Subject | Re: [dq] Bridget's idea for lively Guild Meetings |
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From | RPer 4eva |
Date | Sun, 17 Oct 2010 10:03:46 +1300 |
--0016363b80e47472aa0492c24747 Content-Type: text/plain; charset=windows-1252 Content-Transfer-Encoding: quoted-printable Yeah time for a new dark circle. Something for the new players to get excited about and remember. On Sat, Oct 16, 2010 at 8:11 PM, Hamish Brown <perfect_brown@xtra.co.nz>wro= te: > Bring back the dark circle or some new version - Many months of certain > doom lurking quite close on the map. Feeling like there was a clear and > present danger made us avoid it together. Also it gives a reason for the > courtiers to plot together. > > > > Hamish > > > > > > > ------------------------------ > > *From:* dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] *On Behalf O= f > *Andrew Withy > *Sent:* Saturday, October 16, 2010 6:47 PM > > *To:* dq@dq.sf.org.nz > *Subject:* Re: [dq] Bridget's idea for lively Guild Meetings > > > > Useful if games are on-world. Courtier / spy etc info irrelevant for most > off-world games. > > > > Speaking of which, while GMs are welcome to run games on or off-world, pa= rt > of our campaign revolves around a shared world. Perhaps the GM ep bribe > could be moderated to reflect the greater value to the campaign of games = in > shared spaces, which means most but not all on-world games, and few > off-world games. This obviously only makes sense if others think that gam= es > partaking in a common background are of additional value. I know some don= =92t > agree. This doesn=92t mean those games are better, or better-run, just of= more > long-term benefit. > > > > > > Regards > > > > Andrew > > > ------------------------------ > > *From:* dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] *On Behalf O= f > *William Dymock-Johnson > *Sent:* Saturday, 16 October 2010 6:30 p.m. > *To:* dq@dq.sf.org.nz > *Subject:* [dq] Bridget's idea for lively Guild Meetings > > > > For the guild meeting we could: > > > > I would like to have a meeting of all the adventuring skills and give ppl > some things to do. We could break off into rangers, spys, coutiers warrio= rs > etc. > > A meeting of all the spys could contain info on the difference provences > and some requests for info. We could appt someone guild master whose job = it > is the liaise with GMs to find out what is going on in the world. GMs cou= ld > put info requests in relating to their campaigns.I reckon we could have 2 > professions scheduled to meet each guild meeting and ppl could choose to = go > to them or not based on the character they were playing next session. > > > > For example we could have a coutier meeting with desriptions of social > standing of the ppl in Cazala and the courtiers could be directed to find > further info on aspects of our social landscape. > > Ppl could write summaries of their finding for the wiki or for their guil= d > meetings. > > > > What do you think? > > > > Bridget > > > --0016363b80e47472aa0492c24747 Content-Type: text/html; charset=windows-1252 Content-Transfer-Encoding: quoted-printable Yeah time for a new dark circle. Something for the new players to get excit= ed about and remember.<br><br> <div class=3D"gmail_quote">On Sat, Oct 16, 2010 at 8:11 PM, Hamish Brown <s= pan dir=3D"ltr"><<a href=3D"mailto:perfect_brown@xtra.co.nz">perfect_bro= wn@xtra.co.nz</a>></span> wrote:<br> <blockquote style=3D"BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex= ; PADDING-LEFT: 1ex" class=3D"gmail_quote"> <div lang=3D"EN-US" vlink=3D"purple" link=3D"blue"> <div> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Bring back the = dark circle or some new version - Many months of certain doom lurking quite= close on the map.=A0 Feeling like there was a clear and present danger mad= e us avoid it together.=A0 Also it gives a reason for the courtiers to plot= together.