SubjectRe: [dq] Rulebook - multiple spell effects
FromIan Wood
DateFri, 14 Sep 2007 10:36:36 +1000 (EST)
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I have always played and ruled that SoS only applies once, you cannot cast =
the second effect on the same target - it will fail, not even queue.=0A=0AW=
ierd Huh? 20 odd years and this slips through. Why did alll those Earth mag=
es ask if I wanted SoS on ST or EN, when the obvious answer was 'both, lazy=
 bones'.=0A=0AI like the suggestion that a mage cannot cast a spell or ritu=
al on a target or area that already has that spell or ritual in effect (or =
queued) and was cast by that mage. Some convention on what is meant by the =
same spell (same name and collge).=0AIt would change how a few spells are u=
sed. Water breathing =3D plan well people. Flying =3D land between casts.=
=0ASpell magic is supposed to be good, but not as good as talents or natura=
l ability, IMO.=0AIt would de-power some multi-choice spells and enhance th=
e second mage in the party.=0A=0AFood for thought, huh!=0A=0A----- Original=
 Message ----=0AFrom: Errol Cavit <ecavit@tollnz.co.nz>=0ATo: dq@dq.sf.org.=
nz=0ASent: Wednesday, 12 September, 2007 7:45:30 AM=0ASubject: Re: [dq] Rul=
ebook - multiple spell effects=0A=0A=0AI don't think that Dispel Magic was =
written with this situation in mind - it isn't clear on what happens when t=
here are queued instances of the same spell. I've assumed that it only effe=
cts one instance of the spell named (which could be queued if there is a di=
fferent spell with a same effect active), but I don't think it has ever com=
e up in practice IME.=0A =0AIf it does remove all instances of the named sp=
ell, then flying near a decent Namer becomes harder to prepare for, for ins=
tance. I play both sides of this particular issue :-)=0A =0AMy gut feel is =
that GM whim would normally decide on 'it zaps one instance', but I don't t=
hink a GM would think you are trying it on if you ask.=0A =0ACheers=0AErrol=
=0A-----Original Message-----=0AFrom: dq-owner@dq.sf.org.nz [mailto:dq-owne=
r@dq.sf.org.nz]On Behalf Of Michael Scott=0ASent: Tuesday, 11 September 200=
7 21:41=0ATo: dq@dq.sf.org.nz=0ASubject: Re: [dq] Rulebook - multiple spell=
 effects=0A=0A=0A=0A=0A=0A=0A=0ADate: Tue, 11 Sep 2007 14:11:22 +1200=0ASub=
ject: Re: [dq] Rulebook - multiple spell effects=0AFrom: jonathanB@timedisc=
iple.com=0ATo: dq@dq.sf.org.nz=0A=0A=0AHi all,=0A =0AWith Fire Armour and t=
he current rules you could reasonably say:=0A =0AGet the fire mage to cast =
10 Fire Armour spells on the warrior at rank 10 for a duration of 11 hours =
(1 in effect and 9 queuing).=0AThe warrior goes into battle and gets hit wi=
th a lot of fire damage.=0AOnce the points of protection from the first fir=
e armour is used up the spell will end.=0AThen the second one will kick in =
because the first fire armour spells duration would have ended (when the po=
ints of protection are used up). =0AThis means that given a rank 10 fire ar=
mour spell (44 points of fire protection) the warrior can in effect have 44=
0 points of protection. =0A =0AI do not feel comfortable with this seemingl=
y reasonable interpretation. =0A =0Awon't the enemy namer just dispell coun=
ter disjunction or whatever the fire armour which would remove the running =
spell and those cued? =0A=0A=0A=0AConnect to the next generation of MSN Mes=
senger  Get it now!
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<html><head><style type=3D"text/css"><!-- DIV {margin:0px;} --></style></he=
ad><body><div style=3D"font-family:times new roman, new york, times, serif;=
font-size:12pt"><DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman=
, new york, times, serif">I have always played and ruled that SoS only appl=
ies once, you cannot cast the second effect on the same target - it will fa=
il, not even queue.</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: tim=
es new roman, new york, times, serif">&nbsp;</DIV>=0A<DIV style=3D"FONT-SIZ=
E: 12pt; FONT-FAMILY: times new roman, new york, times, serif">Wierd Huh? 2=
0 odd years and this slips through. Why did alll those Earth mages ask if I=
