| Subject | Re: [dq] Fumbling weapons |
|---|---|
| From | Michael Scott |
| Date | Fri, 28 Aug 2009 02:52:46 +1200 |
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=20
> Date: Thu=2C 27 Aug 2009 13:05:25 +1200
> Subject: Re: [dq] Fumbling weapons
> From: stephenm@aklnz.net
> To: dq@dq.sf.org.nz
>=20
> My opinions...
>=20
> I disagree with Assassin being part of the skill modifier. Assassin is th=
e skill of killing
> people=2C it is not a skill of handling weapons well.
> Weapon Rank & Warrior Rank sounds good to me. I'd like for MD to be invol=
ved but better to keep
> it simple.
>=20
>=20
> Cheers=2C Stephen.
Any thug can swing a bit of tree or a crowbar at someone but it takes true =
skill to find the chink in a targets armour
without making a sound while grappling in the dark with a blade covered in =
poison.
=20
TTFN
_________________________________________________________________
Looking for a place to manage all your online stuff? Explore the new Window=
s Live=20
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<BR> =3B<BR>
>=3B Date: Thu=2C 27 Aug 2009 13:05:25 +1200<BR>>=3B Subject: Re: [dq] =
Fumbling weapons<BR>>=3B From: stephenm@aklnz.net<BR>>=3B To: dq@dq.sf.=
org.nz<BR>>=3B <BR>>=3B My opinions...<BR>>=3B <BR>>=3B I disagree =
with Assassin being part of the skill modifier. Assassin is the skill of ki=
lling<BR>>=3B people=2C it is not a skill of handling weapons well.<BR>&g=
t=3B Weapon Rank &=3B Warrior Rank sounds good to me. I'd like for MD to=
be involved but better to keep<BR>>=3B it simple.<BR>>=3B <BR>>=3B <=
BR>>=3B Cheers=2C Stephen.<BR><BR>
Any thug can swing a bit of tree or =3Ba crowbar =3Bat someone but =
it takes true skill to find the chink in a targets armour<BR>
without making a sound while grappling in the dark with a blade covered in =
poison.<BR>
 =3B<BR>
TTFN<BR><br /><hr />Explore the new Windows Live <a href=3D'http://downloa=
d.live.com' target=3D'_new'>Looking for a place to manage all your online s=
tuff?</a></body>
</html>=
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| |
| Subject | Re: [dq] Overstrength Damage with Weapons |
|---|---|
| From | Michael Scott |
| Date | Fri, 28 Aug 2009 03:15:42 +1200 |
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> Date: Thu=2C 27 Aug 2009 14:43:41 +1200
> Subject: Re: [dq] Overstrength Damage with Weapons
> From: m.parkinson@auckland.ac.nz
> To: dq@dq.sf.org.nz
>=20
> There is NO good reason why over-strengthing increases a fumble
> (although there may be a mediocre reason that we don't want people to
> over-strength weapons).
>=20
> If you are chopping wood with a large axe=2C putting more strength into
> your blow not only splits the wood better (i.e. does more damage)=2C but
> actually makes it easier and *safer* to use the axe than doing timid
> blows. Admittedly=2C if you "fumble" -- e.g. swing beyond the wood or
> don't bring the axe down straight=2C the effect of the fumble is worse=2C
> but you *haven't* increased your chance of fumbling=2C just the effect
> when you do fumble.
>=20
> regards=2C Michael
> =3D=3D=3D=3D=3D=3D=3D=3D=3D
=20
Missing while overstrengthing (or indeed any over comitted strke) throws of=
f your balance leaving you
vunrable to reteliation=2C slows your reaction time and basicaly leaves you=
spent giving the iniative to your
opponant.