</span></font></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">=A0</span></fon= t></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Hamish</span></= font><font color=3D"navy" size=3D"2" face=3D"Arial"><span style=3D"FONT-FAM= ILY: Arial; COLOR: navy; FONT-SIZE: 10pt"></span></font></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">=A0</span></fon= t></p> <div> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"3" face=3D"Times New Ro= man"><span style=3D"COLOR: navy; FONT-SIZE: 12pt">=A0</span></font></p></di= v> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">=A0</span></fon= t></p> <div> <div style=3D"TEXT-ALIGN: center" class=3D"MsoNormal" align=3D"center"><fon= t size=3D"3" face=3D"Times New Roman"><span style=3D"FONT-SIZE: 12pt"> <hr align=3D"center" size=3D"2" width=3D"100%"> </span></font></div> <p class=3D"MsoNormal"><b><font size=3D"2" face=3D"Tahoma"><span style=3D"F= ONT-FAMILY: Tahoma; FONT-SIZE: 10pt; FONT-WEIGHT: bold">From:</span></font>= </b><font size=3D"2" face=3D"Tahoma"><span style=3D"FONT-FAMILY: Tahoma; FO= NT-SIZE: 10pt"> <a href=3D"mailto:dq-owner@dq.sf.org.nz" target=3D"_blank">= dq-owner@dq.sf.org.nz</a> [mailto:<a href=3D"mailto:dq-owner@dq.sf.org.nz" = target=3D"_blank">dq-owner@dq.sf.org.nz</a>] <b><span style=3D"FONT-WEIGHT:= bold">On Behalf Of </span></b>Andrew Withy<br> <b><span style=3D"FONT-WEIGHT: bold">Sent:</span></b> Saturday, October 16,= 2010 6:47 PM=20 <div class=3D"im"><br><b><span style=3D"FONT-WEIGHT: bold">To:</span></b> <= a href=3D"mailto:dq@dq.sf.org.nz" target=3D"_blank">dq@dq.sf.org.nz</a><br>= </div><b><span style=3D"FONT-WEIGHT: bold">Subject:</span></b> Re: [dq] Bri= dget's idea for lively Guild Meetings</span></font>=20 <p></p></p></div> <div> <div></div> <div class=3D"h5"> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">=A0</span></font></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Useful if games= are on-world. Courtier / spy etc info irrelevant for most off-world games.= </span></font></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">=A0</span></fon= t></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Speaking of whi= ch, while GMs are welcome to run games on or off-world, part of our campaig= n revolves around a shared world. Perhaps the GM ep bribe could be moderate= d to reflect the greater value to the campaign of games in shared spaces, w= hich means most but not all on-world games, and few off-world games. This o= bviously only makes sense if others think that games partaking in a common = background are of additional value. I know some don=92t agree. This doesn= =92t mean those games are better, or better-run, just of more long-term ben= efit.</span></font></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">=A0</span></fon= t></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">=A0</span></fon= t></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Regards</span><= /font></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">=A0</span></fon= t></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Andrew</span></= font></p> <p class=3D"MsoNormal"><font color=3D"navy" size=3D"2" face=3D"Arial"><span= style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">=A0</span></fon= t></p> <div> <div style=3D"TEXT-ALIGN: center" class=3D"MsoNormal" align=3D"center"><fon= t size=3D"3" face=3D"Times New Roman"><span style=3D"FONT-SIZE: 12pt"> <hr align=3D"center" size=3D"2" width=3D"100%"> </span></font></div> <p class=3D"MsoNormal"><b><font size=3D"2" face=3D"Tahoma"><span style=3D"F= ONT-FAMILY: Tahoma; FONT-SIZE: 10pt; FONT-WEIGHT: bold">From:</span></font>= </b><font size=3D"2" face=3D"Tahoma"><span style=3D"FONT-FAMILY: Tahoma; FO= NT-SIZE: 10pt"> <a href=3D"mailto:dq-owner@dq.sf.org.nz" target=3D"_blank">= dq-owner@dq.sf.org.nz</a> [mailto:<a href=3D"mailto:dq-owner@dq.sf.org.nz" = target=3D"_blank">dq-owner@dq.sf.org.nz</a>] <b><span style=3D"FONT-WEIGHT:= bold">On Behalf Of </span></b>William Dymock-Johnson<br> <b><span style=3D"FONT-WEIGHT: bold">Sent:</span></b> Saturday, 16 October = 2010 6:30 p.m.<br><b><span style=3D"FONT-WEIGHT: bold">To:</span></b> <a hr= ef=3D"mailto:dq@dq.sf.org.nz" target=3D"_blank">dq@dq.sf.org.nz</a><br><b><= span style=3D"FONT-WEIGHT: bold">Subject:</span></b> [dq] Bridget's ide= a for lively Guild Meetings</span></font></p> </div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">=A0</span></font></p> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">For the guild meeting we could:</span></font></p></di= v> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">=A0</span></font></p></div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">I would like to have a meeting of all the adventuring= skills and give ppl some things to do. We could break off into rangers, sp= ys, coutiers warriors etc.