SubjectRe: [dq] Echoes in Eternity
FromJim Arona
DateSat, 16 Oct 2010 01:52:00 +1300
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I just realised that my original post went to the DQ list. I had intended
the post about the treasure to go to William, not to all and sundry.
Somebody, take  me out and bloody shoot me.

On 15 October 2010 17:29, Jim Arona <jim.arona@gmail.com> wrote:

>  Okay, thanks Jono
>
> On 15 October 2010 16:56, Jonathan Bean <jonobean@gmail.com> wrote:
>
>> On 15 October 2010 16:46, Jim Arona <jim.arona@gmail.com> wrote:
>>
>>  Is there any chance of getting an answer out of you about the various
>>> bits of loot we may or may not have?
>>>
>>>
>> I asked William for you Jim.
>>
>> I am not 125% sure but I understand that William normally hand writes the
>> drafts of his items so I expect they are not available at this point.
>> Also he is busy sorting out Bridget's 40th Birthday party event at the
>> moment, which is a murder dinner he is writing. I enjoyed his last one and I
>> think he is very cleaver that Willy :-) I expect you will gain his full
>> attention again once he has done that and sorted out moving house.
>>
>>
>> Kind regards,
>>
>> Jonathan Bean
>> H: +64 9 828 2959
>> M: +64 21 917 173
>> G: jonobean@gmail.com
>>
>
>

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<div><font face=3D"georgia,serif">I just realised that my original post wen=
t to the DQ list. I had intended the post about the treasure to go to Willi=
am, not to all and sundry.</font></div>
<div><font face=3D"Georgia">Somebody, take=A0 me out and bloody shoot me.<b=
r></font><br></div>
<div class=3D"gmail_quote">On 15 October 2010 17:29, Jim Arona <span dir=3D=
"ltr">&lt;<a href=3D"mailto:jim.arona@gmail.com">jim.arona@gmail.com</a>&gt=
;</span> wrote:<br>
<blockquote style=3D"BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex=
; PADDING-LEFT: 1ex" class=3D"gmail_quote">
<div>
<div></div>
<div class=3D"h5"><font face=3D"georgia,serif">Okay, thanks Jono<br></font>=
<br>
<div class=3D"gmail_quote">On 15 October 2010 16:56, Jonathan Bean <span di=
r=3D"ltr">&lt;<a href=3D"mailto:jonobean@gmail.com" target=3D"_blank">jonob=
ean@gmail.com</a>&gt;</span> wrote:<br>
<blockquote style=3D"BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex=
; PADDING-LEFT: 1ex" class=3D"gmail_quote">
<div>On 15 October 2010 16:46, Jim Arona=A0<span dir=3D"ltr">&lt;<a href=3D=
"mailto:jim.arona@gmail.com" target=3D"_blank">jim.arona@gmail.com</a>&gt;<=
/span>=A0wrote:=20
<div><br>
<blockquote style=3D"BORDER-LEFT: rgb(204,204,204) 1px solid; MARGIN: 0px 0=
px 0px 0.8ex; PADDING-LEFT: 1ex" class=3D"gmail_quote">
<p><font face=3D"georgia,serif">Is there any chance of getting an answer ou=
t of you about the various bits of loot we may or may not have?</font></p>
<div><font face=3D"georgia,serif"><br></font></div></blockquote></div></div=
>
<div><br></div>
<div>I asked William for you Jim.</div>
<div><br></div>I am not 125% sure but I understand that William normally ha=
nd writes the drafts of his items so I expect they are not available at thi=
s point.=20
<div>Also he is busy sorting out Bridget&#39;s 40th Birthday party event at=
 the moment, which is a murder dinner he is writing. I enjoyed his last one=
 and I think he is very cleaver that Willy :-) I expect you will gain his f=
ull attention again once he has done that and sorted out moving house.<br>
<br></div>
<div><br></div>
<div>Kind regards,</div>
<div><br>Jonathan Bean<br>H: +64 9 828 2959<br>M: +64 21 917 173<br>G: <a h=
ref=3D"mailto:jonobean@gmail.com" target=3D"_blank">jonobean@gmail.com</a><=
br></div></blockquote></div><br></div></div></blockquote></div><br>

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SubjectRe: [dq] Bridget's 40th Birthday
FromWilliam Dymock-Johnson
DateSat, 16 Oct 2010 09:33:23 +1300
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On Fri, Oct 15, 2010 at 4:42 PM, William Dymock-Johnson <
dymockjohnsonwilliam@gmail.com> wrote:

