND-IMAGE: = url(res://ietag.dll/#34/#1001); BACKGROUND-REPEAT: repeat-x" w:st=3D"on"><st1:Street w:st=3D"on"><font size=3D1 color=3Dnavy = face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana;color:navy'>PO Box 2343</span></font></st1:Street><font size=3D1 color=3Dnavy = face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana;color:navy'> <st1:City w:st=3D"on">Auckland</st1:City></span></font></st1:address><font = size=3D1 color=3Dnavy face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family: Verdana;color:navy'> 1140</span></font><font size=3D1 color=3Dnavy face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:navy'><o:p></o:p></span></font></p> </td> </tr> <tr height=3D12 style=3D'height:9.1pt'> <td width=3D38 height=3D12 bgcolor=3D"#EBEFF0" = style=3D'width:28.45pt;background: #EBEFF0;padding:0cm 0cm 0cm .75pt;height:9.1pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.1pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>Skype</span></font><font size=3D1 color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'><o:p></o:p></span></font></p> </td> <td width=3D200 height=3D12 style=3D'width:150.15pt;padding:0cm 0cm = 0cm 6.0pt; height:9.1pt'> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;line-height:9.1pt'><font size=3D1 color=3Dblack = face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana;color:black'>Time Disciple</span></font><font color=3Dnavy><span lang=3DEN-NZ = style=3D'color:navy'><o:p></o:p></span></font></p> </td> </tr> <tr height=3D21 style=3D'height:15.4pt'> <td width=3D38 height=3D21 bgcolor=3D"#EBEFF0" = style=3D'width:28.45pt;background: #EBEFF0;padding:0cm 0cm 0cm .75pt;height:15.4pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.0pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>gtalk</span></font><font color=3Dnavy><span = lang=3DEN-NZ style=3D'color:navy'><o:p></o:p></span></font></p> </td> <td width=3D200 height=3D21 style=3D'width:150.15pt;padding:0cm 0cm = 0cm 6.0pt; height:15.4pt'> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;line-height:9.0pt'><font size=3D1 color=3Dblue = face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana;color:blue'><a = href=3D"mailto:jonobean@gmail.com">jonobean@gmail.com</a></span></font><f= ont color=3Dblue><span lang=3DEN-NZ = style=3D'color:blue'><o:p></o:p></span></font></p> </td> </tr> </table> <p class=3DMsoNormal align=3Dcenter = style=3D'text-align:center'><b><font size=3D1 color=3D"#52717f" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt; font-family:Verdana;color:#52717F;font-weight:bold'>real time = accountability software for clarity</span></font></b><b><font size=3D1 = color=3D"#52717f" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#52717F;font-weight:bold'><o:p></o:p></span></font></b></p> </td> <td width=3D221 rowspan=3D5 valign=3Dbottom = style=3D'width:165.45pt;border:none; border-left:dotted #CCCCCC 1.5pt;padding:0cm 0cm 0cm = 0cm;height:9.1pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center'><font size=3D3 color=3Dnavy face=3D"Times New = Roman"><span lang=3DEN-NZ style=3D'font-size:12.0pt;color:navy'><a href=3D"http://www.timedisciple.com/"><font color=3Dnavy><span = style=3D'color:navy; text-decoration:none'><img border=3D0 width=3D185 height=3D92 = id=3D"_x0000_i1027" src=3D"cid:image002.jpg@01C7E88C.4C18FD00" alt=3D"Time = Disciple"></span></font></a></span></font><font color=3Dnavy><span lang=3DEN-NZ = style=3D'color:navy'><o:p></o:p></span></font></p> </td> </tr> <tr height=3D12 style=3D'height:9.1pt'> <td width=3D12 height=3D12 bgcolor=3D"#EBEFF0" = style=3D'width:8.8pt;background:#EBEFF0; padding:0cm 0cm 0cm .75pt;height:9.1pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.1pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>T</span></font><font size=3D1 color=3D"#859ba5" = face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana;color:#859BA5'><o:p></o:p></= span></font></p> </td> <td width=3D181 height=3D12 style=3D'width:135.65pt;padding:0cm 0cm = 0cm 6.0pt; height:9.1pt'> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:9.1pt'><font size=3D1 color=3Dblack face=3DVerdana><span = lang=3DEN-NZ style=3D'font-size:7.5pt;font-family:Verdana;color:black'>+64 9 361 = 6500</span></font><font size=3D1 color=3Dblack face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt; font-family:Verdana;color:black'><o:p></o:p></span></font></p> </td> </tr> <tr height=3D12 style=3D'height:9.1pt'> <td width=3D12 height=3D12 bgcolor=3D"#EBEFF0" = style=3D'width:8.8pt;background:#EBEFF0; padding:0cm 0cm 0cm .75pt;height:9.1pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.1pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>F</span></font><font color=3Dnavy><span lang=3DEN-NZ style=3D'color:navy'><o:p></o:p></span></font></p> </td> <td width=3D181 height=3D12 style=3D'width:135.65pt;padding:0cm 0cm = 0cm 6.0pt; height:9.1pt'> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:9.1pt'><font size=3D1 color=3Dblack face=3DVerdana><span = lang=3DEN-NZ style=3D'font-size:7.5pt;font-family:Verdana;color:black'>+64 9 361 = 6504</span></font><font color=3Dnavy><span lang=3DEN-NZ = style=3D'color:navy'><o:p></o:p></span></font></p> </td> </tr> <tr height=3D21 style=3D'height:15.4pt'> <td width=3D12 height=3D21 bgcolor=3D"#EBEFF0" = style=3D'width:8.8pt;background:#EBEFF0; padding:0cm 0cm 0cm .75pt;height:15.4pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.0pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>E</span></font><font color=3Dnavy><span lang=3DEN-NZ style=3D'color:navy'><o:p></o:p></span></font></p> </td> <td width=3D181 height=3D21 style=3D'width:135.65pt;padding:0cm 0cm = 0cm 6.0pt; height:15.4pt'> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:9.0pt'><font size=3D1 color=3Dblue face=3DVerdana><span = lang=3DEN-NZ style=3D'font-size:7.5pt;font-family:Verdana;color:blue'><a = href=3D"mailto:jonathanb@timedisciple.com">jonathanb@timedisciple.com</a>= </span></font><font color=3Dblue><span lang=3DEN-NZ = style=3D'color:blue'><o:p></o:p></span></font></p> </td> </tr> <tr height=3D19 style=3D'height:14.5pt'> <td width=3D12 height=3D19 bgcolor=3D"#EBEFF0" = style=3D'width:8.8pt;background:#EBEFF0; padding:0cm 0cm 0cm .75pt;height:14.5pt'> <p class=3DMsoNormal align=3Dcenter = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt: auto;text-align:center;line-height:9.0pt'><font size=3D1 = color=3D"#859ba5" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana; color:#859BA5'>W</span></font><font color=3Dnavy><span lang=3DEN-NZ style=3D'color:navy'><o:p></o:p></span></font></p> </td> <td width=3D181 height=3D19 style=3D'width:135.65pt;padding:0cm 0cm = 0cm 6.0pt; height:14.5pt'> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;mso-margin-bottom-alt:auto; line-height:9.0pt'><font size=3D1 color=3D"#52717f" = face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt;font-family:Verdana;color:#52717F'><span title=3D"http://www.timedisciple.com/"><a = href=3D"http://www.timedisciple.com/">http://www.timedisciple.com</a></sp= an></font><font size=3D1 color=3D"#52717f" face=3DVerdana><span lang=3DEN-NZ = style=3D'font-size:7.5pt; font-family:Verdana;color:#52717F'><o:p></o:p></span></font></p> </td> </span> </tr> <tr height=3D80 style=3D'height:60.05pt'> <td width=3D627 colspan=3D4 height=3D80 valign=3Dtop = style=3D'width:470.3pt;padding: 0cm .5pt 0cm .5pt;height:60.05pt'> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:5.0pt;margin-right:0cm; margin-bottom:5.0pt;margin-left:0cm'><font size=3D1 color=3Dgray = face=3DArial><span lang=3DEN-NZ = style=3D'font-size:7.0pt;font-family:Arial;color:gray'>The information contained in this message and any files transmitted with it are = private and confidential and are intended solely for the use of the individual(s) = or entity to whom they are addressed. Any unauthorised disclosure, = reproduction, distribution or improper use of this communication is strictly = prohibited. If you are not the intended recipient please contact Time Disciple = Limited on +6493616500 or notify sender by replying and deleting the message = without copying or disclosing it. No warranties or assurances are made or = given as to the accuracy of the information given or in relation to the safety of = this e-mail and any attachments. </span></font><font size=3D2 = color=3Dnavy><span lang=3DEN-NZ = style=3D'font-size:10.5pt;color:navy'><o:p></o:p></span></font></p> </td> </tr> </table> <p class=3DMsoNormal><font size=3D3 color=3Dnavy face=3D"Times New = Roman"><span style=3D'font-size:12.0pt;color:navy'> </span></font><font = color=3Dnavy><span style=3D'color:navy'><o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D3 color=3Dnavy face=3D"Times New = Roman"><span style=3D'font-size:12.0pt;color:navy'><o:p> </o:p></span></font></p>= <p class=3DMsoNormal><font size=3D3 color=3Dnavy face=3D"Times New = Roman"><span style=3D'font-size:12.0pt;color:navy'><o:p> </o:p></span></font></p>= </div> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <div> <div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font = size=3D3 face=3D"Times New Roman"><span style=3D'font-size:12.0pt'> <hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1> </span></font></div> <p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span = style=3D'font-size:10.0pt; font-family:Tahoma;font-weight:bold'>From:</span></font></b><font = size=3D2 face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'> dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span = style=3D'font-weight: bold'>On Behalf Of </span></b>Errol Cavit<br> <b><span style=3D'font-weight:bold'>Sent:</span></b> Sunday, 26 August = 2007 4:47 p.m.