SubjectRe: [dq] Official Guild Missions
FromMartin Dickson
DateFri, 5 Dec 2008 11:19:39 +1300
------=_Part_25579_21345663.1228429179162
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit
Content-Disposition: inline

On Thu, Dec 4, 2008 at 6:30 PM, Andrew Withy <awithy@ihug.co.nz> wrote:

>  What is the difference between official Guild missions and PC-sponsored
> private missions? My party for the next session is contemplating whether to
> go private or not.
>
 The purpose of the Guild, looking at it from a campaign/game point of view
rather than as an in-game institution, is and was to prevent player vs.
player unpleasantness and help ensure campaign stability and longevity.

Assuming for a moment that the various requirements and restrictions of the
Guild are aimed towards that end, having the option for a party to "opt out"
would seem to run contra to its intended purpose.

PCs are very welcome to act as employers, and then may or may not also be
party members. It seems to me however that in the latter case they are
simply wearing two hats, and being a PC employer changes nothing from the
Guild's perspective.

The only way that PCs can truly "go private" is by retiring from the Guild.
At which point we don't and won't GM them.

> I'm guessing the differences might include, for private missions:
>
> * Scribe notes need not be submitted to the guild library (but I want them
> on the wiki anyway)
>
I think even the Guild will want a record... so that they know what they
don't know... if you see what I mean.

> * Treasure splits don't need to be according to any fixed system (but I
> want them to seem fair anyway)
>
Treasure splits can always be negotiated.  The usual system allows for full
shares or half shares, but any system that all the PCs can agree on can be
used -- provided the Guild gets their cut off the gross.

> * The guild may not provide as much assistance to the party (but they
> probably don't need too much)
>
All of the standard servces will still be available at the standard rates.

> * The guild can disavow all knowledge of the party's actions (could be
> useful)
>
Maybe.

> * The employer can pay less than 200sp/week
>
200sp/week is the Guild standard rate and what gets paid by default to
(generally low level) parties doing business directly FOR the Guild (e.g.
the Guild's alchemist needs people to go find exotic herbs, etc). External
employers are already free to offer anything or nothing.  They may not get
any takers, but their is no minimum wage as such.

So... in my opinion.... the only advantage of a member-sponsored mission is
that the the goal may be less carefully scrutinized -- at least in part
because we trust that PC/Guild member employers are bound by their Guild
membership (rather than by just a mission contract) to not screw over other
members.

OK, one small concession then: the Guild has an "official" policy of not
taking on certain types of missions; turning down prospective employers who
want to unambiguously employ a group of Assassins to inhume the Duke of
Whatzit -- it could be that PCs sponsored missions can enter that grey and
murky area -- the characters on the mission would still be bound by the
usual rules and regulations, but the exact goal of the mission may not be
scrutinized quite so closely.... maybe.

Bearing in mind that Guild members are still expected to follow the law of
the land, and the Guild may not protect them from the consequences of this
if it comes knocking.

Cheers,
Martin

------=_Part_25579_21345663.1228429179162
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit
Content-Disposition: inline

On Thu, Dec 4, 2008 at 6:30 PM, Andrew Withy <span dir="ltr">&lt;<a href="mailto:awithy@ihug.co.nz">awithy@ihug.co.nz</a>&gt;</span> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">









<div link="blue" vlink="purple" lang="EN-US">

<div>



<p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ">What is the difference between official Guild
missions and PC-sponsored private missions? My party for the next session is contemplating
whether to go private or not.</span></font><br></p></div></div></blockquote><div>&nbsp;The purpose of the Guild, looking at it from a campaign/game point of
view rather than as an in-game institution, is and was to prevent
player vs. player unpleasantness and help ensure campaign stability and
longevity.<br>
<br>
Assuming for a moment that the various requirements and restrictions of
the Guild are aimed towards that end, having the option for a party to
&quot;opt out&quot; would seem to run contra to its intended purpose.<br>
<br>
PCs are very welcome to act as employers, and then may or may not also
be party members. It seems to me however that in the latter case they
are simply wearing two hats, and being a PC employer changes nothing
from the Guild&#39;s perspective.<br>
<br>
The only way that PCs can truly &quot;go private&quot; is by retiring from the Guild.&nbsp; At which point we don&#39;t and won&#39;t GM them.<br>
</div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div link="blue" vlink="purple" lang="EN-US"><div><p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ"></span></font></p>