> Deanna Durbin - Bridget
>
> You are an up and coming star both in opera and the more modern moving
> pictures. You are moderately famous in both areas though an attempt to
> portray yourself in more serious roles (as opposed to musical comedies in
> moving pictures) has not been successful and you figure a return to the
> opera circuit may help fix matters. You have heard that the famous producer
> Cecilia B Demile is also attending this opera looking for new stars but for
> the moment you have had enough of Moving pictures.
>
> Norma Desmond - Helen
>
> You are a famous silent moving pictures star. Everyone has heard of you and
> if they havn't then they are people of no consequence. Lately your career
> has been flagging, ever since the introduction of those damned talkies. You
> have come to the opera because it's a) glamourous and b) the famous producer
> Cecelia B Demile is attending. He was involved in a lot of your old movies
> and may be willing to star you in a new feature.
>
> Mdm Legrosse
>
> You are the famous opera singer Mina Legrosse and if you havnt sung it it
> isn't worth singing. Admitteditly your best years are behind you but you are
> certain you can make this final performance one everybody will remember.
>
> Julia
>
> Up until a few days ago you worked in the Department of Film Recordings
> (DepFil) for the Ministry of Truth (MiniTru) in London, central City of
> Airstrip One, Oceania. You were to all outward appearances a loyal and
> goodthinkfull party member of INGSOC and member of the Junior Anti-sex
> League. This was all a pretence, you spent most of your time trying to have
> as good a time as possiable under Big Brother. Recently on the way to an
> assignation you made a wrong turn and ended up in this very strange place
> where people seem to spend all their time living it up and whats more have
> never heard of Airstrip One, INGSOC or Big Brother. You have tried to blend
> in but your worst fear is that the Thought Police will catch up to you and
> drag you back.
>
> Jennifer Bigglesworth
>
> You are the famous fighter pilot of the Great War, Biggles. You have
> constantly lived a life of action and adventure ever since climbing aboard
> your first plane. You are attending the opera to gain the plans of a device
> the boffins call Enigma. Someone here has the plans, but be careful. Foreign
> spies are everywhere and they'll either want the enigma plans back or for
> their own!
>
> Dr Herbert West
>
> You are a medical doctor from America. An inventor and a scientist you have
> invented an immortality serum. The blind fools back at the University said
> you were mad. As a result you are here, amongst the rich and famous to find
> a patron to help you further develop your great work.
>
> Agatha Christie
>
> You are a famous traveller and novelist. You have come to the Opera because
> it's well interesting with interesting people. They could be used as
> inspirations for your next novel 'Poroit at the Opera'.
>
> Dr. Henry Jones
>
> You are a professor of archealogy and explorer from America. You are at
> this opera to recover a stolen artifact a rare scarab known as The Cheops of
> the 4th Dynasty. The artifact is rumoured to be able to stop the dead
> themselves!
>
Cecelia B Demile

You are a director / producer of motion pictures. You are wealthy, famous
and influential. Everybody wants to be a star!




>  On Wed, Oct 13, 2010 at 12:20 PM, William Dymock-Johnson <
> dymockjohnsonwilliam@gmail.com> wrote:
>
>>   Dramatis Personae
>>
>> Jeeves - Me
>> Deanna Durbin - Bridget
>> Norma Desmond - Helen
>> Mdm Legrosse - Robyn
>> Julia - Julia
>> Jennifer Bigglesworth - Anna
>> Dr. Herbert West - Matt
>> Agatha Christie - BJ
>> Dr. Henry Jones - Derek
>> Cecelia B DeMile- Kelsie
>>  Harvey - Jon
>> Honoria Glossop - Teresa
>> Bertram Wooster - Craig
>> Sasha Lemort - Elaine
>>
>> Act 1
>>
>> Everybody meets and introduces themselves. The oddity that some characters
>> are fictional should be downplayed. They are most obviously real! Agatha has
>> the Cheops.
>>
>> Act 2
>>
>> Sasha Lemort is found murdered by Biggles. Norma finds the 'script' and Dr
>> West should perform his 'autopsy'. Some effort should be made to determine
>> the villain.
>>
>> Act 3
>>
>> Sasha Lemort's body reanimated comes back and tries to implicate, well,
>> everybody. Panic ensues and the zombie may well kill everybody but is
>> eventually subdued.
>>
>
>