<br> <b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName = w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br> <b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] Racial = Modifiers - Rule change?</span></font><o:p></o:p></p> </div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'><o:p> </o:p></span></font></p> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>I'm not sure if people are = realising the difference in cost currently vs. the cost to get to a mod of 1.0. I = certainly didn't until I'd been thinking about it a = bit.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Currently a giant 'pays' 33,333 EP = per 100,000 EP earned for the pleasure of being a = giant.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>An elf pays 16,667 per 100,000, = that is, half as much.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>This effects both of them = throughout their career.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>The original proposed method of = 'buying off' of their mods will cost the giant 4.3 times as much as the = elf. </span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Is this the intent? If so, = why?</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Bernard's suggestion is closer to = the current ratio (the giant pays 2.4x the = elf).</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>If we want the cost to remove the = mods to reflect the relative cost that is being paid now, then all we need to = say is 'when you have earned x,000 EP, your racial mod goes to = 1.0'.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>If x is 300, a giant has paid (3 x = 33,333 =3D 100,000) at this stage, and an elf (3 x 16,667 =3D = 50,000).</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>By the way, elves currently pay = 1.8x what dwarves/orcs/halflings do, buying off will take 2.8x (2.5x under = Bernard).</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Cheers</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Errol</span></font><o:p></o:p></p> </div> <blockquote style=3D'margin-top:5.0pt;margin-bottom:5.0pt'> <p class=3DMsoNormal style=3D'margin-bottom:12.0pt'><font size=3D2 = face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>-----Original = Message-----<br> <b><span style=3D'font-weight:bold'>From:</span></b> = dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]<b><span style=3D'font-weight:bold'>On = Behalf Of </span></b>Bernard Hoggins<br> <b><span style=3D'font-weight:bold'>Sent:</span></b> Saturday, 25 August = 2007 21:55<br> <b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName = w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br> <b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] Racial = Modifiers - Rule change?</span></font><o:p></o:p></p> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'>Looking at the maths people are putting forwards for this idea, currently it seems to be proposed that a Giant will take somewhere in = the region of 1 million to 1.5 million raw EP to pay off their racial modifier. Taking the standard EP awards that I see this = means we are expecting the racial modifier to be paid off in something like 40-60 = adventures.<br> <br> While this doesn't sound too excessive, many people only play a given = character once or maybe twice a year, so we are talking something like 20 years to = pay off the EP modifier. To me this feels to be excessivly long term, = even for a long running campaign.<br> <br> Keeping Jono's simplicity system in mind, I'd like to propose a stepped = system, which will reduce this amount somewhat. (taking into account that low = level adventures award perhaps 1/2 the EP of high level adventures this will = not be as much of a speed difference as the numbers seem to indicate)<br> <br> 1.5 to 1.4: 50,000 raw<br> 1.4 to 1.3: 100,000 raw<br> 1.3 to 1.2: 150,000 raw<br> 1.2 to 1.1: 200,000 raw<br> 1.1 to 1.0: 250,000 raw<br> <br> The net result will be that a high em race will begin to get a lower EM = fairly early on, but to get from 1.1 to 1.0 will take a while.<br> Summing this up, a Giant would need a total of 750,000 ep raw, while a = dwarf would need 250,000 raw to get rid of their racial mod totally. = Bringing it more into the sensible lifespan of a character.<br> <br> For simplicities sake, I'd apply the change in EP modifier on the = adventure they make the cap in raw EP, (E.G Bob the Dwarf has earned 230,000 ep, = then gets 25,000 on an adventure, as this will take him to over 250,000 ep = total, he then uses the 1.0 modifier for that adventure), rather than trying to = break it on exactly 250,000 e.t.c. since that will cause fractional maths. Existing characters should be able to summarise their raw EP fairly = easily to work out where they should be now.<br> <br> I'm also of the opinion that backdating the extra ep will be very = difficult to calculate accuratly across the entire board, since it will need a GM to = sign off on each and every backdating to make sure maths errors haven't crept = into the system somewhere, as the formula to calculate across up to 5 = variable steps isn't going to be the simplest.<br> <br> Bernard<br> <br> <br> From Bernard Hoggins<br> nevyn0ad@yahoo.co.uk <o:p></o:p></span></font></p> <div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font = size=3D3 face=3D"Times New Roman"><span style=3D'font-size:12.0pt'> <hr size=3D1 width=3D"100%" align=3Dcenter> </span></font></div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'>Feel safe with award winning spam protection on Yahoo!7 Mail. <a href=3D"http://au.rd.yahoo.com/mail/taglines/optusnet/spam_protection/*ht= tp:/mail.yahoo.com.au" target=3D"_blank">Find out more</a>. <o:p></o:p></span></font></p> </blockquote> </div> </body> </html> ------_=_NextPart_002_01C7E827.D4DAFB05-- ------_=_NextPart_001_01C7E827.D4DAFB05 Content-Type: image/jpeg; name="image002.jpg" Content-Transfer-Encoding: base64 Content-ID: <image002.jpg@01C7E88C.4C18FD00> Content-Description: image002.jpg Content-Location: image002.jpg /9j/4AAQSkZJRgABAQEAYABgAAD/2wBDAAgGBgcGBQgHBwcJCQgKDBQNDAsLDBkSEw8UHRofHh0a HBwgJC4nICIsIxwcKDcpLDAxNDQ0Hyc5PTgyPC4zNDL/2wBDAQkJCQwLDBgNDRgyIRwhMjIyMjIy MjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjIyMjL/wAARCABcALkDASIA AhEBAxEB/8QAHwAAAQUBAQEBAQEAAAAAAAAAAAECAwQFBgcICQoL/8QAtRAAAgEDAwIEAwUFBAQA AAF9AQIDAAQRBRIhMUEGE1FhByJxFDKBkaEII0KxwRVS0fAkM2JyggkKFhcYGRolJicoKSo0NTY3 ODk6Q0RFRkdISUpTVFVWV1hZWmNkZWZnaGlqc3R1dnd4eXqDhIWGh4iJipKTlJWWl5iZmqKjpKWm p6ipqrKztLW2t7i5usLDxMXGx8jJytLT1NXW19jZ2uHi4+Tl5ufo6erx8vP09fb3+Pn6/8QAHwEA AwEBAQEBAQEBAQAAAAAAAAECAwQFBgcICQoL/8QAtREAAgECBAQDBAcFBAQAAQJ3AAECAxEEBSEx BhJBUQdhcRMiMoEIFEKRobHBCSMzUvAVYnLRChYkNOEl8RcYGRomJygpKjU2Nzg5OkNERUZHSElK U1RVVldYWVpjZGVmZ2hpanN0dXZ3eHl6goOEhYaHiImKkpOUlZaXmJmaoqOkpaanqKmqsrO0tba3 uLm6wsPExcbHyMnK0tPU1dbX2Nna4uPk5ebn6Onq8vP09fb3+Pn6/9oADAMBAAIRAxEAPwD36iii gAoorM1+81Kx0mSfSbAX14GULCW2ggnk/lQ3YqEHOSiupPqtxdWmlXNxY2v2u6jQtHBuxvPpmn6d PcXOnW893bG2uJIw0kJOdjEcjNZ2peKdJ0X7NHql3Hb3E/AhB3MDtyeB6VjwfE/w7O1vmS4iWbOW kiIEYHQt6ZpqLeo3JKPLbW+/6djdttAtbXxFd62kk5ubqNY3RnygAx0H4fz9as6rZzX+l3NpBdyW ksqFVnj+8h9RVPS/FGjaxFC9pfRlpmZUjkOxyR1G081sVPLbQbqzclJu7VrfLYradbS2WnW9tNcv dSxRhGnk+85Hc1WtNdsL7WL3SoJGa7swpmUoQBn0Pes3xz4wtPBPhqfVLjEk5+S2gzzNIeg+ncn0 q14Usrm08OWTX7b9RmiE13IRy0jfMw+gJIA7AAUBzRfM5rV/LU2qKKKZmFFFFABRRRQAUUUUAFFF FABRRRQAUUUUAFFFFABWV4k1mPw/4dvtUlZFFvESu/oXPCj8SRWrXO+OtOu9V8HX9pYvaxzsFYSX IBRArBmbngEAEgnvigDyFLWe7kn1G7eKe6uX8yWSGUvE7DjeoP3eOMe1V5bLLEknFdBokkV/YpMj 2ZjlOUa1IwQR94jA2nOcioLi2ILA9VJBruhayIkcx9nkt5Umt5Sk0Z3K6nBBB4wa6TQfiNqvh1Ft 78fabQzeZLLMWaREP3tvP4j3rPuLY72G3nAIz3rldXuvNuGtFzsiPz57mipFNXZMb3NWXU7z4rfG PTIpUddKgn3wwnosKfMSw/vNgZ+oHavpevmXSy3hiTS9Xtsm9Ymd1Vyv7vOAhx2bDE+2K988KeKL fxTpK3iIkE25g8Hmh2XB6+uOR2rjlC2ppe+hvUUUVIwooooAKKKKACiiigAooooAKKKKACiiigAo oooAKiubaG8tZra4jEkEyGORD0ZSMEflUtFAHgGsy23gbxffwxeFL9LAeTa2k0Tu4ZGxnA5U/NjA 65FdTdR+Yd5X59vzgjBYdmxXbeM/DUnizw82lx6hLZEzRyl4/wCMKc7TjnGQOncCvHItQm8K+K9d 0jxD4jF9JD5csDLE2QX6qOuDgr8vPr61tTnbRktGxcwBl4wCPun+lclrWmCaXepEc3HJ7j3rtzJF PGHVlw43KV+6w9RWHqkBJU8cnHNdW6sZ3szmUlLfLOCkhO3a390cDH4AVY0PWrjwtr0ep20UUsqg pslJCkHr06VZv4YypVlBA6Z7ViTxMhwSXXPfqP8AGs5R6DTPqayvIL+ziureWKWKRch4nDr+BHWp 68z+DWrtdaHd6YxtFFnIDEkXEhVsks4+ucGvTK5GrOxqgooopAFFFFABRRRQAUUUUAFFFFABRRRQ AVHcXEFpbvcXM0cMMY3PJIwVVHqSelc9448QXXhzRLe6s443mnvre1/eDIUO4BOO5xmtbWtHtdf0 a70q+Dm1uozHJsba2PY0AXkdZEV0YMrDIYHII9aWora3S1tYbeLPlxIsa5OTgDAqXPOM80AFZWqe HtM1NLl5dPtHupoTF50kQJ6Hbk9eDWrQDkZHSgDw7XdE1TwR4atrnUJ45raKdbZUVsvgnlye/AJA 7fywbfXrLVr+e0tXkfyEE29hgFeOnfjNfRF5ZWuoWz215bRXED/ejlQMp/A1y3iL4d6T4l1my1Ce WWFIVVJobfCC4RclVLDkAEnp16dhW0a0kS4pnjclzDPCssMqSRPnDqcg/jWZctnCryzHAA65/wAa 9Aj+Dep2MVyttfWksNrL5mmW0gIXOc5kbGRgdhnJye9aWnfCKdnjTV9UiNtjzZFsYvLd5j94bjnC ADAxyfbFW6yaJ5BnwR024jstV1WSNUhupFjiBh2uQg5+buASR6da9Ns9T0/UWlWxvra5aE7ZBBKr lD6HB46H8qltba3sbaG0to0ihiUJHGvAAFeG/Ba3urn/AIWDb2NwLW8ll2QzkZ8tz5oVsex5rnbu zQ94ork/h5oniPQPDjWnibVv7SvTOzpJvZ9iEDC7mAJ5BPtmusyM4zz6UgCiijIzjIz6UAFFcR43 8O+LdZ1nRLjw7rw061tZd13GXZd4yOcAfNxkYPHNdvQAVWvtRsdMhE1/eW9pEW2h55VRSfTJPXg1 ZryD9oz/AJJ/Y/8AYST/ANFyUAeuxyJNEksTq8bgMrKchgehB9KdWR4U/wCRP0T/AK8IP/Ra1r5G SM8igAorF1TxJb6PctFdW1x5aoHEqBSrE7sKBnOTtI6elV/+E00v+7N/47/jQBwPxJ8B6Dpmg2Vx bRXgkk1S1jbffzONrSYOAzkA+/UVteL/AAzpvhX4d+JrrSDeQzvZEF3vJZCMHjG5jj8Ks/Ftgnhb