<p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ">I'm guessing the differences might include, for
private missions:</span></font></p>

<p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ">* Scribe notes need not be submitted to the guild
library (but I want them on the wiki anyway)</span></font></p></div></div></blockquote><div>I think even the Guild will want a record... so that they know what they don&#39;t know... if you see what I mean. <br></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div link="blue" vlink="purple" lang="EN-US"><div><p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ"></span></font></p>

<p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ">* Treasure splits don't need to be according to
any fixed system (but I want them to seem fair anyway)</span></font></p></div></div></blockquote><div>Treasure splits can always be negotiated.&nbsp; The usual system allows for full shares or half shares, but any system that all the PCs can agree on can be used -- provided the Guild gets their cut off the gross.<br>
</div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div link="blue" vlink="purple" lang="EN-US"><div><p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ"></span></font></p>


<p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ">* The guild may not provide as much assistance to the
party (but they probably don't need too much)</span></font></p></div></div></blockquote><div>All of the standard servces will still be available at the standard rates.<br></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div link="blue" vlink="purple" lang="EN-US"><div><p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ"></span></font></p>

<p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ">* The guild can disavow all knowledge of the party's
actions (could be useful)</span></font></p></div></div></blockquote><div>Maybe.<br></div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><div link="blue" vlink="purple" lang="EN-US">
<div><p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ"></span></font></p>

<p><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;" lang="EN-NZ">* The employer can pay less than 200sp/week</span></font></p></div></div></blockquote><div>200sp/week is the Guild standard rate and what gets paid by default to (generally low level) parties doing business directly FOR the Guild (e.g. the Guild&#39;s alchemist needs people to go find exotic herbs, etc). External employers are already free to offer anything or nothing.&nbsp; They may not get any takers, but their is no minimum wage as such.<br>
<br>So... in my opinion.... the only advantage of a member-sponsored mission is that the the goal may be less carefully scrutinized -- at least in part because we trust that PC/Guild member employers are bound by their Guild membership (rather than by just a mission contract) to not screw over other members.<br>
<br>OK, one small concession then: the Guild has an &quot;official&quot; policy of not
taking on certain types of missions; turning down prospective employers
who want to unambiguously employ a group of Assassins to inhume the
Duke of Whatzit -- it could be that PCs sponsored missions can enter
that grey and murky area -- the characters on the mission would still
be bound by the usual rules and regulations, but the exact goal of the
mission may not be scrutinized quite so closely.... maybe. <br><br>Bearing in mind that Guild members are still expected to follow the law
of the land, and the Guild may not protect them from the consequences
of this if it comes knocking.<br><br>Cheers,<br>Martin<br></div></div><br>

------=_Part_25579_21345663.1228429179162--


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --


SubjectRe: [dq] Official Guild Missions
FromIan Wood
DateFri, 5 Dec 2008 10:08:12 +1100 (EST)
I agree with Hamish.
there are many in-game reasons for the guild to vigorously object.

I always thought the 10% taxes paid for the divination of all items.
so the private party will have to pay for their own divinations etc.

Essentially, i dont liek the feel of a private party.
It would be like a politician saying they would vote against the party interest

Ian


----- Original Message ----
From: Hamish & Johanna <perfect_brown@xtra.co.nz>
To: dq@dq.sf.org.nz
Sent: Thursday, 4 December, 2008 10:31:15 PM
Subject: Re: [dq] Official Guild Missions

Yea - I don't think it's possible if we belong to the guild to go private.
The guild owns our arses.

However it should be possible to be hired incognito and to have the guild
pretend it doesn't know what where up to so that its stealing reputation is
not tarnished should we be caught - kind of 007 esk.

Hamish

-----Original Message-----
From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Clare Baldock
Sent: Thursday, December 04, 2008 19:06
To: dq@dq.sf.org.nz
Subject: Re: [dq] Official Guild Missions


On 4/12/2008, at 18:30 , Andrew Withy wrote:

> As a GM, I'd like to know what other people think before giving the  
> party the option to go private, and then discovering that this means  
> they [don't] get to [insert X here].

