Subject[dq] Ranking queries
FromKelsie McArthur
DateSat, 9 Oct 2010 14:12:22 +1300
a.
"Spells must be cast at least five times before the
next rank can be achieved."

Do people still do this? Everyone that i have asked has stopped doing
it due to its tediousness. Can we drop it?

On a related (but hopefully obsolete) point, section 3.4 "Rituals are
learnt and ranked just like spells," but section 3.0 only says thst
spells require the 5 casts.

b.
Does it say anywhere in the rules that you can spend the time for a
single rank in an ability and then spend the ep when you get it (over
ranking), or is it implied by the interrupting ranking rule, or have I
just made it up?

Kelsie


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SubjectRe: [dq] Ranking queries
FromJim Arona
DateSat, 9 Oct 2010 14:19:35 +1300
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A long time ago, the rule was that you could advance a Rank in a Skill,
Spell, Ritual or Weapon if  you had the time but not the Experience by one
if you paid for it within six months.

You don't see it used much, any more, and its loss from the game would not
be a bad thing.


On 9 October 2010 14:12, Kelsie McArthur <kelsiemca@gmail.com> wrote:

> Does it say anywhere in the rules that you can spend the time for a
> single rank in an ability and then spend the ep when you get it (over
> ranking), or is it implied by the interrupting ranking rule, or have I
> just made it up?
>
> Kelsie
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>

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<div><font face=3D"georgia,serif">A long time ago, the rule was that you co=
uld advance a Rank in a Skill, Spell, Ritual or Weapon=A0if=A0 you had the =
time but not the Experience by one if you paid for it within six months.</f=
ont></div>

<p><font face=3D"georgia,serif">You don&#39;t see it used much, any more, a=
nd its loss from the game would not be a bad thing. </font></p>
<div><br><br></div>
<div class=3D"gmail_quote">On 9 October 2010 14:12, Kelsie McArthur <span d=
ir=3D"ltr">&lt;<a href=3D"mailto:kelsiemca@gmail.com">kelsiemca@gmail.com</=
a>&gt;</span> wrote:<br>
<blockquote style=3D"BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex=
; PADDING-LEFT: 1ex" class=3D"gmail_quote">Does it say anywhere in the rule=
s that you can spend the time for a<br>single rank in an ability and then s=
pend the ep when you get it (over<br>
ranking), or is it implied by the interrupting ranking rule, or have I<br>j=
ust made it up?<br><br>Kelsie<br><br><br>-- to unsubscribe notify mailto:<a=
 href=3D"mailto:dq-request@dq.sf.org.nz">dq-request@dq.sf.org.nz</a> --<br>
</blockquote></div><br>

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SubjectRe: [dq] Elemental rules
FromJonathan Bean
DateSat, 9 Oct 2010 18:34:43 +1300
Hi all,

A think that a small error has made it into the Elemental new rules
(Edition 1.1b, June 10 2010).

This is:
"That Ritually summoned elementals would not immediatly be banished,
but when faced with a hostile situation will instead suffer a
5ft/pulse drain and when out of fatigue, will then be Banished."
was play tested, and this made it into print:
"A Ritually summoned Elemental will not be banished immediately, but
will instead suffer a 5Ft/Pulse drain, and when out of fatigue it will
then be Banished."

After talking to a couple of others it seems that the bullet point
before this was intended as a two part statement so should read:
"A spell summoned Elemental will immediately return home should it
loose contact with its Element. A Ritually summoned Elemental will
instead suffer 5Ft/Pulse drain and when out of fatigue it will then
return home."

I point this out because reading the last bullet point it looks like
Ritual Summoned Elementals can not be banished, which I am sure was
not the intention.

--
Kind regards,

Jonathan Bean
H: +64 9 828 2959
M: +64 21 917 173
G: jonobean@gmail.com


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SubjectRe: [dq] Elemental rules
FromJim Arona
DateSat, 9 Oct 2010 18:55:32 +1300
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The 'small' error is that this stupid change should every have been
countenanced.