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<br><br>
<div class=3D"gmail_quote">On Fri, Oct 15, 2010 at 4:42 PM, William Dymock-=
Johnson <span dir=3D"ltr">&lt;<a href=3D"mailto:dymockjohnsonwilliam@gmail.=
com">dymockjohnsonwilliam@gmail.com</a>&gt;</span> wrote:<br>
<blockquote class=3D"gmail_quote" style=3D"PADDING-LEFT: 1ex; MARGIN: 0px 0=
px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">Deanna Durbin - Bridget=20
<div><br></div>
<div>You are an up and coming star both in opera and the more modern moving=
 pictures. You are=A0moderately=A0famous in both areas though an attempt to=
 portray yourself in more serious roles (as opposed to musical comedies in =
moving pictures) has not been successful and you figure a return to the ope=
ra=A0circuit=A0may help fix matters. You have heard that the famous produce=
r Cecilia B Demile is also attending this opera looking for new stars but f=
or the moment you have had enough of Moving pictures.</div>

<div><br></div>
<div>Norma Desmond - Helen</div>
<div><br></div>
<div>You are a famous silent moving pictures star. Everyone has heard of yo=
u and if they havn&#39;t then they are people of no consequence. Lately you=
r career has been flagging, ever since the introduction of those damned tal=
kies. You have come to the opera because it&#39;s a) glamourous and b) the =
famous producer Cecelia B Demile is attending. He was involved in a lot of =
your old movies and may be willing to star you in a new feature.</div>

<div><br></div>
<div>Mdm Legrosse</div>
<div><br></div>
<div>You are the famous opera singer Mina Legrosse and if you havnt sung it=
 it isn&#39;t worth singing. Admitteditly your best years are behind you bu=
t you are certain you can make this final performance one everybody will re=
member.</div>

<div><br></div>
<div>Julia</div>
<div><br></div>
<div>Up until a few days ago you worked in the Department of Film Recording=
s (DepFil) for the Ministry of Truth (MiniTru) in London, central City of A=
irstrip One, Oceania. You were to all outward appearances a loyal and goodt=
hinkfull party member of INGSOC and member of the Junior Anti-sex League. T=
his was all a pretence, you spent most of your time trying to have as good =
a time as possiable under Big Brother. Recently on the way to an assignatio=
n you made a wrong turn and ended up in this very strange place where peopl=
e seem to spend all their time living it up and whats more have never heard=
 of Airstrip One, INGSOC or Big Brother. You have tried to blend in but you=
r worst fear is that the Thought Police will catch up to you and drag you b=
ack.</div>

<div><br></div>
<div>Jennifer Bigglesworth</div>
<div><br></div>
<div>You are the famous fighter pilot of the Great War, Biggles. You have c=
onstantly lived a life of action and adventure ever since climbing aboard y=
our first plane. You are attending the opera to gain the plans of a device =
the boffins call Enigma. Someone here has the plans, but be careful. Foreig=
n spies are everywhere and they&#39;ll either want the enigma plans back or=
 for their own!</div>

<div><br></div>
<div>Dr Herbert West</div>
<div><br></div>
<div>You are a medical doctor from America. An inventor and a scientist you=
 have invented an immortality serum. The blind fools back at the University=
 said you were mad. As a result you are here, amongst the rich and famous t=
o find a patron to help you further develop your great work.</div>

<div><br></div>
<div>Agatha Christie</div>
<div><br></div>
<div>You are a famous traveller and novelist. You have come to the Opera be=
cause it&#39;s well interesting with interesting people. They could be used=
 as inspirations for your next novel &#39;Poroit at the Opera&#39;.</div>