</span></font></p> </div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">A meeting of all the spys could contain info on the d= ifference provences and some requests for info. We could appt someone guild= master whose job it is the=A0liaise=A0with GMs to find out what is going o= n in the world. GMs could put info requests in relating to their=A0campaign= s.I reckon we could have 2 professions scheduled to meet each guild meeting= and ppl could choose to go to them or not based on the character they were= playing next session.</span></font></p> </div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">=A0</span></font></p></div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">For example we could have a coutier meeting with desr= iptions of social standing of the ppl in Cazala and the=A0courtiers=A0could= be directed to find further info on aspects of our social landscape.</span= ></font></p> </div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">Ppl could write summaries of their finding for the wi= ki or for their guild meetings.=A0</span></font></p></div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">=A0</span></font></p></div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">What do you think?</span></font></p></div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">=A0</span></font></p></div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">Bridget</span></font></p></div> <div> <p class=3D"MsoNormal"><font size=3D"3" face=3D"Times New Roman"><span styl= e=3D"FONT-SIZE: 12pt">=A0</span></font></p></div></div></div></div></div></= blockquote></div><br> --0016363b80e47472aa0492c24747-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Bridget's 40th Birthday |
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From | William Dymock-Johnson |
Date | Sun, 17 Oct 2010 21:56:42 +1300 |
--0015174bf1ec17ddfb0492cc3da7 Content-Type: text/plain; charset=ISO-8859-1 Bridget = Deeana Durbin William - Jeeves Caro - Elaine - Cecelia B DeMilne Craig - Bertram Wooster Helen - Norma Desmond Claire - Agatha Christie Nick - The Phantom Kelsie- Sasha Lemort Anna - Jennifer Bigglesworth Julia - Julia Robyn - Mdm Legrosse Jon - Harvey Teresa - Honoria Glossop Adrian - Kristina - Jono - Herbert West --0015174bf1ec17ddfb0492cc3da7 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <br>Bridget =3D Deeana Durbin<div>William - Jeeves</div><div>Caro -</div><d= iv>Elaine - Cecelia B DeMilne</div><div>Craig - =A0Bertram Wooster</div><di= v>Helen - Norma Desmond</div><div>Claire - Agatha Christie</div><div>Nick -= The Phantom</div> <div>Kelsie- Sasha Lemort</div><div>Anna - Jennifer Bigglesworth</div><div>= Julia - Julia</div><div>Robyn - Mdm Legrosse</div><div>Jon - Harvey</div><d= iv>Teresa - Honoria Glossop</div><div>Adrian -</div><div>Kristina =A0-</div= > <div>Jono - Herbert West<br><br></div> --0015174bf1ec17ddfb0492cc3da7-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Andrew's idea for annoying DMs who don't use Alusia |
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From | Ian Wood |
Date | Sun, 17 Oct 2010 23:37:45 +1300 (NZDT) |
Please be civil. I work silly hours and dont need this in my inbox thanks, Ian --- On Sat, 16/10/10, Jim Arona <jim.arona@gmail.com> wrote: > From: Jim Arona <jim.arona@gmail.com> > Subject: Re: [dq] Andrew's idea for annoying DMs who don't use Alusia > To: dq@dq.sf.org.nz > Date: Saturday, 16, October, 2010, 8:46 PM > Partake means 'eat'. > > I have almost no interest in running a game on Alusia, > although if > someone approached me I might consider it. And, if you > won't continue > to bribe me, I will see one less reason in continuing to DM > in DQ. > > If you won't honour my efforts because I choose not to run > my game in > your pathetic sandbox world, find someone else to DM you. I > don't see > you spoilt for choice, here. We, as a group, are already > short of > people willing to put in the undeniably greater effort it > takes to run > a game. I wonder what possible value there