On 9 October 2010 18:34, Jonathan Bean <jonobean@gmail.com> wrote:

> Hi all,
>
> A think that a small error has made it into the Elemental new rules
> (Edition 1.1b, June 10 2010).
>
> This is:
> "That Ritually summoned elementals would not immediatly be banished,
> but when faced with a hostile situation will instead suffer a
> 5ft/pulse drain and when out of fatigue, will then be Banished."
> was play tested, and this made it into print:
> "A Ritually summoned Elemental will not be banished immediately, but
> will instead suffer a 5Ft/Pulse drain, and when out of fatigue it will
> then be Banished."
>
> After talking to a couple of others it seems that the bullet point
> before this was intended as a two part statement so should read:
> "A spell summoned Elemental will immediately return home should it
> loose contact with its Element. A Ritually summoned Elemental will
> instead suffer 5Ft/Pulse drain and when out of fatigue it will then
> return home."
>
> I point this out because reading the last bullet point it looks like
> Ritual Summoned Elementals can not be banished, which I am sure was
> not the intention.
>
> --
> Kind regards,
>
> Jonathan Bean
> H: +64 9 828 2959
> M: +64 21 917 173
> G: jonobean@gmail.com
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>

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<font face=3D"georgia,serif">The &#39;small&#39; error is that this stupid =
change should every have been countenanced.<br></font><br>
<div class=3D"gmail_quote">On 9 October 2010 18:34, Jonathan Bean <span dir=
=3D"ltr">&lt;<a href=3D"mailto:jonobean@gmail.com">jonobean@gmail.com</a>&g=
t;</span> wrote:<br>
<blockquote style=3D"BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex=
; PADDING-LEFT: 1ex" class=3D"gmail_quote">Hi all,<br><br>A think that a sm=
all error has made it into the Elemental new rules<br>(Edition 1.1b, June 1=
0 2010).<br>
<br>This is:<br>&quot;That Ritually summoned elementals would not immediatl=
y be banished,<br>but when faced with a hostile situation will instead suff=
er a<br>5ft/pulse drain and when out of fatigue, will then be Banished.&quo=
t;<br>
was play tested, and this made it into print:<br>&quot;A Ritually summoned =
Elemental will not be banished immediately, but<br>will instead suffer a 5F=
t/Pulse drain, and when out of fatigue it will<br>then be Banished.&quot;<b=
r>
<br>After talking to a couple of others it seems that the bullet point<br>b=
efore this was intended as a two part statement so should read:<br>&quot;A =
spell summoned Elemental will immediately return home should it<br>loose co=
ntact with its Element. A Ritually summoned Elemental will<br>
instead suffer 5Ft/Pulse drain and when out of fatigue it will then<br>retu=
rn home.&quot;<br><br>I point this out because reading the last bullet poin=
t it looks like<br>Ritual Summoned Elementals can not be banished, which I =
am sure was<br>
not the intention.<br><br>--<br>Kind regards,<br><br>Jonathan Bean<br>H: +6=
4 9 828 2959<br>M: +64 21 917 173<br>G: <a href=3D"mailto:jonobean@gmail.co=
m">jonobean@gmail.com</a><br><br><br>-- to unsubscribe notify mailto:<a hre=
f=3D"mailto:dq-request@dq.sf.org.nz">dq-request@dq.sf.org.nz</a> --<br>
</blockquote></div><br>

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SubjectRe: [dq] Elemental rules
FromBernard Hoggins
DateSat, 9 Oct 2010 07:08:22 +0100 (BST)
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Hi Jono.

Your right in the intent of that statement.=A0 Errol raised this a few mont=
hs back (I think anyway) and I believe came up with some good wording to re=
solve the Dilemma, which apparently didn't make it into the print version.
Your wording would also appear to work to resolve the current problem howev=
er.