 wanted SoS on ST or EN, when the obvious answer was 'both, lazy bones'.<BR=
></DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman, new =
york, times, serif">I like the suggestion that a mage cannot cast a spell o=
r ritual on a target or area that already has&nbsp;that spell or ritual in =
effect (or queued) and was cast by that mage. Some convention on what is me=
ant by the same spell (same name and collge).</DIV>=0A<DIV style=3D"FONT-SI=
ZE: 12pt; FONT-FAMILY: times new roman, new york, times, serif">It would ch=
ange how a few spells are used. Water breathing =3D plan well people. Flyin=
g =3D land between casts.</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMIL=
Y: times new roman, new york, times, serif">Spell magic is supposed to be g=
ood, but not as good as talents or natural ability, IMO.</DIV>=0A<DIV style=
=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman, new york, times, serif">=
It would de-power some multi-choice spells and enhance the second mage in t=
he party.<BR></DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new=
 roman, new york, times, serif">Food for thought, huh!</DIV>=0A<DIV style=
=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman, new york, times, serif">=
&nbsp;</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman,=
 new york, times, serif">----- Original Message ----<BR>From: Errol Cavit &=
lt;ecavit@tollnz.co.nz&gt;<BR>To: dq@dq.sf.org.nz<BR>Sent: Wednesday, 12 Se=
ptember, 2007 7:45:30 AM<BR>Subject: Re: [dq] Rulebook - multiple spell eff=
ects<BR><BR>=0A<STYLE>.hmmessage P {=0APADDING-RIGHT:0px;PADDING-LEFT:0px;P=
ADDING-BOTTOM:0px;MARGIN:0px;PADDING-TOP:0px;}=0ABODY.hmmessage {=0AFONT-SI=
ZE:10pt;FONT-FAMILY:Tahoma;}=0A</STYLE>=0A=0A<DIV><SPAN class=3D025142219-1=
1092007><FONT face=3DArial color=3D#0000ff>I don't think that Dispel Magic =
was written with this situation in mind - it isn't clear on what happens wh=
en there are queued instances of the same spell. I've assumed that it only =
effects one instance of the spell named (which could be queued if there is =
a different spell with a same effect active), but I don't think it has ever=
 come up in practice IME.</FONT></SPAN></DIV>=0A<DIV><SPAN class=3D02514221=
9-11092007><FONT face=3DArial color=3D#0000ff></FONT></SPAN>&nbsp;</DIV>=0A=
<DIV><SPAN class=3D025142219-11092007><FONT face=3DArial color=3D#0000ff>If=
 it does remove all instances of the named spell, then flying near a decent=
 Namer becomes harder to prepare for, for instance. I play both sides of th=
is particular issue :-)</FONT></SPAN></DIV>=0A<DIV><SPAN class=3D025142219-=
11092007><FONT face=3DArial color=3D#0000ff></FONT></SPAN>&nbsp;</DIV>=0A<D=
IV><SPAN class=3D025142219-11092007><FONT face=3DArial color=3D#0000ff>My g=
ut feel is that GM whim would normally decide on 'it zaps one instance', bu=
t I don't think a GM would think you are trying it on if you ask.</FONT></S=
PAN></DIV>=0A<DIV><SPAN class=3D025142219-11092007><FONT face=3DArial color=
=3D#0000ff></FONT></SPAN>&nbsp;</DIV>=0A<DIV><SPAN class=3D025142219-110920=
07><FONT face=3DArial color=3D#0000ff>Cheers</FONT></SPAN></DIV>=0A<DIV><SP=
AN class=3D025142219-11092007><FONT face=3DArial color=3D#0000ff>Errol</FON=
T></SPAN></DIV>=0A<BLOCKQUOTE>=0A<DIV class=3DOutlookMessageHeader dir=3Dlt=
r align=3Dleft><FONT face=3DTahoma>-----Original Message-----<BR><B>From:</=
B> dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz]<B>On Behalf Of </B>=
Michael Scott<BR><B>Sent:</B> Tuesday, 11 September 2007 21:41<BR><B>To:</B=
> dq@dq.sf.org.nz<BR><B>Subject:</B> Re: [dq] Rulebook - multiple spell eff=
ects<BR><BR></FONT></DIV><BR><BR>=0A<BLOCKQUOTE>=0A<SPAN style=3D"width:100=
%;height:2px;border-bottom:1px solid rgb(212,208,200); border-top:1px solid=
 rgb(128,128,128);background-color:black;overflow:hidden; margin:8px 0px;">=
</SPAN>=0ADate: Tue, 11 Sep 2007 14:11:22 +1200<BR>Subject: Re: [dq] Rulebo=
ok - multiple spell effects<BR>From: jonathanB@timedisciple.com<BR>To: dq@d=
q.sf.org.nz<BR><BR>=0A<STYLE>.ExternalClass .EC_shape {=0A=0A}=0A</STYLE>=
=0A=0A<STYLE></STYLE>=0A=0A<STYLE> _filtered {}=0A.ExternalClass EC_p.MsoNo=