might be in an > attempt to > disincentivise the ones we have. Okay, I've stopped > wondering now. > > In any case, I don't see any way of enforcing such a rule, > since I > could just run the first night of the adventure at the > bottom of a > longdrop toilet in Seagate, if only to provide a motivation > to leave > the wretched plane behind. > > On 16/10/2010, Andrew Withy <awithy@ihug.co.nz> > wrote: > > Useful if games are on-world. Courtier / spy etc info > irrelevant for most > > off-world games. > > > > > > > > Speaking of which, while GMs are welcome to run games > on or off-world, part > > of our campaign revolves around a shared world. > Perhaps the GM ep bribe > > could be moderated to reflect the greater value to the > campaign of games in > > shared spaces, which means most but not all on-world > games, and few > > off-world games. This obviously only makes sense if > others think that games > > partaking in a common background are of additional > value. I know some don't > > agree. This doesn't mean those games are better, or > better-run, just of more > > long-term benefit. > > > > > > > > > > > > Regards > > > > > > > > Andrew > > > > > > > > _____ > > > > From: dq-owner@dq.sf.org.nz > [mailto:dq-owner@dq.sf.org.nz] > On Behalf Of > > William Dymock-Johnson > > Sent: Saturday, 16 October 2010 6:30 p.m. > > To: dq@dq.sf.org.nz > > Subject: [dq] Bridget's idea for lively Guild > Meetings > > > > > > > > For the guild meeting we could: > > > > > > > > I would like to have a meeting of all the adventuring > skills and give ppl > > some things to do. We could break off into rangers, > spys, coutiers warriors > > etc. > > > > A meeting of all the spys could contain info on the > difference provences and > > some requests for info. We could appt someone guild > master whose job it is > > the liaise with GMs to find out what is going on in > the world. GMs could put > > info requests in relating to their campaigns.I reckon > we could have 2 > > professions scheduled to meet each guild meeting and > ppl could choose to go > > to them or not based on the character they were > playing next session. > > > > > > > > For example we could have a coutier meeting with > desriptions of social > > standing of the ppl in Cazala and the courtiers could > be directed to find > > further info on aspects of our social landscape. > > > > Ppl could write summaries of their finding for the > wiki or for their guild > > meetings. > > > > > > > > What do you think? > > > > > > > > Bridget > > > > > > > > > > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz > -- > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Andrew's idea for annoying DMs who don't use Alusia |
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From | Jim Arona |
Date | Sun, 17 Oct 2010 23:41:17 +1300 |
--20cf300fb4f11279030492cdb381 Content-Type: text/plain; charset=ISO-8859-1 You may well do, Ian, but I will not put up with this suggestion even in the slightest, and in fact am offended by it. If there is even a hint that Andrew's idea is acceptable, I will stop DMing DQ games and take down every page I have contributed to the game. I may be the only one that does it, but I would not be shocked to find that I had company on this. On 17 October 2010 23:37, Ian Wood <dawnhaven@xtra.co.nz> wrote: > Please be civil. I work silly hours and dont need this in my inbox > > thanks, > Ian > > --- On Sat, 16/10/10, Jim Arona <jim.arona@gmail.com> wrote: > > > From: Jim Arona <jim.arona@gmail.com> > > Subject: Re: [dq] Andrew's idea for annoying DMs who don't use Alusia > > To: dq@dq.sf.org.nz > > Date: Saturday, 16, October, 2010, 8:46 PM > > Partake means 'eat'. > > > > I have almost no interest in running a game on Alusia, > > although if > > someone approached me I might consider it. And, if you > > won't continue > > to bribe me, I will see one less reason in continuing to DM > > in DQ. > > > > If you won't honour my efforts because I choose not to run > > my game in > > your pathetic sandbox world, find someone else to DM you. I > > don't see > > you spoilt for choice, here. We, as a group, are already > > short of > > people willing to put in the undeniably greater effort it > > takes to run > > a game. I wonder what possible value