<div><br></div>
<div>Dr. Henry Jones</div>
<div><br></div>
<div>You are a professor of archealogy and explorer from America. You are a=
t this opera to recover a stolen artifact a rare scarab known as The Cheops=
 of the 4th Dynasty. The artifact is rumoured to be able to stop the dead t=
hemselves!<br>
</div></blockquote>
<div>Cecelia B Demile</div>
<div>=A0</div>
<div>You are a director / producer of motion pictures. You are wealthy, fam=
ous and influential. Everybody wants to be a star!</div>
<div>=A0</div>
<div>=A0</div>
<div>=A0</div>
<blockquote class=3D"gmail_quote" style=3D"PADDING-LEFT: 1ex; MARGIN: 0px 0=
px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">
<div>
<div class=3D"gmail_quote">
<div class=3D"im">On Wed, Oct 13, 2010 at 12:20 PM, William Dymock-Johnson =
<span dir=3D"ltr">&lt;<a href=3D"mailto:dymockjohnsonwilliam@gmail.com" tar=
get=3D"_blank">dymockjohnsonwilliam@gmail.com</a>&gt;</span> wrote:<br></di=
v>
<blockquote class=3D"gmail_quote" style=3D"PADDING-LEFT: 1ex; MARGIN: 0px 0=
px 0px 0.8ex; BORDER-LEFT: #ccc 1px solid">
<div>
<div></div>
<div>
<div class=3D"im">
<div>Dramatis Personae</div>
<div>=A0</div>
<div>Jeeves - Me</div>
<div>Deanna Durbin - Bridget</div>
<div>Norma Desmond - Helen</div>
<div>Mdm Legrosse - Robyn</div>
<div>Julia - Julia</div>
<div>Jennifer Bigglesworth - Anna</div>
<div>Dr. Herbert West - Matt</div>
<div>Agatha Christie - BJ</div>
<div>Dr. Henry Jones - Derek</div></div>
<div>Cecelia B DeMile- Kelsie</div>
<div class=3D"im">
<div>Harvey - Jon</div>
<div>Honoria Glossop - Teresa</div>
<div>Bertram Wooster - Craig</div>
<div>Sasha Lemort - Elaine</div>
<div>=A0</div>
<div>Act 1</div>
<div>=A0</div>
<div>Everybody meets and introduces themselves. The oddity that some charac=
ters are fictional should be downplayed. They are most obviously real! Agat=
ha has the Cheops.</div>
<div>=A0</div>
<div>Act 2</div>
<div>=A0</div>
<div>Sasha Lemort is found murdered by Biggles. Norma finds the &#39;script=
&#39; and Dr West should perform his &#39;autopsy&#39;. Some effort should =
be made to determine the villain.</div>
<div>=A0</div>
<div>Act 3 </div>
<div>=A0</div>
<div>Sasha Lemort&#39;s body reanimated comes back and tries to implicate, =
well, everybody. Panic ensues and the zombie may well kill everybody but is=
 eventually subdued.</div></div></div></div></blockquote></div><br></div>
</blockquote></div><br>

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Subject[dq] Bridget's idea for lively Guild Meetings
FromWilliam Dymock-Johnson
DateSat, 16 Oct 2010 18:30:13 +1300
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For the guild meeting we could:

I would like to have a meeting of all the adventuring skills and give ppl
some things to do. We could break off into rangers, spys, coutiers warriors
etc.
A meeting of all the spys could contain info on the difference provences and
some requests for info. We could appt someone guild master whose job it is
the liaise with GMs to find out what is going on in the world. GMs could put
info requests in relating to their campaigns.I reckon we could have 2
professions scheduled to meet each guild meeting and ppl could choose to go
to them or not based on the character they were playing next session.

For example we could have a coutier meeting with desriptions of social
standing of the ppl in Cazala and the courtiers could be directed to find
further info on aspects of our social landscape.
Ppl could write summaries of their finding for the wiki or for their guild
meetings.

What do you think?

Bridget

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<span class=3D"Apple-style-span" style=3D"font-family: &#39;times new roman=
&#39;, &#39;new york&#39;, times, serif; font-size: 16px; border-collapse: =
collapse; "><div>For the guild meeting we could:</div><div>=A0</div><div>I =
would like to have a meeting of all the adventuring skills and give ppl som=
e things to do. We could break off into rangers, spys, coutiers warriors et=
c.</div>
<div>A meeting of all the spys could contain info on the difference provenc=
es and some requests for info. We could appt someone guild master whose job=
 it is the=A0liaise=A0with GMs to find out what is going on in the world. G=
Ms could put info requests in relating to their=A0campaigns.I reckon we cou=
ld have 2 professions scheduled to meet each guild meeting and ppl could ch=
oose to go to them or not based on the character they were playing next ses=
sion.</div>
<div>=A0</div><div>For example we could have a coutier meeting with desript=
ions of social standing of the ppl in Cazala and the=A0courtiers=A0could be=
 directed to find further info on aspects of our social landscape.</div><di=
v>
Ppl could write summaries of their finding for the wiki or for their guild =
meetings.=A0</div><div>=A0</div><div>What do you think?</div><div>=A0</div>=
<div>Bridget</div><div><br></div></span>

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SubjectRe: [dq] Bridget's idea for lively Guild Meetings
FromAndrew Withy
DateSat, 16 Oct 2010 18:47:21 +1300
This is a multi-part message in MIME format.

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Useful if games are on-world. Courtier / spy etc info irrelevant for most
off-world games.