From Bernard Hoggins
=0Anevyn0ad@yahoo.co.uk

--- On Sat, 9/10/10, Jonathan Bean <jonobean@gmail.com> wrote:

From: Jonathan Bean <jonobean@gmail.com>
Subject: Re: [dq] Elemental rules
To: dq@dq.sf.org.nz
Received: Saturday, 9 October, 2010, 6:34 PM

Hi all,

A think that a small error has made it into the Elemental new rules
(Edition 1.1b, June 10 2010).

This is:
"That Ritually summoned elementals would not immediately be banished,
but when faced with a hostile situation will instead suffer a
5ft/pulse drain and when out of fatigue, will then be Banished."
was play tested, and this made it into print:
"A Ritually summoned Elemental will not be banished immediately, but
will instead suffer a 5Ft/Pulse drain, and when out of fatigue it will
then be Banished."

After talking to a couple of others it seems that the bullet point
before this was intended as a two part statement so should read:
"A spell summoned Elemental will immediately return home should it
loose contact with its Element. A Ritually summoned Elemental will
instead suffer 5Ft/Pulse drain and when out of fatigue it will then
return home."

I point this out because reading the last bullet point it looks like
Ritual Summoned Elementals can not be banished, which I am sure was
not the intention.

--
Kind regards,

Jonathan Bean
H: +64 9 828 2959
M: +64 21 917 173
G: jonobean@gmail.com


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=0A=0A=0A      
--0-953805696-1286604502=:51775
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<table cellspacing=3D"0" cellpadding=3D"0" border=3D"0" ><tr><td valign=3D"=
top" style=3D"font: inherit;">Hi Jono.<br><br>Your right in the intent of t=
hat statement.&nbsp; Errol raised this a few months back (I think anyway) a=
nd I believe came up with some good wording to resolve the Dilemma, which a=
pparently didn't make it into the print version.<br>Your wording would also=
 appear to work to resolve the current problem however.<br><br>From Bernard=
 Hoggins<br>=0Anevyn0ad@yahoo.co.uk<br><br>--- On <b>Sat, 9/10/10, Jonathan=
 Bean <i>&lt;jonobean@gmail.com&gt;</i></b> wrote:<br><blockquote style=3D"=
border-left: 2px solid rgb(16, 16, 255); margin-left: 5px; padding-left: 5p=
x;"><br>From: Jonathan Bean &lt;jonobean@gmail.com&gt;<br>Subject: Re: [dq]=
 Elemental rules<br>To: dq@dq.sf.org.nz<br>Received: Saturday, 9 October, 2=
010, 6:34 PM<br><br><div class=3D"plainMail">Hi all,<br><br>A think that a =
small error has made it into the Elemental new rules<br>(Edition 1.1b, June=
 10 2010).<br><br>This is:<br>"That Ritually summoned elementals would not =
immediately be banished,<br>but when faced with a hostile situation will in=
stead suffer a<br>5ft/pulse drain and when out of fatigue, will then be Ban=
ished."<br>was play tested, and this made it into print:<br>"A Ritually sum=
moned Elemental will not be banished immediately, but<br>will instead suffe=
r a 5Ft/Pulse drain, and when out of fatigue it will<br>then be Banished."<=
br><br>After
 talking to a couple of others it seems that the bullet point<br>before thi=
s was intended as a two part statement so should read:<br>"A spell summoned=
 Elemental will immediately return home should it<br>loose contact with its=
 Element. A Ritually summoned Elemental will<br>instead suffer 5Ft/Pulse dr=
ain and when out of fatigue it will then<br>return home."<br><br>I point th=
is out because reading the last bullet point it looks like<br>Ritual Summon=
ed Elementals can not be banished, which I am sure was<br>not the intention=
.<br><br>--<br>Kind regards,<br><br>Jonathan Bean<br>H: +64 9 828 2959<br>M=
: +64 21 917 173<br>G: <a ymailto=3D"mailto:jonobean@gmail.com" href=3D"/mc=
/compose?to=3Djonobean@gmail.com">jonobean@gmail.com</a><br><br><br>-- to u=
nsubscribe notify mailto:<a ymailto=3D"mailto:dq-request@dq.sf.org.nz" href=
=3D"/mc/compose?to=3Ddq-request@dq.sf.org.nz">dq-request@dq.sf.org.nz</a> -=
-<br></div></blockquote></td></tr></table><br>=0A=0A=0A=0A      &nbsp;
--0-953805696-1286604502=:51775--