T2YgKur2ZJJwAPMFX/iiQPhl4hBIybN8D16UAc748n1UaJ4EXSbryb6fULdEkkY7STE3LgfeGecd 8VfuvhDol1avJLf6q+tMCw1Vrx/NEn97AO0DP8IFVfFf/Hv8Nv8AsLWv/opq9L70AeS+ErDVfiTp Ibxbdy/YdNkayNraytF9smQ4aWUrg46AKO+TVldJ/wCFc+PdBg0e4uf7B1t5LWaxlmaRYZQu5HTd kjPQ/T6Y1fhR/wAi/rH/AGHL3/0ZR4//AORo8C/9hg/+i2oA5zVNZ0zxl411bTdc8TQ6V4f0iQW4 s1vlt3vZsfOzHIOxTxgd6oa6PC/gmxOv+BPE1nHd2hDzaZ/agmivI8jcuwsTuxyCPStrw3a6LpXj zxH4d1+wsWur2+fUdPmu4Eb7RHJyyqxHJUg8fWu3vtH8KaXZyXl9pej21tENzyy20aqo+pFAGpp1 9FqemWl/B/qrmFJk5/hYAj+deffGTx1e+ENAtbTSG26rqchjhkxkxqMbmA/vZZQPrXodlJbS2FvJ Z7PsrxK0Oxdq7CPlwOwxivIP2gNKu2sdC8RW8TSw6XcHz1UZ2qxUhj7ZTH4igCvpvwIu72zhvte8 V6mNYkG+QwvuEbHnG4nJI9eKx/g3G9noPxEiEztJDEVEucMSFm+b68Zr1/R/iJ4T1qwiu7fXrCMO oZop51jdCezKxBzXkfwldZNH+JbowZWRyGByCNs3NAFjwVreu237PWu6lYT3E+oxXEmyVnLvGuIw zDPopJrH8A+AdO8caENStPG+ow+I1DGaPf8ANE2TgkZ3EdPmB710/wAG9e07w18HbrU9Vdkso9RZ JGCbsbvLUEj0yeaw/iJofgzT9O/4TTwX4itrDUkkV44LK4GJWJAO1QcoRySOmB0oA6T4m+KPEfh7 R/Dng7S7xpfEGoxpFPeIfmbGEypPILNnnsAarw/ACb7GLibxhqK6wVyZkyUD/nuI981yvi7VdWY/ D/4lX9o0m2NFugi4XckjEHHbepJHavbbP4k+Db3TBfx+ItPSEqCVmmCOuexU85oA8s+Kcuq6Prnw +sJdTnadVSK5kjlYCZg8YLH1zz19al+K9veat8YfDuhw6reWMN7bJG7W8hG3LvzgEDPFVvjDqVpq /irwDqFhMJrSeTdFIAQGHmpzzVz4k3ttp3x88I3d5PHBbRQxtJLI2FUb35J7UAGvfDPxX4M0yfX/ AA14z1K5ns0MstvOT86LycckHAycEc1j/ETxgfG/wN0jVZUWO7XVFhuUToJFjfJHsQQfxr0n4hfE nw3o/hG/SHVLS9vLq3eGC3tplkJLAjJ2k4AznmvFtX0G60T9nvTpLuNo5NQ1oXSowwQhidV49wuf oRQB3HjjxhqdroPg7wdod6tjd6nY25uLsvs8qMqFHzfwg4Yk9cD3qhq3w00/Q9Fn1jQ/iDK+uWsZ nBN4gEpUZIGDkE4OMk1m/EvSo7ObwJ4l1Gya90U6dbW11EpI+6NxGR0JVjj/AHa6+30X4GXOnreq +lrEQDtkvpFcexQvnPtigDrvhzrkPj3wNZanqVvBNeofIuSUBBdDwce4Ib2Jrpf+Ec0X/oFWn/fo VifDo+FW8OzN4OgMWlm6cEnd88gCgsNxJxgD06V11AFLV9IsNe0ufTNTtkubOddskbd+4ORyCDzk VzNj8LfC1lDdRm3urkXMLW7m5u5HIjYglV546Dkc8V2dFAGZd+H9Mvl01bi23jTJUmtPnYeW6jCn g88HvmtOiigChpOi2Gh280GnQeTHNO9xINxbMjnLHknqaNQ0Ww1S6sLm8g8yawm8+2bcRsfGM8Hn g96v0UAY/iHwtoviqyFrrNhHdIpzGxyrxn1VhyPwNYFj8J/CdndJcS2tzftG26Nb+5eZEPsrHB/E Gu3ooAypPEOj20ksD3aI8HDIEbjkjgAc8gjiibWtGnWe3muIpIvKLSB0JjZdoYjOMH5WBI9DUF14 R0e9huo5rcn7VP58zg4Zm5xz6DPAqvqfh+2S3u5RNOfMXlCy7QzqI2ccfeKj6cnigDmb34afDKWa WeTRUDCbyWWB5lBk5+VVU4J4PQdq3fDnhDwlodvq+n6LZGCK4URXyNJIcjacDLHj5XPT1rUbw/Ar 3Ekd1dRu9x9qQqU/dyEEEj5eQQxGGz1q4+lwSQ30ZeUC+/1pDc/cCcenCigDmdK0XwNb+F10Swto JdGv91x5LF5UYAgFyWztAKjkkYIrm4vhb8MIb62vPscxWZt0UMkkpjI3ABiDztJZQCTg5Fd1D4V0 60VYrYzxW7CSNoA+UaN+WQ5BOM5PBzyeaP8AhGrZltle6unES+Scsv7yNSGCNhegKjpg8nnmgBb6 78NzaUbG+aybT32QeTKg8v5mKIuMYHzKQPpXCt8JfhlJqDSfZpl+WOUwi4lEe2RsIfoTx1rtn8Ia dcRTw3ElxNFJKr7HcYUBmYKMAcZkY85PvxVtfD1kqKm6Y4hggyX5KwtuXt1yefWgDmrvw94A1OHT mkghlTRn8i0SGWQeU4fGwKpyx3IeDnpXAfE7T7PXPjj4TsL6HzrO6tkSRCSu5S7+mCK9XPg3S4lu XiM6PNIJ2YODiQM7bgCMZ/eMDkHIx6VmXvw+0i48WaFrLz3oudJhjht1Ei7GVc43fLknnsRQBg6T 8O/hjo7xatHaNcIWJha6MkifLyWCkYKgc7jkD1rrPEeneF/FumLZaxH9rs4boKqoZFAm5UDKY/vE enNSHwlYvBNm4ulaeRzIyFFyHARl2hdoBAGTjOec5rSg0OytrcwQqyobkXPB/jDBh+HA/CgDPaXw veab/wAI9K1rPaJCIjaygsAihsA59BG3PX5a4aL4V/C2S/tZEikf7WFlgh+0ybGByR7jO1uCexru f+EK0n7VeXA+0K955vm7ZcD95t3Y9Ohx6bm9afbeENKtL62vIUlWW2DJDl8hFYsSvPbLn8h6UAXd DttLtNIt4tFt4oLALmJIo9i4PfHv6960ap6Xp6aVp8VlFLJJFENqGTbkL2HygVcoA//Z ------_=_NextPart_001_01C7E827.D4DAFB05-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Racial Modifiers - Rule change? |
---|---|
From | Stephen Martin |
Date | Mon, 27 Aug 2007 09:29:22 +1200 (NZST) |
While a graduated reduction is nice, especially for those on high EMs. I like the simplicity and balance of Errol's idea. 500,000xp seems a good number. Approx. 30 adventures, 10-15 years of playing. Cheers, Stephen. Errol Cavit wrote: > > If we want the cost to remove the mods to reflect the relative cost that is > being paid now, then all we need to say is 'when you have earned x,000 EP, > your racial mod goes to 1.0'. > > If x is 300, a giant has paid (3 x 33,333 = 100,000) at this stage, and an > elf (3 x 16,667 = 50,000). > > Cheers > Errol -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Racial Modifiers - Rule change? |
---|---|
From | Michael Woodhams |
Date | Mon, 27 Aug 2007 11:16:41 +1200 |
On Sun, 2007-08-26 at 16:47, Errol Cavit wrote: > The original proposed method of 'buying off' of their mods will cost > the giant 4.3 times as much as the elf. > > Is this the intent? If so, why? I can't comment on intent, but I will argue that this is a feature, not a bug. I'll present an analogy: Three people, Mr Human, Ms Elf and Dr Giant each have $200,000 and are looking to buy a house. Mr Human buys a $200,000 house, and needs no mortgage. Ms Elf buys a $600,000 house, gets a $400,000 mortage, and by the time shes paid it off, has paid $800,000 to the bank. Dr Giant buys a $1,000,000 house, with an $800,000 mortgage. By the time he's paid it off, he's paid $3,200,000 to the bank. While Dr Giant had only twice the mortgage that Ms Elf had, he pays four times as much to the bank. This is reasonable - he was paying interest on (two times) larger loan and for a (perhaps two times) longer time. -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Racial Modifiers - Rule change? |
---|---|
From | Stephen Martin |
Date | Mon, 27 Aug 2007 11:26:14 +1200 (NZST) |
Sorry I was a bit brief before, to be a little more clear... What Errol pointed out was that none of the previous proposals had a 'XP cost for being race x' proportionate to their EM. What he suggested was not to gradually reduce the EM, but to go from full to 1.0 when you reach the designated magic number. For Example, with 500,000 as the magic number: Rule: When a non-human character has earned more than 500,000xp (raw) then their EM become 1.0. Cost of being non-human: Giants 167,000 Shapechangers 143,000 Elves 83,000 Others (1.1) 45,000 It's simple in that there is one number for everyone, either you're over the magic threshold or you're not. And the cost is directly proportional to the size of the EM. Hope that is a bit clearer. Cheers, Stephen. Stephen Martin wrote: > While a graduated reduction is nice, especially for those on high EMs. > I like the simplicity and balance of Errol's idea. > > 500,000xp seems a good number. Approx. 30 adventures, 10-15 years of playing. > > Cheers, Stephen. > > Errol Cavit wrote: >> >> If we want the cost to remove the mods to reflect the relative cost that is >> being paid now, then all we need to say is 'when you have earned x,000 EP, >> your racial mod goes to 1.0'. >> >> If x is 300, a giant has paid (3 x 33,333 = 100,000) at this stage, and an >> elf (3 x 16,667 = 50,000). >> >> Cheers >> Errol -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Racial Modifiers - Rule change? |
---|---|
From | Errol Cavit |
Date | Mon, 27 Aug 2007 12:18:34 +1200 |
This message is in MIME format. Since your mail reader does not understand this format, some or all of this message may not be legible. ------_=_NextPart_001_01C7E83F.CE0CE585 Content-Type: text/plain; charset="iso-8859-1" We're talking about a rare event that affects giants once every 10 or so adventures, and other non-humans once or twice their career. I don't think expecting the GM to read the paragraph in the rules that covers it (when the ranking sheet shows that the racial mod has changed) is unreasonable or onerous. There is 'not 100% balanced', then there is obviously unbalanced (in comparision to the current relationship between the non-human races). You haven't provided any justification for this, other than 'the simple system that I've proposed requires it to be so' and 'it feels right to me'. There may well be a reasonable justification for this, but it hasn't been presented so far (what Micheal recently posted shows a possible path of reasoning, which needs concrete examples and comparisons). This is an important issue that affects all players, and should be carefully thought through. It isn't simple because the benefits and costs vary in nature - how do you value a discount on an optional Skill, for instance? Cheers Errol -----Original Message----- From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of Jonathan Bean Sent: Monday, 27 August 2007 09:26 To: dq@dq.sf.org.nz Subject: Re: [dq] Racial Modifiers - Rule change? Hi all, Errol asked: > The original proposed method of 'buying off' of their mods will cost the giant 4.3 times as much as the elf. > Is this the intent? If so, why? I wanted a simple system. I wanted something that is constant and did not change or need reference to a table in the rule book for GMs. I wanted to make sure that the top end remains as slow and hard as it is now, while having the 'lighter' RM falling away more quickly. I don't care that is not 100% balanced as at the moment these races already pay some experience points to their RM, so any gain is fine with me. If others would like to put forward a rule change for voting on at the next GMs meeting, that is fine with me. It could be based on the one I put forward or changed or whatever, I don't mind. I have put forward this one as I see it as addressing some issues while not being perfect, but better than we currently have. If we have more that one item on the rules agenda for voting on at the coming GM's meeting we will sort it out at the time. Kind regards, Jonathan Bean _____ From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of Errol Cavit Sent: Sunday, 26 August 2007 4:47 p.m. To: dq@dq.sf.org.nz Subject: Re: [dq] Racial Modifiers - Rule change? I'm not sure if people are realising the difference in cost currently vs. the cost to get to a mod of 1.0. I certainly didn't until I'd been thinking about it a