=20
To use your exaple with the axe=2C overstreangthing as opposed to perfect f=
orm increases the likelyhood
of injury. By throwing off the natural swing of the axe and body you increa=
se the chance of damaging your self=20
wheather you hit or not. The smallest hitch in your swing can be the differ=
ence between a solid biteting bow=20
and one which bonces and hit your leg (yes I speak from experiance both per=
sonal and observed). Missing not only can=20
throw out your back but cause you to take out your own foot or that of your=
buddy (again both personal and observed experiance).
=20
When it comes to test cutting with blades form beats strength every time=3B=
=20
OS might impart more force (D) but form cuts easier and deeper (specs=2Cen)
=20
TTFN
_________________________________________________________________
Looking for a place to manage all your online stuff? Explore the new Window=
s Live=20
http://download.live.com=
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>=3B Date: Thu=2C 27 Aug 2009 14:43:41 +1200<BR>>=3B Subject: Re: [dq] =
Overstrength Damage with Weapons<BR>>=3B From: m.parkinson@auckland.ac.nz=
<BR>>=3B To: dq@dq.sf.org.nz<BR>>=3B <BR>>=3B There is NO good reason=
why over-strengthing increases a fumble<BR>>=3B (although there may be a=
mediocre reason that we don't want people to<BR>>=3B over-strength weapo=
ns).<BR>>=3B <BR>>=3B If you are chopping wood with a large axe=2C putt=
ing more strength into<BR>>=3B your blow not only splits the wood better =
(i.e. does more damage)=2C but<BR>>=3B actually makes it easier and *safe=
r* to use the axe than doing timid<BR>>=3B blows. Admittedly=2C if you "f=
umble" -- e.g. swing beyond the wood or<BR>>=3B don't bring the axe down =
straight=2C the effect of the fumble is worse=2C<BR>>=3B but you *haven't=
* increased your chance of fumbling=2C just the effect<BR>>=3B when you d=
o fumble.<BR>>=3B <BR>>=3B regards=2C Michael<BR>>=3B =3D=3D=3D=3D=3D=
=3D=3D=3D=3D<BR>
 =3B<BR>
Missing while overstrengthing (or indeed any over comitted strke) throws of=
f your balance leaving you<BR>vunrable to reteliation=2C slows your reactio=
n time and basicaly leaves you spent giving the iniative to your<BR>
opponant.<BR>
 =3B<BR>
To use your exaple with the axe=2C overstreangthing as opposed to perfect f=
orm increases the likelyhood<BR>
of injury. By throwing off the natural swing of the axe and body you increa=
se the chance of damaging your self <BR>
wheather you hit or not. The smallest hitch in your swing can be the differ=
ence between a solid biteting bow <BR>
and one which bonces and hit your leg (yes I speak from experiance both per=
sonal and observed). Missing not only can <BR>
throw out your back but cause you to take out your own foot or that of your=
buddy (again both personal and observed experiance).<BR>
 =3B<BR>
When it comes to test cutting with blades form beats strength every time=3B=
<BR>
OS might impart more force (D) but form cuts easier and deeper (specs=2Cen)=
<BR>
 =3B<BR>
TTFN<BR><br /><hr />Explore the new Windows Live <a href=3D'http://downloa=
d.live.com' target=3D'_new'>Looking for a place to manage all your online s=
tuff?</a></body>
</html>=
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| |
| Subject | Re: [dq] Overstrength Damage with Weapons |
|---|---|
| From | Michael Scott |
| Date | Fri, 28 Aug 2009 03:25:59 +1200 |
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One way to stop people complaining about not being able to use both skill a=
nd strength D is to=20
have the 4Rks of skill do say + 5% chance of Spec/En instead of D then peop=
le can
=20
a)use both=2C or
=20
b)make a choice that has benifits no matter which you choose.
=20
TTFN
=20
=20
_________________________________________________________________
Share your memories online with anyone you want.