 

Speaking of which, while GMs are welcome to run games on or off-world, part
of our campaign revolves around a shared world. Perhaps the GM ep bribe
could be moderated to reflect the greater value to the campaign of games in
shared spaces, which means most but not all on-world games, and few
off-world games. This obviously only makes sense if others think that games
partaking in a common background are of additional value. I know some don't
agree. This doesn't mean those games are better, or better-run, just of more
long-term benefit.

 

 

Regards

 

Andrew

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
William Dymock-Johnson
Sent: Saturday, 16 October 2010 6:30 p.m.
To: dq@dq.sf.org.nz
Subject: [dq] Bridget's idea for lively Guild Meetings

 

For the guild meeting we could:

 

I would like to have a meeting of all the adventuring skills and give ppl
some things to do. We could break off into rangers, spys, coutiers warriors
etc.

A meeting of all the spys could contain info on the difference provences and
some requests for info. We could appt someone guild master whose job it is
the liaise with GMs to find out what is going on in the world. GMs could put
info requests in relating to their campaigns.I reckon we could have 2
professions scheduled to meet each guild meeting and ppl could choose to go
to them or not based on the character they were playing next session.

 

For example we could have a coutier meeting with desriptions of social
standing of the ppl in Cazala and the courtiers could be directed to find
further info on aspects of our social landscape.

Ppl could write summaries of their finding for the wiki or for their guild
meetings. 

 

What do you think?

 

Bridget

 


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<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Useful if games are on-world. =
Courtier /
spy etc info irrelevant for most off-world =
games.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Speaking of which, while GMs are =
welcome
to run games on or off-world, part of our campaign revolves around a =
shared
world. Perhaps the GM ep bribe could be moderated to reflect the greater =
value
to the campaign of games in shared spaces, which means most but not all
on-world games, and few off-world games. This obviously only makes sense =
if
others think that games partaking in a common background are of =
additional value.
I know some don&#8217;t agree. This doesn&#8217;t mean those games are =
better,
or better-run, just of more long-term =
benefit.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Regards<o:p></o:p></span></font></p>=


<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Andrew<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>William Dymock-Johnson<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Saturday, 16 =
October 2010
6:30 p.m.<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> [dq] Bridget's =
idea for
lively Guild Meetings</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>For the guild meeting we could:<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>I would like to have a meeting of all the adventuring skills and =
give
ppl some things to do. We could break off into rangers, spys, coutiers =
warriors
etc.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>A meeting of all the spys could contain info on the difference =
provences
and some requests for info. We could appt someone guild master whose job =
it is
the&nbsp;liaise&nbsp;with GMs to find out what is going on in the world. =
GMs
could put info requests in relating to their&nbsp;campaigns.I reckon we =
could
have 2 professions scheduled to meet each guild meeting and ppl could =
choose to
go to them or not based on the character they were playing next =
session.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>For example we could have a coutier meeting with desriptions of =
social
standing of the ppl in Cazala and the&nbsp;courtiers&nbsp;could be =
directed to
find further info on aspects of our social =
landscape.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>Ppl could write summaries of their finding for the wiki or for =
their
guild meetings.&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>What do you think?<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>Bridget<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

</div>

</div>

</body>

</html>

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SubjectRe: [dq] Bridget's idea for lively Guild Meetings
FromHamish Brown
DateSat, 16 Oct 2010 20:11:09 +1300
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Bring back the dark circle or some new version - Many months of certain doom
lurking quite close on the map.  Feeling like there was a clear and present
danger made us avoid it together.  Also it gives a reason for the courtiers
to plot together.

 

Hamish

 

 

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Andrew Withy
Sent: Saturday, October 16, 2010 6:47 PM
To: dq@dq.sf.org.nz
Subject: Re: [dq] Bridget's idea for lively Guild Meetings

 

Useful if games are on-world. Courtier / spy etc info irrelevant for most
off-world games.

 

Speaking of which, while GMs are welcome to run games on or off-world, part
of our campaign revolves around a shared world. Perhaps the GM ep bribe
could be moderated to reflect the greater value to the campaign of games in
shared spaces, which means most but not all on-world games, and few
off-world games. This obviously only makes sense if others think that games
partaking in a common background are of additional value. I know some don't
agree. This doesn't mean those games are better, or better-run, just of more
long-term benefit.

 

 

Regards

 

Andrew

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
William Dymock-Johnson
Sent: Saturday, 16 October 2010 6:30 p.m.
To: dq@dq.sf.org.nz
Subject: [dq] Bridget's idea for lively Guild Meetings

 

For the guild meeting we could:

 

I would like to have a meeting of all the adventuring skills and give ppl
some things to do. We could break off into rangers, spys, coutiers warriors
etc.