bit. Currently a giant 'pays' 33,333 EP per 100,000 EP earned for the pleasure of being a giant. An elf pays 16,667 per 100,000, that is, half as much. This effects both of them throughout their career. The original proposed method of 'buying off' of their mods will cost the giant 4.3 times as much as the elf. Is this the intent? If so, why? Bernard's suggestion is closer to the current ratio (the giant pays 2.4x the elf). If we want the cost to remove the mods to reflect the relative cost that is being paid now, then all we need to say is 'when you have earned x,000 EP, your racial mod goes to 1.0'. If x is 300, a giant has paid (3 x 33,333 = 100,000) at this stage, and an elf (3 x 16,667 = 50,000). By the way, elves currently pay 1.8x what dwarves/orcs/halflings do, buying off will take 2.8x (2.5x under Bernard). Cheers Errol -----Original Message----- From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of Bernard Hoggins Sent: Saturday, 25 August 2007 21:55 To: dq@dq.sf.org.nz Subject: Re: [dq] Racial Modifiers - Rule change? Looking at the maths people are putting forwards for this idea, currently it seems to be proposed that a Giant will take somewhere in the region of 1 million to 1.5 million raw EP to pay off their racial modifier. Taking the standard EP awards that I see this means we are expecting the racial modifier to be paid off in something like 40-60 adventures. While this doesn't sound too excessive, many people only play a given character once or maybe twice a year, so we are talking something like 20 years to pay off the EP modifier. To me this feels to be excessivly long term, even for a long running campaign. Keeping Jono's simplicity system in mind, I'd like to propose a stepped system, which will reduce this amount somewhat. (taking into account that low level adventures award perhaps 1/2 the EP of high level adventures this will not be as much of a speed difference as the numbers seem to indicate) 1.5 to 1.4: 50,000 raw 1.4 to 1.3: 100,000 raw 1.3 to 1.2: 150,000 raw 1.2 to 1.1: 200,000 raw 1.1 to 1.0: 250,000 raw The net result will be that a high em race will begin to get a lower EM fairly early on, but to get from 1.1 to 1.0 will take a while. Summing this up, a Giant would need a total of 750,000 ep raw, while a dwarf would need 250,000 raw to get rid of their racial mod totally. Bringing it more into the sensible lifespan of a character. For simplicities sake, I'd apply the change in EP modifier on the adventure they make the cap in raw EP, (E.G Bob the Dwarf has earned 230,000 ep, then gets 25,000 on an adventure, as this will take him to over 250,000 ep total, he then uses the 1.0 modifier for that adventure), rather than trying to break it on exactly 250,000 e.t.c. since that will cause fractional maths. Existing characters should be able to summarise their raw EP fairly easily to work out where they should be now. I'm also of the opinion that backdating the extra ep will be very difficult to calculate accuratly across the entire board, since it will need a GM to sign off on each and every backdating to make sure maths errors haven't crept into the system somewhere, as the formula to calculate across up to 5 variable steps isn't going to be the simplest. Bernard From Bernard Hoggins nevyn0ad@yahoo.co.uk _____ Feel safe with award winning spam protection on Yahoo!7 Mail. Find out more <http://au.rd.yahoo.com/mail/taglines/optusnet/spam_protection/*http:/mail.y ahoo.com.au> . ------_=_NextPart_001_01C7E83F.CE0CE585 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML xmlns=3D"http://www.w3.org/TR/REC-html40" xmlns:v =3D=20 "urn:schemas-microsoft-com:vml" xmlns:o =3D=20 "urn:schemas-microsoft-com:office:office" xmlns:w =3D=20 "urn:schemas-microsoft-com:office:word" xmlns:st1 =3D=20 "urn:schemas-microsoft-com:office:smarttags"><HEAD> <META HTTP-EQUIV=3D"Content-Type" CONTENT=3D"text/html; = charset=3Diso-8859-1"> <META content=3D"MSHTML 6.00.2800.1106" name=3DGENERATOR><!--[if !mso]> <STYLE>v\:* { BEHAVIOR: url(#default#VML) } o\:* { BEHAVIOR: url(#default#VML) } w\:* { BEHAVIOR: url(#default#VML) } .shape { BEHAVIOR: url(#default#VML) } </STYLE> <![endif]--><o:SmartTagType=20 namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags"=20 name=3D"address"></o:SmartTagType><o:SmartTagType=20 namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags"=20 name=3D"City"></o:SmartTagType><o:SmartTagType=20 namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags"=20 name=3D"Street"></o:SmartTagType><o:SmartTagType=20 namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags"=20 name=3D"PersonName"></o:SmartTagType><!--[if !mso]> <STYLE>st1\:* { BEHAVIOR: url(#default#ieooui) } </STYLE> <![endif]--> <STYLE>@font-face { font-family: MS Mincho; } @font-face { font-family: Tahoma; } @font-face { font-family: Verdana; } @font-face { font-family: Trebuchet MS; } @font-face { font-family: @MS Mincho; } @page Section1 {size: 612.0pt 792.0pt; margin: 72.0pt 90.0pt 72.0pt = 90.0pt; } P.MsoNormal { FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; FONT-FAMILY: "Times New Roman" } LI.MsoNormal { FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; FONT-FAMILY: "Times New Roman" } DIV.MsoNormal { FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; FONT-FAMILY: "Times New Roman" } A:link { COLOR: blue; TEXT-DECORATION: underline } SPAN.MsoHyperlink { COLOR: blue; TEXT-DECORATION: underline } A:visited { COLOR: blue; TEXT-DECORATION: underline } SPAN.MsoHyperlinkFollowed { COLOR: blue; TEXT-DECORATION: underline } P { FONT-SIZE: 12pt; MARGIN-LEFT: 0cm; MARGIN-RIGHT: 0cm; FONT-FAMILY: = "Times New Roman"; mso-margin-top-alt: auto; mso-margin-bottom-alt: = auto } SPAN.EmailStyle18 { COLOR: navy; FONT-FAMILY: Arial; mso-style-type: personal-reply } DIV.Section1 { page: Section1 } </STYLE> <!--[if gte mso 9]><xml> <o:shapedefaults v:ext=3D"edit" spidmax=3D"1026" /> </xml><![endif]--><!--[if gte mso 9]><xml> <o:shapelayout v:ext=3D"edit"> <o:idmap v:ext=3D"edit" data=3D"1" /> </o:shapelayout></xml><![endif]--></HEAD> <BODY lang=3DEN-US vLink=3Dblue link=3Dblue> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN = class=3D945084422-26082007>We're=20 talking about a rare event that affects giants once every 10 or so = adventures,=20 and other non-humans once or twice their career. I don't think = expecting the GM=20 to read the paragraph in the rules that covers it (when the ranking = sheet shows=20 that the racial mod has changed) is unreasonable or = onerous.</SPAN></FONT></DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20 class=3D945084422-26082007></SPAN></FONT> </DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN = class=3D945084422-26082007>There=20 is 'not 100% balanced', then there is obviously unbalanced (in = comparision to=20 the current relationship between the non-human races). You haven't = provided any=20 justification for this, other than 'the simple system that I've = proposed=20 requires it to be so' and 'it feels right to me'.</SPAN></FONT></DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN = class=3D945084422-26082007>There=20 may well be a reasonable justification for this, but it hasn't been = presented so=20 far (what Micheal recently posted shows a possible path of reasoning, = which=20 needs concrete examples and comparisons).</SPAN></FONT></DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20 class=3D945084422-26082007></SPAN></FONT> </DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN = class=3D945084422-26082007>This=20 is an important issue that affects all players, and should be carefully = thought=20 through. It isn't simple because the benefits and costs vary in nature = - how do=20 you value a discount on an optional Skill, for = instance?</SPAN></FONT></DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20 class=3D945084422-26082007></SPAN></FONT> </DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20 class=3D945084422-26082007>Cheers</SPAN></FONT></DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20 class=3D945084422-26082007>Errol</SPAN></FONT></DIV> <DIV><FONT face=3DArial color=3D#0000ff size=3D2><SPAN=20 class=3D945084422-26082007></SPAN></FONT> </DIV> <BLOCKQUOTE dir=3Dltr style=3D"MARGIN-RIGHT: 0px"> <DIV class=3DOutlookMessageHeader><FONT face=3D"Times New Roman"=20 size=3D2>-----Original Message-----<BR><B>From:</B> = dq-owner@dq.sf.org.nz=20 [mailto:dq-owner@dq.sf.org.nz]<B>On Behalf Of</B> Jonathan=20 Bean<BR><B>Sent:</B> Monday, 27 August 2007 09:26<BR><B>To:</B>=20 dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Racial Modifiers - Rule=20 change?<BR><BR></FONT></DIV> <DIV class=3DSection1> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">Hi=20 all,<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: = Arial"><o:p> </o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">Errol=20 asked:<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">> The = original=20 proposed method of 'buying off' of their mods will cost the giant 4.3 = times as much as the elf. </SPAN></FONT><o:p></o:p></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">> Is = this the=20 intent? If so, why?</SPAN></FONT><o:p></o:p></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: = Arial"><o:p> </o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: Arial">I wanted a = simple=20 system.<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: Arial">I wanted = something=20 that is constant and did not change or need reference to a table in = the rule=20 book for GMs.