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Subject[dq] DQ Players Guide 2010 - Proof readers needed
FromJonathan Bean
DateSat, 9 Oct 2010 19:25:26 +1300
Hi all,

Thank you Kelsie and Julia for your fine work on the DQ Players Guide
2010 version.

I am currently looking for two new/different proof readers to cast an
eye over the extensive changes and re-write to the 2010 version on the
DQ Players Guide.
It as been proofed once already, but it would be grand if I could get
two people to assist future.

If you are interested and able to help please contact me before 13th Oct 2010.

I am comfortable with quality of the document as it is. Baring
show-stoppers, we will be attempting to release the DQ Players Guide
2010 version on 16th Oct 2010 in PDF format.

-- 
Kind regards,

Jonathan Bean
H: +64 9 828 2959
M: +64 21 917 173
G: jonobean@gmail.com


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SubjectRe: [dq] Adventuring Skills
FromJim Arona
DateSat, 9 Oct 2010 22:11:10 +1300
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Content-Type: text/plain; charset=ISO-8859-1

The Rulebook says in 29.0, the section that deals with Adventuring Skills:
"...if the skill is used conspicuously during
an adventure it can be ranked once without the
need for training time, but there must be a tutor with
a similar skill who is present to advise the character
on the technique they should employ.'''
It seems 1) that if you meet the condition that means that it will take you
no time to advance an Adventuring Skill one Rank, then what help can a tutor
possibly be? and 2) How is a tutor to be able advise on the Rank to be
gained since you presumably get it the moment you spend the Experience?
I haven't ever worried about a tutor in the past, where I have benefited
from the 'no time' rule. I doubt that anyone does. I suggest that it be
abandoned as illogical.

On 9 October 2010 19:25, Jonathan Bean <jonobean@gmail.com> wrote:

> Hi all,
>
> Thank you Kelsie and Julia for your fine work on the DQ Players Guide
> 2010 version.
>
> I am currently looking for two new/different proof readers to cast an
> eye over the extensive changes and re-write to the 2010 version on the
> DQ Players Guide.
> It as been proofed once already, but it would be grand if I could get
> two people to assist future.
>
> If you are interested and able to help please contact me before 13th Oct
> 2010.
>
> I am comfortable with quality of the document as it is. Baring
> show-stoppers, we will be attempting to release the DQ Players Guide
> 2010 version on 16th Oct 2010 in PDF format.
>
> --
> Kind regards,
>
> Jonathan Bean
> H: +64 9 828 2959
> M: +64 21 917 173
> G: jonobean@gmail.com
>
>
> -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz --
>

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<div><font face=3D"georgia,serif">The Rulebook says in 29.0, the section th=
at deals with Adventuring Skills:<br>&quot;...if the skill is used conspicu=
ously during<br>an adventure it can be ranked once without the<br>need for =
training time, but there must be a tutor with<br>
a similar skill who is present to advise the character<br>on the technique =
they should employ.&#39;&#39;&#39;</font></div>
<div><font face=3D"Georgia">It seems 1) that if you meet the condition that=
 means that it will take you no time to advance an Adventuring Skill one Ra=
nk, then what help can a tutor possibly be?=A0and 2) How is a tutor to be a=
ble advise on the Rank to be gained since you presumably get it the moment =
you spend the Experience?</font></div>