Well I think the issue of guild justice might be relevant if you have  
unsavoury types in the party.

cheers,

Clare


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --


__________ Information from ESET NOD32 Antivirus, version of virus signature
database 3662 (20081203) __________

The message was checked by ESET NOD32 Antivirus.

http://www.eset.com



__________ Information from ESET NOD32 Antivirus, version of virus signature
database 3662 (20081203) __________

The message was checked by ESET NOD32 Antivirus.

http://www.eset.com


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --


SubjectRe: [dq] Official Guild Missions
FromClare Baldock
DateFri, 05 Dec 2008 14:31:53 +1300
On 5/12/2008, at 12:08 , Ian Wood wrote:

> I always thought the 10% taxes paid for the divination of all items.
> so the private party will have to pay for their own divinations etc.

Actually there is  2% divination charge on top of the 10% tax as I  
understand it, if your party is unable to divinate its own loot.

cheers,

Clare


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --


SubjectRe: [dq] Official Guild Missions
FromIan Wood
DateFri, 5 Dec 2008 13:08:21 +1100 (EST)
wow - never played that, never had it played that way.
how about a 5% surtax for healing, 1% laundry ...

:-)
Ian



----- Original Message ----
From: Clare Baldock <clare@orcon.net.nz>
To: dq@dq.sf.org.nz
Sent: Friday, 5 December, 2008 2:31:53 PM
Subject: Re: [dq] Official Guild Missions


On 5/12/2008, at 12:08 , Ian Wood wrote:

> I always thought the 10% taxes paid for the divination of all items.
> so the private party will have to pay for their own divinations etc.

Actually there is  2% divination charge on top of the 10% tax as I  
understand it, if your party is unable to divinate its own loot.

cheers,

Clare


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --


SubjectRe: [dq] Official Guild Missions
FromRPer 4eva
DateFri, 5 Dec 2008 15:22:37 +1300
------=_Part_13610_6234978.1228443757721
Content-Type: text/plain; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit
Content-Disposition: inline

I can live with the healing one but laundry? I need people to do my laundry
for me and I don't want them to charge heaps for it.

TPO Lizette

On Fri, Dec 5, 2008 at 3:08 PM, Ian Wood <dawnhaven@xtra.co.nz> wrote:

> wow - never played that, never had it played that way.
> how about a 5% surtax for healing, 1% laundry ...
>
> :-)
> Ian
>
>
>
> ----- Original Message ----
> From: Clare Baldock <clare@orcon.net.nz>
> To: dq@dq.sf.org.nz
> Sent: Friday, 5 December, 2008 2:31:53 PM
> Subject: Re: [dq] Official Guild Missions
>
>
>  On 5/12/2008, at 12:08 , Ian Wood wrote:
>
> > I always thought the 10% taxes paid for the divination of all items.
> > so the private party will have to pay for their own divinations etc.
>
> Actually there is  2% divination charge on top of the 10% tax as I
> understand it, if your party is unable to divinate its own loot.
>
> cheers,
>
> Clare
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>

------=_Part_13610_6234978.1228443757721
Content-Type: text/html; charset=ISO-8859-1
Content-Transfer-Encoding: 7bit
Content-Disposition: inline

<div>I can live with the healing one but laundry? I need people to do my laundry for me and I don&#39;t want them to charge heaps for it.</div>
<div>&nbsp;</div>
<div>TPO Lizette<br><br></div>
<div class="gmail_quote">On Fri, Dec 5, 2008 at 3:08 PM, Ian Wood <span dir="ltr">&lt;<a href="mailto:dawnhaven@xtra.co.nz">dawnhaven@xtra.co.nz</a>&gt;</span> wrote:<br>
<blockquote class="gmail_quote" style="PADDING-LEFT: 1ex; MARGIN: 0px 0px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">wow - never played that, never had it played that way.<br>how about a 5% surtax for healing, 1% laundry ...<br>
<br>:-)<br><font color="#888888">Ian<br></font>
<div class="Ih2E3d"><br><br><br>----- Original Message ----<br>From: Clare Baldock &lt;<a href="mailto:clare@orcon.net.nz">clare@orcon.net.nz</a>&gt;<br>To: <a href="mailto:dq@dq.sf.org.nz">dq@dq.sf.org.nz</a><br></div>
<div class="Ih2E3d">Sent: Friday, 5 December, 2008 2:31:53 PM<br>Subject: Re: [dq] Official Guild Missions<br><br><br></div>
<div>
<div></div>
<div class="Wj3C7c">On 5/12/2008, at 12:08 , Ian Wood wrote:<br><br>&gt; I always thought the 10% taxes paid for the divination of all items.<br>&gt; so the private party will have to pay for their own divinations etc.<br>
<br>Actually there is&nbsp; 2% divination charge on top of the 10% tax as I&nbsp;<br>understand it, if your party is unable to divinate its own loot.<br><br>cheers,<br><br>Clare<br><br><br>-- to unsubscribe notify mailto:<a href="mailto:dq-request@dq.sf.org.nz">dq-request@dq.sf.org.nz</a> --<br>
</div></div></blockquote></div><br>