<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: Arial">I wanted = to make sure=20 that the top end remains as slow and hard as it is now, while having = the=20 'lighter' RM falling away more quickly.<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: Arial">I don't = care that is=20 not 100% balanced as at the moment these races already pay some = experience=20 points to their RM, so any gain is fine with = me.<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: = Arial"><o:p> </o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: Arial">If others = would like=20 to put forward a rule change for voting on at the next GMs meeting, = that is=20 fine with me. It could be based on the one I put forward or changed = or=20 whatever, I don't mind.<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: Arial">I have put = forward=20 this one as I see it as addressing some issues while not being = perfect, but=20 better than we currently have.<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: Arial">If we have = more that=20 one item on the rules agenda for voting on at the coming GM's meeting = we will=20 sort it out at the time.<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: = Arial"><o:p> </o:p></SPAN></FONT></P> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: Arial">Kind=20 regards,<o:p></o:p></SPAN></FONT></P> <P class=3DMsoNormal=20 style=3D"MARGIN-BOTTOM: 12pt; mso-margin-top-alt: = auto"><st1:PersonName=20 style=3D"BACKGROUND-POSITION: left bottom; BACKGROUND-IMAGE: = url(res://ietag.dll/#34/#1001); BACKGROUND-REPEAT: repeat-x"=20 tabIndex=3D0 w:st=3D"on"><STRONG><B><FONT face=3D"Trebuchet MS" = color=3D#52717f=20 size=3D3><SPAN lang=3DEN-NZ=20 style=3D"FONT-SIZE: 12pt; COLOR: #52717f; FONT-FAMILY: 'Trebuchet = MS'">Jonathan=20 Bean</SPAN></FONT></B></STRONG></st1:PersonName><FONT = color=3Dnavy><SPAN=20 lang=3DEN-NZ style=3D"COLOR: navy"><BR></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3D"Times New Roman" color=3Dnavy = size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt; COLOR: = navy"><o:p> </o:p></SPAN></FONT></P> <P class=3DMsoNormal><FONT face=3D"Times New Roman" color=3Dnavy = size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt; COLOR: = navy"><o:p> </o:p></SPAN></FONT></P></DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dnavy size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: = Arial"><o:p> </o:p></SPAN></FONT></P> <DIV> <DIV class=3DMsoNormal style=3D"TEXT-ALIGN: center" = align=3Dcenter><FONT=20 face=3D"Times New Roman" size=3D3><SPAN style=3D"FONT-SIZE: 12pt"> <HR tabIndex=3D-1 align=3Dcenter width=3D"100%" SIZE=3D2> </SPAN></FONT></DIV> <P class=3DMsoNormal><B><FONT face=3DTahoma size=3D2><SPAN=20 style=3D"FONT-WEIGHT: bold; FONT-SIZE: 10pt; FONT-FAMILY: = Tahoma">From:</SPAN></FONT></B><FONT=20 face=3DTahoma size=3D2><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: = Tahoma">=20 dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <B><SPAN=20 style=3D"FONT-WEIGHT: bold">On Behalf Of </SPAN></B>Errol = Cavit<BR><B><SPAN=20 style=3D"FONT-WEIGHT: bold">Sent:</SPAN></B> Sunday, 26 August 2007 = 4:47=20 p.m.<BR><B><SPAN style=3D"FONT-WEIGHT: bold">To:</SPAN></B> = <st1:PersonName=20 w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><BR><B><SPAN=20 style=3D"FONT-WEIGHT: bold">Subject:</SPAN></B> Re: [dq] Racial = Modifiers - Rule=20 change?</SPAN></FONT><o:p></o:p></P></DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"><o:p> </o:p></SPAN></FONT></P> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">I'm not = sure if=20 people are realising the difference in cost currently vs. the cost to = get to a=20 mod of 1.0. I certainly didn't until I'd been thinking about it a=20 bit.</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"> <o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">Currently = a giant=20 'pays' 33,333 EP per 100,000 EP earned for the pleasure of being a=20 giant.</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">An elf = pays 16,667=20 per 100,000, that is, half as = much.</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">This = effects both of=20 them throughout their career.</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"> <o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">The = original proposed=20 method of 'buying off' of their mods will cost the giant 4.3 = times as=20 much as the elf. </SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"> <o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">Is this = the intent?=20 If so, why?</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"> <o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">Bernard's = suggestion=20 is closer to the current ratio (the giant pays 2.4x the=20 elf).</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"> <o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">If we want = the cost=20 to remove the mods to reflect the relative cost that is being paid = now, then=20 all we need to say is 'when you have earned x,000 EP, your racial mod = goes to=20 1.0'.</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"> <o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">If x is = 300, a giant=20 has paid (3 x 33,333 =3D 100,000) at this stage, and an elf (3 x = 16,667 =3D=20 50,000).</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"> <o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: Arial">By the = way, elves=20 currently pay 1.8x what dwarves/orcs/halflings do, buying off will = take 2.8x=20 (2.5x under Bernard).</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt"> <o:p></o:p></SPAN></FONT></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: = Arial">Cheers</SPAN></FONT><o:p></o:p></P></DIV> <DIV> <P class=3DMsoNormal><FONT face=3DArial color=3Dblue size=3D2><SPAN=20 style=3D"FONT-SIZE: 10pt; COLOR: blue; FONT-FAMILY: = Arial">Errol</SPAN></FONT><o:p></o:p></P></DIV> <BLOCKQUOTE style=3D"MARGIN-TOP: 5pt; MARGIN-BOTTOM: 5pt"> <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><FONT = face=3DTahoma=20 size=3D2><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: = Tahoma">-----Original=20 Message-----<BR><B><SPAN style=3D"FONT-WEIGHT: = bold">From:</SPAN></B>=20 dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]<B><SPAN=20 style=3D"FONT-WEIGHT: bold">On Behalf Of </SPAN></B>Bernard=20 Hoggins<BR><B><SPAN style=3D"FONT-WEIGHT: bold">Sent:</SPAN></B> = Saturday, 25=20 August 2007 21:55<BR><B><SPAN style=3D"FONT-WEIGHT: = bold">To:</SPAN></B>=20 <st1:PersonName = w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><BR><B><SPAN=20 style=3D"FONT-WEIGHT: bold">Subject:</SPAN></B> Re: [dq] Racial = Modifiers -=20 Rule change?</SPAN></FONT><o:p></o:p></P> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt">Looking at the maths people are putting = forwards for=20 this idea, currently it seems to be proposed that a Giant will take = somewhere in the region of 1 million to 1.5 million raw EP to pay = off their=20 racial modifier. Taking the standard EP awards that I = see this=20 means we are expecting the racial modifier to be paid off in = something like=20 40-60 adventures.<BR><BR>While this doesn't sound too excessive, = many people=20 only play a given character once or maybe twice a year, so we are = talking=20 something like 20 years to pay off the EP modifier. To me = this feels=20 to be excessivly long term, even for a long running = campaign.<BR><BR>Keeping=20 Jono's simplicity system in mind, I'd like to propose a stepped = system,=20 which will reduce this amount somewhat. (taking into account that = low level=20 adventures award perhaps 1/2 the EP of high level adventures this = will not=20 be as much of a speed difference as the numbers seem to = indicate)<BR><BR>1.5=20 to 1.4: 50,000 raw<BR>1.4 to 1.3: 100,000 raw<BR>1.3 to 1.2: = 150,000=20 raw<BR>1.2 to 1.1: 200,000 raw<BR>1.1 to 1.0: 250,000 = raw<BR><BR>The net=20 result will be that a high em race will begin to get a lower EM = fairly early=20 on, but to get from 1.1 to 1.0 will take a while.<BR>Summing this = up, a=20 Giant would need a total of 750,000 ep raw, while a dwarf would = need 250,000=20 raw to get rid of their racial mod totally. Bringing it more = into the=20 sensible lifespan of a character.<BR><BR>For simplicities sake, I'd = apply=20 the change in EP modifier on the adventure they make the cap in raw = EP, (E.G=20 Bob the Dwarf has earned 230,000 ep, then gets 25,000 on an = adventure, as=20 this will take him to over 250,000 ep total, he then uses the 1.0 = modifier=20 for that adventure), rather than trying to break it on exactly = 250,000=20 e.t.c. since that will cause fractional maths. Existing = characters=20 should be able to summarise their raw EP fairly easily to work out = where=20 they should be now.<BR><BR>I'm also of the opinion that backdating = the extra=20 ep will be very difficult to calculate accuratly across the entire = board,=20 since it will need a GM to sign off on each and every backdating to = make=20 sure maths errors haven't crept into the system somewhere, as the = formula to=20 calculate across up to 5 variable steps isn't going to be the=20 simplest.<BR><BR>Bernard<BR><BR><BR>From Bernard=20 Hoggins<BR>nevyn0ad@yahoo.co.uk <o:p></o:p></SPAN></FONT></P> <DIV class=3DMsoNormal style=3D"TEXT-ALIGN: center" = align=3Dcenter><FONT=20 face=3D"Times New Roman" size=3D3><SPAN style=3D"FONT-SIZE: 12pt"> <HR align=3Dcenter width=3D"100%" SIZE=3D1> </SPAN></FONT></DIV> <P class=3DMsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN=20 style=3D"FONT-SIZE: 12pt">Feel safe with award winning spam = protection on=20 Yahoo!7 Mail. <A=20 = href=3D"http://au.rd.yahoo.com/mail/taglines/optusnet/spam_protection/*h= ttp:/mail.yahoo.com.au"=20 target=3D_blank>Find out more</A>.=20 = <o:p></o:p></SPAN></FONT></P></BLOCKQUOTE></DIV></BLOCKQUOTE></BODY></HT= ML> ------_=_NextPart_001_01C7E83F.CE0CE585-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Racial Modifiers - Rule change? |