A meeting of all the spys could contain info on the difference provences and
some requests for info. We could appt someone guild master whose job it is
the liaise with GMs to find out what is going on in the world. GMs could put
info requests in relating to their campaigns.I reckon we could have 2
professions scheduled to meet each guild meeting and ppl could choose to go
to them or not based on the character they were playing next session.

 

For example we could have a coutier meeting with desriptions of social
standing of the ppl in Cazala and the courtiers could be directed to find
further info on aspects of our social landscape.

Ppl could write summaries of their finding for the wiki or for their guild
meetings. 

 

What do you think?

 

Bridget

 


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<body lang=3DEN-US link=3Dblue vlink=3Dpurple>

<div class=3DSection1>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Bring back the dark circle or some =
new
version - Many months of certain doom lurking quite close on the =
map.&nbsp; Feeling
like there was a clear and present danger made us avoid it =
together.&nbsp; Also
it gives a reason for the courtiers to plot =
together.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><st1:PersonName w:st=3D"on"><font size=3D2 =
color=3Dnavy
 face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial;color:navy'>Hamish</span></fo=
nt></st1:PersonName><font
size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial;
color:navy'><o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 color=3Dnavy face=3D"Times New =
Roman"><span
style=3D'font-size:12.0pt;color:navy'>&nbsp;<o:p></o:p></span></font></p>=


</div>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>Andrew Withy<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Saturday, October =
16, 2010
6:47 PM<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] =
Bridget's idea
for lively Guild Meetings</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Useful if games are on-world. =
Courtier /
spy etc info irrelevant for most off-world =
games.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Speaking of which, while GMs are =
welcome
to run games on or off-world, part of our campaign revolves around a =
shared world.
Perhaps the GM ep bribe could be moderated to reflect the greater value =
to the
campaign of games in shared spaces, which means most but not all =
on-world
games, and few off-world games. This obviously only makes sense if =
others think
that games partaking in a common background are of additional value. I =
know
some don&#8217;t agree. This doesn&#8217;t mean those games are better, =
or
better-run, just of more long-term benefit.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Regards<o:p></o:p></span></font></p>=


<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Andrew<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>William Dymock-Johnson<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Saturday, 16 =
October 2010
6:30 p.m.<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> [dq] Bridget's =
idea for
lively Guild Meetings</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>For the guild meeting we could:<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>I would like to have a meeting of all the adventuring skills and =
give
ppl some things to do. We could break off into rangers, spys, coutiers =
warriors
etc.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>A meeting of all the spys could contain info on the difference
provences and some requests for info. We could appt someone guild master =
whose
job it is the&nbsp;liaise&nbsp;with GMs to find out what is going on in =
the
world. GMs could put info requests in relating to their&nbsp;campaigns.I =
reckon
we could have 2 professions scheduled to meet each guild meeting and ppl =
could
choose to go to them or not based on the character they were playing =
next
session.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>For example we could have a coutier meeting with desriptions of =
social
standing of the ppl in Cazala and the&nbsp;courtiers&nbsp;could be =
directed to
find further info on aspects of our social =
landscape.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>Ppl could write summaries of their finding for the wiki or for =
their
guild meetings.&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>What do you think?<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>Bridget<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

</div>

</div>

</body>

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SubjectRe: [dq] Andrew's idea for annoying DMs who don't use Alusia
FromJim Arona
DateSat, 16 Oct 2010 20:46:16 +1300
Partake means 'eat'.

I have almost no interest in running a game on Alusia, although if
someone approached me I might consider it. And, if you won't continue
to bribe me, I will see one less reason in continuing to DM in DQ.

If you won't honour my efforts because I choose not to run my game in
your pathetic sandbox world, find someone else to DM you. I don't see
you spoilt for choice, here. We, as a group, are already short of
people willing to put in the undeniably greater effort it takes to run
a game. I wonder what possible value there might be in an attempt to
disincentivise the ones we have. Okay, I've stopped wondering now.

In any case, I don't see any way of enforcing such a rule, since I
could just run the first night of the adventure at the bottom of a
longdrop toilet in Seagate, if only to provide a motivation to leave
the wretched plane behind.