------=_Part_13610_6234978.1228443757721--


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --


SubjectRe: [dq] Official Guild Missions
FromHamish & Johanna
DateFri, 5 Dec 2008 16:36:01 +1300
This is a multi-part message in MIME format.

------=_NextPart_000_0006_01C956F7.902E8B10
Content-Type: text/plain;
	charset="US-ASCII"
Content-Transfer-Encoding: 7bit

I think that the only guild missions that should not be disavowed are the
ones where low level parties run through the flower fields and battle hey
fever.

 

All the rest should be in the category Andrew is suggesting - they didn't
happen and the guild doesn't know about it anyway.

 

Otherwise we will get a rep as being a dangerous bunch of mercenary's

 

GoK 

 

 

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of RPer
4eva
Sent: Friday, December 05, 2008 15:23
To: dq@dq.sf.org.nz
Subject: Re: [dq] Official Guild Missions

 

I can live with the healing one but laundry? I need people to do my laundry
for me and I don't want them to charge heaps for it.

 

TPO Lizette

On Fri, Dec 5, 2008 at 3:08 PM, Ian Wood <dawnhaven@xtra.co.nz> wrote:

wow - never played that, never had it played that way.
how about a 5% surtax for healing, 1% laundry ...

:-)
Ian




----- Original Message ----
From: Clare Baldock <clare@orcon.net.nz>
To: dq@dq.sf.org.nz

Sent: Friday, 5 December, 2008 2:31:53 PM
Subject: Re: [dq] Official Guild Missions



On 5/12/2008, at 12:08 , Ian Wood wrote:

> I always thought the 10% taxes paid for the divination of all items.
> so the private party will have to pay for their own divinations etc.

Actually there is  2% divination charge on top of the 10% tax as I 
understand it, if your party is unable to divinate its own loot.

cheers,

Clare


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --

 

 

__________ Information from ESET NOD32 Antivirus, version of virus signature
database 3665 (20081204) __________

 

The message was checked by ESET NOD32 Antivirus.

 

http://www.eset.com


------=_NextPart_000_0006_01C956F7.902E8B10
Content-Type: text/html;
	charset="US-ASCII"
Content-Transfer-Encoding: quoted-printable

<html xmlns:v=3D"urn:schemas-microsoft-com:vml" =
xmlns:o=3D"urn:schemas-microsoft-com:office:office" =
xmlns:w=3D"urn:schemas-microsoft-com:office:word" =
xmlns:st1=3D"urn:schemas-microsoft-com:office:smarttags" =
xmlns=3D"http://www.w3.org/TR/REC-html40">

<head>
<META HTTP-EQUIV=3D"Content-Type" CONTENT=3D"text/html; =
charset=3Dus-ascii">


<meta name=3DGenerator content=3D"Microsoft Word 11 (filtered medium)">
<!--[if !mso]>
<style>
v\:* {behavior:url(#default#VML);}
o\:* {behavior:url(#default#VML);}
w\:* {behavior:url(#default#VML);}
.shape {behavior:url(#default#VML);}
</style>
<![endif]--><o:SmartTagType
 namespaceuri=3D"urn:schemas-microsoft-com:office:smarttags" =
name=3D"PersonName"/>
<!--[if !mso]>
<style>
st1\:*{behavior:url(#default#ieooui) }
</style>
<![endif]-->
<style>
<!--
 /* Font Definitions */
 @font-face
	{font-family:Tahoma;
	panose-1:2 11 6 4 3 5 4 4 2 4;}
 /* Style Definitions */
 p.MsoNormal, li.MsoNormal, div.MsoNormal
	{margin:0in;
	margin-bottom:.0001pt;
	font-size:12.0pt;
	font-family:"Times New Roman";}
a:link, span.MsoHyperlink
	{color:blue;
	text-decoration:underline;}
a:visited, span.MsoHyperlinkFollowed
	{color:blue;
	text-decoration:underline;}
p
	{mso-margin-top-alt:auto;
	margin-right:0in;
	mso-margin-bottom-alt:auto;
	margin-left:0in;
	font-size:12.0pt;
	font-family:"Times New Roman";}
span.EmailStyle18
	{mso-style-type:personal-reply;
	font-family:Arial;
	color:navy;}
@page Section1
	{size:8.5in 11.0in;
	margin:1.0in 1.25in 1.0in 1.25in;}
div.Section1
	{page:Section1;}
-->
</style>