<div><font face=3D"Georgia">I haven&#39;t ever worried about a tutor in the=
 past, where=A0I have benefited from the &#39;no time&#39; rule. I doubt th=
at anyone does. I suggest that it be abandoned as illogical.</font><font fa=
ce=3D"georgia,serif"><br>
</font><br></div>
<div class=3D"gmail_quote">On 9 October 2010 19:25, Jonathan Bean <span dir=
=3D"ltr">&lt;<a href=3D"mailto:jonobean@gmail.com">jonobean@gmail.com</a>&g=
t;</span> wrote:<br>
<blockquote style=3D"BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex=
; PADDING-LEFT: 1ex" class=3D"gmail_quote">Hi all,<br><br>Thank you Kelsie =
and Julia for your fine work on the DQ Players Guide<br>2010 version.<br><b=
r>
I am currently looking for two new/different proof readers to cast an<br>ey=
e over the extensive changes and re-write to the 2010 version on the<br>DQ =
Players Guide.<br>It as been proofed once already, but it would be grand if=
 I could get<br>
two people to assist future.<br><br>If you are interested and able to help =
please contact me before 13th Oct 2010.<br><br>I am comfortable with qualit=
y of the document as it is. Baring<br>show-stoppers, we will be attempting =
to release the DQ Players Guide<br>
2010 version on 16th Oct 2010 in PDF format.<br><br>--<br>Kind regards,<br>=
<br>Jonathan Bean<br>H: +64 9 828 2959<br>M: +64 21 917 173<br>G: <a href=
=3D"mailto:jonobean@gmail.com">jonobean@gmail.com</a><br><br><br>-- to unsu=
bscribe notify mailto:<a href=3D"mailto:dq-request@dq.sf.org.nz">dq-request=
@dq.sf.org.nz</a> --<br>
</blockquote></div><br>

--00151750d8681b0d4904922b8241--


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SubjectRe: [dq] Adventuring Skills
FromKelsie McArthur
DateSat, 9 Oct 2010 22:19:50 +1300
Yes, I agree, never noticed that clause, never seen a tutor
required/used. Change it to the way it is played.

Kelsie

On 9 October 2010 22:11, Jim Arona <jim.arona@gmail.com> wrote:
> The Rulebook says in 29.0, the section that deals with Adventuring Skills:
> "...if the skill is used conspicuously during
> an adventure it can be ranked once without the
> need for training time, but there must be a tutor with
> a similar skill who is present to advise the character
> on the technique they should employ.'''
> It seems 1) that if you meet the condition that means that it will take you
> no time to advance an Adventuring Skill one Rank, then what help can a tutor
> possibly be? and 2) How is a tutor to be able advise on the Rank to be
> gained since you presumably get it the moment you spend the Experience?
> I haven't ever worried about a tutor in the past, where I have benefited
> from the 'no time' rule. I doubt that anyone does. I suggest that it be
> abandoned as illogical.


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SubjectRe: [dq] Ranking queries
FromR Mansfield
DateSat, 9 Oct 2010 22:30:15 +1300
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A.
"Spells must be cast at least five times before the next rank can be
achieved."
I see players with low or medium characters still do this - you need to know
how many backfire removals you need to pay for :-)
Players with high characters don't bother making the rolls as the
consequences are trivial.

On a related (but hopefully obsolete) point, section 3.4 "Rituals are learnt
and ranked just like spells," but section 3.0 only says that spells require
the 5 casts.

At one point we voted to change ritual ranking to "practice" attempts with
no expensive ingredients.  Which implies that the number of attempts is
trivial as you won't be backfiring. 

b.
Does it say anywhere in the rules that you can spend the time for a single
rank in an ability and then spend the ep when you get it (over ranking), or
is it implied by the interrupting ranking rule, or have I just made it up?