On 16/10/2010, Andrew Withy <awithy@ihug.co.nz> wrote:
> Useful if games are on-world. Courtier / spy etc info irrelevant for most
> off-world games.
>
>
>
> Speaking of which, while GMs are welcome to run games on or off-world, part
> of our campaign revolves around a shared world. Perhaps the GM ep bribe
> could be moderated to reflect the greater value to the campaign of games in
> shared spaces, which means most but not all on-world games, and few
> off-world games. This obviously only makes sense if others think that games
> partaking in a common background are of additional value. I know some don't
> agree. This doesn't mean those games are better, or better-run, just of more
> long-term benefit.
>
>
>
>
>
> Regards
>
>
>
> Andrew
>
>
>
>   _____
>
> From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
> William Dymock-Johnson
> Sent: Saturday, 16 October 2010 6:30 p.m.
> To: dq@dq.sf.org.nz
> Subject: [dq] Bridget's idea for lively Guild Meetings
>
>
>
> For the guild meeting we could:
>
>
>
> I would like to have a meeting of all the adventuring skills and give ppl
> some things to do. We could break off into rangers, spys, coutiers warriors
> etc.
>
> A meeting of all the spys could contain info on the difference provences and
> some requests for info. We could appt someone guild master whose job it is
> the liaise with GMs to find out what is going on in the world. GMs could put
> info requests in relating to their campaigns.I reckon we could have 2
> professions scheduled to meet each guild meeting and ppl could choose to go
> to them or not based on the character they were playing next session.
>
>
>
> For example we could have a coutier meeting with desriptions of social
> standing of the ppl in Cazala and the courtiers could be directed to find
> further info on aspects of our social landscape.
>
> Ppl could write summaries of their finding for the wiki or for their guild
> meetings.
>
>
>
> What do you think?
>
>
>
> Bridget
>
>
>
>


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SubjectRe: [dq] Bridget's idea for lively Guild Meetings
FromHamish Brown
DateSat, 16 Oct 2010 21:10:19 +1300
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More seriously I do like Bridget's idea.  Two of my most memorable DQ
experiences are the 'battle of Carlsons switch' an email only adventure
involving about 30 players - and the Luna games involving 3 GM's and 20 odd
players both very fun. (Luna Games was hard to organise I know).  Stuff that
involves people across games and socially at the guild meeting seems good.

 

Cheers Hamish

 

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Hamish Brown
Sent: Saturday, October 16, 2010 8:11 PM
To: dq@dq.sf.org.nz
Subject: Re: [dq] Bridget's idea for lively Guild Meetings

 

Bring back the dark circle or some new version - Many months of certain doom
lurking quite close on the map.  Feeling like there was a clear and present
danger made us avoid it together.  Also it gives a reason for the courtiers
to plot together.

 

Hamish

 

 

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
Andrew Withy
Sent: Saturday, October 16, 2010 6:47 PM
To: dq@dq.sf.org.nz
Subject: Re: [dq] Bridget's idea for lively Guild Meetings

 

Useful if games are on-world. Courtier / spy etc info irrelevant for most
off-world games.

 

Speaking of which, while GMs are welcome to run games on or off-world, part
of our campaign revolves around a shared world. Perhaps the GM ep bribe
could be moderated to reflect the greater value to the campaign of games in
shared spaces, which means most but not all on-world games, and few
off-world games. This obviously only makes sense if others think that games
partaking in a common background are of additional value. I know some don't
agree. This doesn't mean those games are better, or better-run, just of more
long-term benefit.

 

 

Regards

 

Andrew

 

  _____  

From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of
William Dymock-Johnson
Sent: Saturday, 16 October 2010 6:30 p.m.
To: dq@dq.sf.org.nz
Subject: [dq] Bridget's idea for lively Guild Meetings

 

For the guild meeting we could:

 

I would like to have a meeting of all the adventuring skills and give ppl
some things to do. We could break off into rangers, spys, coutiers warriors
etc.

A meeting of all the spys could contain info on the difference provences and
some requests for info. We could appt someone guild master whose job it is
the liaise with GMs to find out what is going on in the world. GMs could put
info requests in relating to their campaigns.I reckon we could have 2
professions scheduled to meet each guild meeting and ppl could choose to go
to them or not based on the character they were playing next session.

 

For example we could have a coutier meeting with desriptions of social
standing of the ppl in Cazala and the courtiers could be directed to find
further info on aspects of our social landscape.

Ppl could write summaries of their finding for the wiki or for their guild
meetings. 

 

What do you think?

