SubjectRe: [dq] Warrior Skill - Weapon Categories
FromJacqui Smith
DateSat, 07 Aug 2010 09:22:03 +1200
Martin Dickson wrote:
> On Fri, Aug 6, 2010 at 2:58 PM, Hamish Brown <perfect_brown@xtra.co.nz 
> <mailto:perfect_brown@xtra.co.nz>> wrote:
>
>     I would like to see more ranged weapons in the game and for that
>     reason I
>     would include them.
>
>
> Very happy to have bows in the game. Very happy to give archers 
> abilities. Very happy to see specialist archers.
>
> Just don't want to try and shoehorn these into the very melee based 
> Warrior skill.

The obvious conclusion is that - when back in the beginning of this long 
discussion Dylan suggested a bunch of skills which might be useful (and 
most of then weren't) - wasn't there an Archer skill in there? Not 
saying that it's necessarily what we want.as a ranged equivalent of 
Warrior. I can think of a number of advantages to this... not least of 
which making non-mages more useful outside of direct melee combat. And a 
number of things archers ought to be able to do.

Jacqui


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SubjectRe: [dq] Warrior Skill - Weapon Categories
FromHamish Brown
DateSat, 7 Aug 2010 09:35:29 +1200
Cool makes me want to be an archer, just like Legolas.

But we should ask Martin is we can give his skill an allusion name,  like
'Archer'

Hamish

 

-----Original Message-----
From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Stephen Martin
Sent: Friday, August 06, 2010 11:07 PM
To: dq@dq.sf.org.nz
Subject: Re: [dq] Warrior Skill - Weapon Categories

I'll whip that right up... done!

Please refer to Rk 5 & Rk 10 abilities:
http://www.dragonquest.org.nz/dqwiki/index.php/Kyujutsu#Special_Benefits

On Fri, August 6, 2010 5:24 pm, Hamish Brown wrote:
> Well Stephen it seems as if the key skill archers need is the ability to
> switch seamlessly back and forth from bow to melee weapon as a free
action.
>
> Not as part of warrior though it does not feel right to Martin.
>
> It should be quite easy to create a related skill structure for archers
> after warrior is done.
>
> Hamish


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SubjectRe: [dq] Two for the Price of One!
FromHamish Brown
DateSat, 7 Aug 2010 09:43:10 +1200
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Hi there William 

 

I played with this a bit over night.  

 

I agree about two characters its to easy to get drawn into one and want to
make it uber. (for me any way)

 

We also need to define how much time and silver the new toon can have.

 

If I have unlimited time I get warrior to rk 7 and I get the weapon skills
ranked so that I can get warrior to 10 as soon as I get the master works,
then I get a collage and rank purification to 20.. And I still have tones of
ep left.

 

Also if I get 200k ep do I get silver?  Because it would be good to be able
to but a couple of special knowledge spells but again too much silver breaks
it a bit.  For example I can get an E&E mage rank invisibility  to 16,
location to 10, quickness to 12 enchant weapon and amour to 20 each and I
still get change from 200k.  That being said I do think 200k seems about
right.

 

Hamish

 

 

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
William Dymock-Johnson
Sent: Friday, August 06, 2010 4:17 PM
To: dq@dq.sf.org.nz
Subject: Re: [dq] Two for the Price of One!

 

One of the ideas behind getting two new characters is that hopefully players
will divide their time between them.  


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<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Hi there William =
<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>I played with this a bit over =
night.&nbsp;
<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>I agree about two characters its to =
easy
to get drawn into one and want to make it uber. (for me any =
way)<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>We also need to define how much =
time and
silver the new toon can have.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>If I have unlimited time I get =
warrior to
rk 7 and I get the weapon skills ranked so that I can get warrior to 10 =
as soon
as I get the master works, then I get a collage and rank purification to =
20&#8230;.
And I still have tones of ep left.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Also if I get 200k ep do I get
silver?&nbsp; Because it would be good to be able to but a couple of =
special knowledge
spells but again too much silver breaks it a bit.&nbsp; For example I =
can get
an E&amp;E mage rank invisibility &nbsp;to 16, location to 10, quickness =
to 12
enchant weapon and amour to 20 each and I still get change from =
200k.&nbsp;
That being said I do think 200k seems about =
right.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Hamish<o:p></o:p></span></font></p>

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10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

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<p class=3DMsoNormal><font size=3D3 color=3Dnavy face=3D"Times New =
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<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>William Dymock-Johnson<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Friday, August 06, =
2010 4:17
PM<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] Two for =
the
Price of One!</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>One of the ideas behind getting two new characters is that =
hopefully
players will divide their time between them.&nbsp; =
<o:p></o:p></span></font></p>

</div>

</body>

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