rmal {=0AFONT-SIZE:12pt;MARGIN-BOTTOM:0pt;FONT-FAMILY:'Times New Roman';}=
=0A.ExternalClass EC_li.MsoNormal {=0AFONT-SIZE:12pt;MARGIN-BOTTOM:0pt;FONT=
-FAMILY:'Times New Roman';}=0A.ExternalClass EC_div.MsoNormal {=0AFONT-SIZE=
:12pt;MARGIN-BOTTOM:0pt;FONT-FAMILY:'Times New Roman';}=0A.ExternalClass A:=
link {=0ACOLOR:blue;TEXT-DECORATION:underline;}=0A.ExternalClass EC_span.Ms=
oHyperlink {=0ACOLOR:blue;TEXT-DECORATION:underline;}=0A.ExternalClass A:vi=
sited {=0ACOLOR:blue;TEXT-DECORATION:underline;}=0A.ExternalClass EC_span.M=
soHyperlinkFollowed {=0ACOLOR:blue;TEXT-DECORATION:underline;}=0A.ExternalC=
lass P {=0AFONT-SIZE:12pt;MARGIN-LEFT:0cm;MARGIN-RIGHT:0cm;FONT-FAMILY:'Tim=
es New Roman';}=0A.ExternalClass EC_span.EmailStyle19 {=0ACOLOR:navy;FONT-F=
AMILY:Arial;}=0A.ExternalClass EC_div.Section1 {=0A}=0A</STYLE>=0A=0A<DIV c=
lass=3DEC_Section1>=0A<P class=3DEC_MsoNormal><FONT face=3DArial color=3Dna=
vy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt; COLOR: navy; FONT-FAMILY: A=
rial">Hi all,</SPAN></FONT></P>=0A<P class=3DEC_MsoNormal><FONT face=3DAria=
l color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt; COLOR: navy; FO=
NT-FAMILY: Arial"></SPAN></FONT>&nbsp;</P>=0A<P class=3DEC_MsoNormal><FONT =
face=3DArial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt; COLO=
R: navy; FONT-FAMILY: Arial">With Fire Armour and the current rules you cou=
ld reasonably say:</SPAN></FONT></P>=0A<P class=3DEC_MsoNormal><FONT face=
=3DArial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt; COLOR: n=
avy; FONT-FAMILY: Arial"></SPAN></FONT>&nbsp;</P>=0A<P class=3DEC_MsoNormal=
><FONT face=3DArial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10p=
t; COLOR: navy; FONT-FAMILY: Arial">Get the fire mage to cast 10 Fire Armou=
r spells on the warrior at rank 10 for a duration of 11 hours (1 in effect =
and 9 queuing).</SPAN></FONT></P>=0A<P class=3DEC_MsoNormal><FONT face=3DAr=
ial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt; COLOR: navy; =
FONT-FAMILY: Arial">The warrior goes into battle and gets hit with a lot of=
 fire damage.</SPAN></FONT></P>=0A<P class=3DEC_MsoNormal><FONT face=3DAria=
l color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt; COLOR: navy; FO=
NT-FAMILY: Arial">Once the points of protection from the first fire armour =
is used up the spell will end.</SPAN></FONT></P>=0A<P class=3DEC_MsoNormal>=
<FONT face=3DArial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt=
; COLOR: navy; FONT-FAMILY: Arial">Then the second one will kick in because=
 the first fire armour spells duration would have ended (when the points of=
 protection are used up). </SPAN></FONT></P>=0A<P class=3DEC_MsoNormal><FON=
T face=3DArial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt; CO=
LOR: navy; FONT-FAMILY: Arial">This means that given a rank 10 fire armour =
spell (44 points of fire protection) the warrior can in effect have 440 poi=
nts of protection. </SPAN></FONT></P>=0A<P class=3DEC_MsoNormal><FONT face=
=3DArial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10pt; COLOR: n=
avy; FONT-FAMILY: Arial"></SPAN></FONT>&nbsp;</P>=0A<P class=3DEC_MsoNormal=
><FONT face=3DArial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: 10p=
t; COLOR: navy; FONT-FAMILY: Arial">I do not feel comfortable with this see=
mingly reasonable interpretation. </SPAN></FONT></P>=0A<P class=3DEC_MsoNor=
mal><FONT face=3DArial color=3Dnavy><SPAN lang=3DEN-NZ style=3D"FONT-SIZE: =
10pt; COLOR: navy; FONT-FAMILY: Arial"></SPAN></FONT>&nbsp;</P>=0A<DIV>=0A<=
P class=3DEC_MsoNormal><FONT face=3D"Times New Roman" size=3D3><SPAN lang=
=3DEN-NZ style=3D"FONT-SIZE: 12pt">won't the enemy namer just&nbsp;dispell =
counter disjunction or whatever the fire armour which would remove the&nbsp=
;running spell and those cued?&nbsp;</SPAN></FONT></P></DIV></DIV></BLOCKQU=
OTE><BR>=0A<SPAN style=3D"width:100%;height:2px;border-bottom:1px solid rgb=
(212,208,200); border-top:1px solid rgb(128,128,128);background-color:black=
;overflow:hidden; margin:8px 0px;"></SPAN>=0AConnect to the next generation=
 of MSN Messenger&nbsp; <A href=3D"http://imagine-msn.com/messenger/launch8=