there might be in an > > attempt to > > disincentivise the ones we have. Okay, I've stopped > > wondering now. > > > > In any case, I don't see any way of enforcing such a rule, > > since I > > could just run the first night of the adventure at the > > bottom of a > > longdrop toilet in Seagate, if only to provide a motivation > > to leave > > the wretched plane behind. > > > > On 16/10/2010, Andrew Withy <awithy@ihug.co.nz> > > wrote: > > > Useful if games are on-world. Courtier / spy etc info > > irrelevant for most > > > off-world games. > > > > > > > > > > > > Speaking of which, while GMs are welcome to run games > > on or off-world, part > > > of our campaign revolves around a shared world. > > Perhaps the GM ep bribe > > > could be moderated to reflect the greater value to the > > campaign of games in > > > shared spaces, which means most but not all on-world > > games, and few > > > off-world games. This obviously only makes sense if > > others think that games > > > partaking in a common background are of additional > > value. I know some don't > > > agree. This doesn't mean those games are better, or > > better-run, just of more > > > long-term benefit. > > > > > > > > > > > > > > > > > > Regards > > > > > > > > > > > > Andrew > > > > > > > > > > > > _____ > > > > > > From: dq-owner@dq.sf.org.nz > > [mailto:dq-owner@dq.sf.org.nz] > > On Behalf Of > > > William Dymock-Johnson > > > Sent: Saturday, 16 October 2010 6:30 p.m. > > > To: dq@dq.sf.org.nz > > > Subject: [dq] Bridget's idea for lively Guild > > Meetings > > > > > > > > > > > > For the guild meeting we could: > > > > > > > > > > > > I would like to have a meeting of all the adventuring > > skills and give ppl > > > some things to do. We could break off into rangers, > > spys, coutiers warriors > > > etc. > > > > > > A meeting of all the spys could contain info on the > > difference provences and > > > some requests for info. We could appt someone guild > > master whose job it is > > > the liaise with GMs to find out what is going on in > > the world. GMs could put > > > info requests in relating to their campaigns.I reckon > > we could have 2 > > > professions scheduled to meet each guild meeting and > > ppl could choose to go > > > to them or not based on the character they were > > playing next session. > > > > > > > > > > > > For example we could have a coutier meeting with > > desriptions of social > > > standing of the ppl in Cazala and the courtiers could > > be directed to find > > > further info on aspects of our social landscape. > > > > > > Ppl could write summaries of their finding for the > > wiki or for their guild > > > meetings. > > > > > > > > > > > > What do you think? > > > > > > > > > > > > Bridget > > > > > > > > > > > > > > > > > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz > > -- > > > > > -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- > --20cf300fb4f11279030492cdb381 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <div><font face=3D"georgia,serif">You may well do, Ian, but I will not put = up with this suggestion even in the slightest, and in fact am offended by i= t.</font></div> <div><font face=3D"georgia,serif">If there is even a hint that Andrew's= idea is acceptable, I will stop DMing=A0DQ games and take down every page = I have contributed to the game. </font></div> <div><font face=3D"georgia,serif">I may be the only one that does it, but I= would not be shocked to find that I had company on this.<br></font><br></d= iv> <div class=3D"gmail_quote">On 17 October 2010 23:37, Ian Wood <span dir=3D"= ltr"><<a href=3D"mailto:dawnhaven@xtra.co.nz">dawnhaven@xtra.co.nz</a>&g= t;</span> wrote:<br> <blockquote style=3D"BORDER-LEFT: #ccc 1px solid; MARGIN: 0px 0px 0px 0.8ex= ; PADDING-LEFT: 1ex" class=3D"gmail_quote">Please be civil. I work silly ho= urs and dont need this in my inbox<br><br>thanks,<br>Ian<br><br>--- On Sat,= 16/10/10, Jim Arona <<a href=3D"mailto:jim.arona@gmail.com">jim.arona@g= mail.com</a>> wrote:<br> <br>> From: Jim Arona <<a href=3D"mailto:jim.arona@gmail.com">jim.aro= na@gmail.com</a>><br>> Subject: Re: [dq] Andrew's idea for annoyi= ng DMs who don't use Alusia<br> <div class=3D"im">> To: <a href=3D"mailto:dq@dq.sf.org.nz">dq@dq.sf.org.