---|---|
From | Johanna and Hamish |
Date | Mon, 27 Aug 2007 16:23:11 +1200 |
This is a multi-part message in MIME format. ------=_NextPart_000_0006_01C7E8C6.900C6AD0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit OK - so there is not soo much agreement as it seemed to me.. I am not sure things need to be justified in the way you suggest Errol. While studying Philosophy we spent the whole first year hearing and creating arguments for and against the existence of god. After a while I realised that you can argue something which is impossible to either prove or disprove very convincingly and as complicatedly as you like however it is still impossible to prove or disprove. This dose not stop some people from knowing that god defiantly exists and going to church and some others from being atheists. I think quite a few things in DQ are like this because we have a collective imagined world. So yes I do think that the most important criteria is that 'it feels about right to most of us' it probably does not really matter if different people justify that 'it feels about right' entirely different ways. Anyway at the risk of being a bit of a slut now I like Stephens Idea - which I think is also Errol's. 500,000 a magic number. Super elegant, super simple, ratio wise. Best solution to date IMV. Cheers Hamish We're talking about a rare event that affects giants once every 10 or so adventures, and other non-humans once or twice their career. I don't think expecting the GM to read the paragraph in the rules that covers it (when the ranking sheet shows that the racial mod has changed) is unreasonable or onerous. There is 'not 100% balanced', then there is obviously unbalanced (in comparision to the current relationship between the non-human races). You haven't provided any justification for this, other than 'the simple system that I've proposed requires it to be so' and 'it feels right to me'. There may well be a reasonable justification for this, but it hasn't been presented so far (what Micheal recently posted shows a possible path of reasoning, which needs concrete examples and comparisons). This is an important issue that affects all players, and should be carefully thought through. It isn't simple because the benefits and costs vary in nature - how do you value a discount on an optional Skill, for instance? Cheers Errol -----Original Message----- From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of Jonathan Bean Sent: Monday, 27 August 2007 09:26 To: dq@dq.sf.org.nz Subject: Re: [dq] Racial Modifiers - Rule change? Hi all, Errol asked: > The original proposed method of 'buying off' of their mods will cost the giant 4.3 times as much as the elf. > Is this the intent? If so, why? I wanted a simple system. I wanted something that is constant and did not change or need reference to a table in the rule book for GMs. I wanted to make sure that the top end remains as slow and hard as it is now, while having the 'lighter' RM falling away more quickly. I don't care that is not 100% balanced as at the moment these races already pay some experience points to their RM, so any gain is fine with me. If others would like to put forward a rule change for voting on at the next GMs meeting, that is fine with me. It could be based on the one I put forward or changed or whatever, I don't mind. I have put forward this one as I see it as addressing some issues while not being perfect, but better than we currently have. If we have more that one item on the rules agenda for voting on at the coming GM's meeting we will sort it out at the time. Kind regards, Jonathan Bean _____ From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of Errol Cavit Sent: Sunday, 26 August 2007 4:47 p.m. To: dq@dq.sf.org.nz Subject: Re: [dq] Racial Modifiers - Rule change? I'm not sure if people are realising the difference in cost currently vs. the cost to get to a mod of 1.0. I certainly didn't until I'd been thinking about it a bit. Currently a giant 'pays' 33,333 EP per 100,000 EP earned for the pleasure of being a giant. An elf pays 16,667 per 100,000, that is, half as much. This effects both of them throughout their career. The original proposed method of 'buying off' of their mods will cost the giant 4.3 times as much as the elf. Is this the intent? If so, why? Bernard's suggestion is closer to the current ratio (the giant pays 2.4x the elf). If we want the cost to remove the mods to reflect the relative cost that is being paid now, then all we need to say is 'when you have earned x,000 EP, your racial mod goes to 1.0'. If x is 300, a giant has paid (3 x 33,333 = 100,000) at this stage, and an elf (3 x 16,667 = 50,000). By the way, elves currently pay 1.8x what dwarves/orcs/halflings do, buying off will take 2.8x (2.5x under Bernard). Cheers Errol -----Original Message----- From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]On Behalf Of Bernard Hoggins Sent: Saturday, 25 August 2007 21:55 To: dq@dq.sf.org.nz Subject: Re: [dq] Racial Modifiers - Rule change? Looking at the maths people are putting forwards for this idea, currently it seems to be proposed that a Giant will take somewhere in the region of 1 million to 1.5 million raw EP to pay off their racial modifier. Taking the standard EP awards that I see this means we are expecting the racial modifier to be paid off in something like 40-60 adventures. While this doesn't sound too excessive, many people only play a given character once or maybe twice a year, so we are talking something like 20 years to pay off the EP modifier. To me this feels to be excessivly long term, even for a long running campaign. Keeping Jono's simplicity system in mind, I'd like to propose a stepped system, which will reduce this amount somewhat. (taking into account that low level adventures award perhaps 1/2 the EP of high level adventures this will not be as much of a speed difference as the numbers seem to indicate) 1.5 to 1.4: 50,000 raw 1.4 to 1.3: 100,000 raw 1.3 to 1.2: 150,000 raw 1.2 to 1.1: 200,000 raw 1.1 to 1.0: 250,000 raw The net result will be that a high em race will begin to get a lower EM fairly early on, but to get from 1.1 to 1.0 will take a while. Summing this up, a Giant would need a total of 750,000 ep raw, while a dwarf would need 250,000 raw to get rid of their racial mod totally. Bringing it more into the sensible lifespan of a character. For simplicities sake, I'd apply the change in EP modifier on the adventure they make the cap in raw EP, (E.G Bob the Dwarf has earned 230,000 ep, then gets 25,000 on an adventure, as this will take him to over 250,000 ep total, he then uses the 1.0 modifier for that adventure), rather than trying to break it on exactly 250,000 e.t.c. since that will cause fractional maths. Existing characters should be able to summarise their raw EP fairly easily to work out where they should be now. I'm also of the opinion that backdating the extra ep will be very difficult to calculate accuratly across the entire board, since it will need a GM to sign off on each and every backdating to make sure maths errors haven't crept into the system somewhere, as the formula to calculate across up to 5 variable steps isn't going to be the simplest. Bernard From Bernard Hoggins nevyn0ad@yahoo.co.uk _____ Feel safe with award winning spam protection on Yahoo!7 Mail. Find out more <http://au.rd.yahoo.com/mail/taglines/optusnet/spam_protection/*http:/mail.y ahoo.com.au> . ------=_NextPart_000_0006_01C7E8C6.900C6AD0 Content-Type: text/html; charset="us-ascii" Content-Transfer-Encoding: quoted-printable <html xmlns:v=3D"urn:schemas-microsoft-com:vml" = xmlns:o=3D"urn:schemas-microsoft-com:office:office" = xmlns:w=3D"urn:schemas-microsoft-com:office:word" = xmlns:st1=3D"urn:schemas-microsoft-com:office:smarttags" = xmlns=3D"http://www.w3.org/TR/REC-html40"> <head> <META HTTP-EQUIV=3D"Content-Type" CONTENT=3D"text/html; = charset=3Dus-ascii"> <meta name=3DGenerator content=3D"Microsoft Word 11 (filtered medium)"> <!--[if !mso]> <style> v\:* {behavior:url(#default#VML);} o\:* {behavior:url(#default#VML);} w\:* {behavior:url(#default#VML);} .shape {behavior:url(#default#VML);} </style> <![endif]--><o:SmartTagType namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags" = name=3D"PersonName"/> <!--[if !mso]> <style> st1\:*{behavior:url(#default#ieooui) } </style> <![endif]--> <style> <!