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I would say "no".
Spell-casting is already too powerfull compared to combat, and this will
just make it worse.
No point in making a change like this given that it isn't broken. (In fact,
I would prefer that no college is able to)
Cheers,
Neil.
On Thu, May 15, 2008 at 6:33 PM, <phaeton@ihug.co.nz> wrote:
> I found the following in 'Poor Brendan's Almanac' - a DQ supplement
> produced by Roger Thorm - when I was looking around to see how other
> campaigns were dealing with the same issues that we were.
>
> Is something like this worth looking into as a possibility for
> spellcasters? Of course Namers casting Counterspells would be an exception.
>
> Keith
>
> --------------
>
> 106. QUICKCASTING
> Once an Adept has become skilled in the application of a spell, he may
> learn to Prepare and Fire the spell in the same
> Pulse. This procedure is called Quickcasting.
>
> [106.1] An Adept may attempt to Prepare and Fire a spell in the same pulse
> by using Quickcasting. The Fatigue cost to Quickcast a spell is double the
> standard cost of casting the spell. The Adept's Cast Chance is reduced by
> 15 for using Quickcasting. If the Adept's player rolls a number more than
> 20 higher than the Cast Chance while attempting to Quickcast a spell, the
> spell backfires. Certain spells which state a requirement for a longer
> period of time to cast cannot be Quickcast. Rituals can never be Quickcast.
> An Adept may not Quickcast a spell in a "mana poor" location. A spell
> cast by Quickcasting may still receive double or triple effects [see
> DragonQuest 28.2].
>
> [106.2] The Adept must have achieved at least Rank 6 with a spell he wishes
> to learn to Quickcast. The Experience Point cost to learn to Quickcast a
> spell is equal to the Experience Modifier for that spell. It takes one week
> to learn to Quickcast a General Knowledge spell and two weeks to learn to
> Quickcast a Special Knowledge spell.
>
> [106.3] The Adept's Initiative Value when Quickcasting a spell is reduced
> by 25. The Adept may Quickcast a spell, even if his Initiative Value has
> been reduced to a negative number. He will simply act after all other
> figures with higher Initiative Values.
>
> [106.4] The presence of cold iron makes it very difficult to Quickcast a
> spell. The GM's interpretations as to the
> amount of cold iron which may be in contact with an Adept attempting to
> Quickcast a spell should be much more
> severe than for those for normal spell casting. If an Adept has neutralized
> items of cold iron which he carries with precious metals, the following
> modifiers should be used when the Adept attempts to Quickcast a spell. If
> the item is neutralized with silver, the Adept's base Chance is reduced
> by 20. The Cast Chance for the Adept with items
> neutralized by gold is reduced by 10. Even if the item is neutralized with
> truesilver, the Cast Chance is reduced by 5.
>
>
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>
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I would say "no". <br><br>Spell-casting is already too powerfull compared to combat, and this will just make it worse.<br><br>No point in making a change like this given that it isn't broken. (In fact, I would prefer that no college is able to)<br>
<br>Cheers,<br>Neil.<br><br><div class="gmail_quote">On Thu, May 15, 2008 at 6:33 PM, <<a href="mailto:phaeton@ihug.co.nz">phaeton@ihug.co.nz</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
I found the following in 'Poor Brendan's Almanac' - a DQ supplement<br>
produced by Roger Thorm - when I was looking around to see how other<br>
campaigns were dealing with the same issues that we were.<br>
<br>
Is something like this worth looking into as a possibility for<br>
spellcasters? Of course Namers casting Counterspells would be an exception.<br>
<br>
Keith<br>
<br>
--------------<br>
<br>
106. QUICKCASTING<br>
Once an Adept has become skilled in the application of a spell, he may<br>
learn to Prepare and Fire the spell in the same<br>
Pulse. This procedure is called Quickcasting.<br>
<br>
[106.1] An Adept may attempt to Prepare and Fire a spell in the same pulse<br>
by using Quickcasting. The Fatigue cost to Quickcast a spell is double the<br>
standard cost of casting the spell. The Adept's Cast Chance is reduced by<br>
15 for using Quickcasting. If the Adept's player rolls a number more than<br>
20 higher than the Cast Chance while attempting to Quickcast a spell, the<br>
spell backfires. Certain spells which state a requirement for a longer<br>
period of time to cast cannot be Quickcast. Rituals can never be Quickcast.<br>
An Adept may not Quickcast a spell in a "mana poor" location. A spell<br>
cast by Quickcasting may still receive double or triple effects [see<br>
DragonQuest 28.2].<br>
<br>
[106.2] The Adept must have achieved at least Rank 6 with a spell he wishes<br>
to learn to Quickcast. The Experience Point cost to learn to Quickcast a<br>
spell is equal to the Experience Modifier for that spell. It takes one week<br>
to learn to Quickcast a General Knowledge spell and two weeks to learn to<br>
Quickcast a Special Knowledge spell.<br>
<br>
[106.3] The Adept's Initiative Value when Quickcasting a spell is reduced<br>
by 25. The Adept may Quickcast a spell, even if his Initiative Value has<br>
been reduced to a negative number. He will simply act after all other<br>
figures with higher Initiative Values.<br>
<br>
[106.4] The presence of cold iron makes it very difficult to Quickcast a<br>
spell. The GM's interpretations as to the<br>
amount of cold iron which may be in contact with an Adept attempting to<br>
Quickcast a spell should be much more<br>
severe than for those for normal spell casting. If an Adept has neutralized<br>
items of cold iron which he carries with precious metals, the following<br>
modifiers should be used when the Adept attempts to Quickcast a spell. If<br>
the item is neutralized with silver, the Adept's base Chance is reduced<br>
by 20. The Cast Chance for the Adept with items<br>
neutralized by gold is reduced by 10. Even if the item is neutralized with<br>
truesilver, the Cast Chance is reduced by 5.<br>
<br>
<br>
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</blockquote></div><br>
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