= nz</a><br></div>> Date: Saturday, 16, October, 2010, 8:46 PM<br> <div> <div></div> <div class=3D"h5">> Partake means 'eat'.<br>><br>> I have = almost no interest in running a game on Alusia,<br>> although if<br>>= someone approached me I might consider it. And, if you<br>> won't c= ontinue<br> > to bribe me, I will see one less reason in continuing to DM<br>> in= DQ.<br>><br>> If you won't honour my efforts because I choose no= t to run<br>> my game in<br>> your pathetic sandbox world, find someo= ne else to DM you. I<br> > don't see<br>> you spoilt for choice, here. We, as a group, are= already<br>> short of<br>> people willing to put in the undeniably g= reater effort it<br>> takes to run<br>> a game. I wonder what possibl= e value there might be in an<br> > attempt to<br>> disincentivise the ones we have. Okay, I've sto= pped<br>> wondering now.<br>><br>> In any case, I don't see an= y way of enforcing such a rule,<br>> since I<br>> could just run the = first night of the adventure at the<br> > bottom of a<br>> longdrop toilet in Seagate, if only to provide a m= otivation<br>> to leave<br>> the wretched plane behind.<br>><br>&g= t; On 16/10/2010, Andrew Withy <<a href=3D"mailto:awithy@ihug.co.nz">awi= thy@ihug.co.nz</a>><br> > wrote:<br>> > Useful if games are on-world. Courtier / spy etc i= nfo<br>> irrelevant for most<br>> > off-world games.<br>> ><= br>> ><br>> ><br>> > Speaking of which, while GMs are wel= come to run games<br> > on or off-world, part<br>> > of our campaign revolves around a s= hared world.<br>> Perhaps the GM ep bribe<br>> > could be moderate= d to reflect the greater value to the<br>> campaign of games in<br>> = > shared spaces, which means most but not all on-world<br> > games, and few<br>> > off-world games. This obviously only makes= sense if<br>> others think that games<br>> > partaking in a commo= n background are of additional<br>> value. I know some don't<br> > > agree. This doesn't mean those games are better, or<br>> b= etter-run, just of more<br>> > long-term benefit.<br>> ><br>>= ; ><br>> ><br>> ><br>> ><br>> > Regards<br>> = ><br> > ><br>> ><br>> > Andrew<br>> ><br>> ><br>>= ; ><br>> >=A0=A0=A0_____<br>> ><br>> > From: <a href= =3D"mailto:dq-owner@dq.sf.org.nz">dq-owner@dq.sf.org.nz</a><br>> [mailto= :<a href=3D"mailto:dq-owner@dq.sf.org.nz">dq-owner@dq.sf.org.nz</a>]<br> > On Behalf Of<br>> > William Dymock-Johnson<br>> > Sent: Sa= turday, 16 October 2010 6:30 p.m.<br>> > To: <a href=3D"mailto:dq@dq.= sf.org.nz">dq@dq.sf.org.nz</a><br>> > Subject: [dq] Bridget's ide= a for lively Guild<br> > Meetings<br>> ><br>> ><br>> ><br>> > For the g= uild meeting we could:<br>> ><br>> ><br>> ><br>> > = I would like to have a meeting of all the adventuring<br>> skills and gi= ve ppl<br> > > some things to do. We could break off into rangers,<br>> spys,= coutiers warriors<br>> > etc.<br>> ><br>> > A meeting of= all the spys could contain info on the<br>> difference provences and<br= > > > some requests for info. We could appt someone guild<br>> maste= r whose job it is<br>> > the liaise with GMs to find out what is goin= g on in<br>> the world. GMs could put<br>> > info requests in rela= ting to their campaigns.I reckon<br> > we could have 2<br>> > professions scheduled to meet each guild = meeting and<br>> ppl could choose to go<br>> > to them or not base= d on the character they were<br>> playing next session.<br>> ><br> > ><br>> ><br>> > For example we could have a coutier mee= ting with<br>> desriptions of social<br>> > standing of the ppl in= Cazala and the courtiers could<br>> be directed to find<br>> > fu= rther info on aspects of our social landscape.<br> > ><br>> > Ppl could write summaries of their finding for the<b= r>> wiki or for their guild<br>> > meetings.<br>> ><br>> = ><br>> ><br>> > What do you think?<br>> ><br>> >= <br> > ><br>> > Bridget<br>> ><br>> ><br>> ><br>&g= t; ><br>><br>><br>> -- to unsubscribe notify mailto:<a href=3D"= mailto:dq-request@dq.sf.org.nz">dq-request@dq.sf.org.nz</a><br>> --<br> ><br><br><br>-- to unsubscribe notify mailto:<a href=3D"mailto:dq-reques= t@dq.sf.org.nz">dq-request@dq.sf.org.nz</a> --<br></div></div></blockquote>= </div><br> --20cf300fb4f11279030492cdb381-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |
Subject | Re: [dq] Bridget's idea for lively Guild Meetings |
---|---|
From | Ian Wood |
Date | Sun, 17 Oct 2010 23:44:42 +1300 (NZDT) |
--0-1479720700-1287312282=:25705 Content-Type: text/plain; charset=utf-8 Content-Transfer-Encoding: quoted-printable Interesting idea Andrew, =C2=A0 be interesting to know what value people put into playing on Alusia and the= development of the shared world. =C2=A0 cheers Ian --- On Sat, 16/10/10, Andrew Withy <awithy@ihug.co.nz> wrote: From: Andrew Withy <awithy@ihug.co.nz> Subject: Re: [dq] Bridget's idea for lively Guild Meetings To: dq@dq.sf.org.nz Date: Saturday, 16, October, 2010, 6:47 PM Useful if games are on-world. Courtier / spy etc info irrelevant for most o= ff-world games. =C2=A0 Speaking of which, while GMs are welcome to run games on or off-world, part= of our campaign revolves around a shared world. Perhaps the GM ep bribe co= uld be moderated to reflect the greater value to the campaign of games in s= hared spaces, which means most but not all on-world games, and few off-worl= d games. This obviously only makes sense if others think that games partaki= ng in a common background are of additional value. I know some don=E2=80=99= t agree. This doesn=E2=80=99t mean those games are better, or better-run, j= ust of more long-term benefit. =C2=A0 =C2=A0 Regards =C2=A0 Andrew =C2=A0 From: dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] On Behalf Of Wil= liam Dymock-Johnson Sent: Saturday, 16 October 2010 6:30 p.m. To: dq@dq.sf.org.nz Subject: [dq] Bridget's idea for lively Guild Meetings =C2=A0 For the guild meeting we could: =C2=A0 I would like to have a meeting of all the adventuring skills and give ppl s= ome things to do. We could break off into rangers, spys, coutiers warriors = etc. A meeting of all the spys could contain info on the difference provences an= d some requests for info. We could appt someone guild master whose job it i= s the=C2=A0liaise=C2=A0with GMs to find out what is going on in the world. = GMs could put info requests in relating to their=C2=A0campaigns.I reckon we= could have 2 professions scheduled to meet each guild meeting and ppl coul= d choose to go to them or not based on the character they were playing next= session. =C2=A0 For example we could have a coutier meeting with desriptions of social stan= ding of the ppl in Cazala and the=C2=A0courtiers=C2=A0could be directed to = find further info on aspects of our social landscape. Ppl could write summaries of their finding for the wiki or for their guild = meetings.=C2=A0 =C2=A0 What do you think? =C2=A0 Bridget =C2=A0 --0-1479720700-1287312282=:25705 Content-Type: text/html; charset=utf-8 Content-Transfer-Encoding: quoted-printable <table cellspacing=3D"0" cellpadding=3D"0" border=3D"0" ><tr><td valign=3D"= top" style=3D"font: inherit;"><DIV>Interesting idea Andrew,</DIV> <DIV> </DIV> <DIV>be interesting to know what value people put into playing on Alusia an= d the development of the shared world.</DIV> <DIV> </DIV> <DIV>cheers Ian</DIV> <DIV><BR>--- On <B>Sat, 16/10/10, Andrew Withy <I><awithy@ihug.co.nz>= </I></B> wrote:<BR></DIV> <BLOCKQUOTE style=3D"BORDER-LEFT: rgb(16,16,255) 2px solid; PADDING-LEFT: 5= px; MARGIN-LEFT: 5px"><BR>From: Andrew Withy <awithy@ihug.co.nz><BR>S= ubject: Re: [dq] Bridget's idea for lively Guild Meetings<BR>To: dq@dq.sf.o= rg.nz<BR>Date: Saturday, 16, October, 2010, 6:47 PM<BR><BR> <DIV id=3Dyiv1745100405> <STYLE> <!-- #yiv1745100405 =20 _filtered #yiv1745100405 {font-family:Tahoma;panose-1:2 11 6 4 3 5 4 4 2 4= ;} #yiv1745100405 =20 #yiv1745100405 p.yiv1745100405MsoNormal, #yiv1745100405 li.yiv1745100405Mso= Normal, #yiv1745100405 div.yiv1745100405MsoNormal =09{margin:0cm;margin-bottom:.0001pt;font-size:12.0pt;font-family:"Times Ne= w Roman";} #yiv1745100405 a:link, #yiv1745100405 span.yiv1745100405MsoHyperlink =09{color:blue;text-decoration:underline;} #yiv1745100405 a:visited, #yiv1745100405 span.yiv1745100405MsoHyperlinkFoll= owed =09{color:purple;text-decoration:underline;} #yiv1745100405 span.yiv1745100405EmailStyle18 =09{font-family:Arial;color:navy;} _filtered #yiv1745100405 {margin:72.0pt 89.85pt 72.0pt 89.85pt;} #yiv1745100405 div.yiv1745100405Section1 =09{} --> </STYLE> <DIV class=3Dyiv1745100405Section1> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Useful if = games are on-world. Courtier / spy etc info irrelevant for most off-world g= ames.