 

Bridget

 


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<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>More seriously I do like =
Bridget&#8217;s
idea.&nbsp; Two of my most memorable DQ experiences are the =
&#8216;battle of Carlsons
switch&#8217; an email only adventure involving about 30 players &#8211; =
and the
Luna games involving 3 GM&#8217;s and 20 odd players both very fun. =
(Luna Games
was hard to organise I know). &nbsp;Stuff that involves people across =
games and
socially at the guild meeting seems good.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Cheers <st1:PersonName =
w:st=3D"on">Hamish</st1:PersonName><o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b><st1:PersonName =
w:st=3D"on">Hamish</st1:PersonName>
Brown<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Saturday, October =
16, 2010
8:11 PM<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] =
Bridget's idea
for lively Guild Meetings</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Bring back the dark circle or some =
new
version - Many months of certain doom lurking quite close on the =
map.&nbsp;
Feeling like there was a clear and present danger made us avoid it
together.&nbsp; Also it gives a reason for the courtiers to plot =
together.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><st1:PersonName w:st=3D"on"><font size=3D2 =
color=3Dnavy
 face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial;color:navy'>Hamish</span></fo=
nt></st1:PersonName><font
size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:10.0pt;font-family:Arial;
color:navy'><o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 color=3Dnavy face=3D"Times New =
Roman"><span
style=3D'font-size:12.0pt;color:navy'>&nbsp;<o:p></o:p></span></font></p>=


</div>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>Andrew Withy<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Saturday, October =
16, 2010
6:47 PM<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> Re: [dq] =
Bridget's idea for
lively Guild Meetings</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Useful if games are on-world. =
Courtier /
spy etc info irrelevant for most off-world =
games.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Speaking of which, while GMs are =
welcome
to run games on or off-world, part of our campaign revolves around a =
shared
world. Perhaps the GM ep bribe could be moderated to reflect the greater =
value
to the campaign of games in shared spaces, which means most but not all
on-world games, and few off-world games. This obviously only makes sense =
if
others think that games partaking in a common background are of =
additional
value. I know some don&#8217;t agree. This doesn&#8217;t mean those =
games are
better, or better-run, just of more long-term =
benefit.<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Regards<o:p></o:p></span></font></p>=


<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'>Andrew<o:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 color=3Dnavy face=3DArial><span =
style=3D'font-size:
10.0pt;font-family:Arial;color:navy'><o:p>&nbsp;</o:p></span></font></p>

<div>

<div class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font =
size=3D3
face=3D"Times New Roman"><span style=3D'font-size:12.0pt'>

<hr size=3D2 width=3D"100%" align=3Dcenter tabindex=3D-1>

</span></font></div>

<p class=3DMsoNormal><b><font size=3D2 face=3DTahoma><span =
style=3D'font-size:10.0pt;
font-family:Tahoma;font-weight:bold'>From:</span></font></b><font =
size=3D2
face=3DTahoma><span style=3D'font-size:10.0pt;font-family:Tahoma'>
dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <b><span =
style=3D'font-weight:
bold'>On Behalf Of </span></b>William Dymock-Johnson<br>
<b><span style=3D'font-weight:bold'>Sent:</span></b> Saturday, 16 =
October 2010
6:30 p.m.<br>
<b><span style=3D'font-weight:bold'>To:</span></b> <st1:PersonName =
w:st=3D"on">dq@dq.sf.org.nz</st1:PersonName><br>
<b><span style=3D'font-weight:bold'>Subject:</span></b> [dq] Bridget's =
idea for
lively Guild Meetings</span></font><o:p></o:p></p>

</div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>For the guild meeting we could:<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>I would like to have a meeting of all the adventuring skills and =
give
ppl some things to do. We could break off into rangers, spys, coutiers =
warriors
etc.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>A meeting of all the spys could contain info on the difference
provences and some requests for info. We could appt someone guild master =
whose
job it is the&nbsp;liaise&nbsp;with GMs to find out what is going on in =
the
world. GMs could put info requests in relating to their&nbsp;campaigns.I =
reckon
we could have 2 professions scheduled to meet each guild meeting and ppl =
could
choose to go to them or not based on the character they were playing =
next
session.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>For example we could have a coutier meeting with desriptions of =
social
standing of the ppl in Cazala and the&nbsp;courtiers&nbsp;could be =
directed to
find further info on aspects of our social =
landscape.<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>Ppl could write summaries of their finding for the wiki or for =
their guild
meetings.&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>What do you think?<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>&nbsp;<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'>Bridget<o:p></o:p></span></font></p>

</div>

<div>

<p class=3DMsoNormal><font size=3D3 face=3D"Times New Roman"><span =
style=3D'font-size:
12.0pt'><o:p>&nbsp;</o:p></span></font></p>

</div>

</div>

</body>

</html>

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