-- /* Font Definitions */ @font-face {font-family:Tahoma; panose-1:2 11 6 4 3 5 4 4 2 4;} @font-face {font-family:"Trebuchet MS"; panose-1:2 11 6 3 2 2 2 2 2 4;} /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {margin:0in; margin-bottom:.0001pt; font-size:12.0pt; font-family:"Times New Roman";} a:link, span.MsoHyperlink {color:blue; text-decoration:underline;} a:visited, span.MsoHyperlinkFollowed {color:blue; text-decoration:underline;} p.MsoAutoSig, li.MsoAutoSig, div.MsoAutoSig {margin:0in; margin-bottom:.0001pt; font-size:12.0pt; font-family:"Times New Roman";} p {mso-margin-top-alt:auto; margin-right:0in; mso-margin-bottom-alt:auto; margin-left:0in; font-size:12.0pt; font-family:"Times New Roman";} span.EmailStyle18 {mso-style-type:personal; font-family:Arial; color:navy;} span.EmailStyle20 {mso-style-type:personal-reply; font-family:Arial; color:navy;} @page Section1 {size:8.5in 11.0in; margin:1.0in 1.25in 1.0in 1.25in;} div.Section1 {page:Section1;} --> </style> <!--[if gte mso 9]><xml> <o:shapedefaults v:ext=3D"edit" spidmax=3D"1026" /> </xml><![endif]--><!--[if gte mso 9]><xml> <o:shapelayout v:ext=3D"edit"> <o:idmap v:ext=3D"edit" data=3D"1" /> </o:shapelayout></xml><![endif]--> </head> <body lang=3DEN-US link=3Dblue vlink=3Dblue> <div class=3DSection1> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>OK – so there is not soo much agreement as it seemed to me…. I am not sure things need to be = justified in the way you suggest Errol. While studying Philosophy we spent the = whole first year hearing and creating arguments for and against the existence of = god. After a while I realised that you can argue something which is impossible to = either prove or disprove very convincingly and as complicatedly as you like however = it is still impossible to prove or disprove. This dose not stop some = people from knowing that god defiantly exists and going to church and some others = from being atheists. <o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I think quite a few things in DQ = are like this because we have a collective imagined world. So yes I do = think that the most important criteria is that ‘it feels about right to most of = us’ it probably does not really matter if different people justify that = ‘it feels about right’ entirely different ways. = <o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>Anyway at the risk of being a bit = of a slut now I like Stephens Idea – which I think is also = Errol’s.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>500,000 a magic number. Super = elegant, super simple, ratio wise. Best solution to date IMV. = <o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>Cheers Hamish = <o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'><o:p> </o:p></span></font></p> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>We're talking about a rare event = that affects giants once every 10 or so adventures, and other non-humans once = or twice their career. I don't think expecting the GM to read the paragraph = in the rules that covers it (when the ranking sheet shows that the racial mod = has changed) is unreasonable or onerous.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>There is 'not 100% balanced', then = there is obviously unbalanced (in comparision to the current relationship = between the non-human races). You haven't provided any justification for this, other = than 'the simple system that I've proposed requires it to be so' and 'it = feels right to me'.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>There may well be a reasonable justification for this, but it hasn't been presented so far (what = Micheal recently posted shows a possible path of reasoning, which needs concrete examples and comparisons).</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>This is an important issue that = affects all players, and should be carefully thought through. It isn't simple = because the benefits and costs vary in nature - how do you value a discount on = an optional Skill, for instance?</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Cheers</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Errol</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <blockquote = style=3D'margin-top:5.0pt;margin-right:0in;margin-bottom:5.0pt'> <div> <p class=3DMsoNormal style=3D'margin-bottom:12.0pt'><font size=3D2 face=3D"Times New Roman"><span style=3D'font-size:10.0pt'>-----Original Message-----<br> <b><span style=3D'font-weight:bold'>From:</span></b> = dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]<b><span style=3D'font-weight:bold'>On = Behalf Of</span></b> Jonathan Bean<br> <b><span style=3D'font-weight:bold'>Sent:</span></b> Monday, 27 August = 2007 09:26<br> <b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName = w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br> <b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] Racial = Modifiers - Rule change?</span></font><o:p></o:p></p> </div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Hi = all,<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Errol = asked:<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>> The original proposed method = of 'buying off' of their mods will cost the giant 4.3 times as much as = the elf. </span></font><o:p></o:p></p> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>> Is this the intent? If so, = why?</span></font><o:p></o:p></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I wanted a simple = system.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I wanted something that is constant = and did not change or need reference to a table in the rule book for = GMs.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I wanted to make sure that the top = end remains as slow and hard as it is now, while having the 'lighter' RM = falling away more quickly.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I don't care that is not 100% = balanced as at the moment these races already pay some experience points to their = RM, so any gain is fine with me.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>If others would like to put forward = a rule change for voting on at the next GMs meeting, that is fine with me. It = could be based on the one I put forward or changed or whatever, I don't = mind.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I have put forward this one as I = see it as addressing some issues while not being perfect, but better than we = currently have.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>If we have more that one item on = the rules agenda for voting on at the coming GM's meeting we will sort it out at = the time.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <div> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>Kind = regards,<o:p></o:p></span></font></p> <p class=3DMsoNormal = style=3D'mso-margin-top-alt:auto;margin-bottom:12.0pt'><st1:PersonName style=3D"BACKGROUND-POSITION: left bottom; BACKGROUND-IMAGE: = url(res://ietag.dll/#34/#1001); BACKGROUND-REPEAT: repeat-x" tabIndex=3D"0" w:st=3D"on"><strong><b><font size=3D3 color=3D"#52717f" face=3D"Trebuchet MS"><span lang=3DEN-NZ = style=3D'font-size:12.0pt;font-family:"Trebuchet MS"; color:#52717F'>Jonathan = Bean</span></font></b></strong></st1:PersonName><o:p></o:p></p> <p class=3DMsoNormal><font size=3D3 color=3Dnavy face=3D"Times New = Roman"><span style=3D'font-size:12.0pt;color:navy'><o:p> </o:p></span></font></p>= <p class=3DMsoNormal><font size=3D3 color=3Dnavy face=3D"Times New = Roman"><span style=3D'font-size:12.0pt;color:navy'><o:p> </o:p></span></font></p>= </div> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <div> <div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font = size=3D3 face=3D"Times New Roman"><span style=3D'font-size:12.0pt'> <hr size=3D2 width=3D"100%" align=3Dcenter tabIndex=3D-1> </span></font></div> <p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span = style=3D'font-size:10.0pt; font-family:Tahoma;font-weight:bold'>From:</span></font></b><font = size=3D2 face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'> dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span = style=3D'font-weight: bold'>On Behalf Of </span></b>Errol Cavit<br> <b><span style=3D'font-weight:bold'>Sent:</span></b> Sunday, 26 August = 2007 4:47 p.m.<br> <b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName = w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br> <b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] Racial = Modifiers - Rule change?</span></font><o:p></o:p></p> </div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'><o:p> </o:p></span></font></p> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>I'm not sure if people are = realising the difference in cost currently vs. the cost to get to a mod of 1.0. I = certainly didn't until I'd been thinking about it a = bit.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Currently a giant 'pays' 33,333 EP = per 100,000 EP earned for the pleasure of being a = giant.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>An elf pays 16,667 per 100,000, = that is, half as much.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>This effects both of them = throughout their career.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>The original proposed method of = 'buying off' of their mods will cost the giant 4.3 times as much as the = elf. </span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Is this the intent? If so, = why?</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Bernard's suggestion is closer to = the current ratio (the giant pays 2.4x the = elf).</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>If we want the cost to remove the = mods to reflect the relative cost that is being paid now, then all we need to = say is 'when you have earned x,000 EP, your racial mod goes to = 1.0'.