</head>

<body lang=3DEN-US link=3Dblue vlink=3Dblue>

<div class=3DSection1>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>I think that the only guild =
missions that
should not be disavowed are the ones where low level parties run through =
the
flower fields and battle hey fever.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>All the rest should be in the =
category Andrew
is suggesting &#8211; they didn&#8217;t happen and the guild =
doesn&#8217;t know
about it anyway.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Otherwise we will get a rep as =
being a dangerous
bunch of mercenary&#8217;s<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>GoK <o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>RPer 4eva<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Friday, December =
05, 2008
15:23<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] =
Official Guild
Missions</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>I can live with the healing one but laundry? I need people to do =
my
laundry for me and I don't want them to charge heaps for =
it.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal style=3D'margin-bottom:12.0pt'><font size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>TPO =
Lizette<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>On Fri, Dec 5, 2008 at 3:08 PM, Ian Wood &lt;<a
href=3D"mailto:dawnhaven@xtra.co.nz">dawnhaven@xtra.co.nz</a>&gt; =
wrote:<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>wow - never played that, never had it played that way.<br>
how about a 5% surtax for healing, 1% laundry ...<br>
<br>
:-)<br>
<font color=3D"#888888"><span =
style=3D'color:#888888'>Ian</span></font><o:p></o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><br>
<br>
<br>
----- Original Message ----<br>
From: Clare Baldock &lt;<a =
href=3D"mailto:clare@orcon.net.nz">clare@orcon.net.nz</a>&gt;<br>
To: <a =
href=3D"mailto:dq@dq.sf.org.nz">dq@dq.sf.org.nz</a><o:p></o:p></span></fo=
nt></p>

</div>

<div>

<p class=3DMsoNormal style=3D'margin-bottom:12.0pt'><font size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>Sent: Friday, =
5 December,
2008 2:31:53 PM<br>
Subject: Re: [dq] Official Guild Missions<br>
<br>
<o:p></o:p></span></font></p>

</div>

<div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>On 5/12/2008, at 12:08 , Ian Wood wrote:<br>
<br>
&gt; I always thought the 10% taxes paid for the divination of all =
items.<br>
&gt; so the private party will have to pay for their own divinations =
etc.<br>
<br>
Actually there is&nbsp; 2% divination charge on top of the 10% tax as =
I&nbsp;<br>
understand it, if your party is unable to divinate its own loot.<br>
<br>
cheers,<br>
<br>
Clare<br>
<br>
<br>
-- to unsubscribe notify mailto:<a =
href=3D"mailto:dq-request@dq.sf.org.nz">dq-request@dq.sf.org.nz</a>
--<o:p></o:p></span></font></p>

</div>

</div>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:12.0pt'>__________
Information from ESET NOD32 Antivirus, version of virus signature =
database 3665
(20081204) __________<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:12.0pt'>The
message was checked by ESET NOD32 =
Antivirus.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:12.0pt'>http://www.eset.com<o:p></o:p></span></font></=
p>

</div>

 <BR><BR>__________ Information from ESET NOD32 Antivirus, version of =
virus signature database 3665 (20081204) __________<BR><BR>The message =
was checked by ESET NOD32 Antivirus.<BR><BR><A =
HREF=3D"http://www.eset.com">http://www.eset.com</A><BR> </body>

</html>

------=_NextPart_000_0006_01C956F7.902E8B10--


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --


SubjectRe: [dq] Official Guild Missions
FromHelen Saggers
DateFri, 5 Dec 2008 18:01:58 +1300
This is a multi-part message in MIME format.

