SubjectRe: [dq] A pool of NPCs for DM use
FromMartin Dickson
DateSun, 19 Jun 2011 14:15:30 +1200
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Hi Keith,

Do you mean named NPCs, or archtypes with worked numbers to speed up play?

Generic medium-level bad guy Fire mage #1 sort of thing....

On Sat, Jun 18, 2011 at 4:40 PM, <phaeton@slingshot.co.nz> wrote:

> While setting up some NPC bad guy mages for my upcoming adventure, I was
> suddenly struck by the thought that I'm probably reinventing the same wheel
> as
> other GMs have done in the past.  Wouldn't it be nice if we had a pool of
> generic NPCs that GMs can use and alter to their own needs without having
> to
> build NPCs up from scratch all the time.
>
> Does anyone have a collection of generic types that could be used to build
> up
> such a pool?
>
>

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Hi Keith,<br><br>Do you mean named NPCs, or archtypes with worked numbers t=
o speed up play?<br><br>Generic medium-level bad guy Fire mage #1 sort of t=
hing....<br><br><div class=3D"gmail_quote">On Sat, Jun 18, 2011 at 4:40 PM,=
  <span dir=3D"ltr">&lt;<a href=3D"mailto:phaeton@slingshot.co.nz">phaeton@=
slingshot.co.nz</a>&gt;</span> wrote:<br>
<blockquote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1p=
x #ccc solid;padding-left:1ex;">While setting up some NPC bad guy mages for=
 my upcoming adventure, I was<br>
suddenly struck by the thought that I&#39;m probably reinventing the same w=
heel as<br>
other GMs have done in the past. =A0Wouldn&#39;t it be nice if we had a poo=
l of<br>
generic NPCs that GMs can use and alter to their own needs without having t=
o<br>
build NPCs up from scratch all the time.<br>
<br>
Does anyone have a collection of generic types that could be used to build =
up<br>
such a pool?<br>
<br></blockquote></div><div style=3D"visibility: hidden; left: -5000px; pos=
ition: absolute; z-index: 9999; padding: 0px; margin-left: 0px; margin-top:=
 0px; overflow: hidden; word-wrap: break-word; color: black; font-size: 10p=
x; text-align: left; line-height: 130%;" id=3D"avg_ls_inline_popup">
</div>

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