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<BR>One way to stop people complaining about not being able to use both ski=
ll =3Band strength D is to <BR>
have the 4Rks of skill do say + 5% chance of Spec/En instead of D then peop=
le can<BR>
 =3B<BR>
a)use both=2C or<BR>
 =3B<BR>
b)make a choice that has benifits no matter which you choose.<BR>
 =3B<BR>
TTFN<BR>
 =3B<BR>
 =3B<BR><br /><hr />Share your memories online with anyone you want <a =
href=3D'http://www.microsoft.com/nz/windows/windowslive/products/photos-sha=
re.aspx?tab=3D1' target=3D'_new'>anyone you want.</a></body>
</html>=
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| |
| Subject | Re: [dq] Fumbling weapons |
|---|---|
| From | Chris Caulfield |
| Date | Fri, 28 Aug 2009 09:34:18 +1200 |
--000e0cd22d667587eb04722654e1 Content-Type: text/plain; charset=ISO-8859-1 Assassin shouldn't be part of the modification process at all, MD is the basic weapon use stat and Warrior is the specialty for use of weapons, while a good assassin may never touch a blade at all or rarely but they will be the best at poison, some specific blows etc. On Fri, Aug 28, 2009 at 2:52 AM, Michael Scott <big_mac_kd@hotmail.com>wrote: > > > > Date: Thu, 27 Aug 2009 13:05:25 +1200 > > Subject: Re: [dq] Fumbling weapons > > From: stephenm@aklnz.net > > To: dq@dq.sf.org.nz > > > > My opinions... > > > > I disagree with Assassin being part of the skill modifier. Assassin is > the skill of killing > > people, it is not a skill of handling weapons well. > > Weapon Rank & Warrior Rank sounds good to me. I'd like for MD to be > involved but better to keep > > it simple. > > > > > > Cheers, Stephen. > > Any thug can swing a bit of tree or a crowbar at someone but it takes true > skill to find the chink in a targets armour > without making a sound while grappling in the dark with a blade covered in > poison. > > TTFN > > ------------------------------ > Explore the new Windows Live Looking for a place to manage all your online > stuff? <http://download.live.com> > --000e0cd22d667587eb04722654e1 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Assassin shouldn't be part of the modification process at all, MD is th= e basic weapon use stat and Warrior is the specialty for use of weapons, wh= ile a good assassin may never touch a blade at all or rarely but they will = be the best at poison, some specific blows etc.<br> <br><div class=3D"gmail_quote">On Fri, Aug 28, 2009 at 2:52 AM, Michael Sco= tt <span dir=3D"ltr"><<a href=3D"mailto:big_mac_kd@hotmail.com">big_mac_= kd@hotmail.com</a>></span> wrote:<br><blockquote class=3D"gmail_quote" s= tyle=3D"border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8e= x; padding-left: 1ex;"> <div> <br>=A0<br> > Date: Thu, 27 Aug 2009 13:05:25 +1200<div class=3D"im"><br>> Subjec= t: Re: [dq] Fumbling weapons<br></div>> From: <a href=3D"mailto:stephenm= @aklnz.net" target=3D"_blank">stephenm@aklnz.net</a><div class=3D"im"><br>&= gt; To: <a href=3D"mailto:dq@dq.sf.org.nz" target=3D"_blank">dq@dq.sf.org.n= z</a><br> > <br></div>> My opinions...<div class=3D"im"><br>> <br>> I dis= agree with Assassin being part of the skill modifier. Assassin is the skill= of killing<br>> people, it is not a skill of handling weapons well.<br> > Weapon Rank & Warrior Rank sounds good to me. I'd like for MD = to be involved but better to keep<br>> it simple.<br>> <br>> <br>&= gt; Cheers, Stephen.<br><br></div> Any thug can swing a bit of tree or=A0a crowbar=A0at someone but it takes t= rue skill to find the chink in a targets armour<br> without making a sound while grappling in the dark with a blade covered in = poison.<br> =A0<br> TTFN<br><br><hr>Explore the new Windows Live <a href=3D"http://download.li= ve.com" target=3D"_blank">Looking for a place to manage all your online stu= ff?</a></div> </blockquote></div><br> --000e0cd22d667587eb04722654e1-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- | |