</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>If x is 300, a giant has paid (3 x = 33,333 =3D 100,000) at this stage, and an elf (3 x 16,667 =3D = 50,000).</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>By the way, elves currently pay = 1.8x what dwarves/orcs/halflings do, buying off will take 2.8x (2.5x under = Bernard).</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'> <o:p></o:p></span></font></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Cheers</span></font><o:p></o:p></p> </div> <div> <p class=3DMsoNormal><font size=3D2 color=3Dblue face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:blue'>Errol</span></font><o:p></o:p></p> </div> <blockquote style=3D'margin-top:5.0pt;margin-bottom:5.0pt'> <p class=3DMsoNormal style=3D'margin-bottom:12.0pt'><font size=3D2 = face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>-----Original = Message-----<br> <b><span style=3D'font-weight:bold'>From:</span></b> = dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]<b><span style=3D'font-weight:bold'>On = Behalf Of </span></b>Bernard Hoggins<br> <b><span style=3D'font-weight:bold'>Sent:</span></b> Saturday, 25 August = 2007 21:55<br> <b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName = w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br> <b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] Racial = Modifiers - Rule change?</span></font><o:p></o:p></p> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'>Looking at the maths people are putting forwards for this idea, currently it seems to be proposed that a Giant will take somewhere in = the region of 1 million to 1.5 million raw EP to pay off their racial modifier. Taking the standard EP awards that I see this = means we are expecting the racial modifier to be paid off in something like 40-60 adventures.<br> <br> While this doesn't sound too excessive, many people only play a given = character once or maybe twice a year, so we are talking something like 20 years to = pay off the EP modifier. To me this feels to be excessivly long term, = even for a long running campaign.<br> <br> Keeping Jono's simplicity system in mind, I'd like to propose a stepped = system, which will reduce this amount somewhat. (taking into account that low = level adventures award perhaps 1/2 the EP of high level adventures this will = not be as much of a speed difference as the numbers seem to indicate)<br> <br> 1.5 to 1.4: 50,000 raw<br> 1.4 to 1.3: 100,000 raw<br> 1.3 to 1.2: 150,000 raw<br> 1.2 to 1.1: 200,000 raw<br> 1.1 to 1.0: 250,000 raw<br> <br> The net result will be that a high em race will begin to get a lower EM = fairly early on, but to get from 1.1 to 1.0 will take a while.<br> Summing this up, a Giant would need a total of 750,000 ep raw, while a = dwarf would need 250,000 raw to get rid of their racial mod totally. = Bringing it more into the sensible lifespan of a character.<br> <br> For simplicities sake, I'd apply the change in EP modifier on the = adventure they make the cap in raw EP, (E.G Bob the Dwarf has earned 230,000 ep, = then gets 25,000 on an adventure, as this will take him to over 250,000 ep = total, he then uses the 1.0 modifier for that adventure), rather than trying to = break it on exactly 250,000 e.t.c. since that will cause fractional maths. Existing characters should be able to summarise their raw EP fairly = easily to work out where they should be now.<br> <br> I'm also of the opinion that backdating the extra ep will be very = difficult to calculate accuratly across the entire board, since it will need a GM to = sign off on each and every backdating to make sure maths errors haven't crept = into the system somewhere, as the formula to calculate across up to 5 = variable steps isn't going to be the simplest.<br> <br> Bernard<br> <br> <br> From Bernard Hoggins<br> nevyn0ad@yahoo.co.uk <o:p></o:p></span></font></p> <div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font = size=3D3 face=3D"Times New Roman"><span style=3D'font-size:12.0pt'> <hr size=3D1 width=3D"100%" align=3Dcenter> </span></font></div> <p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span = style=3D'font-size: 12.0pt'>Feel safe with award winning spam protection on Yahoo!7 Mail. <a href=3D"http://au.rd.yahoo.com/mail/taglines/optusnet/spam_protection/*ht= tp:/mail.yahoo.com.au" target=3D"_blank">Find out more</a>. <o:p></o:p></span></font></p> </blockquote> </blockquote> </div> </body> </html> ------=_NextPart_000_0006_01C7E8C6.900C6AD0-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Racial Modifiers - Rule change? |
---|---|
From | Andrew Withy |
Date | Mon, 27 Aug 2007 19:40:08 +1200 |
This is a multi-part message in MIME format. ------=_NextPart_000_004A_01C7E8E2.133B3A10 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit I'm not sure I like the idea of paying off EM multipliers. If we have it, it should be simple and clean. To this end, I'm very keen on not back-dating any EP gain. This leads to nightmarish bookkeeping, paritucalrly if your 10-120 year old cahracter isn't 100% on a single, integrated spreadsheet. And it's just a big lump of EP, from nowhere. Backdating stuff always leads to stupid compliations - lets just avoid it. KISS Andrew ------=_NextPart_000_004A_01C7E8E2.133B3A10 Content-Type: text/html; charset="us-ascii" Content-Transfer-Encoding: quoted-printable <html xmlns:v=3D"urn:schemas-microsoft-com:vml" = xmlns:o=3D"urn:schemas-microsoft-com:office:office" = xmlns:w=3D"urn:schemas-microsoft-com:office:word" = xmlns=3D"http://www.w3.org/TR/REC-html40"> <head> <meta http-equiv=3DContent-Type content=3D"text/html; = charset=3Dus-ascii"> <meta name=3DGenerator content=3D"Microsoft Word 11 (filtered medium)"> <style> <!-- /* Style Definitions */ p.MsoNormal, li.MsoNormal, div.MsoNormal {margin:0cm; margin-bottom:.0001pt; font-size:12.0pt; font-family:"Times New Roman";} a:link, span.MsoHyperlink {color:blue; text-decoration:underline;} a:visited, span.MsoHyperlinkFollowed {color:blue; text-decoration:underline;} p.MsoAutoSig, li.MsoAutoSig, div.MsoAutoSig {margin:0cm; margin-bottom:.0001pt; font-size:12.0pt; font-family:"Times New Roman";} p {mso-margin-top-alt:auto; margin-right:0cm; mso-margin-bottom-alt:auto; margin-left:0cm; font-size:12.0pt; font-family:"Times New Roman";} span.EmailStyle19 {mso-style-type:personal; font-family:Arial; color:navy;} span.EmailStyle20 {mso-style-type:personal; font-family:Arial; color:navy;} span.EmailStyle22 {mso-style-type:personal-reply; font-family:Arial; color:navy;} @page Section1 {size:612.0pt 792.0pt; margin:72.0pt 90.0pt 72.0pt 90.0pt;} div.Section1 {page:Section1;} --> </style> <!--[if gte mso 9]><xml> <o:shapedefaults v:ext=3D"edit" spidmax=3D"1026" /> </xml><![endif]--><!--[if gte mso 9]><xml> <o:shapelayout v:ext=3D"edit"> <o:idmap v:ext=3D"edit" data=3D"1" /> </o:shapelayout></xml><![endif]--> </head> <body lang=3DEN-GB link=3Dblue vlink=3Dblue> <div class=3DSection1> <blockquote = style=3D'margin-top:5.0pt;margin-right:0cm;margin-bottom:5.0pt'> <blockquote style=3D'margin-top:5.0pt;margin-bottom:5.0pt'> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>I’m not sure I like the idea = of paying off EM multipliers. If we have it, it should be simple and = clean.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>To this end, I’m very keen on = not back-dating any EP gain. This leads to nightmarish bookkeeping, = paritucalrly if your 10-120 year old cahracter isn’t 100% on a single, integrated spreadsheet. And it’s just a big lump of EP, from nowhere. = Backdating stuff always leads to stupid compliations – lets just avoid = it.<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>KISS<o:p></o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'><o:p> </o:p></span></font></p> <p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span = style=3D'font-size: 10.0pt;font-family:Arial;color:navy'>Andrew<o:p></o:p></span></font></p> </blockquote> </blockquote> </div> </body> </html> ------=_NextPart_000_004A_01C7E8E2.133B3A10-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Racial Modifiers - Rule change? |
---|---|
From | Helen Saggers |
Date | Mon, 27 Aug 2007 22:51:56 +1200 |
Im with Andrew on the back dating, of ep. It will just be one big mess working out how much and from when, particularly if a stepped system is introducted. We would need a committe to do the checking, and I know some of you's guys would have trouble finding all the records needed. You don't need all the records for the last 10-120 yrs to do a (ballpark) total ep audit, then your either over the required total to reduce/remove the EM multiplier or not and you apply that from now on. No refund. Once a total ep has been established it will be easy to keep the total updated as long as they still have some sort of multiplier. Helen ----- Original Message ----- From: "Andrew Withy" <awithy@ihug.co.nz> To: <dq@dq.sf.org.nz> Sent: Monday, August 27, 2007 7:40 PM Subject: Re: [dq] Racial Modifiers - Rule change? > I'm not sure I like the idea of paying off EM multipliers. If we have it, it > should be simple and clean. > > > > To this end, I'm very keen on not back-dating any EP gain. This leads to > nightmarish bookkeeping, paritucalrly if your 10-120 year old cahracter > isn't 100% on a single, integrated spreadsheet. And it's just a big lump of > EP, from nowhere. Backdating stuff always leads to stupid compliations - > lets just avoid it. > > > > KISS > > > > Andrew > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |