Subject[dq] Masterwork Points
FromBernard Hoggins
DateSun, 8 Feb 2009 00:09:16 +0000 (GMT)
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Hi All.
=C2=A0
What was the progress of this voting proposal that got put forward a few me=
etings ago?
If it is still in the works, is anyone taking charge of the idea currently?

From Bernard Hoggins
nevyn0ad@yahoo.co.uk=0A=0A=0A      Make Yahoo!7 your homepage and win a tri=
p to the Quiksilver Pro. Find out more
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<table cellspacing=3D"0" cellpadding=3D"0" border=3D"0" ><tr><td valign=3D"=
top" style=3D"font: inherit;"><DIV>Hi All.</DIV>
<DIV>&nbsp;</DIV>
<DIV>What was the progress of this voting proposal that got put forward a f=
ew meetings ago?</DIV>
<DIV>If it is still in the works, is anyone taking charge of the idea curre=
ntly?<BR><BR>From Bernard Hoggins<BR>nevyn0ad@yahoo.co.uk</DIV></td></tr></=
table><br>=0A=0A=0A=0A      <hr size=3D1>Make Yahoo!7 your homepage and win=
 a trip to the Quiksilver Pro. <a href=3D"http://au.rd.yahoo.com/homepage/m=
ailtagline/*http://au.docs.yahoo.com/homepageset/?p1=3Dother&p2=3Dau&p3=3Dt=
agline" target=3D_blank>Find out more</a>.
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Subject[dq] Quarterstaffs
FromBernard Hoggins
DateSun, 8 Feb 2009 00:12:31 +0000 (GMT)
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Hi Everyone.
=C2=A0
Given quarterstaffs are often used double ended is there any reason a Quart=
erstaff (MD requirement 16) could not be used as both a primary strike and =
then an offhand strike with the other end?=C2=A0 At usual penelties of cour=
se.
=C2=A0
Assuming there isn't any particular reason, should this be specifically not=
ed in the rulebook under the weapons section.

From Bernard Hoggins
nevyn0ad@yahoo.co.uk=0A=0A=0A      Make Yahoo!7 your homepage and win a tri=
p to the Quiksilver Pro. Find out more
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<table cellspacing=3D"0" cellpadding=3D"0" border=3D"0" ><tr><td valign=3D"=
top" style=3D"font: inherit;"><DIV>Hi Everyone.</DIV>
<DIV>&nbsp;</DIV>
<DIV>Given quarterstaffs are often used double ended is there any reason a =
Quarterstaff (MD requirement 16) could not be used as both a primary strike=
 and then an offhand strike with the other end?&nbsp; At usual penelties of=
 course.</DIV>
<DIV>&nbsp;</DIV>
<DIV>Assuming there isn't any particular reason, should this be specificall=
y noted in the rulebook under the weapons section.<BR><BR>From Bernard Hogg=
ins<BR>nevyn0ad@yahoo.co.uk</DIV></td></tr></table><br>=0A=0A=0A=0A      <h=
r size=3D1>Make Yahoo!7 your homepage and win a trip to the Quiksilver Pro.=
 <a href=3D"http://au.rd.yahoo.com/homepage/mailtagline/*http://au.docs.yah=
oo.com/homepageset/?p1=3Dother&p2=3Dau&p3=3Dtagline" target=3D_blank>Find o=
ut more</a>.
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SubjectRe: [dq] Quarterstaffs
FromStephen Martin
DateSun, 8 Feb 2009 13:26:15 +1300 (NZDT)
The assumption in DQ is that your one Strike Check per 5 seconds is the result of a combination of
feints and strikes as appropriate to the style of the weapon, the net effect of which depends on
your dice rolls.

It is not a detailed nor accurate model of reality, but it'll do and is not too slow provided
everyone keeps up with what's going on and what they can do.

Quarterstaff goes to a nice high rank so is good for going first and evading, it can be used to
trip, but doesn't do much good whacking someone in heavy armour.
It is a relatively inoffensive weapon which is why peasants and mages are allowed to carry them
without chastisement.  Every now and then you run across someone who has spent the 91 weeks
training with it and is actually dangerous.
Not all weapons need to be equally good for front-line fighting, this is one that isn't.

So that would be a no from me.

Cheers, Stephen.

Bernard Hoggins wrote:
> Hi Everyone.
> 
> Given quarterstaffs are often used double ended is there any reason a Quarterstaff (MD requirement
> 16) could not be used as both a primary strike and then an offhand strike with the other end?  At
> usual penelties of course.
> 
> Assuming there isn't any particular reason, should this be specifically noted in the rulebook
> under the weapons section.
>
>>From Bernard Hoggins
> nevyn0ad@yahoo.co.uk
>
>
>       Make Yahoo!7 your homepage and win a trip to the Quiksilver Pro. Find out more


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SubjectRe: [dq] Quarterstaffs
FromMichael Scott
DateSun, 8 Feb 2009 20:11:12 +1300
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> Date: Sun=2C 8 Feb 2009 13:26:15 +1300> Subject: Re: [dq] Quarterstaffs> =
From: stephenm@aklnz.net> To: dq@dq.sf.org.nz> > Quarterstaff goes to a nic=
e high rank so is good for going first and evading=2C it can be used to> tr=
ip=2C but doesn't do much good whacking someone in heavy armour.
=20
Actually it is often better against an armoured opponent than some weapons=
=2C the idea is to beat them down and break the bones underneath then you c=
an finish them with a dagger through the visor.
> It is a relatively inoffensive weapon
=20
Given that it is designed to break bones=2C smash joints and collapse ribs =
I would disagree lol
=20
> Not all weapons need to be equally good for front-line fighting=2C this i=
s one that isn't.
Nope it is not=2C the last place you want to be with a quaterstaff is in a =
line with no room to swing
As to the offhand strike issue I have no problem as long it is confined to =
quater staves and maybe to rk5 and above
=20
TTFN
_________________________________________________________________
Get inspired - dream=2C research=2C plan and book your next holiday online.=
 MSN NZ Travel
http://travel.msn.co.nz/=

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<BR><BR>&gt=3B Date: Sun=2C 8 Feb 2009 13:26:15 +1300<BR>&gt=3B Subject: Re=
: [dq] Quarterstaffs<BR>&gt=3B From: stephenm@aklnz.net<BR>&gt=3B To: dq@dq=
.sf.org.nz<BR>&gt=3B <BR>&gt=3B Quarterstaff goes to a nice high rank so is=
 good for going first and evading=2C it can be used to<BR>&gt=3B trip=2C bu=
t doesn't do much good whacking someone in heavy armour.<BR>
&nbsp=3B<BR>
<FONT color=3D#7030a0>Actually it is often better against an armoured oppon=
ent than some weapons=2C the idea is to beat them down and break the bones =
underneath then you can finish them with a dagger through the visor.</FONT>=
<BR>
<BR>&gt=3B It is a relatively inoffensive weapon<BR>
&nbsp=3B<BR>
<FONT color=3D#7030a0>Given that it is designed to break bones=2C smash joi=
nts and collapse ribs I would disagree lol</FONT><BR>
&nbsp=3B<BR>
&gt=3B Not all weapons need to be equally good for front-line fighting=2C t=
his is one that isn't.<BR><BR>
<FONT color=3D#7030a0>Nope it is not=2C the last place you want to be with =
a quaterstaff is in a line with no room to swing</FONT><BR><BR>
<FONT color=3D#7030a0>As to the offhand strike issue I have no problem as l=
ong it is confined to quater staves and maybe to rk5 and above</FONT><BR>
<FONT color=3D#7030a0></FONT>&nbsp=3B<BR>
<FONT color=3D#7030a0>TTFN</FONT><BR><br /><hr />MSN NZ Travel  <a href=3D'=
http://travel.msn.co.nz/' target=3D'_new'>Get inspired - dream=2C research=
=2C plan and book your next holiday online.</a></body>
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SubjectRe: [dq] Quarterstaffs
FromHamish & Johanna
DateSun, 8 Feb 2009 22:33:40 +1300
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But the point is that in 5 sec you get to make one actual hit.  You can
imagine this any way you like front end or back end, with a back flip.  The
game dynamics mean it hits once.

 

I suppose you can make an argument for anything - like that you should get a
second attack with the pummel of your 2 Hand sword because it sticks out and
has a spike.  This would improve the game because warriors cannot compete
with mages on damage output and need to be better balanced.  

 

I guess I don't want quarter staves to be so good that they make more sense
for my warrior to wield than say a hand and a half, also I don't want that
puny mage dealing to me with a staff while I'm wearing plate amour because I
would have to retire my warrior and roll a mage.

 

Hamish

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Michael Scott
Sent: Sunday, February 08, 2009 20:11
To: dq@dq.sf.org.nz
Subject: Re: [dq] Quarterstaffs

 



> Date: Sun, 8 Feb 2009 13:26:15 +1300
> Subject: Re: [dq] Quarterstaffs
> From: stephenm@aklnz.net
> To: dq@dq.sf.org.nz
> 
> Quarterstaff goes to a nice high rank so is good for going first and
evading, it can be used to
> trip, but doesn't do much good whacking someone in heavy armour.
 
Actually it is often better against an armoured opponent than some weapons,
the idea is to beat them down and break the bones underneath then you can
finish them with a dagger through the visor.

> It is a relatively inoffensive weapon
 
Given that it is designed to break bones, smash joints and collapse ribs I
would disagree lol
 
> Not all weapons need to be equally good for front-line fighting, this is
one that isn't.

Nope it is not, the last place you want to be with a quaterstaff is in a
line with no room to swing

As to the offhand strike issue I have no problem as long it is confined to
quater staves and maybe to rk5 and above
 
TTFN

  _____  

MSN NZ Travel Get inspired - dream, research, plan and book your next
holiday <http://travel.msn.co.nz/>  online. 

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<div class=3DSection1>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>But the point is that in 5 sec you =
get to
make one actual hit.&nbsp; You can imagine this any way you like front =
end or
back end, with a back flip.&nbsp; The game dynamics mean it hits =
once.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>I suppose you can make an argument =
for
anything &#8211; like that you should get a second attack with the =
pummel of
your 2 Hand sword because it sticks out and has a spike.&nbsp; This =
would
improve the game because warriors cannot compete with mages on damage =
output
and need to be better balanced.&nbsp; <o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>I guess I don&#8217;t want quarter =
staves
to be so good that they make more sense for my warrior to wield than say =
a hand
and a half, also I don&#8217;t want that puny mage dealing to me with a =
staff
while I&#8217;m wearing plate amour because I would have to retire my =
warrior
and roll a mage.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><st1:PersonName w:st=3D"on"><font size=3D2 =
color=3Dnavy
 face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial;color:navy'>Hamish</span></fo=
nt></st1:PersonName><font
size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial;
color:navy'><o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>Michael Scott<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Sunday, February =
08, 2009
20:11<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] =
Quarterstaffs</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal style=3D'margin-bottom:12.0pt'><font size=3D2 =
face=3DVerdana><span
style=3D'font-size:10.0pt;font-family:Verdana'><br>
<br>
&gt; Date: Sun, 8 Feb 2009 13:26:15 +1300<br>
&gt; Subject: Re: [dq] Quarterstaffs<br>
&gt; From: stephenm@aklnz.net<br>
&gt; To: <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
&gt; <br>
&gt; Quarterstaff goes to a nice high rank so is good for going first =
and
evading, it can be used to<br>
&gt; trip, but doesn't do much good whacking someone in heavy =
armour.<br>
&nbsp;<br>
<font color=3D"#7030a0"><span style=3D'color:#7030A0'>Actually it is =
often better
against an armoured opponent than some weapons, the idea is to beat them =
down
and break the bones underneath then you can finish them with a dagger =
through
the visor.</span></font><br>
<br>
&gt; It is a relatively inoffensive weapon<br>
&nbsp;<br>
<font color=3D"#7030a0"><span style=3D'color:#7030A0'>Given that it is =
designed to
break bones, smash joints and collapse ribs I would disagree =
lol</span></font><br>
&nbsp;<br>
&gt; Not all weapons need to be equally good for front-line fighting, =
this is
one that isn't.<br>
<br>
<font color=3D"#7030a0"><span style=3D'color:#7030A0'>Nope it is not, =
the last place
you want to be with a quaterstaff is in a line with no room to =
swing</span></font><br>
<br>
<font color=3D"#7030a0"><span style=3D'color:#7030A0'>As to the offhand =
strike
issue I have no problem as long it is confined to quater staves and =
maybe to
rk5 and above</span></font><br>
&nbsp;<br>
<font color=3D"#7030a0"><span =
style=3D'color:#7030A0'>TTFN</span></font><o:p></o:p></span></font></p>

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face=3DVerdana><span style=3D'font-size:10.0pt;font-family:Verdana'>

<hr size=3D2 width=3D"100%" align=3Dcenter>

</span></font></div>

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style=3D'font-size:10.0pt;
font-family:Verdana'>MSN NZ Travel <a href=3D"http://travel.msn.co.nz/"
target=3D"_new">Get inspired - dream, research, plan and book your next =
holiday
online.</a> <br>
<br>
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signature
database 3836 (20090207) __________<br>
<br>
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