------=_NextPart_000_002B_01C95703.90D90570
Content-Type: text/plain;
	charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

Its of advantage to members to have a guild backed contract other wise =
known as an Adventuring Agreement
While such agreements are in effect members have greater protection, and =
the PC sponsor greater security.

If there is no guild backed Adventuring Agreement the members of a =
"Private mission" are under no obligation to make any attempt regain and =
return members who are dead incapacitated and or captured, the Guild =
will not punish any member who deserts the group or who fails to follows =
the Leaders instructions.=20
It is also possible that any guild member or members attempting to take =
private action over such desertion or disobeiance may find themselves in =
contravention of those parts of the membership Agreement which apply to =
guild members at all times.

I see it as perfectly reasonable of the Guild in order to protect it =
monoploy and control over Adventurers to discourage Private missions not =
covered by Adventuring Agreements.
As Guild Taxes are divided between adventure generated Income and profit =
from other sources I see it as perfectly within the Guilds right to tax =
any income generated by a private mission without a guild contract as =
being from other sources and therefore at the 40 %. rate. (its not =
Adventuring income if there is no Adventuring agreement)=20

That doesn't stop any PC employing a party with an Agreement whose =
mission objective is "to help me do this thing I need to do" or group of =
PCs from having an Agreement whose mission objective is "mutual =
protection while we visit the land of XXXX".=20
Nor is there anything that prevents any guild member from taking a =
mission where the payment is 1 share of any profit/loot or even just a =
new pair of shoes. There is nothing to say we have to get payed in =
silver, goats or potions and can't just do things for nothing, although =
the guild accounts department might frown and start raising the costs of =
guild sevrices if too many adventures return with low to no Taxable =
Income.

Helen


----- Original Message -----=20
  From: Andrew Withy=20
  To: dq@dq.sf.org.nz=20
  Sent: Thursday, December 04, 2008 6:30 PM
  Subject: [dq] Official Guild Missions


  Hi,

  What is the difference between official Guild missions and =
PC-sponsored private missions? My party for the next session is =
contemplating whether to go private or not.

  =20

  I'm guessing the differences might include, for private missions:

  * Scribe notes need not be submitted to the guild library (but I want =
them on the wiki anyway)

  * Treasure splits don't need to be according to any fixed system (but =
I want them to seem fair anyway)

  * The guild may not provide as much assistance to the party (but they =
probably don't need too much)

  * The guild can disavow all knowledge of the party's actions (could be =
useful)

  * The employer can pay less than 200sp/week

  =20

  As a GM, I'd like to know what other people think before giving the =
party the option to go private, and then discovering that this means =
they [don't] get to [insert X here].