0/default.aspx?locale=3Den-us&amp;source=3Dwlmailtagline" target=3D_blank r=
el=3Dnofollow>Get it now! </A></BLOCKQUOTE></DIV>=0A<DIV style=3D"FONT-SIZE=
: 12pt; FONT-FAMILY: times new roman, new york, times, serif"><BR></DIV></d=
iv></body></html>
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Subject[dq] The Next Rulebook
FromIan Wood
DateFri, 14 Sep 2007 10:44:43 +1000 (EST)
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Hi everyone,=0A=0AI am back in the country and finding it rather cool as th=
e aircon wont go above 28 degrees. Some people mumble about anything...=0A=
=0AAnyway, it looks like the "lets change the rules bug" is doing another r=
ound. And the issues raised are good ones...=0A=0ACan we get a show of hand=
s on issuing a new rule book in, say, 15 months time (which is probably the=
 minimum time required)?=0ACan we then get a list of issues, prioritised on=
 urgency and magnitude.=0A(small, less important ones may get some priority=
 on the grounds that they are relatively easy to do and always drop off the=
 list otherwise).=0AThe big, urgent ones can get a sponsor and worked up ov=
er the next 9 months.=0A=0AWhat do you say? get a plan and take the fun, jo=
y and spontaneity out of it? Or just continue for a few more days with rand=
om concerns and off the head solutions?=0A=0AIan
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<html><head><style type=3D"text/css"><!-- DIV {margin:0px;} --></style></he=
ad><body><div style=3D"font-family:times new roman, new york, times, serif;=
font-size:12pt"><DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman=
, new york, times, serif">Hi everyone,</DIV>=0A<DIV style=3D"FONT-SIZE: 12p=
t; FONT-FAMILY: times new roman, new york, times, serif">&nbsp;</DIV>=0A<DI=
V style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman, new york, times, =
serif">I am back in the country and finding it rather cool as the aircon wo=
nt go above&nbsp;28 degrees. Some people mumble about anything...</DIV>=0A<=
DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman, new york, times=
, serif">&nbsp;</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times n=
ew roman, new york, times, serif">Anyway, it looks like the "lets change th=
e rules bug" is doing another round. And the issues raised are good ones...=
</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman, new y=
ork, times, serif">&nbsp;</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMIL=
Y: times new roman, new york, times, serif">Can we get a show of hands on i=
ssuing a new rule book in, say, 15 months time (which is probably the minim=
um time required)?</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: time=
s new roman, new york, times, serif">Can we then get a list of issues, prio=
ritised on urgency and magnitude.</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FO=
NT-FAMILY: times new roman, new york, times, serif">(small, less important =
ones may get some priority on the grounds that they are relatively easy to =
do and always drop off the list otherwise).</DIV>=0A<DIV style=3D"FONT-SIZE=
: 12pt; FONT-FAMILY: times new roman, new york, times, serif">The big, urge=
nt ones can get a sponsor and worked up over the next 9 months.</DIV>=0A<DI=
V style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman, new york, times, =
serif">&nbsp;</DIV>=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new=
 roman, new york, times, serif">What do you say? get a plan and take the fu=
n, joy and spontaneity out of it? Or just continue for a few more days with=
 random concerns and off the head solutions?</DIV>=0A<DIV style=3D"FONT-SIZ=
E: 12pt; FONT-FAMILY: times new roman, new york, times, serif">&nbsp;</DIV>=
=0A<DIV style=3D"FONT-SIZE: 12pt; FONT-FAMILY: times new roman, new york, t=
imes, serif">Ian<BR><BR></DIV></div></body></html>
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Subject[dq-pub] TDP
FromBernard Hoggins
DateFri, 14 Sep 2007 15:44:21 +1000 (EST)
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Veor is looking about the Guild for TDP, about outfitting a ship to some specific standards.