I think this was agreed and voted on but didn't go into the rule book per se
as the interrupted ranking rule went in as a catch all instead.  
My memory of our intentions was that -
i) you can spend the time for one rank without the EP but you must spend at
least one day when you do have the EP to finish off your ranking.
ii) As Jim said, you must do this finishing ranking within 6 months of the
initial ranking.  But the interrupted ranking rule was poorly writing
because higher ranked weapons and rituals take more than 6 months without
interruptions, and these are the exact abilities that we wanted interrupted
ranking for.  There was some later discussion around extending the
timeframes (maybe based on the total time needed for the rank) but that
discussion was never resolved.

I think lots of players use interrupted ranking regularly.

Regards
Rosemary

-----Original Message-----
From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Kelsie McArthur
Sent: Saturday, 9 October 2010 2:12 p.m.
To: dq@dq.sf.org.nz
Subject: [dq] Ranking queries

a.
"Spells must be cast at least five times before the
next rank can be achieved."

Do people still do this? Everyone that i have asked has stopped doing
it due to its tediousness. Can we drop it?

On a related (but hopefully obsolete) point, section 3.4 "Rituals are
learnt and ranked just like spells," but section 3.0 only says thst
spells require the 5 casts.

b.
Does it say anywhere in the rules that you can spend the time for a
single rank in an ability and then spend the ep when you get it (over
ranking), or is it implied by the interrupting ranking rule, or have I
just made it up?