</SPAN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt"> </SP= AN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Speaking o= f which, while GMs are welcome to run games on or off-world, part of our ca= mpaign revolves around a shared world. Perhaps the GM ep bribe could be mod= erated to reflect the greater value to the campaign of games in shared spac= es, which means most but not all on-world games, and few off-world games. T= his obviously only makes sense if others think that games partaking in a co= mmon background are of additional value. I know some don=E2=80=99t agree. T= his doesn=E2=80=99t mean those games are better, or better-run, just of mor= e long-term benefit.</SPAN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt"> </SP= AN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt"> </SP= AN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Regards</S= PAN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt"> </SP= AN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt">Andrew</SP= AN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><FONT color=3Dnavy size=3D2 face=3DArial>= <SPAN style=3D"FONT-FAMILY: Arial; COLOR: navy; FONT-SIZE: 10pt"> </SP= AN></FONT></DIV> <DIV> <DIV style=3D"TEXT-ALIGN: center" class=3Dyiv1745100405MsoNormal align=3Dce= nter><FONT size=3D3 face=3D"Times New Roman"><SPAN style=3D"FONT-SIZE: 12pt= "> <HR tabIndex=3D-1 align=3Dcenter SIZE=3D2 width=3D"100%"> </SPAN></FONT></DIV> <P class=3Dyiv1745100405MsoNormal><B><FONT size=3D2 face=3DTahoma><SPAN sty= le=3D"FONT-FAMILY: Tahoma; FONT-SIZE: 10pt; FONT-WEIGHT: bold">From:</SPAN>= </FONT></B><FONT size=3D2 face=3DTahoma><SPAN style=3D"FONT-FAMILY: Tahoma;= FONT-SIZE: 10pt"> dq-owner@dq.sf.org.nz [mailto:dq-owner@dq.sf.org.nz] <B>= <SPAN style=3D"FONT-WEIGHT: bold">On Behalf Of </SPAN></B>William Dymock-Jo= hnson<BR><B><SPAN style=3D"FONT-WEIGHT: bold">Sent:</SPAN></B> Saturday, 16= October 2010 6:30 p.m.<BR><B><SPAN style=3D"FONT-WEIGHT: bold">To:</SPAN><= /B> dq@dq.sf.org.nz<BR><B><SPAN style=3D"FONT-WEIGHT: bold">Subject:</SPAN>= </B> [dq] Bridget's idea for lively Guild Meetings</SPAN></FONT></DIV></DIV= > <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt"> </SPAN></FONT></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt">For the guild meeting we could:</SPAN></FONT= ></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt"> </SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt">I would like to have a meeting of all the ad= venturing skills and give ppl some things to do. We could break off into ra= ngers, spys, coutiers warriors etc.</SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt">A meeting of all the spys could contain info= on the difference provences and some requests for info. We could appt some= one guild master whose job it is the liaise with GMs to find out = what is going on in the world. GMs could put info requests in relating to t= heir campaigns.I reckon we could have 2 professions scheduled to meet = each guild meeting and ppl could choose to go to them or not based on the c= haracter they were playing next session.</SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt"> </SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt">For example we could have a coutier meeting = with desriptions of social standing of the ppl in Cazala and the court= iers could be directed to find further info on aspects of our social l= andscape.</SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt">Ppl could write summaries of their finding f= or the wiki or for their guild meetings. </SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt"> </SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt">What do you think?</SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt"> </SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt">Bridget</SPAN></FONT></DIV></DIV> <DIV> <P class=3Dyiv1745100405MsoNormal><FONT size=3D3 face=3D"Times New Roman"><= SPAN style=3D"FONT-SIZE: 12pt"> </SPAN></FONT></DIV></DIV></DIV></DIV>= </BLOCKQUOTE></td></tr></table> --0-1479720700-1287312282=:25705-- -- to unsubscribe notify mailto:dq-request@dq.sf.org.nz -- |