((E-mail back off list please))




From Bernard Hoggins
nevyn0ad@yahoo.co.uk
       
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Veor is looking about the Guild for TDP, about outfitting a ship to some specific standards.<br><br>((E-mail back off list please))<br><br><br><BR><BR>From Bernard Hoggins<br>nevyn0ad@yahoo.co.uk<p>&#32;


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Subject[dq] Warrior ranking
From
DateFri, 14 Sep 2007 20:11:13 +1200
Warrior 49.1: A warrior cannot train in the warrior skill without a
training partner of at least equal warror rank.

Ranking 6.5: If the character is taught by someone of greater Rank in the
skill, decrease any experience costs by 10%.  ...........  If training is
done at the Guild, it costs 150sp * Rank to be achieved(min 1) .....

So ... should warrior be always ranked with a 10% discount?  And I presume
the training partner should be paid. 

How are other warriors applying their ranking?

Keith


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SubjectRe: [dq] Warrior ranking
FromBernard Hoggins
DateFri, 14 Sep 2007 18:30:59 +1000 (EST)
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Warrior can be ranked with someone of equal rank, E.G. a Rank 5 training another rank 5 up to rank 6 (and probably training themselves up also in the other half of the day), which would be at no EP discount.

If it's a guild trainer (which the players guide doesn't list as availible oddly) then it would be at 150 a week, anyone else it would be as negotiated.

phaeton@ihug.co.nz wrote: Warrior 49.1: A warrior cannot train in the warrior skill without a
training partner of at least equal warror rank.

Ranking 6.5: If the character is taught by someone of greater Rank in the
skill, decrease any experience costs by 10%.  ...........  If training is
done at the Guild, it costs 150sp * Rank to be achieved(min 1) .....

So ... should warrior be always ranked with a 10% discount?  And I presume
the training partner should be paid. 

How are other warriors applying their ranking?

Keith


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From Bernard Hoggins
nevyn0ad@yahoo.co.uk
       
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Warrior can be ranked with someone of equal rank, E.G. a Rank 5 training another rank 5 up to rank 6 (and probably training themselves up also in the other half of the day), which would be at no EP discount.<br><br>If it's a guild trainer (which the players guide doesn't list as availible oddly) then it would be at 150 a week, anyone else it would be as negotiated.<br><br><b><i>phaeton@ihug.co.nz</i></b> wrote:<blockquote class="replbq" style="border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5px;"> Warrior 49.1: A warrior cannot train in the warrior skill without a<br>training partner of at least equal warror rank.<br><br>Ranking 6.5: If the character is taught by someone of greater Rank in the<br>skill, decrease any experience costs by 10%.  ...........  If training is<br>done at the Guild, it costs 150sp * Rank to be achieved(min 1) .....<br><br>So ... should warrior be always ranked with a 10% discount?  And I presume<br>the training partner
 should be paid. <br><br>How are other warriors applying their ranking?<br><br>Keith<br><br><br>-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --<br></blockquote><br><BR><BR>From Bernard Hoggins<br>nevyn0ad@yahoo.co.uk<p>&#32;


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SubjectRe: [dq] Warrior ranking
FromClare Baldock
DateFri, 14 Sep 2007 21:16:30 +1200
On 14/09/2007, at 20:11 , <phaeton@ihug.co.nz> <phaeton@ihug.co.nz>  
wrote:

> Warrior 49.1: A warrior cannot train in the warrior skill without a
> training partner of at least equal warror rank.

> Ranking 6.5: If the character is taught by someone of greater Rank  
> in the
> skill, decrease any experience costs by 10%.  ...........  If  
> training is
> done at the Guild, it costs 150sp * Rank to be achieved(min 1) .....
>
> So ... should warrior be always ranked with a 10% discount?

No. If your training partner is of equal rank then you don't get a  
discount. A trainer is of greater rank.

> And I presume
> the training partner should be paid.

Unless they are a fellow guild member also ranking warrior.

cheers,

Clare


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