Kelsie


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charset=3Dus-ascii">
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<TITLE>RE: [dq] Ranking queries</TITLE>
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<BR>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial">A.</FONT></SPAN><SPAN LANG=3D"en-gb"></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">&quot;Spells must be cast at least five times before =
the</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New"></FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 FACE=3D"Courier =
New">next rank can be achieved.&quot;</FONT></SPAN><SPAN =
LANG=3D"en-gb"></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">I see =
p</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">layers =
with low or medium characters still do this -</FONT></SPAN><SPAN =
LANG=3D"en-gb"> <FONT SIZE=3D2 FACE=3D"Arial">you need to know how =
many</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">backfire</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial"></FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">remov</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial">als you need to pay for</FONT></SPAN><SPAN =
LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial"></FONT></SPAN><SPAN =
LANG=3D"en-gb"> <FONT FACE=3D"Wingdings" SIZE=3D2>J</FONT></SPAN><SPAN =
LANG=3D"en-gb"></SPAN><SPAN LANG=3D"en-gb"></SPAN><SPAN =
LANG=3D"en-gb"></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial">Players with high characters don't bother making the =
rolls as the consequences are trivial.</FONT></SPAN><SPAN =
LANG=3D"en-gb"></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">On a related (but hopefully obsolete) point, section 3.4 =
&quot;Rituals are</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Courier New"></FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Courier New">learnt and ranked just like spells,&quot; but =
section 3.0 only says th</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT =
SIZE=3D2 FACE=3D"Courier New">a</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT =
SIZE=3D2 FACE=3D"Courier New">t</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT =
SIZE=3D2 FACE=3D"Courier New"></FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT =
SIZE=3D2 FACE=3D"Courier New">spells require the 5 =
casts.</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">At =
one point we voted to change ritual ranking to &quot;practice&quot; =
attempts with no expensive ingredients.&nbsp; Which implies that the =
number of attempts is trivial</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT =
SIZE=3D2 FACE=3D"Arial"> as you won't be backfiring.</FONT></SPAN><SPAN =
LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial"> </FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">b.</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">Does it say anywhere in the rules that you can spend the time for =
a</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New"></FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 FACE=3D"Courier =
New">single rank in an ability and then spend the ep when you get it =
(over</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New"></FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 FACE=3D"Courier =
New">ranking), or is it implied by the interrupting ranking rule, or =
have I</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New"></FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 FACE=3D"Courier =
New">just made it up?</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">I =
think this was</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">agreed</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">and voted on but</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT =
SIZE=3D2 FACE=3D"Arial">didn't</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT =
SIZE=3D2 FACE=3D"Arial">go</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT =
SIZE=3D2 FACE=3D"Arial"></FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT =
SIZE=3D2 FACE=3D"Arial">into</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT =
SIZE=3D2 FACE=3D"Arial">the</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT =
SIZE=3D2 FACE=3D"Arial"> rule book</FONT></SPAN><SPAN =
LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial"></FONT></SPAN><SPAN =
LANG=3D"en-gb"> <FONT SIZE=3D2 FACE=3D"Arial">per se</FONT></SPAN><SPAN =
LANG=3D"en-gb"> <FONT SIZE=3D2 FACE=3D"Arial">as the interrupted ranking =
rule went in as a catch all instead</FONT></SPAN><SPAN =
LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">.&nbsp;</FONT></SPAN><SPAN =
LANG=3D"en-gb"> </SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">My =
memory of our intentions was that</FONT></SPAN><SPAN LANG=3D"en-gb"> =
<FONT SIZE=3D2 FACE=3D"Arial">-</FONT></SPAN><SPAN =
LANG=3D"en-gb"></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">i) =
you can spend the time for one rank without the EP but you must spend at =
least one day when you do have the EP to finish off your =
ranking.</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial">ii)</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">As</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial"> Jim said,</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT =
SIZE=3D2 FACE=3D"Arial">you must do this finishing ranking within 6 =
months of</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">the initial ranking.&nbsp; But</FONT></SPAN><SPAN =
LANG=3D"en-gb"> <FONT SIZE=3D2 FACE=3D"Arial">the interrupted ranking =
rule was poorly writing because higher ranked weapons and rituals take =
more than 6 months without interruptions, and these are the exact =
abilities that we wanted interrupted ranking =
for.&nbsp;</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">T</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial">here was some later discussion around extending the =
timeframes</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">(maybe based on the total time needed for the rank) but =
t</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">hat =
discussion was never resolved.</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial">I =
think lots of players</FONT></SPAN><SPAN LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">use</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial"> interrupted ranking</FONT></SPAN><SPAN =
LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Arial"></FONT></SPAN><SPAN =
LANG=3D"en-gb"> <FONT SIZE=3D2 =
FACE=3D"Arial">regularly</FONT></SPAN><SPAN LANG=3D"en-gb"><FONT =
SIZE=3D2 FACE=3D"Arial">.</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial">Regards</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 =
FACE=3D"Arial">Rosemary</FONT></SPAN><SPAN LANG=3D"en-gb"></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-us"><FONT SIZE=3D2 FACE=3D"Courier =
New">-----Original Message-----<BR>
From: dq-owner@dq.sf.org.nz [<A =
HREF=3D"mailto:dq-owner@dq.sf.org.nz">mailto:dq-owner@dq.sf.org.nz</A>] =
On Behalf Of Kelsie McArthur<BR>
Sent: Saturday, 9 October 2010 2:12 p.m.<BR>
To: dq@dq.sf.org.nz<BR>
Subject: [dq] Ranking queries</FONT></SPAN><SPAN =
LANG=3D"en-gb"></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">a.</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">&quot;Spells must be cast at least five times before =
the</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">next rank can be achieved.&quot;</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">Do people still do this? Everyone that i have asked has stopped =
doing</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">it due to its tediousness. Can we drop it?</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">On a related (but hopefully obsolete) point, section 3.4 =
&quot;Rituals are</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">learnt and ranked just like spells,&quot; but section 3.0 only says =
thst</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">spells require the 5 casts.</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">b.</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">Does it say anywhere in the rules that you can spend the time for =
a</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">single rank in an ability and then spend the ep when you get it =
(over</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">ranking), or is it implied by the interrupting ranking rule, or =
have I</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">just made it up?</FONT></SPAN></P>

<P ALIGN=3DLEFT><SPAN LANG=3D"en-gb"><FONT SIZE=3D2 FACE=3D"Courier =
New">Kelsie</FONT></SPAN></P>

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