  =20

  Regards

  =20

  Andrew

------=_NextPart_000_002B_01C95703.90D90570
Content-Type: text/html;
	charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML xmlns=3D"http://www.w3.org/TR/REC-html40" xmlns:o =3D=20
"urn:schemas-microsoft-com:office:office" xmlns:w =3D=20
"urn:schemas-microsoft-com:office:word"><HEAD>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Diso-8859-1">
<META content=3D"MSHTML 6.00.6000.16735" name=3DGENERATOR>
<STYLE>@page Section1 {size: 21.0cm 842.0pt; margin: 72.0pt 89.85pt =
72.0pt 89.85pt; }
P.MsoNormal {
	FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; FONT-FAMILY: "Times New Roman"
}
LI.MsoNormal {
	FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; FONT-FAMILY: "Times New Roman"
}
DIV.MsoNormal {
	FONT-SIZE: 12pt; MARGIN: 0cm 0cm 0pt; FONT-FAMILY: "Times New Roman"
}
A:link {
	COLOR: blue; TEXT-DECORATION: underline
}
SPAN.MsoHyperlink {
	COLOR: blue; TEXT-DECORATION: underline
}
A:visited {
	COLOR: purple; TEXT-DECORATION: underline
}
SPAN.MsoHyperlinkFollowed {
	COLOR: purple; TEXT-DECORATION: underline
}
SPAN.EmailStyle17 {
	COLOR: windowtext; FONT-FAMILY: Arial; mso-style-type: personal-compose
}
DIV.Section1 {
	page: Section1
}
</STYLE>
</HEAD>
<BODY lang=3DEN-US vLink=3Dpurple link=3Dblue bgColor=3D#ffffff>
<DIV><FONT face=3DArial size=3D2>Its of advantage to members to have a =
guild backed=20
contract other wise known as an Adventuring Agreement</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>While such agreements are in effect =
members have=20
greater protection, and the PC sponsor greater security.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>If there is no guild backed Adventuring =
Agreement=20
the&nbsp;members&nbsp;of a "Private mission" are under no obligation=20
to&nbsp;make any attempt&nbsp;regain and return members who are dead=20
incapacitated and or captured, the Guild will not punish any member who =
deserts=20
the group or who fails to follows the Leaders instructions. =
</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>It is also possible that any guild =
member or=20
members attempting to take private action over such desertion or =
disobeiance may=20
find themselves in contravention of those parts of the membership =
Agreement=20
which apply to guild members at all times.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>I see it as perfectly reasonable of the =
Guild in=20
order to protect it monoploy and control over Adventurers to discourage =
Private=20
missions not covered by Adventuring Agreements.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>As Guild Taxes are divided between =
adventure=20
generated Income and profit from other sources I see it as perfectly =
within the=20
Guilds right to tax any income generated by a private mission without a =
guild=20
contract as being from other sources and therefore at the 40 %. =
rate.&nbsp;(its=20
not Adventuring income if there is no Adventuring agreement) =
</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>That doesn't&nbsp;stop any PC employing =
a=20
party&nbsp;with an Agreement whose mission objective is "to help me do =
this=20
thing I need to do" or group of PCs from having an Agreement whose =
mission=20
objective is "mutual protection while we visit the land of=20
XXXX".&nbsp;</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Nor is there&nbsp;anything that =
prevents&nbsp;any=20
guild member from taking a mission&nbsp;where the payment is 1 share of =
any=20
profit/loot&nbsp;or even just a new pair of shoes. There is&nbsp;nothing =
to say=20
we have to get payed in silver, goats or potions and can't just do =
things for=20
nothing, although the guild accounts department might frown and start =
raising=20
the costs of guild sevrices if too many adventures&nbsp;return =
with&nbsp;low to=20
no Taxable Income.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Helen</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV>----- Original Message ----- </DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
  <DIV=20
  style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
  <A title=3Dawithy@ihug.co.nz href=3D"mailto:awithy@ihug.co.nz">Andrew =
Withy</A>=20
  </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A title=3Ddq@dq.sf.org.nz=20
  href=3D"mailto:dq@dq.sf.org.nz">dq@dq.sf.org.nz</A> </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Thursday, December 04, =
2008 6:30=20
  PM</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Subject:</B> [dq] Official Guild=20
  Missions</DIV>
  <DIV><BR></DIV>
  <DIV class=3DSection1>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Arial">Hi,<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">What is the difference =
between=20
  official Guild missions and PC-sponsored private missions? My party =
for the=20
  next session is contemplating whether to go private or=20
  not.<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Arial"><o:p>&nbsp;</o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">I=92m guessing the =
differences might=20
  include, for private missions:<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">* Scribe notes need not =
be=20
  submitted to the guild library (but I want them on the wiki=20
  anyway)<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">* Treasure splits =
don=92t need to be=20
  according to any fixed system (but I want them to seem fair=20
  anyway)<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">* The guild may not =
provide as=20
  much assistance to the party (but they probably don=92t need too=20
  much)<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">* The guild can disavow =
all=20
  knowledge of the party=92s actions (could be=20
useful)<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">* The employer can pay =
less than=20
  200sp/week<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Arial"><o:p>&nbsp;</o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Arial">As a GM, I=92d like to =
know what=20
  other people think before giving the party the option to go private, =
and then=20
  discovering that this means they [don=92t] get to [insert X=20
  here].<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Arial"><o:p>&nbsp;</o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Arial">Regards<o:p></o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Arial"><o:p>&nbsp;</o:p></SPAN></FONT></P>
  <P class=3DMsoNormal><FONT face=3DArial size=3D2><SPAN lang=3DEN-NZ=20
  style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Arial">Andrew<o:p></o:p></SPAN></FONT></P></DIV></BLOCKQUOTE></BODY></HTM=
L>

------=_NextPart_000_002B_01C95703.90D90570--


-- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --